The death of [21 Conjurer] Elvira (Grey Elf)

in The Southern Wall Road

from the perspective of [56 Holyman] Laz Disciple of Lloth (Drow Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the eyepatch of immortality enchanted by Laz (magic) (glowing)
<worn in ear>        the earring of a MaDMaN enchanted by Laz (magic)
<worn in ear>        an efreeti earring of tenflames (magic) [81%]             
<worn on face>       a stalkers mask
<worn around neck>   a spectral holy symbol of Berronar Truesilver enchanted by Laz
<worn around neck>   a spectral holy symbol of Berronar Truesilver enchanted by Laz
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a glorious white quiver of heavenly flight (magic) (glowing)
<worn about waist>   a belt of fresh blood enchanted by Laz
<worn on belt buckle>an onyx rod called 'Farslayer' (magic) (glowing)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[234h 39m 20s]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      the gloves of placation
<worn on finger>     a gleaming platinum ring enchanted by Laz (magic) [89%]             
<worn on finger>     a band of parting prevented enchanted by Laz (magic) (glowing) [83%]             
<primary weapon>     the stone mace 'Godsfury' (magic)[129h 34m 28s]
<worn on legs>       some leggings of red flames (magic) [83%]             
<worn on feet>       a pair of clawed demon-hide moccasins enchanted by Laz

An elite guard attacks Aceldama. [1 hits]
A controller suffers from contact with the aura about Aceldama.
Aceldama avoids being bashed by a controller, who loses his balance and falls.
A controller attacks Aceldama. [1 hits]
An elite guard attacks Aceldama. [2 hits]

< 872h/949H 150v/151V Pos: standing >
Rulnar snaps into visibility.
Rulnar attacks an elite guard. [7 hits]

< 874h/949H 150v/151V Pos: standing >
Aceldama snaps into visibility.

< 875h/949H 150v/151V Pos: standing >
Your group consists of ( 3/30):
( Head)  1562/1526  hit,  135/182  move Aceldama
(Front)   876/949   hit,  150/151  move Laz
(Front)  1396/1443  hit,  139/139  move Rulnar

< 876h/949H 150v/151V Pos: standing >
Aceldama attacks an elite guard. [5 hits]

< 877h/949H 150v/151V Pos: standing >
An elite guard is mortally wounded, and will die soon, if not aided.
An elite guard is mortally wounded, and will die soon, if not aided.
An elite guard is slashed into two by a master stroke performed by Rulnar.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 881h/949H 150v/151V Pos: standing >
Aceldama snaps into visibility.
A dark shroud encases Aceldama as he charges into battle.
An elite guard attacks Aceldama. [1 hits]

< 882h/949H 150v/151V Pos: standing >
Aceldama avoids being bashed by an elite guard, who loses his balance and falls.
An elite guard attacks Aceldama. [1 hits]
A controller attacks Aceldama. [0 hits]
An elite guard suddenly appears a bit confused!
As an elite guard strikes Aceldama, the power of Aceldama's ancestors fill them with RAGE!
An elite guard attacks Aceldama. [2 hits]
Your group consists of ( 3/30):
( Head)  1615/1526  hit,  135/182  move Aceldama
(Front)   883/949   hit,  150/151  move Laz
(Front)  1396/1443  hit,  139/139  move Rulnar

< 883h/949H 150v/151V Pos: standing >
Aceldama turns to focus his attack on a controller!
Aceldama snaps into visibility.
A dark shroud encases Aceldama as he charges into battle.

< 885h/949H 150v/151V Pos: standing >
Rulnar snaps into visibility.
Rulnar neatly performs a coup de grace and beheads an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite guard's death cry reverberates in your head as he falls to the ground.

< 887h/949H 150v/151V Pos: standing >
A controller is slashed into two by a master stroke performed by Aceldama.
A controller is dead! R.I.P.
You receive your share of experience.
A controller's death cry reverberates in your head as he falls to the ground.

< 889h/949H 150v/151V Pos: standing >
You gasp as the stone mace 'Godsfury' infuses you with energy.
A warm feeling fills your body!

< 946h/949H 151v/151V Pos: standing >
Your group consists of ( 3/30):
( Head)  1678/1526  hit,  136/182  move Aceldama
(Front)   947/949   hit,  151/151  move Laz
(Front)  1396/1443  hit,  139/139  move Rulnar

< 947h/949H 151v/151V Pos: standing >
A dark shroud encases Aceldama as he charges into battle.
An elite guard suddenly appears a bit confused!
Aceldama easily dodges an elite guard's feeble leg sweep.
An elite guard attacks Aceldama. [2 hits]

< 948h/949H 151v/151V Pos: standing >
An elite guard almost sweeps Aceldama off of his feet with a well placed leg sweep.
An elite guard attacks Aceldama. [1 hits]

< 949h/949H 151v/151V Pos: standing >
Rulnar starts casting a spell.

< 949h/949H 151v/151V Pos: standing >
Rulnar stops chanting abruptly!

< 949h/949H 151v/151V Pos: standing >
Your group consists of ( 3/30):
( Head)  1644/1526  hit,  137/182  move Aceldama
(Front)   949/949   hit,  151/151  move Laz
(Front)  1396/1443  hit,  139/139  move Rulnar

< 949h/949H 151v/151V Pos: standing >
Aceldama snaps into visibility.
Aceldama attacks an elite guard. [6 hits]

< 949h/949H 151v/151V Pos: standing >
As an elite guard strikes Aceldama, the power of Aceldama's ancestors fill them with RAGE!
An elite guard attacks Aceldama. [2 hits]

< 949h/949H 151v/151V Pos: standing >
Aceldama snaps into visibility.
An elite guard attacks Aceldama. [2 hits]

< 949h/949H 151v/151V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
Puddles of fresh blood cover the ground.
The corpse of a controller is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Aceldama (Minotaur)(large) stands in mid-air here, fighting an elite guard.(holy)(Red Aura)
An impenetrable globe of darkness floats near Aceldama's head.
*Rulnar (Ogre)(huge) stands in mid-air here.(Red Aura)
An elite guard stands in mid-air here, fighting Aceldama.
An elite guard stands in mid-air here, fighting Aceldama.

< 949h/949H 151v/151V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Rulnar.

< 949h/949H 151v/151V Pos: standing >
Rulnar starts casting a spell.

< 949h/949H 151v/151V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!
Rulnar snaps into visibility.

< 949h/949H 151v/151V Pos: standing >
Aceldama attacks an elite guard. [7 hits]

< 949h/949H 151v/151V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Aceldama.
Aceldama easily ducks under an elite guard's lame kick.
An elite guard attacks Aceldama. [1 hits]
Your group consists of ( 3/30):
( Head)  1671/1526  hit,  137/182  move Aceldama
(Front)   949/949   hit,  151/151  move Laz
(Front)  1389/1443  hit,  139/139  move Rulnar

< 949h/949H 151v/151V Pos: standing >
An elite guard hits Aceldama with a mighty kick to his chest.
An elite guard attacks Aceldama. [1 hits]

< 949h/949H 151v/151V Pos: standing >
Rulnar completes his spell...
Rulnar utters the word 'brjf'
Rulnar becomes a BLUR of speed!

< 949h/949H 151v/151V Pos: standing >
An elite guard is slashed into two by a master stroke performed by Aceldama.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the Addicted to Blood achievement!
Enjoy an exp bonus and 5 platinum coins!
You feel the bloodlust in your heart as you hear the death cry of an elite guard.
Your group consists of ( 3/30):
( Head)  1678/1526  hit,  137/182  move Aceldama
(Front)   949/949   hit,  151/151  move Laz
(Front)  1390/1443  hit,  139/139  move Rulnar

< 949h/949H 151v/151V Pos: standing >
Aceldama suddenly attacks an elite guard!
Aceldama snaps into visibility.
A dark shroud encases Aceldama as he charges into battle.

< 949h/949H 151v/151V Pos: standing >
An elite guard attacks Aceldama. [1 hits]

< 949h/949H 151v/151V Pos: standing >
Rulnar assists Aceldama heroically.
Rulnar snaps into visibility.

< 949h/949H 151v/151V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!

< 949h/949H 151v/151V Pos: standing >
Rulnar stops using the unholy avenger named 'Bloodlust'.

< 949h/949H 151v/151V Pos: standing >
Rulnar snaps into visibility.
Rulnar attacks an elite guard. [4 hits]

< 949h/949H 151v/151V Pos: standing >
Aceldama neatly performs a coup de grace and beheads an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite guard's death cry reverberates in your head as he falls to the ground.
Your group consists of ( 3/30):
( Head)  1678/1526  hit,  139/182  move Aceldama
(Front)   949/949   hit,  151/151  move Laz
(Front)  1541/1443  hit,  139/139  move Rulnar

< 949h/949H 151v/151V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
Fresh blood covers everything in the area.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Aceldama (Minotaur)(large) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Aceldama's head.
Rulnar (Ogre)(huge) stands in mid-air here.(Red Aura)

< 949h/949H 151v/151V Pos: standing >
Rulnar wields the unholy avenger named 'Bloodlust'.

< 949h/949H 151v/151V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - true seeing
               1 - group recall
               2 - lesser sanctuary
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - unholy word
( 8th circle)  2 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  3 - curse
               2 - flame strike
               1 - fear
               1 - darkness
( 5th circle)  6 - heal
               1 - vitality
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - protection from good
               1 - cure disease
               5 - invigorate
( 3rd circle)  2 - cure blind
               6 - earthquake
               1 - remove poison
               1 - sense life
( 2nd circle)  7 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  1 - armor
               1 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               7 - turn undead

You can pray no more spells.

< 949h/949H 151v/151V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
Fresh blood covers everything in the area.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Aceldama (Minotaur)(large) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Aceldama's head.
*Rulnar (Ogre)(huge) stands in mid-air here.(Red Aura)

< 949h/949H 151v/151V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Aceldama.

< 949h/949H 151v/151V Pos: standing >
Ok.

< 949h/949H 151v/151V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights northward.
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking mercenary is standing here, strutting proudly.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 949h/949H 151v/151V Pos: standing >
You quickly scan the area.
A tough mercenary who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.

< 949h/949H 151v/151V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Aceldama (Minotaur)(large) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Aceldama's head.
*Rulnar (Ogre)(huge) stands in mid-air here.(Red Aura)

< 949h/949H 151v/151V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking mercenary is standing here, strutting proudly.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rulnar enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aceldama sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 949h/949H 150v/151V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
Militia forces muster to bolster the town's defenses against the invaders!!!
Rulnar enters from the west.
Alarm bells sound, signalling an invasion!

< 949h/949H 149v/151V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is close by to your east.
A tough mercenary who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 949h/949H 151v/151V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
Alarm bells sound, signalling an invasion!
Rulnar enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 949h/949H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/949H 150v/151V Pos: standing >
A tharnadian thief-hunter suddenly attacks Rulnar!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.
A tharnadian thief-hunter suddenly appears a bit confused!
Rulnar snaps into visibility.
A tharnadian thief-hunter is burned severely as he hits Rulnar!

< 949h/949H 150v/151V Pos: standing >
Rulnar says 'stone'
Rulnar's legendary platemail of defense hums briefly.
Rulnar's skin seems to turn to stone.

< 949h/949H 150v/151V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tough mercenary who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 949h/949H 150v/151V Pos: standing >
A militia guard stands to the side, evaluating the fray.

< 949h/949H 150v/151V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 949h/949H 150v/151V Pos: standing >
Aceldama snaps into visibility.
Aceldama brings down Doombringer, the sword of chaos in a mighty slash, cleaving a tharnadian thief-hunter from his target!
A dark shroud encases Aceldama as he charges into battle.
Aceldama heroically rescues Rulnar.

< 949h/949H 150v/151V Pos: standing >
You start chanting...

< 949h/949H 150v/151V Pos: standing >

< 949h/949H 150v/151V Pos: standing >
Casting: darkness 
A tharnadian thief-hunter starts casting an offensive spell.
Aceldama snaps into visibility.
A tharnadian thief-hunter attacks Aceldama. [0 hits]

< 949h/949H 150v/151V Pos: standing >
Rulnar assists Aceldama heroically.
Rulnar snaps into visibility.

< 949h/949H 150v/151V Pos: standing >
You complete your spell...
The room is carpeted in darkness!

< 949h/949H 150v/151V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
A tharnadian thief-hunter sends Aceldama reeling with a holy word.
A tharnadian thief-hunter sends Rulnar reeling with a holy word.
You snap into visibility.
You are sent reeling by a tharnadian thief-hunter's holy word.

< 912h/949H 150v/151V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: thief sta EP:  small wounds >
 Tranquility spreads across a tharnadian thief-hunter's face.

< 913h/949H 150v/151V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: thief sta EP:  small wounds >
 Rulnar attacks a tharnadian thief-hunter. [7 hits]

< 914h/949H 150v/151V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: thief sta EP:  nasty wounds >
 -=[You attack a tharnadian thief-hunter.]=- [0 hits]
Aceldama's Doombringer, sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a tharnadian thief-hunter.
Foul black LIGHTNING surges forth from Doombringer, sword of chaos...
The blade of Doombringer, sword of chaos continues to grow with a putrid power, and unleashes FIRE...
Suddenly, the air surrounding Doombringer, sword of chaos grows eerily cold, and ICE pours forth!
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tharnadian thief-hunter.
Your group consists of ( 3/30):
( Head)  1678/1526  hit,  165/182  move Aceldama
(Front)   915/949   hit,  150/151  move Laz
(Front)  1482/1443  hit,  138/139  move Rulnar

< 915h/949H 150v/151V Pos: standing >
Aceldama tries to step in front of you, but doesn't make it in time.
You dodge a bash from a militia guard, who loses his balance and falls.
-=[a militia guard attacks you.]=- [0 hits]

< 918h/949H 150v/151V Pos: standing >
< T: Laz TP: sta TC:few scratches E: guard ass EP: excellent >
 You gasp as the stone mace 'Godsfury' infuses you with energy.
A warm feeling fills your body!

< 948h/949H 150v/151V Pos: standing >
< T: Laz TP: sta TC:few scratches E: guard ass EP: excellent >
 Aceldama suddenly attacks a militia guard!
Aceldama snaps into visibility.
A dark shroud encases Aceldama as he charges into battle.
Aceldama neatly performs a coup de grace and beheads a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 949h/949H 150v/151V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
Aceldama (Minotaur)(large) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Aceldama's head.
Rulnar (Ogre)(huge) stands in mid-air here.(Red Aura)

< 949h/949H 150v/151V Pos: standing >
You sit down and relax.

< 949h/949H 150v/151V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - true seeing
               1 - group recall
               2 - lesser sanctuary
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - unholy word
( 8th circle)  2 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  3 - curse
               2 - flame strike
               1 - fear
( 5th circle)  6 - heal
               1 - vitality
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - protection from good
               1 - cure disease
               5 - invigorate
( 3rd circle)  2 - cure blind
               6 - earthquake
               1 - remove poison
               1 - sense life
( 2nd circle)  7 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  1 - armor
               1 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               7 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 6th) darkness

You can pray no more spells.
You continue your praying.

< 949h/949H 150v/151V Pos: sitting >
You start meditating...

< 949h/949H 151v/151V Pos: sitting >
You have finished praying for darkness.
Your prayers are complete.

< 949h/949H 151v/151V Pos: sitting >
The sun vanishes behind the southern horizon.

< 949h/949H 151v/151V Pos: sitting >
Aceldama's skin seems to turn to stone.
You clamber to your feet.

< 949h/949H 151v/151V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
*Aceldama (Minotaur)(large) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Aceldama's head.
*Rulnar (Ogre)(huge) stands in mid-air here.(Red Aura)

< 949h/949H 151v/151V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Rulnar.

< 949h/949H 151v/151V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tough mercenary who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 949h/949H 151v/151V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A young man in leather armor seems to be patrolling the area.
Rulnar enters from the south.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 949h/949H 150v/151V Pos: standing >
Aceldama bravely steps in front of you, shielding you from harm!
Aceldama avoids being bashed by a militia guard, who loses his balance and falls.
Aceldama snaps into visibility.
A dark shroud encases Aceldama as he charges into battle.
A militia guard attacks Aceldama. [0 hits]

< 949h/949H 150v/151V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A cat burglar who is close by to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A stray cat who is not far off to your east.

< 949h/949H 150v/151V Pos: standing >
Rulnar assists Aceldama heroically.
Rulnar snaps into visibility.

< 949h/949H 150v/151V Pos: standing >
The road leaves east.
You extend your sights eastward.
The Southern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A devious looking cat burglar is standing here, ready to cut your throat out.(Red Aura)

< 949h/949H 150v/151V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!
Aceldama snaps into visibility.
A militia guard is slashed into two by a master stroke performed by Aceldama.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 949h/949H 150v/151V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
*Aceldama (Minotaur)(large) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Aceldama's head.
Rulnar (Ogre)(huge) stands in mid-air here.(Red Aura)

< 949h/949H 150v/151V Pos: standing >
The road leaves east.
You extend your sights eastward.
The Southern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A devious looking cat burglar is standing here, ready to cut your throat out.(Red Aura)

< 949h/949H 150v/151V Pos: standing >
Rulnar stops using the unholy avenger named 'Bloodlust'.

< 949h/949H 150v/151V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A devious looking cat burglar is standing here, ready to cut your throat out.(Red Aura)
Alarm bells sound, signalling an invasion!
Rulnar enters from the west.
Alarm bells sound, signalling an invasion!
Aceldama sneaks in from the west.

< 949h/949H 149v/151V Pos: standing >
The glass is open.
The Bloodmoon Rising Tavern lies to the south.
You extend your sights southward.
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Grey Elf (medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(holy)(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.

< 949h/949H 149v/151V Pos: standing >
Your group consists of ( 3/30):
( Head)  1677/1526  hit,  181/182  move Aceldama
(Front)   949/949   hit,  151/151  move Laz
(Front)  1469/1443  hit,  138/139  move Rulnar

< 949h/949H 151v/151V Pos: standing >
Aceldama bravely steps in front of you, shielding you from harm!
Aceldama withstands a bash from a militia guard, who bounces back and falls.
Aceldama snaps into visibility.
A dark shroud encases Aceldama as he charges into battle.
A militia guard attacks Aceldama. [0 hits]

< 949h/949H 151v/151V Pos: standing >
Rulnar assists Aceldama heroically.
Rulnar snaps into visibility.

< 949h/949H 151v/151V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!
You say in drow 'grey'

< 949h/949H 151v/151V Pos: standing >
Ok.

< 949h/949H 151v/151V Pos: standing >
Rulnar snaps into visibility.
Rulnar punches a militia guard in the throat, he chokes, gasps and dies.
A militia guard is dead! R.I.P.
You receive your share of experience.
As your body absorbs the experience, you seem to feel a bit more epic!
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.

< 949h/949H 151v/151V Pos: standing >

< 949h/949H 151v/151V Pos: standing >
Aceldama nogs.

< 949h/949H 151v/151V Pos: standing >
Rulnar wields the unholy avenger named 'Bloodlust'.
Ok.

< 949h/949H 151v/151V Pos: standing >
A Grey Elf rides in on a magnificent heavy warhorse from the south.

< 949h/949H 151v/151V Pos: standing >
Rulnar snaps into visibility.
Rulnar suddenly looks a bit dumb, and madly slams at a Grey Elf!
A Grey Elf quickly slides off a magnificent heavy warhorse's back.

< 949h/949H 151v/151V Pos: standing >
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(holy)(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.
Aceldama sneaks in from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 949h/949H 150v/151V Pos: standing >
Ok.

< 949h/949H 150v/151V Pos: standing >
A peacekeeper suddenly attacks YOU!
Aceldama bravely steps in front of you, shielding you from harm!
A halo of white light settles over a peacekeeper as he charges into battle.
A peacekeeper suddenly appears a bit confused!
Aceldama snaps into visibility.
A dark shroud encases Aceldama as he charges into battle.
A peacekeeper is knocked to the ground by Aceldama's mighty bash!
Aceldama dives at a peacekeeper skewering him with his Doombringer, sword of chaos.
A peacekeeper is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a peacekeeper dies in agony.

< 949h/949H 150v/151V Pos: standing >
The glass seems to be closed.

< 949h/949H 150v/151V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Aceldama.

< 949h/949H 150v/151V Pos: standing >
Ok.

< 949h/949H 151v/151V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A Grey Elf (medium) is lying, floating here, fighting Rulnar.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
*Rulnar (Ogre)(huge) stands in mid-air here, fighting a Grey Elf.(Red Aura)
A devious looking cat burglar is standing here, ready to cut your throat out.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 949h/949H 150v/151V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!
Rulnar snaps into visibility.

< 949h/949H 150v/151V Pos: standing >
You start chanting...

< 949h/949H 150v/151V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!

< 949h/949H 150v/151V Pos: standing >
A Grey Elf attacks Rulnar. [0 hits]
Rulnar's unholy avenger named 'Bloodlust' turns blood red as it slashes into a Grey Elf!
Blood red energy travels into Rulnar's hand and up his arm, apparently strengthening him.
A Grey Elf's legendary brass earring is blasted by the negative energy!
A Grey Elf is slashed into two by a master stroke performed by Rulnar.
A Grey Elf is dead! R.I.P.
You receive your share of experience.