The death of [56 Dark Knight] Ely (Duergar)

in House of Clan Night Stalker

from the perspective of [56 Wildmage] Nib The Resistance (Gnome)

<worn as a badge>    a frost dragon's eye [modified] (glowing)
<worn on head>       a crown of burning flames (invis)
<worn on eyes>       a pair of goggles of faerie sight of damage (magic)
<worn in ear>        a snake fang earring [superior]
<worn in ear>        a bone pick [superior] [82%]             
<worn on face>       a lifebane mask
<worn around neck>   an amulet of the Neogi Lords of intelligence (magic)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross [modified] (magic) (glowing)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing) [80%]             
<worn about waist>   the spiked circles of bloodletting (humming)
<worn on belt buckle>an emerald nose ring of health (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[100h 23m 55s]
<attached to belt>   a bottle of Past Experiences (glowing)
<worn on arms>       two bubbles of blazing energy (magic) (glowing)
<worn around wrist>  a bracelet of purple mist of dexterity [83%]             
<worn around wrist>  a blackened bluestone bracelet (magic)
<worn on hands>      a pair of pale, misty gloves[117h 34m 45s]
<worn on finger>     a ring of tortured souls of agility (magic)
<worn on finger>     a ring of the Neogi Lords [superior] enchanted by Ixy (glowing)
<primary weapon>     Tiamat's poison tail stinger (magic)[117h 34m 45s]
<secondary weapon>   the fabled electrum dagger named 'Ra' (magic) [75%]             
<worn on legs>       a pair of rhemoraz scale leggings (magic)
<worn on feet>       the boots of the war giant Torg (magic) (humming)

Combat Pulse:    5 Spell Pulse:  0.60 
Leaderboard Points: 2043 

Active Spells:
--------------
stone skin (4 minutes)
ravenflight (51 minutes)
greater spirit ward (61 minutes)
pantherspeed (52 minutes)
hawkvision (21 minutes)
spirit armor (57 minutes)
bless (6 minutes)
armor (less than a minute remaining)


< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
Alley of The Stalker
Obvious exits: -E -W#
*A steeder walks around here making clicking-sounds.(Red Aura)
An impenetrable globe of darkness floats near a steeder's head.

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 426h/426H 188v/188V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
Alley of The Stalker
Obvious exits: -E -W#
*A steeder walks around here making clicking-sounds.(Red Aura)
An impenetrable globe of darkness floats near a steeder's head.

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
A steeder sits down in a comfortable spot.

< 426h/426H 188v/188V Pos: standing >
A steeder opens a midnight blue tome with silver bindings and begins studying it intently.

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >
A steeder closes his book and grins malevolently.
Alley of The Stalker
Obvious exits: -E -W#
*a steeder sits resting.(Red Aura)
An impenetrable globe of darkness floats near a steeder's head.

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
A steeder clambers to his feet.

< 426h/426H 188v/188V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 426h/426H 188v/188V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 426h/426H 188v/188V Pos: standing >
Ok.
A steeder starts casting a spell.

< 426h/426H 188v/188V Pos: standing >
The door is open.
Entrance to the House of Clan Night Stalker.
You extend your sights westward.
House of Clan Night Stalker
Obvious exits: -N -E -W# -U

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
A steeder completes his spell...
A steeder utters the words 'gpaeax wzfouio'

< 426h/426H 188v/188V Pos: standing >
House of Clan Night Stalker
Obvious exits: -N -E -W# -U

< 426h/426H 186v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 186v/188V Pos: standing >
You quickly scan the area.
A steeder who is close by to your east.
A clansdwarf who is a brief walk away to your east.
A cavern snake who is a brief walk away to your east.

< 426h/426H 186v/188V Pos: standing >
Alley of The Stalker
Obvious exits: -E -W
*A steeder walks around here making clicking-sounds.(Red Aura)
An impenetrable globe of darkness floats near a steeder's head.

< 426h/426H 184v/188V Pos: standing >
House of Clan Night Stalker
Obvious exits: -N -E -W# -U
A steeder sneaks in from the east.

< 426h/426H 182v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 182v/188V Pos: standing >
Ok.

< 426h/426H 185v/188V Pos: standing >
A hallway.
You extend your sights northward.
An Elegant Hallway
Obvious exits: -N# -S -W#

< 426h/426H 187v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >
House of Clan Night Stalker
Obvious exits: -N -E# -W# -U
*A steeder walks around here making clicking-sounds.(Red Aura)
An impenetrable globe of darkness floats near a steeder's head.

< 426h/426H 188v/188V Pos: standing >
The door is closed.
A large wooden door.
The closed door blocks your farsight.

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >
Second Floor Landing
Obvious exits: -N# -W# -D
The guildhall of The Empire is here.

< 426h/426H 186v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 186v/188V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 426h/426H 186v/188V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S

< 426h/426H 186v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 186v/188V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your north.
A steeder who is close by to your south.

< 426h/426H 186v/188V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your north.
A steeder who is close by to your south.
A steeder slowly fades into existence.

< 426h/426H 186v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 186v/188V Pos: standing >

< 426h/426H 186v/188V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.(Red Aura)

< 426h/426H 186v/188V Pos: standing >

< 426h/426H 186v/188V Pos: standing >

< 426h/426H 186v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 186v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 186v/188V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your north.

< 426h/426H 186v/188V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your north.

< 426h/426H 186v/188V Pos: standing >

< 426h/426H 186v/188V Pos: standing >

< 426h/426H 186v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 186v/188V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
A steeder sneaks in from the south.

< 426h/426H 185v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 185v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 185v/188V Pos: standing >
You quickly scan the area.
An Orc who is close by to your west.

< 426h/426H 185v/188V Pos: standing >
You quickly scan the area.
An Orc who is close by to your west.

< 426h/426H 186v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E
A large rune-covered stone protrudes from the ground here.
A bulletin board stands here.
An Orc (medium) Centurion of The Empire stands in mid-air here.(Red Aura)

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*A steeder walks around here making clicking-sounds.(Red Aura)
An impenetrable globe of darkness floats near a steeder's head.
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.(Red Aura)

< 426h/426H 188v/188V Pos: standing >

< 426h/426H 188v/188V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 426h/426H 188v/188V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A large rune-covered stone protrudes from the ground here.
A bulletin board stands here.
An Orc (medium) Centurion of The Empire stands in mid-air here.(Red Aura)

< 426h/426H 187v/188V Pos: standing >
You think you noticed an opening in your victim defenses...

< 426h/426H 187v/188V Pos: standing >
You snap into visibility.
You are briefly surrounded by a red aura!
You do a fancy maneuver, tripping an Orc.

< 426h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: An Orc sit EP: excellent >
 You parry an Orc's lunge at you.
An Orc attempts to powerfully strike you down, but you cunningly side step and escape the attack.
You snap into visibility.
An Orc's feeble slash grazes you.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP: excellent >
 
< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP: excellent >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  1 ] Your weak pierce grazes an Orc.
[Damage:  2 ] Your pierce grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  1 ] Your weak pierce grazes an Orc.
[Damage:  2 ] Your weak pierce grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP: few scratches >
 A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP: few scratches >
 
< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP: few scratches >
 A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the words 'ghjiilla zuguaig'
A steeder's stunning visions seem to slightly mesmerize an Orc!
An Orc is stunned!

< 425h/426H 187v/188V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  1 ] Your pierce grazes an Orc.
[Damage:  2 ] Your weak pierce grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
An Orc's skin seems to turn to stone.
[Damage:  1 ] Your weak pierce grazes an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your impressive pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
Your Tiamat's poison tail stinger lashes out in a blur of speed at an Orc.
[Damage:  1 ] Your weak pierce grazes an Orc.
[Damage:  1 ] Your weak pierce grazes an Orc.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP: few scratches >
 A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP: few scratches >
 You snap into visibility.
[Damage: 77 ] You find weakness in an Orc's defenses and land a sneaky surprise attack!
The globe around your body flares as it bears the brunt of an Orc's assault!
You lash out from the shadows, hitting an Orc right in the face, causing them to temporarily black out.
An Orc seems to be blinded!

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  1 ] Your pierce grazes an Orc.
[Damage:  1 ] Your weak pierce grazes an Orc.
[Damage:  1 ] Your pierce grazes an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 34 ] Your pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP:  small wounds >
 A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the word 'pawwzf'
A steeder creates a hammer out of thin air that smashes into an Orc, bits of flesh and bone fly everywhere!

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP:  few wounds >
 You parry an Orc's lunge at you.
You parry an Orc's lunge at you.
You snap into visibility.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP:  few wounds >
 A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  5 ] Your decent pierce grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 11 ] Your pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 16 ] Your impressive pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
Your Tiamat's poison tail stinger lashes out in a blur of speed at an Orc.
[Damage: 15 ] Your pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  9 ] Your pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sit EP:  few wounds >
 An Orc clambers to his feet.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the word 'pawwzf'
A steeder creates a hammer out of thin air that smashes into an Orc, bits of flesh and bone fly everywhere!

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 
< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  9 ] Your pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You miss an Orc.
[Damage:  5 ] Your decent pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  9 ] Your fine pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 10 ] Your pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 425h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 You parry an Orc's lunge at you.
An Orc misses you.
You snap into visibility.
An Orc's feeble slash grazes you.
An Orc swings Illesarus, Sword of Sharpness with a broad two-handed arch at you.
Blood flies everywhere as Illesarus slices without restraint.
OUCH!  That really did HURT!
Illesarus, Sword of Sharpness nearly severs your arm from your body!
Your improved dexterity grants you an additional attack!
An Orc parries your futile lunge at him.
An Orc parries your futile lunge at him.
[Damage: 11 ] Your impressive pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 324h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the word 'pawwzf'
A steeder creates a hammer out of thin air that smashes into an Orc, bits of flesh and bone fly everywhere!

< 324h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc sta EP:  nasty wounds >
 An Orc attempts to flee.
An Orc leaves east.

< 324h/426H 187v/188V Pos: standing >
The red aura around you flashes blue and is gone.

< 324h/426H 187v/188V Pos: standing >
Strike at whom?

< 325h/426H 188v/188V Pos: standing >
Trip who?

< 325h/426H 188v/188V Pos: standing >
Strike at whom?

< 326h/426H 188v/188V Pos: standing >
Trip who?

< 326h/426H 188v/188V Pos: standing >
Your arm has healed.
You are already standing.

< 326h/426H 188v/188V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
A steeder sneaks in from the west.

< 326h/426H 187v/188V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
A steeder sneaks in from the west.

< 327h/426H 186v/188V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your west.

< 327h/426H 186v/188V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.(Red Aura)

< 328h/426H 186v/188V Pos: standing >

< 328h/426H 187v/188V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your south.

< 329h/426H 188v/188V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your south.

< 329h/426H 188v/188V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A steeder sneaks in from the north.

< 330h/426H 187v/188V Pos: standing >
Second Floor Landing
Obvious exits: -N# -W# -D
The guildhall of The Empire is here.

< 330h/426H 186v/188V Pos: standing >
Trip who?

< 331h/426H 186v/188V Pos: standing >
House of Clan Night Stalker
Obvious exits: -N -E# -W# -U
An Orc (medium) Centurion of The Empire stands in mid-air here.(Red Aura)

< 331h/426H 186v/188V Pos: standing >
Trip who?

< 331h/426H 186v/188V Pos: standing >
A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 332h/426H 186v/188V Pos: standing >
You snap into visibility.
You are briefly surrounded by a red aura!
You do an amazing maneuver, tripping an Orc.

< 332h/426H 186v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  nasty wounds >
 A steeder completes his spell...
A steeder utters the words 'ghjiilla zuguaig'
A steeder's stunning visions seem to slightly mesmerize an Orc!
An Orc is stunned!

< 333h/426H 187v/188V Pos: standing >
<Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 41 ] Your mighty pierce strikes an Orc hard.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  9 ] Your fine pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  6 ] Your fine pierce wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 21 ] Your impressive pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 17 ] Your impressive pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 333h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  nasty wounds >
 A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 333h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] Your impressive pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You score a CRITICAL HIT!!!!!
[Damage: 42 ] Your mighty pierce strikes an Orc very hard.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 13 ] Your impressive pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 10 ] Your pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 12 ] Your pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 333h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP: pretty hurt >
 A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the word 'pawwzf'
A steeder's spell is absorbed by an Orc's hellfire!

< 333h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  nasty wounds >
 A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 333h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 43 ] Your mighty pierce strikes an Orc very hard.
The globe around your body flares as it bears the brunt of an Orc's assault!
Your Tiamat's poison tail stinger lashes out in a blur of speed at an Orc.
[Damage: 16 ] Your impressive pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 14 ] Your pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  9 ] Your fine pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 333h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP: pretty hurt >
 An Orc misses you.
You snap into visibility.
An Orc's slash grazes you.

< 332h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP: pretty hurt >
 A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the word 'pawwzf'
A steeder creates a hammer out of thin air that smashes into an Orc, bits of flesh and bone fly everywhere!

< 332h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  awful >
 Autosaving...

< 332h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your pierce seriously wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 14 ] Your pierce seriously wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 14 ] Your pierce seriously wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 12 ] Your impressive pierce seriously wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 18 ] Your impressive pierce enshrouds an Orc in a mist of blood.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 332h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  awful >
 A steeder starts casting an offensive spell.
A steeder snaps into visibility.

< 332h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc ass EP:  awful >
 An Orc clambers to his feet.

< 332h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc sta EP:  awful >
 You dodge a bash from an Orc, who loses his balance and falls.

< 332h/426H 187v/188V Pos: standing >
< T: a rakshasa tribesman TP: sta TC: small wounds E: An Orc kne EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] Your pierce grievously wounds an Orc.
An Orc is stunned!
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 16 ] Your stab cuts a vital artery and causes an Orc to fall before your feet.
An Orc's ghostly suit of armor was completely destroyed by the massive blow!
An Orc's vambraces of the vampire lords was completely destroyed by the massive blow!
An Orc's Tukluk spirit mask [superior] was completely destroyed by the massive blow!
An Orc's belt of fresh blood of dexterity was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!