The death of [31 Thief] Gillesderais (Halfling)

in The Road Leading From Tharnadia

from the perspective of [56 Dark Knight] Aceldama Disciple of Lloth (Minotaur)

<floating about head>a LARGE blue ioun stone[154h 19m 13s]
<worn as a badge>    an emblem of the dragonslayer [poor] made by Aktosh (magic) (Enchanted) [88%]             
<worn on horns>      a pair of horns embossed with a red dragon (magic) (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an illithid skull on a chain
<worn in ear>        a multi-phased fish bone earring enchanted by Deathli (magic) (humming)
<worn on face>       a silk veil of the enchantress (magic)
<worn in nose>       a bloodstained spiked nose ring of precision
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn on tail>       a small brass bell dangling on a golden chain (magic)
<worn as quiver>     a decaying quiver made from cracked leather
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a magical royal dagger (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[88h 44m 50s]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing)
<held as shield>     the spiked shield of a MaDMaN
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [88%]             
<worn around wrist>  a dracolich-bone bracelet (magic) (humming)
<worn on hands>      a pair of stone gauntlets bearing the soul of Aceldama (glowing)
<worn on finger>     a ring of fire protection (magic) [70%]             
<worn on finger>     Zorobabi's circular stone ring [89%]             
<primary weapon>     the holy flamberge of the efreeti (magic) (glowing)[395h 26m 13s]
<worn on legs>       some barbed leggings oozing slime (magic)

Someone dies instantly from the power of your unholy word.
You receive your share of experience.
The last gasps of someone cause a sickening chill to run up your spine.
[Damage: 71 ] You send someone reeling with your word of power.
Your something pulsates with magical fire burning someone!
[Damage: 21 ] Someone misses you.
Someone misses you.
You dodge someone's vicious attack.
Your something pulsates with magical fire burning someone!
[Damage: 14 ] -=[Someone's pierce grazes you.]=-
-=[Someone's fine pierce grazes you.]=-

< 1544h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 29 ] -=[Your slash strikes someone.]=-
[Damage:  7 ] -=[Your decent slash wounds someone.]=-
[Damage:  5 ] -=[Your crude slash grazes someone.]=-
This being a hometown, you receive fewer exps...
[Damage: 30 ] -=[Your powerful slash strikes someone.]=-

< 1555h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 -=[Someone's weak punch grazes you.]=-
-=[Someone's crude punch grazes you.]=-
-=[Someone's punch grazes you.]=-

< 1537h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 You can't see a damn thing, you're blinded!

< 1537h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 You can't see a damn thing, you're blinded!

< 1536h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 Your something pulsates with magical fire burning someone!
[Damage: 21 ] -=[Someone's pierce grazes you.]=-
Your something pulsates with magical fire burning someone!
[Damage: 19 ] Someone's disguise falls apart!
-=[Someone's fine pierce grazes you.]=-
Someone's something goes mad...
You feel less energetic as someone drains you.
Your life energy was drained, leaving you a bit shaken.
Someone misses you.

< 1494h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 You can't see a damn thing, you're blinded!

< 1494h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 Someone completes his spell...
Someone utters the word 'pawwzf'
Someone creates a hammer out of thin air that smashes into you!

< 1421h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 [Damage: 19 ] -=[Your impressive slash wounds someone.]=-
[Damage: 15 ] -=[Your slash wounds someone.]=-
[Damage: 25 ] -=[Your slash strikes someone.]=-
[Damage: 19 ] -=[Your impressive slash strikes someone.]=-

< 1531h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 Your something pulsates with magical fire burning someone!
[Damage: 19 ] -=[Someone's feeble punch grazes you.]=-
-=[Someone's crude punch grazes you.]=-

< 1527h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 Pardon?

< 1527h/1414H 133v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 You attempt to flee...
You can't see a damn thing, you're blinded!
You flee eastward!

< 1527h/1414H 102v/179V Pos: standing >
Saving Aceldama.

< 1527h/1414H 103v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1527h/1414H 105v/179V Pos: standing >
You can't see a damn thing, you're blinded!
Alarm bells sound, signalling an invasion!

< 1527h/1414H 103v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1527h/1414H 102v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1527h/1414H 101v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1527h/1414H 101v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1527h/1414H 101v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1527h/1414H 101v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1527h/1414H 100v/179V Pos: standing >
You can't see a damned thing, you're blind!

< 1526h/1414H 102v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1526h/1414H 103v/179V Pos: standing >
You can't see a damned thing, you're blind!

< 1526h/1414H 105v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1526h/1414H 104v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1526h/1414H 103v/179V Pos: standing >
A faint hum can be heard from something you are carrying.
You can't see a damn thing, you're blinded!

< 1526h/1414H 102v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1526h/1414H 101v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1526h/1414H 101v/179V Pos: standing >

		Score information for Aceldama

Level: 55   Race: Minotaur   Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1526(1414)  Moves: 102(179)
Coins carried:    4 platinum    21 gold     0 silver     0 copper
Coins in bank:  850 platinum  4219 gold     4 silver     4 copper
Playing time: 16 days / 14 hours/ 22 minutes
Received data: 0.1112 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 83%
Title: DeMoN Disciple of Lloth
Status:  Standing.
         Sanctuary Hellfire
Epic points: 8984  Skill points: 209  Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (12.70%)
Frags:   +24.69   Deaths:   129
Consenting: Aceldama
Detecting:       Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Waterbreathing Reduced Size Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   15 Spell Pulse:  1.28 
Leaderboard Points: 4002 
Afflicted with:  Blindness
Paladin auras:   Battle Lust

Active Spells:
--------------
blindness (less than a minute remaining)
hellfire (12 minutes)
battle ecstasy (12 minutes)
Auctions Disabled (3 minutes)
dread blade (less than a minute remaining)
lionrage (2 minutes)
strength (23 minutes)
agility (22 minutes)
reduce (23 minutes)
spirit armor (29 minutes)
vitality (5 minutes)
detect invisibility (44 minutes)


< 1526h/1414H 102v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1526h/1414H 103v/179V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1526h/1414H 105v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1526h/1414H 107v/179V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1526h/1414H 108v/179V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1526h/1414H 108v/179V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1525h/1414H 109v/179V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1525h/1414H 109v/179V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1525h/1414H 110v/179V Pos: standing >
You feel your skin harden to stone.
You can't see a damn thing, you're blinded!

< 1525h/1414H 111v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1525h/1414H 110v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1525h/1414H 108v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1525h/1414H 108v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1525h/1414H 106v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1525h/1414H 105v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1525h/1414H 104v/179V Pos: standing >
You feel a cloak of blindness dissolve.
 
   M+**^**.^    
   ^M+++++M++   
  *M+*^*.****.  
 M^******....^  
 MM^***@..^MM.  
 MMM*^*..^M^..  
 MM^^**..^M...  
  MM^**M^M^^.   
   M^**M^M.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1525h/1414H 103v/179V Pos: standing >
 
   *M+**^**.    
    ^M+++++M+   
   *M+*^*.***M  
  M^******....  
 MMM^**@^..^MM  
 MMMM*^*..^M^.  
 MMM^^**..^M..  
  MMM^**M^M^^   
   MM^**M^M.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1525h/1414H 103v/179V Pos: standing >
 
    *M+**^**    
     ^M+++++M   
    *M+*^*.***  
   M^******...  
 MMMM^*@*^..^M  
 MMMMM*^*..^M^  
 MMMM^^**..^M.  
   MMM^**M^M^   
   MMM^**M^M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1525h/1414H 102v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1525h/1414H 103v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1525h/1414H 103v/179V Pos: standing >
 
   *******.M    
    *M+**^**.   
     ^M++++++M  
    *M+*^*.***  
   M^**@***...  
 MMMM^***^..^M  
 MMMMM*^*..^M^  
  MMM^^**..^M   
   MMM^**M^M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1525h/1414H 103v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1525h/1414H 104v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1524h/1414H 105v/179V Pos: standing >
 
   ******.M.    
   *M+**^**.^   
    ^M+++++++M  
   *M+*^*.***M  
  M^***@**....  
 MMM^***^..^MM  
 MMMM*^*..^M^.  
  MM^^**..^M.   
   MM^**M^M^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1524h/1414H 104v/179V Pos: standing >
 
   *****.M..    
  *M+**^**.^.   
   ^M+++++++M+  
  *M+*^*.***M.  
 M^****@*....^  
 MM^***^..^MM.  
 MMM*^*..^M^..  
  M^^**..^M..   
   M^**M^M^^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1524h/1414H 103v/179V Pos: standing >
 
   *^*.^^.M^    
  ******.M..M   
  *M+**^**.^.^  
   ^M+++++++M+  
  *M+*^@.***M.  
 M^******....^  
 MM^***^..^MM.  
  MM*^*..^M^.   
   ^^**..^M.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1524h/1414H 101v/179V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******.M..M.  
  *M+**^**.^.^  
   ^M++@++++M+  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1524h/1414H 100v/179V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is in the distance to your east.
A human soldier who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A rabbit who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1524h/1414H 101v/179V Pos: standing >
 
   *^*.^^.M^    
  ******.M..M   
  *M+**^**.^.^  
   ^M++++++++M  
  *M+*^@.***M.  
 M^******....^  
 MM^***^..^MM.  
  MM*^*..^M^.   
   ^^**..^M.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1524h/1414H 103v/179V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is in the distance to your east.
A human soldier who is in the distance to your south.
A Town Guardian who is rather far off to your west.
A Town Guardian who is rather far off to your west.

< 1524h/1414H 104v/179V Pos: standing >
You quickly scan the area.
A human soldier who is in the distance to your south.

< 1524h/1414H 105v/179V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******.M..M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1524h/1414H 106v/179V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is almost out of sight to your east.
A human soldier who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A rabbit who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1524h/1414H 108v/179V Pos: standing >
You quickly scan the area.
A human soldier who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A rabbit who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1524h/1414H 108v/179V Pos: standing >
You quickly scan the area.
A human soldier who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A rabbit who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1524h/1414H 109v/179V Pos: standing >
You quickly scan the area.
A human soldier who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A rabbit who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1523h/1414H 110v/179V Pos: standing >
You quickly scan the area.
A human soldier who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A rabbit who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1523h/1414H 111v/179V Pos: standing >
The putrid aura surrounding your weapon fades.
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******.M..M  
   *M+**^**.^.  
    ^M+@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1523h/1414H 111v/179V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******.M..  
    *M+**^**.^  
     ^M@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1523h/1414H 111v/179V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******.M.  
     *M+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.

< 1523h/1414H 110v/179V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A small rabbit is here, hopping through the grass.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1523h/1414H 110v/179V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!

< 1523h/1414H 109v/179V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1523h/1414H 108v/179V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Puddles of fresh blood cover the ground.
The corpse of a religious zealot is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1523h/1414H 107v/179V Pos: standing >
You start chanting...

< 1523h/1414H 108v/179V Pos: standing >
Casting: dread blade **
A Halfling sneaks in from below.

< 1523h/1414H 111v/179V Pos: standing >
Casting: dread blade *

< 1523h/1414H 114v/179V Pos: standing >
A Halfling snaps into visibility.
A Halfling reaches for the ground, quickly tossing a clump of dirt at your face!
You have been blinded!

< 1523h/1414H 116v/179V Pos: standing >
Casting: dread blade 

< 1523h/1414H 116v/179V Pos: standing >
You complete your spell...
Pure evil coalesces in a sickly black cloud, and seeps into your weapon!

< 1523h/1414H 118v/179V Pos: standing >
But you are a member of no group?!

< 1522h/1414H 127v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1522h/1414H 126v/179V Pos: standing >
You start chanting...

< 1522h/1414H 126v/179V Pos: standing >
Casting: apocalypse **

< 1522h/1414H 129v/179V Pos: standing >
Casting: apocalypse *

< 1522h/1414H 132v/179V Pos: standing >
Casting: apocalypse 

< 1522h/1414H 134v/179V Pos: standing >
You complete your spell...
You call upon the forces of darkness to aid you.

< 1521h/1414H 136v/179V Pos: standing >

< 1521h/1414H 141v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1521h/1414H 145v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1521h/1414H 145v/179V Pos: standing >
You can't see a damn thing, you're blinded!

< 1521h/1414H 150v/179V Pos: standing >
The room is carpeted in darkness!
The very essence of death flows out from you...
[Damage: 79 ] Someone screams in agony as a dark haze engulfs him.

< 1555h/1414H 150v/179V Pos: standing >
-=[Someone's weak pierce grazes you.]=-
You feel unholy power coursing through your limbs!
-=[Someone's weak pierce grazes you.]=-
-=[Someone's weak pierce grazes you.]=-
-=[Someone's weak pierce grazes you.]=-
Someone's something goes mad...
Someone's spell is absorbed by your hellfire!
Your life energy was drained, leaving you a bit shaken.
-=[Someone's weak pierce grazes you.]=-
You feel your skin soften and return to normal.
-=[Someone's weak pierce grazes you.]=-

< 1605h/1414H 151v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
 You can't see a damn thing, you're blinded!

< 1604h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
 You can't see a damn thing, you're blinded!

< 1604h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
 You are already standing.

< 1604h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
 Someone parries your futile lunge at him.
[Damage: 11 ] -=[Your fine slash strikes someone.]=-
[Damage: 22 ] -=[Your impressive slash strikes someone.]=-

< 1604h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  small wounds >
 A faint hum can be heard from something you are carrying.
You watch in glee as someone looks dazzled.
-=[Someone's decent pierce grazes you.]=-
You dodge someone's vicious attack.
-=[Someone's pierce grazes you.]=-
-=[Someone's decent pierce grazes you.]=-
You are already standing.

< 1588h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  small wounds >
 Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 41 ] You wave the gases towards someone and have the satisfaction of seeing him enveloped in flames.
[Damage: 36 ] You wave the gases towards someone and have the satisfaction of seeing him enveloped in flames.

< 1588h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 You can't see a damn thing, you're blinded!

< 1587h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 Someone misses you.
Someone misses you.
Someone misses you.
-=[Someone's crude pierce grazes you.]=-
Someone misses you.

< 1585h/1414H 152v/179V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP:  few wounds >
 [Damage:  8 ] -=[Your slash strikes someone.]=-
[Damage: 22 ] -=[Your impressive slash strikes someone hard.]=-
Your something summons the power of fire and flames at someone.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 80 ] You wave the gases towards someone and have the satisfaction of seeing him enveloped in flames.
[Damage: 95 ] You wave the gases towards someone and have the satisfaction of seeing him enveloped in flames.
The globe around someone's body flares as it bears the brunt of your assault!
[Damage: 82 ] You throw a fireball at someone and have the satisfaction of seeing him enveloped in flames.
[Damage:  7 ] -=[Your decent slash seriously wounds someone.]=-
Your something summons the power of fire and flames at someone.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 79 ] Your wall of incendiary gases torches someone instantly, causing immediate death!
You receive your share of experience.