The death of [56 Dark Knight] Ely (Duergar)

in House of Clan Night Stalker

from the perspective of [56 Dark Dreamer] Saif (Gnome)

<worn as a badge>    Ihsahn, the drow swashbuckler's legacy braid [83%]             
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       devil eyes of the ghargatula [poor] (magic)
<worn in ear>        a polished scale of Tiamat (magic) (glowing) [60%]             
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn on face>       Krindor's Mask of Illusions[135h 27m 53s]
<worn around neck>   a fanged mithril pendant from The Shaughin Settlement
<worn around neck>   a spiked adamantium choker from BogenTok
<worn on body>       a mysterious hooded white robe emitting black smoke [modified] (magic)
<worn about body>    the living oceanic cloak [superior] (magic) (glowing)
<worn as quiver>     a quiver smeared with blood [88%]             
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a severed illithid tentacle
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     a small circular shield of blue flames [superior] [86%]             
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[117h 34m 45s]
<worn on hands>      the enchanted gloves of oblivion [superior] (humming)
<worn on finger>     a ring of power [superior]
<worn on finger>     a ring of twisted gray mist
<held>               the severed head of Vathor the Slayer [modified] (magic) [87%]             
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

Street of Lost Clans
Obvious exits: -N -E -S -W#
*a rakshasa tribesman is standing here, busy with his own matters.
A clansdwarf looks through the merchants carts
A cavern snake stands, apparently asleep.
You quickly scan the area.
A clansdwarf who is close by to your north.
A cavern snake who is close by to your north.
A cavern snake who is not far off to your north.
A clansdwarf who is a brief walk away to your north.

< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.

Street of Lost Clans
Obvious exits: -N -E# -S -W
*a rakshasa tribesman is standing here, busy with his own matters.
A clansdwarf shouts as he pushes his cart
A cavern snake stands, apparently asleep.
You quickly scan the area.
A cavern snake who is close by to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is close by to your south.
A cavern snake who is close by to your south.

< 763h/763H 197v/201V Pos: standing >
You quickly scan the area.
A cavern snake who is close by to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is close by to your south.
A cavern snake who is close by to your south.

< 763h/763H 198v/201V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 763h/763H 200v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is close by to your south.
A cavern snake who is close by to your south.

< 763h/763H 200v/201V Pos: standing >
You quickly scan the area.
A cavern snake who is close by to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is close by to your south.
A cavern snake who is close by to your south.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman sneaks west.
You follow a rakshasa tribesman.

Alley of The Stalker
Obvious exits: -E -W
*a rakshasa tribesman is standing here, busy with his own matters.

< 763h/763H 199v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
A cavern snake who is close by to your east.

< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman sneaks west.
You follow a rakshasa tribesman.

Alley of The Stalker
Obvious exits: -E -W#
*a rakshasa tribesman is standing here, busy with his own matters.

< 763h/763H 197v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 763h/763H 197v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 763h/763H 199v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 763h/763H 201v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is not far off to your east.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 763h/763H 201v/201V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.

< 763h/763H 201v/201V Pos: standing >
You sit down and relax.

< 763h/763H 201v/201V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               2 - shadow shield
( 7th circle)  6 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  3 - illusionary wall
               5 - shadow travel
( 4th circle)  2 - sleep
               7 - insects
( 3rd circle)  4 - blindness
               5 - mirror image
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) shadow merging
    5 seconds:  ( 8th) shadow merging

You can memorize 1 3rd circle spell(s).
You continue your study.

< 763h/763H 201v/201V Pos: sitting >
You start meditating...

< 763h/763H 201v/201V Pos: sitting >
You have finished memorizing shadow merging.

< 763h/763H 201v/201V Pos: sitting >
You have finished memorizing shadow merging.
Your studies are complete.

< 763h/763H 201v/201V Pos: sitting >
Maybe you should get on your feet first?

< 763h/763H 201v/201V Pos: sitting >
You clamber to your feet.

< 763h/763H 201v/201V Pos: standing >
Saving Saif.

< 763h/763H 201v/201V Pos: standing >
You start chanting...

< 763h/763H 201v/201V Pos: standing >
You complete your spell...

< 763h/763H 201v/201V Pos: standing >
You are already standing.

< 763h/763H 201v/201V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.
A steeder appears to be Quadruped and is in excellent condition.
He's tiny in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
You sit down and relax.

< 763h/763H 201v/201V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               2 - shadow shield
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  3 - illusionary wall
               5 - shadow travel
( 4th circle)  2 - sleep
               7 - insects
( 3rd circle)  4 - blindness
               5 - mirror image
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) shadow merging

You can memorize 1 3rd circle spell(s).
You continue your study.

< 763h/763H 201v/201V Pos: sitting >
You start meditating...

< 763h/763H 201v/201V Pos: sitting >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 763h/763H 201v/201V Pos: sitting >
You have finished memorizing shadow merging.
Your studies are complete.

< 763h/763H 201v/201V Pos: sitting >

< 763h/763H 201v/201V Pos: sitting >
You clamber to your feet.

< 763h/763H 201v/201V Pos: standing >
Saving Saif.

< 763h/763H 201v/201V Pos: standing >
You start chanting...

< 763h/763H 201v/201V Pos: standing >
You complete your spell...

< 763h/763H 201v/201V Pos: standing >
Alley of The Stalker
Obvious exits: -E -W#
You sense a lifeform nearby.

< 763h/763H 201v/201V Pos: standing >
A steeder appears to be Quadruped and is in excellent condition.
He's tiny in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
A steeder appears to be Quadruped and is in excellent condition.
He's tiny in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 763h/763H 201v/201V Pos: standing >

		Score information for Saif

Level: 51   Race: Gnome   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 763(763)  Moves: 201(201)
Coins carried:    7 platinum    18 gold     8 silver     0 copper
Coins in bank:  960 platinum  4457 gold   379 silver   128 copper
Playing time: 3 days / 20 hours/ 37 minutes
Received data: 0.6508 MB this session.
Send data:     0.0266 MB this session.
Compression ratio: 85%
Title: - The Resistance
Status:  Standing.
Epic points: 1831  Skill points: 1
Epic Bonus: Health Regen Bonus (37.72%)
Frags:   +1.91   Deaths:   19
In the illusion of: a steeder (fair)
Detecting:       Illusions Invisible Magic Life Heat
Protected from:  Evil Good Fire Cold Lightning Gas Acid Undead Living
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Reduced Size Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:    9 Spell Pulse:  0.60 
Leaderboard Points:  924 

Active Spells:
--------------
shadow merging (2 minutes)
phantom armor (12 minutes)
detect invisibility (51 minutes)
vitality (8 minutes)
stone skin (less than a minute remaining)
bless (less than a minute remaining)
ravenflight (28 minutes)
greater spirit ward (38 minutes)
spirit armor (34 minutes)
pantherspeed (29 minutes)


< 763h/763H 201v/201V Pos: standing >
You sit down and relax.

< 763h/763H 201v/201V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               2 - shadow shield
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  3 - illusionary wall
               5 - shadow travel
( 4th circle)  2 - sleep
               7 - insects
( 3rd circle)  4 - blindness
               5 - mirror image
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) shadow merging

You can memorize 1 3rd circle spell(s).
You continue your study.

< 763h/763H 201v/201V Pos: sitting >
You start meditating...

< 763h/763H 201v/201V Pos: sitting >

< 763h/763H 201v/201V Pos: sitting >
You have finished memorizing shadow merging.
Your studies are complete.

< 763h/763H 201v/201V Pos: sitting >
You clamber to your feet.

< 763h/763H 201v/201V Pos: standing >
Saving Saif.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
Alley of The Stalker
   This alley is very narrow, formed by the sides of buildings to the north
and south. Carvings and some drawings cover the sides of the buildings. The
alley ends to the west where the entrance to a building can be seen. The
alley continues east.
Obvious exits: -E -W#
You sense a lifeform nearby.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman opens the door.
You start chanting...

< 763h/763H 201v/201V Pos: standing >
You feel your skin soften and return to normal.
You feel less righteous.
You feel less righteous.

< 763h/763H 201v/201V Pos: standing >
You complete your spell...

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman sneaks west.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman sneaks in from the west.

< 763h/763H 201v/201V Pos: standing >
You follow a rakshasa tribesman.

House of Clan Night Stalker
Obvious exits: -N -E -W# -U
*a rakshasa tribesman is standing here, busy with his own matters.

< 763h/763H 199v/201V Pos: standing >
A steeder appears to be Quadruped and is in excellent condition.
He's tiny in size.
He is in the front rank.
He seems to be moving much faster than normal..
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman closes the door.

< 763h/763H 199v/201V Pos: standing >
A polished stone staircase leads up.
You extend your sights upward.
Second Floor Landing
Obvious exits: -N# -W# -D
The guildhall of The Empire is here.

< 763h/763H 199v/201V Pos: standing >

< 763h/763H 199v/201V Pos: standing >

< 763h/763H 199v/201V Pos: standing >
You follow a rakshasa tribesman.

Second Floor Landing
Obvious exits: -N# -W# -D
The guildhall of The Empire is here.
*a rakshasa tribesman is standing here, busy with his own matters.

< 763h/763H 197v/201V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman slowly fades out of existence.

< 763h/763H 201v/201V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
You sense a lifeform nearby.

< 763h/763H 201v/201V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your north.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
You quickly scan the area.
A Minotaur who is close by to your north.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
You don't see that here.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman sneaks north.
You follow a rakshasa tribesman.

An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*a rakshasa tribesman is standing here, busy with his own matters.
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >
This Minotaur is in excellent condition.
He's huge in size.
He seems to be moving much faster than normal..
He is surrounded by burning flames!


< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E
A large rune-covered stone protrudes from the ground here.
A bulletin board stands here.
An Orc (medium) Centurion of The Empire stands in mid-air here.

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >
You follow a rakshasa tribesman.

A Cozy Sleeping Chamber
Obvious exits: -E
A large rune-covered stone protrudes from the ground here.
A bulletin board stands here.
*a rakshasa tribesman is standing here, busy with his own matters.
An Orc (medium) Centurion of The Empire stands in mid-air here.

< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
A rakshasa tribesman dances an acrobatic maneuver in battle, and trips up an Orc!

< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman cunningly sidesteps 's attack.
A rakshasa tribesman snaps into visibility.
An Orc attacks a rakshasa tribesman. [1 hits]

< 763h/763H 200v/201V Pos: standing >
This Orc is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He is glowing with malevolent power!
He is surrounded by a purple glow.


< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman attacks an Orc. [4 hits]

< 763h/763H 201v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
You snap into visibility.
You complete your spell...
You send a wave of incredible visions toward an Orc.
Your wave of visions seems to slightly mesmerize an Orc!
An Orc is stunned!

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
An Orc's skin seems to turn to stone.
A rakshasa tribesman's Tiamat's poison tail stinger strikes out in a blur of speed at an Orc.
A rakshasa tribesman attacks an Orc. [6 hits]

< 763h/763H 201v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman gets past an Orc's defenses and strikes with a mighty blow.
A rakshasa tribesman fades into the shadows and quickly strikes at an Orc's face, causing them to see stars.
An Orc seems to be blinded!

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman attacks an Orc. [4 hits]

< 763h/763H 201v/201V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 100 ] Your massive hammer causes an Orc to double over in pain!

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
An Orc attacks a rakshasa tribesman. [0 hits]

< 763h/763H 201v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman's Tiamat's poison tail stinger strikes out in a blur of speed at an Orc.
A rakshasa tribesman attacks an Orc. [5 hits]

< 763h/763H 201v/201V Pos: standing >
An Orc clambers to his feet.

< 763h/763H 201v/201V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 102 ] Your massive hammer causes an Orc to double over in pain!

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman attacks an Orc. [4 hits]

< 763h/763H 201v/201V Pos: standing >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
You start chanting...
You snap into visibility.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
An Orc swings Illesarus, Sword of Sharpness with a broad two-handed arch at a rakshasa tribesman.
Blood flies everywhere as Illesarus slices without restraint.
A rakshasa tribesman gasps as the vorpal sword nearly severs his arm!
An Orc attacks a rakshasa tribesman. [1 hits]
A rakshasa tribesman attacks an Orc. [1 hits]

< 763h/763H 201v/201V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 92 ] Your massive hammer causes an Orc to double over in pain!

< 763h/763H 201v/201V Pos: standing >
An Orc attempts to flee.
An Orc leaves east.

< 763h/763H 201v/201V Pos: standing >
You failed.

< 763h/763H 201v/201V Pos: standing >
You quickly scan the area.
An Orc who is close by to your east.
A Minotaur who is close by to your east.

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman's arm has healed.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.

An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*a rakshasa tribesman is standing here, busy with his own matters.
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.

< 763h/763H 200v/201V Pos: standing >
A rakshasa tribesman sneaks east.
You follow a rakshasa tribesman.

Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
*a rakshasa tribesman is standing here, busy with his own matters.

< 763h/763H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.

< 763h/763H 199v/201V Pos: standing >
You follow a rakshasa tribesman.

An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*a rakshasa tribesman is standing here, busy with his own matters.
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.
You quickly scan the area.
An Orc who is close by to your south.

< 763h/763H 200v/201V Pos: standing >

< 763h/763H 200v/201V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your south.

< 763h/763H 200v/201V Pos: standing >
You follow a rakshasa tribesman.

The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
*a rakshasa tribesman is standing here, busy with his own matters.

< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman sneaks south.
You follow a rakshasa tribesman.

Second Floor Landing
Obvious exits: -N# -W# -D
The guildhall of The Empire is here.
*a rakshasa tribesman is standing here, busy with his own matters.

< 763h/763H 198v/201V Pos: standing >
You quickly scan the area.
An Orc who is close by below you.

< 763h/763H 200v/201V Pos: standing >
A rakshasa tribesman sneaks down.
You follow a rakshasa tribesman.

House of Clan Night Stalker
Obvious exits: -N -E# -W# -U
*a rakshasa tribesman is standing here, busy with his own matters.
An Orc (medium) Centurion of The Empire stands in mid-air here.

< 763h/763H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.

< 763h/763H 199v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
A rakshasa tribesman dances an amazing maneuver in battle, and trips up an Orc!

< 763h/763H 199v/201V Pos: standing >
You complete your spell...
You send a wave of incredible visions toward an Orc.
Your wave of visions seems to slightly mesmerize an Orc!
An Orc is stunned!

< 763h/763H 199v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman attacks an Orc. [5 hits]

< 763h/763H 199v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 200v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman attacks an Orc. [5 hits]

< 763h/763H 201v/201V Pos: standing >
You snap into visibility.
You complete your spell...
Your spell is absorbed by an Orc's hellfire!

< 763h/763H 201v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman's Tiamat's poison tail stinger strikes out in a blur of speed at an Orc.
A rakshasa tribesman attacks an Orc. [4 hits]

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
An Orc attacks a rakshasa tribesman. [1 hits]

< 763h/763H 201v/201V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 96 ] Your massive hammer causes an Orc to double over in pain!

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman attacks an Orc. [5 hits]

< 763h/763H 201v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 763h/763H 201v/201V Pos: standing >
An Orc clambers to his feet.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman avoids being bashed by an Orc, who loses his balance and falls.

< 763h/763H 201v/201V Pos: standing >
A rakshasa tribesman snaps into visibility.
An Orc is stunned!
A rakshasa tribesman stabs viciously at an Orc, whose lifeless body falls to the ground.
An Orc's ghostly suit of armor was completely destroyed by the massive blow!
An Orc's vambraces of the vampire lords was completely destroyed by the massive blow!
An Orc's Tukluk spirit mask [superior] was completely destroyed by the massive blow!
An Orc's belt of fresh blood of dexterity was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!