The death of [50 Necrolyte] Syk The Empire (Githzerai)

in A House of Stone

from the perspective of [56 Necrolyte] Orp Disciple of Lloth (Kobold)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       an ashen dragonscale tiara from The Behemoth Herders
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an enchanted earring of intelligence
<worn in ear>        the earring of the Krahns (glowing) [81%]             
<worn on face>       a white hot mask of living flame (glowing) [87%]             
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a cloak of dragons (magic) (glowing) [83%]             
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a cloak of elvenkind of constitution (magic) [69%]             
<worn on back>       a large leather backpack
<worn as quiver>     an unearthly dragonscale quiver from Alatorin - the Forge City
<worn about waist>   a belt of scales (magic) [83%]             
<worn on belt buckle>a soul sceptre (magic) (glowing) [81%]             
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<attached to belt>   a midnight blue tome with silver bindings (glowing) [76%]             
<worn on arms>       sleeves of gold dragonskin (magic)
<worn around wrist>  bracer of untapped power (glowing) [83%]             
<worn around wrist>  the fealty emblem of Orcus [89%]             
<worn on hands>      a virulent case of herpes simplex [66%]             
<worn on finger>     a yellow ring of chrysoberyl (magic)
<worn on finger>     the ring of illusions (magic)
<primary weapon>     a lightning rod composed of pure magic (magic) (glowing)[189h 41m 36s]
<held>               the bone wand of Ny'Neth (magic) (humming)
<worn on legs>       some bright blue leg plates [83%]             
<worn on feet>       some boots of the northlands (magic)


< 668h/668H 126v/126V Pos: standing >
the orb of elemental fire merges with your soul.

< 668h/668H 126v/126V Pos: standing >
You don't have that spell memorized.

< 668h/668H 126v/126V Pos: standing >
You don't have that spell memorized.

< 668h/668H 126v/126V Pos: standing >
You sit down and relax.

< 668h/668H 126v/126V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
(10th circle)  1 - fly
               1 - cloak of fear
               1 - mass embalm
( 9th circle)  2 - energy drain
               1 - dimension door
( 7th circle)  4 - protect undead
               1 - raise wraith
               1 - knock
( 6th circle)  1 - cone of cold
               1 - rejuvenate major
               4 - vitalize undead
               1 - enervation
( 5th circle)  3 - teleport
               4 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - wither
               6 - life leech
( 3rd circle)  1 - animate dead
               7 - dispel magic
               2 - embalm
( 2nd circle)  4 - chill touch
               3 - sleep
               1 - protection from cold
               1 - vampiric touch
               1 - protection from living
( 1st circle)  2 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    3 seconds:  ( 9th) energy drain
    5 seconds:  ( 8th) negative concussion blast
    8 seconds:  ( 8th) negative concussion blast
   11 seconds:  ( 8th) negative concussion blast
   14 seconds:  ( 8th) negative concussion blast
   17 seconds:  (10th) raise lich
   20 seconds:  ( 9th) energy drain
   22 seconds:  ( 8th) detect invisibility

You can memorize no more spells.
You continue your study.

< 668h/668H 126v/126V Pos: sitting >
You start meditating...

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing energy drain.

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing negative concussion blast.

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing negative concussion blast.

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing negative concussion blast.

< 668h/668H 126v/126V Pos: sitting >

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing negative concussion blast.

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing raise lich.

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing energy drain.

< 668h/668H 126v/126V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.

< 668h/668H 126v/126V Pos: sitting >
You clamber to your feet.

< 668h/668H 126v/126V Pos: standing >
Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East -South
A young girl runs around here carelessly.

< 668h/668H 125v/126V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South

< 668h/668H 124v/126V Pos: standing >
Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East -South -West

< 668h/668H 123v/126V Pos: standing >
Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the west
and the street continues eastward.
Obvious exits: -East -West

< 668h/668H 122v/126V Pos: standing >
Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the west
and the street continues eastward.
Obvious exits: -North# -East -South# -West

< 668h/668H 121v/126V Pos: standing >
Chipane Street
   The houses lining the streets begin to look larger here and finely
kept, yet still far from royalty.  The roar of so many voices mixed
together from the market dies down here.  A ways to the west the street
intersects with Talerenn Way and to the east the road continues.
Obvious exits: -North# -East -West

< 668h/668H 121v/126V Pos: standing >
Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the west
and the street continues eastward.
Obvious exits: -North# -East -South# -West

< 668h/668H 120v/126V Pos: standing >
Ok.

< 668h/668H 120v/126V Pos: standing >
A House of Stone
   The walls of this house are made of thick gray stone, cracks
evident here and there.  A stone fireplace covers the east
wall, warming the house during the night.  Wooden chairs, tables
and other furniture rests in its places.  A wooden door leads
out onto the street south.
Obvious exits: -South
*The lich of a tiny gnome stands here. (minion) 
The lich of Alullyra the head painter stands here. (minion) 
The lich of a captain stands here. (minion) 
A Githzerai (medium) Legionary of The Empire in mid-air sits atop a red-breasted tree-hugger.

< 668h/668H 120v/126V Pos: standing >
Ok.

< 668h/668H 122v/126V Pos: standing >
You start chanting...

< 668h/668H 124v/126V Pos: standing >
You complete your spell...
[Damage: 87 ] Your concussion blast rips into a Githzerai, shattering his soul!

< 668h/668H 124v/126V Pos: standing >
You start chanting...

< 668h/668H 125v/126V Pos: standing >
You complete your spell...
[Damage: 93 ] Your concussion blast rips into a Githzerai, shattering his soul!

< 668h/668H 126v/126V Pos: standing >
You start chanting...

< 668h/668H 126v/126V Pos: standing >
You complete your spell...
[Damage: 90 ] Your concussion blast rips into a Githzerai, shattering his soul!

< 668h/668H 126v/126V Pos: standing >
A Githzerai opens the door.

< 668h/668H 126v/126V Pos: standing >
You miss a Githzerai.
A Githzerai quickly slides off a red-breasted tree-hugger's back.

< 668h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 The lich of a tiny gnome says 'Today is a good day to die!'
The lich of a tiny gnome suddenly attacks YOU!
The lich of a tiny gnome snaps into visibility.
The lich of a tiny gnome's feeble punch grazes you.

< 667h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of a captain says 'Today is a good day to die!'
The lich of a captain suddenly attacks YOU!
The lich of a captain's punch grazes you.

< 666h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 [Damage:  1 ] Your weak crush grazes a Githzerai.
You miss a Githzerai.

< 666h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You start chanting...

< 666h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.

< 666h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Casting: energy drain 

< 666h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!

< 666h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of Alullyra the head painter says 'I must assist my master!'
The lich of Alullyra the head painter suddenly attacks YOU!
The lich of Alullyra the head painter's punch grazes you.

< 665h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of a tiny gnome's feeble punch grazes you.
You feel your skin soften and return to normal.
The lich of a tiny gnome's punch grazes you.

< 663h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of a captain's feeble punch grazes you.
You dodge the lich of a captain's vicious attack.

< 662h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 662h/668H 126v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You attempt to flee...
Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the west
and the street continues eastward.
Obvious exits: -North -East -South# -West
You flee southward!

< 662h/668H 97v/126V Pos: standing >
A House of Stone
   The walls of this house are made of thick gray stone, cracks
evident here and there.  A stone fireplace covers the east
wall, warming the house during the night.  Wooden chairs, tables
and other furniture rests in its places.  A wooden door leads
out onto the street south.
Obvious exits: -South
The lich of a tiny gnome stands here. (minion) 
The lich of Alullyra the head painter stands here. (minion) 
The lich of a captain stands here. (minion) 
A Githzerai (medium) Legionary of The Empire stands in mid-air here.
A strange looking monkey-like creature clings to a nearby branch.

< 662h/668H 96v/126V Pos: standing >
Ok.

< 662h/668H 96v/126V Pos: standing >
You miss a Githzerai.

< 662h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of a tiny gnome says 'I must assist my master!'
The lich of a tiny gnome suddenly attacks YOU!
The lich of a tiny gnome's feeble punch grazes you.

< 661h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of a captain says 'Prepare to fight me, too!'
The lich of a captain suddenly attacks YOU!
The lich of a captain's punch grazes you.

< 660h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of Alullyra the head painter says 'Today is a good day to die!'
The lich of Alullyra the head painter suddenly attacks YOU!
The lich of Alullyra the head painter's punch grazes you.

< 659h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of a tiny gnome's feeble punch grazes you.
The lich of a tiny gnome's feeble punch grazes you.
You miss a Githzerai.
You miss a Githzerai.

< 657h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Pardon?

< 657h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You start chanting...

< 657h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The lich of a captain's punch grazes you.
The lich of a captain's feeble punch grazes you.

< 653h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 A Githzerai misses you.
A Githzerai misses you.

< 653h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You complete your spell...
[Damage: 95 ] You drain a Githzerai of some of his energy.

< 729h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 You start chanting...

< 729h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 The lich of Alullyra the head painter's feeble punch grazes you.
The lich of Alullyra the head painter's feeble punch grazes you.

< 727h/668H 97v/126V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 You complete your spell...
[Damage: 91 ] A Githzerai crumples as you kill him by draining his energy.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!