The death of [56 RaGeloRd] Gukkz < The Commonwealth > (Barbarian)

in The Green Room

from the perspective of [56 RaGeloRd] Gukkz < The Commonwealth > (Barbarian)

<worn as a badge>    the mark of the saboteur [71%]
<worn on eyes>       a platinum-encrusted sapphire eye of damage (invis) [87%]
<worn in ear>        a wad of spawn goo of damage (magic) (humming)
<worn in ear>        a black pearl earring [superior]
<worn around neck>   a studded dragonscale neckguard of damage
<worn on body>       a breastplate melded with drowidian metal [poor] (magic)
<worn about body>    the cloak of ripping [superior] (magic)
<worn on back>       a large leather backpack
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating) [59%]
<worn on arms>       the pauldrons of the tide (glowing)
<worn around wrist>  a bracelet of purple mist of strength
<worn around wrist>  a bracelet of purple mist of dexterity
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     the ring of the masters of damage (glowing)
<worn on finger>     a ring of dexterity [superior]
<primary weapon>     an ancient adamantium warhammer of dwarven kings (magic) [83%]
<secondary weapon>   the titan warhammer, 'Purelight' (magic) (glowing) [84%]
<worn on feet>       some tight black shoes with durithalite buckles


< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the words 'sfahzqhuai yfaw zzur'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'brjf'
A honor guard becomes a BLUR of speed!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 1150h/1150H 186v/186V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
Hint: Type toggle group to let others know that you're interested in grouping.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 1150h/1150H 186v/186V Pos: standing >
Hint: 'Luring' means hitting a mob and running away to make it follow you.  Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'brjf'
A honor guard becomes a BLUR of speed!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 1150h/1150H 186v/186V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'paghz'
A honor guard starts to move with uncanny speed!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 1150h/1150H 186v/186V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type 'practice (spell name)'. For shorter way, you can all do 'practice all'. You can also do it if you have another players book in your inventory and type 'scribe (spell name)'.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type 'practice (spell name)'.  You can do it if you have another players book in your inventory and type 'scribe (spell name)'. - Tayna

< 1150h/1150H 186v/186V Pos: standing >
Hint: Trying to remember what someone said?  You can use the 'recall' command.  Use 'recall ?' for a list of options with descriptions.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 1150h/1150H 186v/186V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'eakkrz'
A honor guard begins to sparkle!

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'paghz'
A honor guard starts to move with uncanny speed!

< 1150h/1150H 186v/186V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 1150h/1150H 186v/186V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 1150h/1150H 186v/186V Pos: standing >
Hint: 'Luring' means hitting a mob and running away to make it follow you.  Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'brjf'
A honor guard becomes a BLUR of speed!

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: When you are poisoned, ask a cleric for help. You can also buy some anti-venom vials in Gnome and Goblin hometowns, they will make poison much less painful.

< 1150h/1150H 186v/186V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.

< 1150h/1150H 186v/186V Pos: standing >
Aeor enters from below.

< 1150h/1150H 186v/186V Pos: standing >
Aeor leaves down.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Typing 'aggressive 0' will make you automatically attack any aggressive monsters that enter the room. Type 'aggressive off' to turn this off.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type 'trophy' to look at which areas you have spent time in, and how much you can still stand to learn from them.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Beware of guards!  Some guards will come to the aid of your victims!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 1150h/1150H 186v/186V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Been to the website yet?  Point your browser to https://www.durismud.com.

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'brjf'
A honor guard becomes a BLUR of speed!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type 'attribute' to see if there are any differences.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: You can sell equipment for money at shops.  However, most stores only purchase certain types of equipment.  Shop around!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'brjf'
A honor guard becomes a BLUR of speed!

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the words 'sfahzqhuai yfaw zzur'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type 'attribute' to see if there are any differences.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Trying to remember what someone said?  You can use the 'recall' command.  Use 'recall ?' for a list of options with descriptions.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'paghz'
A honor guard starts to move with uncanny speed!

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 1150h/1150H 186v/186V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type 'attribute' to see if there are any differences.

< 1150h/1150H 186v/186V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1150h/1150H 186v/186V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 1150h/1150H 186v/186V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Hint: If someone wants to group with you and says 'f/c', that means you need to type 'follow <person>' and 'consent <person>'

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
Sorry, but you cannot do that here!

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'brjf'
A honor guard becomes a BLUR of speed!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
A honor guard starts casting a spell.
A honor guard completes his spell...
A honor guard utters the word 'paghz'
A honor guard starts to move with uncanny speed!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1150h/1150H 186v/186V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1150h/1150H 186v/186V Pos: standing >
Hint: Type 'toggle' to see a list of various commands you can toggle.  Try them out!  Some are quite handy.

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
Autosaving...

< 1150h/1150H 186v/186V Pos: standing >

< 1150h/1150H 186v/186V Pos: standing >
A Drider skitters in from below.

< 1150h/1150H 186v/186V Pos: standing >
You notice an Orc attempting to maneuver behind you, and take a more defensive stance. Who is he fooling?

< 1150h/1150H 186v/186V Pos: standing >
A Drider starts casting an offensive spell.

< 1150h/1150H 186v/186V Pos: standing >
An Orc snaps into visibility.
You snap into visibility.
-=[Out of nowhere, an Orc stabs you in the back.]=-
An Orc's Tiamat's poison tail stinger strikes at you with a blur of speed!
An Orc's Tiamat's poison tail stinger strikes out in a blur of speed at you.
Your body becomes like stone as the paralyzation takes effect.

< 1040h/1150H 186v/186V Pos: standing >
A Drider completes his spell...
-=[A Drider's force missile slams into you.]=-
You snap into visibility.
-=[A Drider's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.]=-
You snap into visibility.
-=[A Drider's force missile slams into you.]=-
You snap into visibility.
-=[A Drider's force missile slams into you.]=-
A Troll starts casting an offensive spell.
A Troll snaps into visibility.

< 844h/1150H 186v/186V Pos: standing >
A Troll completes his spell...
A Troll points at you.
You snap into visibility.
-=[You reel in pain as a Troll's iceball shatters upon impacting you.]=-
A Drider starts casting an offensive spell.

< 742h/1150H 186v/186V Pos: standing >
You snap into visibility.
-=[Everything is blurry after an Orc's head came crashing into your skull.]=-
With a quick move, an Orc pulls back his head and rams it into you again!
-=[Everything is blurry after an Orc's head came crashing into your skull.]=-
CRASSSHHHH!  Your head is pulsating, the world around you suddenly becomes black.

< 646h/1150H 186v/186V Pos: on your ass >
-=[-=[-=[-=[-=[-=[-=[-=[-=[
< 364h/1150H 186v/186V Pos: on your ass >
-=[Your instincts force you into a BloodLust!

< 265h/1150H 186v/186V Pos: on your ass >
-=[-=[-=[-=[-=[You wish that your wounds would stop BLEEDING so much!

< 107h/1376H 186v/186V Pos: on your ass >
-=[You wish that your wounds would stop BLEEDING so much!
-=[You wish that your wounds would stop BLEEDING so much!
-=[You wish that your wounds would stop BLEEDING so much!
-=[You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
-=[