The death of [56 Holyman] Praxel The Empire (Dwarf)

in Inside the Eastern City Gates

from the perspective of [56 Trickster] Xzyobis Disciple of Lloth (Orc)

<worn as a badge>    a sigil of vile corruption (magic) (humming) [87%]             
<worn on head>       the troll fez of true clarity
<worn on eyes>       the magenta eye of a beholder guardian (magic) (humming) [86%]             
<worn in ear>        the earring of the Krahns (glowing)
<worn in ear>        an enchanted earring of constitution of intelligence
<worn on face>       a silk veil of the enchantress (magic)
<worn around neck>   an amulet of the Neogi Lords (magic) [79%]             
<worn around neck>   a necklace of undead beholder eyes of health (magic)
<worn on body>       the cloak of woven time (magic) (glowing) [80%]             
<worn as quiver>     the epic flute of sleeping and charming (magic)
<worn about waist>   a segmented endurium belt (magic) (glowing) [85%]             
<worn on belt buckle>the epic horn of flight and dragons (magic)
<attached to belt>   a pitch black spellbook (magic) (glowing) [64%]             
<worn on arms>       some cracked bone arm bracers of intelligence [80%]             
<worn around wrist>  a bracelet of wizardry (magic) (glowing) [77%]             
<worn around wrist>  a mirrored bracelet (glowing) [88%]             
<worn on hands>      a virulent case of herpes simplex [86%]             
<worn on finger>     a ring of elemental control (magic) (glowing)
<worn on finger>     a ring of the Neogi Lords (glowing) [83%]             
<primary weapon>     a MaDMaNs stabber (magic)
<held>               Lyrical Instrument of Time (magic) (glowing)[208h 33m 9s]
<worn on legs>       some leggings of red flames (magic) [49%]             
<worn on feet>       some boots of the northlands (magic)

A stray dog stands, apparently asleep.
A stray cat stands, apparently asleep.
A tharnadian thief-hunter enters from the west.

< 1210h/1210H 195v/196V Pos: standing >
Ok.

< 1210h/1210H 195v/196V Pos: standing >
A githzerai psionicist sneaks in from the east.
Alarm bells sound, signalling an invasion!
Karnik enters from the east.
Zloin enters from the east.
A deadly nightmare trots in from the east.

< 1210h/1210H 195v/196V Pos: standing >
A githzerai psionicist sneaks west.
Karnik leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin leaves west.
Alarm bells sound, signalling an invasion!
A deadly nightmare leaves west.
A Bend in the Wall Road
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
A tharnadian thief-hunter enters from the west.

< 1210h/1210H 194v/196V Pos: standing >
Ok.

< 1210h/1210H 196v/196V Pos: standing >
You sing a song to protect you from the world.
Alas, you cannot go that way. . . .

< 1210h/1210H 196v/196V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
Puddles of fresh blood cover the ground.
A street sweeper stands, apparently asleep.(Gold Aura)
A tharnadian thief-hunter is stretched out, sound asleep.(Gold Aura)
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
A tharnadian illusionist stands, apparently asleep.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
A stray dog stands, apparently asleep.
A stray cat stands, apparently asleep.
A tharnadian thief-hunter enters from the east.

< 1210h/1210H 195v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
Fresh blood splatters cover the area.
A deadly nightmare stands here, red eyes glowing hotly. (minion) (Red Aura)
Zloin Disciple of Lloth (Troll)(large) stands in mid-air here.(Red Aura)
*Karnik Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Gold Aura)
Bardo Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
*a githzerai psionicist is standing here, busy with his own matters.(Red Aura)
A tharnadian thief-hunter enters from the east.

< 1210h/1210H 194v/196V Pos: standing >
You are surrounded by a blue glow.

< 1210h/1210H 196v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
A tharnadian thief-hunter enters from the north.

< 1210h/1210H 195v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
The blue glow surrounding you fades away.
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A tharnadian illusionist is lying here, mortally wounded.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) (Gold Aura)
A street sweeper stands, apparently asleep.(Gold Aura)
A tharnadian thief-hunter enters from the east.

< 1210h/1210H 194v/196V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A tharnadian thief-hunter watches over the town streets intently. (minion) (Gold Aura)
A tharnadian illusionist is lying here, mortally wounded.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) (Gold Aura)
A street sweeper stands, apparently asleep.(Gold Aura)

< 1210h/1210H 196v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
A tharnadian thief-hunter enters from the west.
Khira enters from the west.

< 1210h/1210H 195v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/1210H 195v/196V Pos: standing >
You sing a song to protect you from the world.
Alas, you cannot go that way. . . .

< 1210h/1210H 195v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
Fresh blood splatters cover the area.
A deadly nightmare stands here, red eyes glowing hotly. (minion) (Red Aura)
Zloin Disciple of Lloth (Troll)(large) stands in mid-air here.(Red Aura)
*Karnik Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Gold Aura)
Bardo Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
*a githzerai psionicist is standing here, busy with his own matters.(Red Aura)
A tharnadian thief-hunter enters from the south.
Khira enters from the south.

< 1210h/1210H 194v/196V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
Puddles of fresh blood cover the ground.
A Githzerai (medium) Legionary of The Empire stands here.(Gold Aura)
A street sweeper stands, apparently asleep.(Gold Aura)
A tharnadian thief-hunter is stretched out, sound asleep.(Gold Aura)
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
A tharnadian illusionist stands, apparently asleep.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
A stray dog stands, apparently asleep.
A stray cat stands, apparently asleep.
A tharnadian thief-hunter enters from the west.
Khira enters from the west.

< 1210h/1210H 193v/196V Pos: standing >
A Githzerai leaves east.
A Bend in the Wall Road
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
A Githzerai (medium) Legionary of The Empire stands here.(Gold Aura)
A tharnadian thief-hunter enters from the west.
Khira enters from the west.

< 1210h/1210H 194v/196V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
Puddles of fresh blood cover the ground.
A street sweeper stands, apparently asleep.(Gold Aura)
A tharnadian thief-hunter is stretched out, sound asleep.(Gold Aura)
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
A tharnadian illusionist stands, apparently asleep.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
A stray dog stands, apparently asleep.
A stray cat stands, apparently asleep.
A tharnadian thief-hunter enters from the east.
Khira enters from the east.

< 1210h/1210H 195v/196V Pos: standing >
Ok.

< 1210h/1210H 195v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
A tharnadian thief-hunter enters from the west.
Khira enters from the west.

< 1210h/1210H 194v/196V Pos: standing >
Ok.

< 1210h/1210H 194v/196V Pos: standing >

< 1210h/1210H 196v/196V Pos: standing >

< 1210h/1210H 196v/196V Pos: standing >
You sing a song to protect you from the world.
Alas, you cannot go that way. . . .

< 1210h/1210H 196v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/1210H 196v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) (Gold Aura)
A tharnadian thief-hunter watches over the town streets intently. (minion) (Gold Aura)

< 1210h/1210H 196v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1210h/1210H 196v/196V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
A tharnadian thief-hunter enters from the south.
Khira enters from the south.

< 1210h/1210H 195v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/1210H 195v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/1210H 195v/196V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A cavespider who is not far off to your north.
A grounds keeper who is not far off to your north.
A githzerai psionicist who is a brief walk away to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1210h/1210H 195v/196V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A githzerai psionicist who is not far off to your north.
A cavespider who is not far off to your north.
A Githzerai who is a brief walk away to your north.
The shady youth who is a brief walk away to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1210h/1210H 195v/196V Pos: standing >
A githzerai psionicist enters from the north.

< 1210h/1210H 195v/196V Pos: standing >
A githzerai psionicist leaves south.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A militia guard stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian thief-hunter enters from the south.
Khira enters from the south.

< 1210h/1210H 194v/196V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A cavespider stands, apparently asleep.
A grounds keeper stands, apparently asleep.(Gold Aura)
A tharnadian thief-hunter enters from the south.
Khira enters from the south.

< 1210h/1210H 193v/196V Pos: standing >
You sing a song to protect you from the world.
A Bend in the Wall Road
Obvious exits: -N -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
A tharnadian thief-hunter enters from the south.
Khira enters from the south.

< 1210h/1210H 194v/196V Pos: standing >
Tharnadian Bank
Obvious exits: -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) Legionary of The Empire stands here.(Gold Aura)
A mountaineer walks through here, poised for combat. (minion) (Gold Aura)
Sarn, the banker stands, apparently asleep.(Gold Aura)
A tharnadian thief-hunter enters from the south.
Khira enters from the south.

< 1210h/1210H 195v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Ok.
A Githzerai avoids being bashed by a tharnadian thief-hunter, who loses his balance and falls.
A Githzerai avoids being bashed by a mountaineer, who loses his balance and falls.

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1210h/1210H 195v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1210h/1210H 195v/196V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves south.

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1210h/1210H 195v/196V Pos: standing >

< 1210h/1210H 195v/196V Pos: standing >

< 1210h/1210H 195v/196V Pos: standing >

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1210h/1210H 195v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1210h/1210H 195v/196V Pos: standing >
Ok.
A tharnadian thief-hunter seems a bit busy at the moment, try later.
A mountaineer seems a bit busy at the moment, try later.

< 1210h/1210H 195v/196V Pos: standing >
You sing a song to protect you from the world.
a mountaineer's skin seems to turn to stone.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Ok.
A tharnadian thief-hunter seems a bit busy at the moment, try later.
A mountaineer seems a bit busy at the moment, try later.

< 1210h/1210H 195v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1210h/1210H 195v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1210h/1210H 195v/196V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts 'The doctors will take great care of you there .. for a price.'
Alarm bells sound, signalling an invasion!
A Bend in the Wall Road
Obvious exits: -N -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
Khira enters from the north.

< 1210h/1210H 194v/196V Pos: standing >
Bardo sneaks in from the south.
Karnik enters from the south.
Zloin enters from the south.
A deadly nightmare trots in from the south.

< 1210h/1210H 194v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Karnik leaves north.
Zloin leaves north.
A deadly nightmare leaves north.

< 1210h/1210H 196v/196V Pos: standing >
You quickly scan the area.
A deadly nightmare who is close by to your north.
Zloin who is close by to your north.
Karnik who is close by to your north.
Bardo who is close by to your north.
A githzerai psionicist who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A mountaineer who is close by to your north.
Sarn, the banker who is close by to your north.
A Githzerai who is close by to your south.
A cavespider who is close by to your south.
A grounds keeper who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A stray cat who is rather far off to your south.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.

< 1210h/1210H 196v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) (Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 1210h/1210H 196v/196V Pos: standing >
Bardo sneaks in from the north.
Karnik enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the north.
A deadly nightmare trots in from the north.

< 1210h/1210H 196v/196V Pos: standing >
A githzerai psionicist sneaks south.
Bardo sneaks south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Karnik leaves south.
Zloin leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A deadly nightmare leaves south.

< 1210h/1210H 196v/196V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1210h/1210H 196v/196V Pos: standing >
The shady youth spits in your direction.

< 1210h/1210H 196v/196V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A mountaineer who is close by to your north.
Sarn, the banker who is close by to your north.
A grounds keeper who is close by to your south.
A deadly nightmare who is not far off to your south.
Zloin who is not far off to your south.
A githzerai psionicist who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A Githzerai who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A stray cat who is rather far off to your south.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.

< 1210h/1210H 196v/196V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
Sarn, the banker who is close by to your north.
A cavespider who is close by to your south.
A grounds keeper who is close by to your south.
A deadly nightmare who is not far off to your south.
Bardo who is not far off to your south.
A githzerai psionicist who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A Githzerai who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A stray cat who is rather far off to your south.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.

< 1210h/1210H 196v/196V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A mountaineer who is close by to your north.
Sarn, the banker who is close by to your north.
A cavespider who is close by to your south.
A grounds keeper who is close by to your south.
A Githzerai who is not far off to your south.
Zloin who is not far off to your south.
Karnik who is not far off to your south.
Bardo who is not far off to your south.
A githzerai psionicist who is not far off to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A stray cat who is rather far off to your south.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.

< 1210h/1210H 196v/196V Pos: standing >
You sing a song to protect you from the world.

< 1210h/1210H 196v/196V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Puddles of fresh blood cover the ground.
A cavespider stands, apparently asleep.
A grounds keeper stands, apparently asleep.(Gold Aura)
Khira enters from the north.

< 1210h/1210H 195v/196V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Dwarf (medium) stands here.(Gold Aura)
A deadly nightmare stands in mid-air here, fighting an elite guard. (minion) (Red Aura)
Zloin Disciple of Lloth (Troll)(large) crouches in mid-air here, fighting an elite guard.(Red Aura)
*Karnik Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Gold Aura)
Bardo Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
*a githzerai psionicist is standing here, busy with his own matters.(Red Aura)
A militia guard stands, apparently asleep.
An elite guard stands here, fighting a deadly nightmare.
An elite guard stands here, fighting Zloin.
An elite guard stands here, fighting Zloin.
Khira enters from the north.

< 1210h/1210H 194v/196V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
Puddles of fresh blood cover the ground.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
Khira enters from the north.

< 1210h/1210H 193v/196V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood covers everything in the area.
A stray tomcat is darting after rodents, here.
Khira enters from the north.

< 1210h/1210H 194v/196V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
Puddles of fresh blood cover the ground.
A tharnadian thief-hunter stands, apparently asleep.(Gold Aura)
Khira enters from the south.

< 1210h/1210H 195v/196V Pos: standing >
Your minor globe shimmers and fades into thin air.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Dwarf (medium) stands here.(Gold Aura)
A deadly nightmare stands in mid-air here, fighting an elite guard. (minion) (Red Aura)
Zloin Disciple of Lloth (Troll)(large) crouches in mid-air here, fighting an elite guard.(Red Aura)
*Karnik Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Gold Aura)
Bardo Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
*a githzerai psionicist is standing here, busy with his own matters.(Red Aura)
A militia guard stands, apparently asleep.
An elite guard stands here, fighting a deadly nightmare.
An elite guard stands here, fighting Zloin.
An elite guard stands here, fighting Zloin.
Khira enters from the south.

< 1210h/1210H 194v/196V Pos: standing >
Karnik starts casting an offensive spell.
Karnik snaps into visibility.
Ok.

< 1210h/1210H 194v/196V Pos: standing >

< 1210h/1210H 196v/196V Pos: standing >
Looking panicked, Zloin scrambles madly to his feet!

< 1210h/1210H 196v/196V Pos: standing >
Karnik completes his spell...
Karnik utters the words 'yaftze diesilla'
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
A Dwarf starts casting a spell.
Ok.

< 1210h/1210H 196v/196V Pos: standing >
You are surrounded by a blue glow.

< 1210h/1210H 196v/196V Pos: standing >
A deadly nightmare attacks an elite guard. [1 hits]

< 1210h/1210H 196v/196V Pos: standing >
An elite guard attacks a deadly nightmare. [3 hits]
It's already closed!

< 1210h/1210H 196v/196V Pos: standing >
You sing a song to protect you from the world.
You begin to shimmer.
An elite guard ignites into black flames as he hits Zloin!
An elite guard attacks Zloin. [2 hits]
Bardo suddenly breaks out a quick verse from their repitiore of songs...
Bardo sings a song that disorients you and boggles your senses.
Bardo busts out in dance!
A Dwarf wavers under the impact of the lightning bolt sent by Bardo.
A militia guard wavers under the impact of the lightning bolt sent by Bardo.
A militia guard has a RUDE awakening!
Karnik starts casting an offensive spell.
Karnik snaps into visibility.
It's already closed!

< 1210h/1210H 196v/196V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'yrawz ghfutz'
The intense flames cause Zloin's skin to smolder and burn!
A Dwarf calls down a roaring flamestrike at Zloin who starts to melt!
Bardo attacks a Dwarf. [0 hits]
An elite guard attacks Zloin. [0 hits]
Zloin attacks an elite guard. [0 hits]
It's already closed!

< 1210h/1210H 196v/196V Pos: standing >
A Dwarf is knocked to the ground by Zloin's mighty bash!

< 1210h/1210H 196v/196V Pos: standing >
Ok.

< 1210h/1210H 196v/196V Pos: standing >
Karnik snaps into visibility.
Karnik completes his spell...
Karnik utters the words 'yaftze diesilla'
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.

< 1210h/1210H 196v/196V Pos: standing >
A Dwarf attacks Bardo. [0 hits]

< 1210h/1210H 196v/196V Pos: standing >
Karnik starts casting an offensive spell.
Karnik snaps into visibility.

< 1210h/1210H 196v/196V Pos: standing >
A militia guard turns to focus his attack on Zloin!
A militia guard attacks Bardo. [1 hits]
A deadly nightmare attacks an elite guard. [0 hits]

< 1210h/1210H 196v/196V Pos: standing >
Karnik snaps into visibility.
Karnik completes his spell...
Karnik utters the words 'yaftze diesilla'
Karnik hits a Dwarf with such a blast of lightning that nothing is left but a pair of smoking boots.
A Dwarf's twisted gem whip exploded spreading charges of electrical energy!
A Dwarf's boar skin cloak exploded spreading charges of electrical energy!
A Dwarf's superior mithril collar from Arcium, the Plagued Kingdom exploded spreading charges of electrical energy!
A Dwarf's fine bone moccasins from Newhaven exploded spreading charges of electrical energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.