<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic) [89%]
<worn on head> a crown of burning flames of damage (invis)
<worn on eyes> a slimy aboleth eye of damage (magic) (glowing) (humming)
<worn in ear> a lightning earring of damage
<worn in ear> an earring of congealed blood [superior]
<worn on face> a platinum scale facemask [superior]
<worn around neck> a scarf of enhanced stealth [poor] (magic)
<worn around neck> a nearly imperceptible death shroud [superior] (magic) (glowing)
<worn on body> the spiked platemail of the Azharul dragons of damage (magic)
<worn about body> a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn as quiver> the quiver of holding of precision (magic) [85%]
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' of endurance (magic)
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[92h 54m 6s]
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> the spiked ring of bloody retribution [superior] (magic)
<worn on finger> a ring of regeneration of dexterity (magic) (glowing) [79%]
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[38h 41m 51s]
<secondary weapon> Avernus the life stealer (magic) (glowing)[38h 37m 4s]
<worn on feet> boots of thundering might of damage (magic) (humming)
Ordack clambers to his feet.
Ordack starts casting a spell.
Semat snaps into visibility.
Ordack screams in pain as Semat's slash tears into his flesh.
Ordack dodges Semat's attack.
Ordack screams in pain as Semat's pierce tears into his flesh.
Ordack screams in pain as Semat's pierce tears into his flesh.
Ordack screams in pain as Semat's slash tears into his flesh.
Ordack screams in pain as Semat's slash tears into his flesh.
Ordack screams in pain as Semat's slash tears into his flesh.
< 2473h/2473H 209v/209V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
< 2473h/2473H 209v/209V Pos: standing >
Semat tackles Ordack square in the chest knocking the wind out of him!
< 2473h/2473H 209v/209V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
< 2473h/2473H 209v/209V Pos: standing >
Ordack continues preparing his spell from the ground...
< 2473h/2473H 209v/209V Pos: standing >
Ordack stops invoking abruptly!
You snap into visibility.
[Damage: 14 ] -=[Your kick hits Ordack in the side.]=-
< 2473h/2473H 209v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: necromancer sit EP: few wounds >
[Damage: 46 ] -=[Your powerful slash strikes Ordack.]=-
[Damage: 42 ] -=[Your powerful slash strikes Ordack.]=-
[Damage: 46 ] -=[Your powerful slash strikes Ordack hard.]=-
[Damage: 42 ] -=[Your powerful slash strikes Ordack hard.]=-
[Damage: 30 ] -=[Your slash strikes Ordack.]=-
[Damage: 47 ] -=[Your powerful slash strikes Ordack very hard.]=-
[Damage: 33 ] -=[Your impressive slash strikes Ordack hard.]=-
< 2473h/2473H 209v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: necromancer sit EP: nasty wounds >
Semat snaps into visibility.
Ordack screams in pain as Semat's slash tears into his flesh.
Ordack screams in pain as Semat's pierce tears into his flesh.
Semat's Tiamat's poison tail stinger strikes out in a blur of speed at Ordack.
Ordack shivers slightly.
Ordack screams in pain as Semat's slash tears into his flesh.
Ordack screams in pain as Semat's pierce tears into his flesh.
Ordack screams in pain as Semat's pierce tears into his flesh.
Ordack screams in pain as Semat's slash tears into his flesh.
Ordack screams in pain as Semat's slash tears into his flesh.
Ordack screams in pain as Semat's slash tears into his flesh.
< 2473h/2473H 209v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: necromancer sit EP: awful >
Semat dodges Ordack's attack.
Gulz starts casting an offensive spell.
Gulz snaps into visibility.
< 2473h/2473H 209v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: necromancer sit EP: awful >
Gulz completes his spell...
Gulz utters the words 'buoblg qrunsoqpze yugh'
Gulz's fist beats the life out of Ordack, blood pours from his body!
Ordack is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of Ordack cause a sickening chill to run up your spine.
< 2473h/2473H 209v/209V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
< 2473h/2473H 209v/209V Pos: standing >
Even gets the shard of a demon [superior] from the corpse of Ordack.
< 2473h/2473H 209v/209V Pos: standing >
Even sneaks west.
Semat sneaks west.
You follow Even.
<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>
<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>
The Library of Ordack
You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 208v/209V Pos: standing >
< 2473h/2473H 208v/209V Pos: standing >
< 2473h/2473H 208v/209V Pos: standing >
Gulz sneaks north.
You follow Even.
<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>
<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>
The Library of Ordack
More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East -South
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 207v/209V Pos: standing >
< 2473h/2473H 207v/209V Pos: standing >
You follow Even.
<map>
Zone: New Cave city.
Room: Entrance to the Library
</map>
<map>
Zone: New Cave city.
Room: Entrance to the Library
</map>
Entrance to the Library
You are standing in the entrance to what seems to be an ancient library
from another time. There are rows of cobweb filled books with runed
inscriptions. There are books of all sizes, some as big as a human male.
To the north you see a large yellowish door that leads back into the Main
Caverns. To the west you see that the library continues farther.
Obvious exits: -North -West
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 206v/209V Pos: standing >
Even sneaks north.
Semat sneaks north.
Gulz sneaks north.
You follow Even.
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
A small pouch of graite dust has been left here.
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 206v/209V Pos: standing >
< 2473h/2473H 207v/209V Pos: standing >
You follow Even.
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 208v/209V Pos: standing >
You follow Even.
<map>
Zone: New Cave city.
Room: The Northern Bridge
</map>
<map>
Zone: New Cave city.
Room: The Northern Bridge
</map>
The Northern Bridge
The northern bridge spans an underground stream connecting both sides of the
caverns The planks of the bridge seem sturdy and new.
Obvious exits: -East -West
A scale from a dragon lies here.
A small pile of coins lies here.
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 207v/209V Pos: standing >
Even sneaks west.
You follow Even.
<map>
Zone: New Cave city.
Room: A Curve in the Cavern
</map>
<map>
Zone: New Cave city.
Room: A Curve in the Cavern
</map>
A Curve in the Cavern
The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East -South
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 206v/209V Pos: standing >
< 2473h/2473H 206v/209V Pos: standing >
You follow Even.
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 208v/209V Pos: standing >
You follow Even.
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
The evil cavern continues farther north into darkness. You can
make out a intersection to the south, and a can hear an underground
stream over the eastern wall. Your body shakes as you move deeper
underground.
Obvious exits: -North -South
A scale from a dragon lies here.
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 207v/209V Pos: standing >
< 2473h/2473H 207v/209V Pos: standing >
Score information for Zurag
Level: 56 Race: Ogre Class: Warrior / Swordsman Sex: Male
Hit points: 2473(2473) Moves: 207(209)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Stornogs Lesser Spheres
Frags: +2.36 Deaths: 32
Detecting: Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 1.32
Leaderboard Points: 1167
Paladin auras: Spell Protection
Active Spells:
--------------
roar of heroes (1 minute)
vitality (12 minutes)
armor (18 minutes)
bless (23 minutes)
elephantstrength (12 minutes)
well-rested bonus (130 minutes)
< 2473h/2473H 207v/209V Pos: standing >
You follow Even.
<map>
Zone: New Cave city.
Room: An Intersection in the Caverns
</map>
<map>
Zone: New Cave city.
Room: An Intersection in the Caverns
</map>
An Intersection in the Caverns
You are standing in a large intersection that breaks off 4 ways. To the
north and south, the main cavern continues spanning enormous distances.
To the west you can see a smaller tunnel leading into darkness. You can hear
the rush of moving water from the eastern tunnel.
Obvious exits: -North -East -South -West
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 208v/209V Pos: standing >
< 2473h/2473H 208v/209V Pos: standing >
Even sneaks south.
Semat sneaks south.
Gulz sneaks south.
You follow Even.
<map>
Zone: New Cave city.
Room: The Cavern of the Dead
</map>
<map>
Zone: New Cave city.
Room: The Cavern of the Dead
</map>
The Cavern of the Dead
The cavern extend north to south with doors on both the east and west.
A large sandstone door is in the western wall. To the east and below the
a small underground stream flows.
Obvious exits: -North -South -West #
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2473h/2473H 207v/209V Pos: standing >
< 2473h/2473H 207v/209V Pos: standing >
Even opens the large.
< 2473h/2473H 207v/209V Pos: standing >
Even sneaks west.
Gulz sneaks west.
You follow Even.
<map>
Zone: New Cave city.
Room: Entrance to the Dungeon of Death
</map>
<map>
Zone: New Cave city.
Room: Entrance to the Dungeon of Death
</map>
Entrance to the Dungeon of Death
One cannot help but feel the evil near this dungeon of death.
The sound of the wind rushing by the main caverns is disturbing.
Obvious exits: -East -South
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
someone has dropped an enhance material here! (magic)
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A Shade (small) < The Commonwealth > stands in mid-air here.(Gold Aura)
*A Halfling (tiny) (HardCore) stands in mid-air here.
< 2473h/2473H 208v/209V Pos: standing >
< 2473h/2473H 208v/209V Pos: standing >
Even closes the large.
Semat gets a magical essence of Strength.
< 2473h/2473H 208v/209V Pos: standing >
A Grey Elf steps out of the etherportal.
< 2473h/2473H 208v/209V Pos: standing >
< 2473h/2473H 208v/209V Pos: standing >
Semat snaps into visibility.
Semat tackles a Grey Elf square in the chest knocking the wind out of him!
< 2473h/2473H 208v/209V Pos: standing >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
Semat snaps into visibility.
A Grey Elf snaps into visibility.
Semat's slash strikes a Grey Elf.
Semat's impressive pierce wounds a Grey Elf.
Semat's pierce wounds a Grey Elf.
Semat's impressive slash strikes a Grey Elf.
Semat's impressive slash wounds a Grey Elf.
Semat's slash wounds a Grey Elf.
< 2473h/2473H 208v/209V Pos: standing >
Semat parries a Grey Elf's lunge at him.
Semat parries a Grey Elf's lunge at him.
Semat snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at Gulz.
Gulz snaps into visibility.
A Shade's iceball shatters upon impacting Gulz, rending flesh and sending blood flying.
< 2473h/2473H 208v/209V Pos: standing >
You snap into visibility.
[Damage: 20 ] -=[You hit a Grey Elf in the face, sending him reeling.]=-
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Halfling completes his spell...
A Halfling utters the words 'garbzzsg wuggurz babragruoz'
A Halfling loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
A Halfling snaps into visibility.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
A Halfling snaps into visibility.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
A Halfling snaps into visibility.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
Gulz's helm of light was damaged from the massive blow!
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at Gulz.
A Shade snaps into visibility.
Gulz snaps into visibility.
A Shade's iceball shatters upon impacting Gulz, rending flesh and sending blood flying.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
[Damage: 42 ] -=[Your powerful slash strikes a Grey Elf.]=-
[Damage: 46 ] -=[Your powerful slash strikes a Grey Elf.]=-
A Grey Elf's magnificent crown of the forest [poor] was damaged from the massive blow!
[Damage: 48 ] -=[Your powerful slash strikes a Grey Elf.]=-
[Damage: 43 ] -=[Your powerful slash strikes a Grey Elf.]=-
[Damage: 40 ] -=[Your impressive slash strikes a Grey Elf.]=-
[Damage: 30 ] -=[Your impressive slash strikes a Grey Elf.]=-
[Damage: 43 ] -=[Your powerful slash strikes a Grey Elf hard.]=-
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Semat snaps into visibility.
Semat's impressive slash strikes a Grey Elf.
Semat's slash strikes a Grey Elf.
Semat's impressive pierce strikes a Grey Elf.
Semat's impressive pierce strikes a Grey Elf.
Semat's slash strikes a Grey Elf.
Semat's slash strikes a Grey Elf.
Semat's impressive slash strikes a Grey Elf.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
A Shade grasps his totem tightly, and begins communing with the spirits.
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
A Grey Elf misses Semat.
Semat parries a Grey Elf's lunge at him.
Semat snaps into visibility.
Gulz starts casting an offensive spell.
Gulz snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
A Halfling completes his spell...
A Halfling utters the words 'garbzzsg wuggurz babragruoz'
A Halfling utters the words 'garbzzsg wuggurz babragruoz'
A Halfling loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Halfling snaps into visibility.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
A Halfling snaps into visibility.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
A Halfling snaps into visibility.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
A Halfling snaps into visibility.
Gulz snaps into visibility.
A bolt of force sent by a Halfling hits Gulz soundly.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at Gulz.
A Shade snaps into visibility.
Gulz snaps into visibility.
A Shade's iceball shatters upon impacting Gulz, rending flesh and sending blood flying.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Gulz snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
A Grey Elf clambers to his feet.
A Shade grasps his totem tightly, and begins communing with the spirits.
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
Gulz completes his spell...
Gulz utters the words 'buoblg qrunsoqpze yugh'
Gulz utters the words 'buoblg qrunsoqpze yugh'
Gulz snaps into visibility.
A Halfling snaps into visibility.
Gulz's fist beats the life out of a Halfling, blood pours from his body!
A Halfling snaps into visibility.
Gulz snaps into visibility.
A Halfling's pierce wounds Gulz.
Gulz snaps into visibility.
A Halfling snaps into visibility.
A Halfling ignites into black flames as he hits Gulz!
Gulz snaps into visibility.
A Halfling snaps into visibility.
A Halfling shivers as he hits Gulz.
Gulz parries a Halfling's lunge at him.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
Semat snaps into visibility.
A Grey Elf's face turns pale as Semat slams his head into his face.
Semat deftly pulls back his head and slams it into a Grey Elf again!
A Grey Elf's face turns pale as Semat slams his head into his face.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at Gulz.
A Shade snaps into visibility.
Gulz snaps into visibility.
A Shade's iceball shatters upon impacting Gulz, rending flesh and sending blood flying.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
Even starts casting a spell.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
You snap into visibility.
[Damage: 30 ] -=[Your impressive slash strikes a Grey Elf very hard.]=-
A Grey Elf dodges your futile attack.
[Damage: 33 ] -=[Your impressive slash seriously wounds a Grey Elf.]=-
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
[Damage: 22 ] -=[Your impressive slash strikes a Grey Elf very hard.]=-
Semat snaps into visibility.
Semat's impressive slash strikes a Grey Elf very hard.
A Grey Elf dodges Semat's attack.
Semat's powerful slash enshrouds a Grey Elf in a mist of blood.
Semat's impressive pierce seriously wounds a Grey Elf.
Semat's impressive pierce seriously wounds a Grey Elf.
Semat's impressive slash enshrouds a Grey Elf in a mist of blood.
A Grey Elf dodges Semat's attack.
A Grey Elf dodges Semat's attack.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Halfling completes his spell...
A Halfling utters the words 'qpaag zarrzl'
A Halfling utters the words 'qpaag zarrzl'
A Halfling snaps into visibility.
Gulz snaps into visibility.
A Halfling has a blank expression as his ChAOtiC bolts slam into Gulz!
A Halfling snaps into visibility.
Gulz snaps into visibility.
A Halfling has a blank expression as his ChAOtiC bolts slam into Gulz!
Gulz's some polished sleeves of Dagon [superior] shattered in bits as the tortured body spasms and quivers!
Gulz's some ruby studded greaves shattered in bits as the tortured body spasms and quivers!
Gulz's a white hot mask of living flame shattered in bits as the tortured body spasms and quivers!
Gulz is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of Gulz.
Gulz stops following Even.
Even stops chanting abruptly!
Beams of light appear from nowhere, and implode into a Githzerai!
A Shade grasps his totem tightly, and begins communing with the spirits.
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: awful >
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 1 ] -=[Your kick hits a Halfling right in the stomach, rendering him breathless.]=-
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Shade completes his spell...
A Shade utters the word 'gpfzxhawunsozgg'
A Shade utters the word 'gpfzxhawunsozgg'
A Shade points at you.
Suddenly, you feel very weak and frightened.
A Grey Elf misses Semat.
Semat deflects a Grey Elf's blow and strikes back at him!
Semat snaps into visibility.
Semat's fine pierce enshrouds a Grey Elf in a mist of blood.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Halfling starts casting an offensive spell.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Shade grasps his totem tightly, and begins communing with the spirits.
A Shade starts casting an offensive spell.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Halfling completes his spell...
A Halfling utters the words 'qpaag zarrzl'
A Halfling utters the words 'qpaag zarrzl'
A Halfling snaps into visibility.
Semat snaps into visibility.
A Halfling has a blank expression as his ChAOtiC bolts slam into Semat!
A Halfling snaps into visibility.
Semat snaps into visibility.
A Halfling has a blank expression as his ChAOtiC bolts slam into Semat!
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC: small wounds E: A Grey Elf sta EP: awful >
Even starts casting an offensive spell.
Even snaps into visibility.
< 2473h/2473H 208v/209V Pos: standing >
< T: Semat TP: sta TC: small wounds E: A Grey Elf sta EP: awful >
Even completes his spell...
Even utters the words 'jiparl xafe'
Even utters the words 'jiparl xafe'
Even sends a Githzerai reeling with an unholy word.
Even snaps into visibility.
Even sends a Grey Elf reeling with an unholy word.
A Grey Elf's some well-used dragonscale talons from Plane of Air shattered into a million pieces by the divine fury!
A Grey Elf's some sleeves bearing the seal of Verethorn [poor] shattered into a million pieces by the divine fury!
A Grey Elf's shark engraved bone ring shattered into a million pieces by the divine fury!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!