The death of [56 Necrolyte] Nauraki The Empire of Lloth (Orc)

in A Back Alley

from the perspective of [56 Wildmage] Nib The Resistance (Gnome)

<worn as a badge>    an Alatorin medal of honor of damage (magic) (glowing)
<worn on head>       a crown of burning flames (invis)
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a golden scale dangling from a platinum chain [modified] (magic) [68%]             
<worn in ear>        a snake fang earring [superior] [83%]             
<worn on face>       a lifebane mask [69%]             
<worn around neck>   an amulet of the Neogi Lords of intelligence (magic) [89%]             
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming) [86%]             
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross of constitution (magic) (glowing) [75%]             
<worn on back>       a stylish silken backpack (illuminating) [89%]             
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing)
<worn about waist>   the spiked circles of bloodletting (humming) [81%]             
<worn on belt buckle>a shield bearing the crest of Volgk [superior] (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[25h 34m 7s]
<worn on arms>       the pauldrons of the tide [modified] (glowing)
<worn around wrist>  a carved diorite bracer (magic) [87%]             
<worn around wrist>  a bracelet of purple mist of dexterity
<worn on hands>      a pair of pale, misty gloves[42h 44m 57s]
<worn on finger>     a ring of the Neogi Lords [superior] enchanted by Ixy (glowing)
<worn on finger>     a ring of tortured souls of agility (magic) [88%]             
<primary weapon>     Tiamat's poison tail stinger (magic)[42h 44m 57s]
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' [poor] (magic)
<worn on legs>       some barbed leggings oozing slime (magic) [86%]             
<worn on feet>       boots of thundering might (magic) (humming) [79%]             

An ogre mercenary who is not far off to your west.

< 653h/653H 105v/111V Pos: standing >
You follow Laz.

The Outer Wall
Obvious exits: -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A gnoll commoner is stretched out, sound asleep.(Red Aura)
Morrigu sneaks in from the south.
Rif sneaks in from the south.
Bardo enters from the south.
Noz enters from the south.
Ixy sneaks in from the south.
You quickly scan the area.
A gnoll commoner who is close by to your south.
A gnoll commoner who is not far off to your south.
A small child who is a brief walk away to your south.
A steeder who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A drow guard who is a brief walk away to your south.
A steeder who is close by to your west.
A gnoll commoner who is close by to your west.
A gnoll commoner who is not far off to your west.
A gnoll commoner who is not far off to your west.

< 653h/653H 103v/111V Pos: standing >
A steeder trots in from the west.

< 653h/653H 104v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your south.
A gnoll commoner who is not far off to your south.
A steeder who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A steeder who is a brief walk away to your south.
A drow guard who is a brief walk away to your south.
A gnoll commoner who is close by to your west.
A gnoll commoner who is not far off to your west.
A gnoll commoner who is not far off to your west.

< 653h/653H 105v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your south.
A gnoll commoner who is not far off to your south.
A steeder who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A steeder who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A gnoll commoner who is close by to your west.
A gnoll commoner who is not far off to your west.
A gnoll commoner who is not far off to your west.

< 653h/653H 106v/111V Pos: standing >
Laz sneaks west.
You follow Laz.

The Outer Wall
Obvious exits: -E -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A gnoll commoner stands, apparently asleep.(Red Aura)
A rakshasa guard sneaks in from the east.
Morrigu sneaks in from the east.
Rif sneaks in from the east.
Bardo enters from the east.
Noz enters from the east.
Ixy sneaks in from the east.

< 653h/653H 105v/111V Pos: standing >
Laz sneaks west.
You follow Laz.

The Outer Wall
Obvious exits: -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A gnoll commoner is stretched out, sound asleep.(Red Aura)
A gnoll commoner is stretched out, sound asleep.(Red Aura)
Morrigu sneaks in from the east.
Rif sneaks in from the east.
Bardo enters from the east.
Noz enters from the east.
Ixy sneaks in from the east.

< 653h/653H 103v/111V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 653h/653H 103v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your east.
A steeder who is not far off to your east.
A gnoll commoner who is not far off to your east.
A small child who is not far off to your west.

< 653h/653H 104v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your east.
A steeder who is not far off to your east.
A gnoll commoner who is not far off to your east.
A small child who is not far off to your west.

< 653h/653H 104v/111V Pos: standing >
Rif sings a song to protect him from the world.

< 653h/653H 105v/111V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.

< 653h/653H 106v/111V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 653h/653H 107v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your east.
A gnoll commoner who is not far off to your east.
A small child who is not far off to your west.

< 653h/653H 107v/111V Pos: standing >
Laz sneaks west.
You follow Laz.

The Outer Wall
Obvious exits: -E -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A rakshasa guard sneaks in from the east.
Morrigu sneaks in from the east.
Rif sneaks in from the east.
Bardo enters from the east.
Noz enters from the east.
Ixy sneaks in from the east.
You quickly scan the area.
A gnoll commoner who is close by to your east.
A gnoll commoner who is close by to your east.
A gnoll commoner who is not far off to your east.
A steeder who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A small child who is close by to your west.
A steeder who is a brief walk away to your west.

< 653h/653H 105v/111V Pos: standing >
The Outer Wall
Obvious exits: -E -W
*Ixy - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noz - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Morrigu - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.

< 653h/653H 106v/111V Pos: standing >
Laz sneaks west.
You follow Laz.

The Outer Wall
Obvious exits: -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A small child skips about the area, watching people go by.(Red Aura)
A rakshasa guard sneaks in from the east.
Morrigu sneaks in from the east.
Rif sneaks in from the east.
Bardo enters from the east.
Noz enters from the east.
Ixy sneaks in from the east.

< 653h/653H 105v/111V Pos: standing >
Rif's body appears to recover from the affects of the potion.
You feel less vitalized.

< 433h/433H 105v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
A Troll who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a troll sergeant who is not far off to your south.
An Orc who is not far off to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A goblin mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.
An orc mercenary who is rather far off to your south.
An orc mercenary who is rather far off to your south.
An orc mercenary who is rather far off to your south.
A steeder who is not far off to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 433h/433H 106v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
A Troll who is not far off to your south.
An Orc who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a troll sergeant who is not far off to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A goblin mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.
A steeder who is not far off to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 433h/433H 106v/111V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Ixy.
Laz sneaks west.
You follow Laz.

The Outer Wall
Obvious exits: -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Morrigu sneaks in from the east.
Bardo enters from the east.
Noz enters from the east.
Ixy sneaks in from the east.
Noz | WEST | Duergar Duergar Ogre Orc Duergar Orc 

< 433h/433H 106v/111V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 433h/433H 106v/111V Pos: standing >
A rakshasa guard sl

< 433h/433H 107v/111V Pos: standing >
Rif sings a song to protect him from the world.
Bardo's skin seems to turn to stone.
Rif begins to shimmer.
Bands of AMAZINGLY strong armor wrap around you.

< 433h/433H 108v/111V Pos: standing >
A rakshasa guard s

< 433h/433H 109v/111V Pos: standing >
Bardo s

< 433h/433H 110v/111V Pos: standing >
A small child enters from the south.

< 433h/433H 110v/111V Pos: standing >
Laz sneaks east.
You follow Laz.

The Outer Wall
Obvious exits: -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A small child skips about the area, watching people go by.(Red Aura)
A rakshasa guard sneaks in from the west.
Morrigu sneaks in from the west.
Rif sneaks in from the west.
Bardo enters from the west.
Noz enters from the west.

< 433h/433H 109v/111V Pos: standing >
Noz | WEST | Duergar Duergar Ogre Duergar Orc 

< 433h/433H 109v/111V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your east.
A steeder who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
An Ogre who is a brief walk away to your south.
A Troll who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
The lich of a noble who is a brief walk away to your south.
The lich of a noble who is a brief walk away to your south.
The lich of a troll sergeant who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A small child who is close by to your west.
A steeder who is not far off to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 433h/433H 109v/111V Pos: standing >
Laz sneaks south.
You follow Laz.

A Back Alley
Obvious exits: -N -S
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A rakshasa guard sneaks in from the north.
Morrigu sneaks in from the north.
Rif sneaks in from the north.
Bardo enters from the north.
Noz enters from the north.
Ixy sneaks in from the north.
You quickly scan the area.
A small child who is close by to your north.
A gnoll commoner who is close by to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
A Troll who is not far off to your south.
An Orc who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a troll sergeant who is not far off to your south.
A bugbear mercenary who is not far off to your south.
A goblin mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
An orc mercenary who is rather far off to your south.
A goblin mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.
An ogre mercenary who is rather far off to your south.

< 433h/433H 107v/111V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 433h/433H 107v/111V Pos: standing >
Rif sings a song to protect him from the world.
Laz sneaks south.
You follow Laz.

A Back Alley
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a goblin mercenary is lying here.
The corpse of an orc mercenary is lying here.
[3] The corpse of a bugbear mercenary is lying here.
[4] The corpse of an orc mercenary is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A gnoll commoner is stretched out, sound asleep.(Red Aura)
A rakshasa guard sneaks in from the north.
Morrigu sneaks in from the north.
Bardo enters from the north.
Noz enters from the north.
Ixy sneaks in from the north.
You quickly scan the area.
A small child who is not far off to your north.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a troll sergeant who is close by to your south.
An Orc who is close by to your south.
A bugbear mercenary who is close by to your south.
An orc mercenary who is close by to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
A bugbear mercenary who is rather far off to your south.

< 433h/433H 107v/111V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a troll sergeant who is close by to your south.
An Orc who is close by to your south.
A bugbear mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is not far off to your south.
A bugbear mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
A bugbear mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
A bugbear mercenary who is rather far off to your south.

< 433h/433H 107v/111V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
You quickly scan the area.
A small child who is not far off to your north.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
An Orc who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is not far off to your south.
A goblin mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is a brief walk away to your south.
A goblin mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
A goblin mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.

< 433h/433H 110v/111V Pos: standing >
Laz sneaks south.
You follow Laz.

A Back Alley
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
The corpse of a bugbear mercenary is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
An Ogre (huge) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A Troll (large) (HardCore) stands in mid-air here.(Red Aura)
An Orc (medium) stands in mid-air here.(Red Aura)
A Duergar (medium) stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
The lich of a troll sergeant stands here. (minion) (Red Aura)
An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
Morrigu sneaks in from the north.
Rif sneaks in from the north.
Bardo enters from the north.
Noz enters from the north.
Ixy sneaks in from the north.

< 433h/433H 109v/111V Pos: standing >
An Orc plays a song to lift his spirit off the ground.
A rakshasa guard dances an acrobatic maneuver in battle, and trips up an Ogre!
Laz starts casting an offensive spell.
Laz snaps into visibility.
A Back Alley
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
The corpse of a bugbear mercenary is lying here.
*Ixy - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noz - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Morrigu - The Resistance (Dwarf)(medium) stands in mid-air here.
A rakshasa guard is standing here, busy with his own matters.
Laz - The Resistance (Human)(medium) stands in mid-air here. (casting) 
An impenetrable globe of darkness floats near Laz's head.
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
An Ogre (huge) Legionnaire of The Empire sits in mid-air here, fighting a rakshasa guard.(Red Aura)
A Troll (large) (HardCore) stands in mid-air here.(Red Aura)
An Orc (medium) stands in mid-air here.(Red Aura)
A Duergar (medium) stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
The lich of a troll sergeant stands here. (minion) (Red Aura)
An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
A Troll is knocked to the ground by Noz's mighty bash!

< 433h/433H 109v/111V Pos: standing >
A Duergar gets a few coins from the corpse of a bugbear mercenary.

< 433h/433H 109v/111V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 433h/433H 109v/111V Pos: standing >
A Duergar puts a pile of coins into a rugged adventurers satchel.

< 433h/433H 111v/111V Pos: standing >
Laz snaps into visibility.
You think you noticed an opening in your victim defenses...

< 433h/433H 111v/111V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping an Orc.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP: excellent >
 Rif sings a song to protect him from the world.
Laz completes his spell...
Laz utters the word 'gurunsoqz'
An Orc is suddenly at a loss for words.
Noz's crude slash wounds a Troll.
Noz's fine slash wounds a Troll.
Noz's fine slash strikes a Troll.
Noz's fine slash wounds a Troll.
Noz's fine slash wounds a Troll.
Rif starts casting an offensive spell.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 20 ] Your impressive pierce strikes an Orc.
[Damage: 24 ] Your pierce strikes an Orc.
[Damage: 11 ] Your impressive pierce wounds an Orc.
[Damage: 13 ] Your impressive pierce strikes an Orc.
[Damage: 23 ] Your pierce strikes an Orc.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 An Ogre misses a rakshasa guard.
An Ogre misses a rakshasa guard.
Bardo starts casting an offensive spell.
Bardo snaps into visibility.
Ixy starts casting an offensive spell.
Ixy snaps into visibility.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 Ixy completes his spell...
Ixy utters the words 'parl xafe'
Ixy sends a Duergar reeling with a holy word.
Ixy sends a Duergar reeling with a holy word.
Ixy sends an Ogre reeling with a holy word.
Ixy sends a Troll reeling with a holy word.
Ixy sends an Orc reeling with a holy word.
Ixy sends a Duergar reeling with a holy word.
A Duergar seems to be blinded!
Ixy sends a Duergar reeling with a holy word.
Ixy's spell flows around the lich of a noble, leaving it unharmed!
The lich of a noble wavers in agony, as the positive energies sent by Ixy purge his essence!
Ixy sends the lich of a noble reeling with a holy word.
The lich of a troll sergeant wavers in agony, as the positive energies sent by Ixy purge his essence!
Ixy sends the lich of a troll sergeant reeling with a holy word.
Ixy sends an Orc reeling with a holy word.
Ixy sends an orc mercenary reeling with a holy word.
Ixy dodges an orc mercenary's attack.
An orc mercenary misses Ixy.
Ixy dodges an orc mercenary's attack.
Ixy easily dodges an orc mercenary's feeble leg sweep.
A rakshasa guard's awesome pierce strikes an Ogre hard.
A rakshasa guard's mighty pierce strikes an Ogre hard.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Rif completes his spell...
Rif utters the words 'buoblg qrunsoqpze yugh'
Rif's fist beats the life out of an Orc, blood pours from his body!

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 The lich of a troll sergeant's punch grazes Ixy.
The lich of a troll sergeant's punch grazes Ixy.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 24 ] Your powerful pierce strikes an Orc.
[Damage: 29 ] Your powerful pierce strikes an Orc hard.
[Damage: 21 ] Your impressive pierce strikes an Orc.
[Damage: 28 ] Your powerful pierce strikes an Orc hard.
You score a CRITICAL HIT!!!!!
[Damage: 57 ] Your mighty pierce seriously wounds an Orc.
A Troll misses Noz.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 Bardo snaps into visibility.
An Orc leaves south.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 Ixy's bludgeon grazes an orc mercenary.
Ixy's decent bludgeon grazes an orc mercenary.
Morrigu starts casting an offensive spell.
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 Ixy snaps into visibility.
The lich of a noble's feeble punch grazes Ixy.
The lich of a noble's feeble punch grazes Ixy.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 You snap into visibility.
[Damage: 84 ] You find weakness in an Orc's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting an Orc right in the face, causing them to temporarily black out.
An Orc seems to be blinded!
Ixy starts casting a spell.

< 433h/433H 111v/111V Pos: standing >
< T: a dwarf guard TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 61 ] Your mighty pierce grievously wounds an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 61 ] You successfully stab an Orc in the heart, killing her instantly.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!