<worn as a badge> a clump of glowing fuzz [79%]
<worn on head> a golden crown set with diamonds (magic) [88%]
<worn on eyes> a wad of spawn goo [poor] (magic) (humming)
<worn in ear> a gold leaf (magic) [62%]
<worn in ear> a sparkling golden hoop earring [poor] (magic) (illuminating)
<worn on face> the beak of the Queen of Chaos [poor] (magic)
<worn around neck> a sapphire and amethyst necklace [poor]
<worn around neck> a pearl necklace
<worn on body> a masterly-crafted reptile scale robe from The Fortress of Dreams
<worn about body> a tattered old hooded sage's cloak [superior] (magic) [74%]
<worn on back> a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [superior] (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing)
<worn about waist> a fine dragonscale belt [84%]
<worn on belt buckle>a tome of wizardry
<attached to belt> a white leather-bound tome of spirit domination (magic)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating) [71%]
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn around wrist> a dark religious bracer
<worn on hands> gloves of arcane power [superior]
<worn on finger> a ring of shimmering faerie fire [poor] (glowing)
<worn on finger> an enchanted ring of balor bone [87%]
<held> the heart of Kyeril [poor] (magic)
Obvious exits: -S -U
A woman shopper travels the city.
A Half-Orc, born and raised in the city, loiters here.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 933h/933H 258v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A snowman has come to life before your eyes.
< 933h/933H 257v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Market Road Intersection
</map>
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
< 933h/933H 256v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway
</map>
Myrabolus Highway
Obvious exits: -N -S
< 933h/933H 255v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
<map>
Zone: Myrabolus.
Room: Myrabolus Highway - Gate Road Intersection
</map>
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A common resident of the city wanders the streets.
A myrabolan hunter guard sits atop a whitetiger.(Gold Aura)
< 933h/933H 254v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>
<map>
Zone: Myrabolus.
Room: The Gates of Myrabolus
</map>
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
< 933h/933H 254v/259V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A whitetiger who is close by to your north.
A myrabolan commoner who is rather far off to your north.
A pigeon who is rather far off to your north.
A celestial white dragon who is in the distance to your north.
< 933h/933H 254v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: A Well Worn Path
</map>
A Well Worn Path
Obvious exits: -N -E -S -W
< 933h/933H 253v/259V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan commoner who is not far off to your north.
A myrabolan hunter guard who is not far off to your north.
A whitetiger who is not far off to your north.
A myrabolan commoner who is rather far off to your north.
A pigeon who is in the distance to your north.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
< 933h/933H 254v/259V Pos: standing >
Looks like an exit.
You extend your sights southward.
M
MMM
MMMMMS^ MMMM^
MMMM^....MMM^^^
MMM.^M.^^MMM^^G
..^....^MMM^...
^...^**MMM^^.
^.M*^*MM^^*
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 933h/933H 255v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: A Newly Built Road
</map>
A Newly Built Road
Obvious exits: -E -W
< 933h/933H 256v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: A Wagon Stop
</map>
A Wagon Stop
Obvious exits: -N -E -S# -W
< 933h/933H 254v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -S
< 933h/933H 253v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -S
A playful squirrel hops down the road here.
A small doe stands on the road here, wary of travellers.
< 933h/933H 251v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -S
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
< 933h/933H 250v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -W
< 933h/933H 249v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -E -W
A playful squirrel hops down the road here.
< 933h/933H 247v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -S -W
A woman shopper travels the city.
< 933h/933H 245v/259V Pos: standing >
Alas, you cannot go that way. . . .
< 933h/933H 246v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -E
A common resident of the city travels down the road.
An elite hunter guard looks to the south intently.(Gold Aura)
< 933h/933H 244v/259V Pos: standing >
Alas, you cannot go that way. . . .
< 933h/933H 245v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -W
A young Half-Elf wanders the road here.
< 933h/933H 244v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -W
< 933h/933H 242v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: Before the Myrabolan Docks
</map>
<map>
Zone: Myrabolus.
Room: Before the Myrabolan Docks
</map>
Before the Myrabolan Docks
Obvious exits: -N -E -W
A common resident of the city travels down the road.
A young Half-Elf wanders the road here.
< 933h/933H 241v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Gates of the Myrabolan Docks
</map>
<map>
Zone: Myrabolus.
Room: The Gates of the Myrabolan Docks
</map>
The Gates of the Myrabolan Docks
Obvious exits: -N# -S
A playful squirrel hops down the road here.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
< 933h/933H 239v/259V Pos: standing >
The gates seems to be closed.
< 933h/933H 240v/259V Pos: standing >
The gates seems to be closed.
< 933h/933H 240v/259V Pos: standing >
Ok.
< 933h/933H 241v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: Before the Pier
</map>
Before the Pier
Obvious exits: -N -E# -S
< 933h/933H 241v/259V Pos: standing >
Ok.
< 933h/933H 241v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Pier
</map>
<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
A playful squirrel hops down the road here.
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
< 933h/933H 241v/259V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Pier
Obvious exits: -N -S
The Galleon /\._./\ floats here.
The Galleon //\._./\\ floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 933h/933H 242v/259V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Pier
</map>
<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
The Galleon /\._./\ floats here.
The Galleon //\._./\\ floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 933h/933H 243v/259V Pos: standing >
Looks like an exit.
You extend your sights northward.
MM
MMMM
MMM^^
MMMMMS^ MMMM^.^
MMMMMM^....MMM^^^^.
MMMMM.^M.^^MMM^^G^.
...^....^MMM^....
.^...^**MMM^^..
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 933h/933H 244v/259V Pos: standing >
---=== For sale ===---
Elven Wines 33 platinum, and 6 g per crate.
---=== We're buying ===---
Cured Meats 80 platinum, 8 g, 9 s, and 2 c per crate.
Exotic Foods 73 platinum, 6 g, 9 s, and 2 c per crate.
Pine Pitch 88 platinum, 5 g, and 6 s per crate.
Elven Wines 16 platinum, and 8 g per crate.
Bulk Lumber 88 platinum, 4 g, 5 s, and 2 c per crate.
BlackSteel Ingots 113 platinum, 6 g, 5 s, and 2 c per crate.
Bulk Coal 98 platinum, 7 g, 5 s, and 6 c per crate.
Silk Cloth 115 platinum, 5 g, 9 s, and 6 c per crate.
Copper Ingots 103 platinum, 2 g, 4 s, and 8 c per crate.
To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'
---=== Contraband for sale ===---
Elvish Antiquities 196 platinum per crate.
---=== We buy contraband for ===---
Ancient Books and Scrolls 616 platinum, 3 g, and 2 s per crate.
Exotic Herbs 539 platinum, 3 g, and 4 s per crate.
Exotic Oils 649 platinum, 4 g, and 4 s per crate.
Elvish Antiquities 98 platinum per crate.
Rare Magical Components 876 platinum, 3 g, and 3 s per crate.
Rare Dyes 787 platinum, 8 g, 1 s, and 4 c per crate.
Rough Diamonds 957 platinum per crate.
Rough Rubies 755 platinum, 8 g, and 2 s per crate.
Underdark Mithril 681 platinum, 1 g, and 5 s per crate.
To buy contraband, type 'buy contraband <number of crates>'
To sell contraband, type 'sell contraband'.
Your cargo manifest
-------------------
Ship Capacity: 0/0
< 933h/933H 246v/259V Pos: standing >
You board the Galleon /\._./\.
Aboard the Galleon /\._./\
Obvious exits: -N -E -W
< 933h/933H 247v/259V Pos: standing >
You quickly scan the area.
You see nothing.
< 933h/933H 248v/259V Pos: standing >
You disembark this ship.
<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
The Galleon /\._./\ floats here.
The Galleon //\._./\\ floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 933h/933H 249v/259V Pos: standing >
You start chanting...
< 933h/933H 252v/259V Pos: standing >
Casting: dimension door
< 933h/933H 254v/259V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Lylr-Meop.
Room: The Bar of Foxes
</map>
The Bar of Foxes
Obvious exits: -S -W
An old drunken orc stands here drinking his troubles away.(Red Aura)
An old drunken orc stands here drinking his troubles away.(Red Aura)
(Q)Hylga, the barkeep, stands here ready to serve you.(Red Aura)
< 933h/933H 254v/259V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 933h/933H 256v/259V Pos: standing >
You complete your spell...
You failed.
< 933h/933H 257v/259V Pos: standing >
It is 2am, on the Day of the Storm
The 15th Day of the Month of EternalDay, Year 2028.
Time elapsed since boot-up: 42:04:30
Current time is: Mon Jul 7 19:51:48 2025 (GMT)
Mon Jul 7 15:51:48 2025 (EDT)
< 933h/933H 259v/259V Pos: standing >
You start chanting...
< 933h/933H 259v/259V Pos: standing >
Casting: dimension door
< 933h/933H 259v/259V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: The Outcasts Tower.
Room: The First Floor Guard Room
</map>
The First Floor Guard Room
Obvious exits: -W
A Shade (small) stands in mid-air here.
Flog, the troll guardian sits in his small room.(Red Aura)
< 933h/933H 259v/259V Pos: standing >
You start chanting...
< 933h/933H 259v/259V Pos: standing >
A Shade starts casting a spell called 'spirit jump'.
< 933h/933H 259v/259V Pos: standing >
Casting: solbeeps missile barrage
< 933h/933H 259v/259V Pos: standing >
You complete your spell...
[Damage: 46 ] -=[Your missile of force hits a Shade soundly.]=-
A Shade's frost dragon's eye [poor] was damaged from the massive blow!
[Damage: 44 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 71 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Shade.]=-
< 933h/933H 259v/259V Pos: standing >
You start chanting...
< 933h/933H 259v/259V Pos: standing >
Casting: solbeeps missile barrage
A Shade completes his spell...
A Shade utters the words 'gsufuh yjws'
A Shade disappears in a radiant flash of light.
< 933h/933H 259v/259V Pos: standing >
You abort your spell before it's done!
< 933h/933H 259v/259V Pos: standing >
You failed.
< 933h/933H 259v/259V Pos: standing >
You start chanting...
< 933h/933H 259v/259V Pos: standing >
Casting: dimension door
< 933h/933H 259v/259V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>
A Wide Swath of Plain
Obvious exits: -E -W
A Shade (small) stands in mid-air here. (Casting)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
A Shade completes his spell...
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade shudders as an immense rush of life flows into his body!
< 933h/933H 259v/259V Pos: standing >
You miss a Shade.
< 933h/933H 259v/259V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Shade sta EP: excellent >
A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!
< 933h/933H 259v/259V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Shade sta EP: excellent >
A Shade attempts to flee.
A Shade leaves east.
< 933h/933H 259v/259V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: Entrance to The Savannah of Broken Trusts
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: Entrance to The Savannah of Broken Trusts
</map>
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A Shade (small) stands in mid-air here.
< 933h/933H 257v/259V Pos: standing >
You miss a Shade.
< 933h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Shade sta EP: excellent >
A Shade starts casting an offensive spell called 'molten spray'.
< 933h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Shade sta EP: excellent >
A Shade completes his spell...
A Shade utters the words 'warhunso gsfal'
A Shade points at you.
The sphere circling you darts in front of a Shade's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
< 933h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Shade sta EP: excellent >
A Shade starts casting an offensive spell called 'arieks shattering iceball'.
< 933h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Shade sta EP: excellent >
You start chanting...
< 933h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Shade sta EP: excellent >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH! That really did HURT!
< 807h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: small wounds E: A Shade sta EP: excellent >
Casting: immolate
< 807h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: small wounds E: A Shade sta EP: excellent >
You complete your spell...
Your fiery blast strikes a Shade full on!
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 101 ] A Shade starts casting an offensive spell called 'arieks shattering iceball'.
< 807h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: small wounds E: A Shade sta EP: small wounds >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH! That really did HURT!
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: small wounds >
You start chanting...
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: small wounds >
A Shade starts casting a spell.
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: small wounds >
Casting: immolate **
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: small wounds >
A Shade completes his spell...
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade shudders as an immense rush of life flows into his body!
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: excellent >
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 53 ] -=[Flames smother a Shade, searing and baking him.]=-
Casting: immolate *
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: small wounds >
Casting: immolate
A Shade starts casting a spell called 'greater mending'.
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: small wounds >
You complete your spell...
Your fiery blast strikes a Shade full on!
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 101 ]
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
A Shade completes his spell...
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade shudders as an immense rush of life flows into his body!
You start chanting...
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: excellent >
A Shade misses you.
You dodge a Shade's vicious attack.
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: excellent >
Casting: immolate
A Shade starts casting an offensive spell called 'arieks shattering iceball'.
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: excellent >
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 53 ] -=[Flames smother a Shade, searing and baking him.]=-
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: small wounds >
You complete your spell...
Your fiery blast strikes a Shade full on!
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 102 ]
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 52 ] -=[Flames smother a Shade, searing and baking him.]=-
< 671h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH! That really did HURT!
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
You don't have that spell memorized.
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
You start chanting...
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
A Shade starts casting a spell called 'greater mending'.
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
Casting: solbeeps missile barrage
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: few wounds >
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 42 ] -=[Flames smother a Shade, searing and baking him.]=-
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: nasty wounds >
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 55 ] -=[Flames smother a Shade, searing and baking him.]=-
You complete your spell...
[Damage: 43 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 37 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 46 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 34 ] -=[Your missile of force hits a Shade soundly.]=-
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: awful >
You miss a Shade.
A Shade dodges your futile attack.
< 539h/933H 257v/259V Pos: standing >
< T: Naj TP: sta TC: few wounds E: A Shade sta EP: awful >
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 23 ] -=[Flames smother a Shade, searing and baking him.]=-
A Shade's medallion of gaia [superior] melted from the intense heat!
A Shade's beautiful mask made of bird feathers melted from the intense heat!
A Shade's thick duergar-hide belt with a mithril buckle melted from the intense heat!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Naj by 13333333.
The smell of fresh blood enters your body, infusing you with power!