<worn as a badge> a elven rune of restoration of endurance (magic) (glowing)
<worn on head> the shadowy crown of damnation bearing the soul of Beltorin (magic)
<worn on eyes> a foggy visor [superior]
<worn in ear> a brightly flaming earring [66%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing) [58%]
<worn on face> the mask of wildmagic[170h 45m 24s]
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> the amulet named "Flow" of health (humming) (illuminating) [82%]
<worn on body> the legendary platemail of defense [poor] (magic)
<worn about body> the robes of the maelstrom [83%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [83%]
<worn about waist> a waistband of rock and stone [superior] with a strange dark bloodstone (magic) [76%]
<worn on belt buckle>a glowing white pearl (glowing) [89%]
<worn on arms> a magical pair of remorhaz hide vambraces (magic)
<held as shield> a shield lined with silver fangs [superior] (magic)
<worn around wrist> a silver charm bracelet (magic) (glowing) [84%]
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming) [68%]
<worn on hands> the gloves of placation [74%]
<worn on finger> a ring of the Neogi Lords [superior] (glowing) [82%]
<worn on finger> a ring called 'Soulcatcher' [47%]
<held> the Totem of Mastery (magic) (glowing)[170h 45m 24s]
<worn on legs> some leggings of red flames [poor] (magic) [68%]
<worn on feet> the slippers of rot and decay [60%]
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 194v/195V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.
< 931h/931H 194v/195V Pos: standing >
a net of endless currents does not contain the curtain.
< 931h/931H 194v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 194v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You don't have the curtain.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
Autosaving...
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You start chanting...
< 931h/931H 195v/195V Pos: standing >
Casting: elemental affinity *
< 931h/931H 195v/195V Pos: standing >
Casting: elemental affinity
< 931h/931H 195v/195V Pos: standing >
You complete your spell...
Every essence of nature binds itself to your body.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation bearing the soul of Beltorin you are carrying.
You sit down and relax.
< 931h/931H 195v/195V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - greater spirit sight
1 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 1 - etherportal
4 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - scathing wind
3 - corrosive blast
1 - spirit jump
( 7th circle) 4 - greater soul disturbance
1 - ravenflight
( 6th circle) 7 - greater mending
( 5th circle) 8 - molten spray
( 4th circle) 4 - pantherspeed
1 - mousestrength
3 - summon beast
1 - hawkvision
( 3rd circle) 5 - scalding blast
3 - purify spirit
2 - fire ward
( 2nd circle) 11 - flameburst
( 1st circle) 8 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
0 seconds: ( 7th) elemental affinity
You can memorize no more spells.
You continue your study.
< 931h/931H 195v/195V Pos: sitting >
You have finished memorizing elemental affinity.
You snap out of your meditative trance, memorization complete.
< 931h/931H 195v/195V Pos: sitting >
You clamber to your feet.
< 931h/931H 195v/195V Pos: standing >
Score information for Beltorin
Level: 56 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 931(931) Moves: 195(195)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing.
Frags: +25.73 Deaths: 94
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 6411
Active Spells:
--------------
elemental affinity (28 minutes)
roar of heroes (4 minutes)
stone skin (1 minute)
vitality (7 minutes)
greater spirit sight (12 minutes)
detect invisibility (48 minutes)
hawkvision (2 minutes)
lionrage (15 minutes)
elephantstrength (16 minutes)
pantherspeed (33 minutes)
spirit armor (32 minutes)
ravenflight (32 minutes)
sense spirit (37 minutes)
rested bonus (26 minutes)
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
A vampiric warg who is close by to your south.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
A vampiric warg enters from the south.
< 931h/931H 195v/195V Pos: standing >
A vampiric warg suddenly attacks YOU!
You snap into visibility.
-=[A vampiric warg's punch grazes you.]=-
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: excellent >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: excellent >
You complete your spell...
You point at a vampiric warg.
[Damage: 152 ] -=[Your blast of molten spray slams into a vampiric warg, burning holes into its flesh.]=-
The vile creature burns and sizzles!
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: small wounds >
You start chanting...
You snap into visibility.
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: small wounds >
You complete your spell...
You point at a vampiric warg.
[Damage: 185 ] -=[Your blast of molten spray slams into a vampiric warg, burning holes into its flesh.]=-
The vile creature burns and sizzles!
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: few wounds >
A faint hum can be heard from the legendary platemail of defense [poor] you are carrying.
You miss a vampiric warg.
A vampiric warg dodges your futile attack.
A vampiric warg misses you.
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: few wounds >
You start chanting...
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: few wounds >
Casting: molten spray
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: few wounds >
You complete your spell...
You point at a vampiric warg.
[Damage: 182 ] -=[Your blast of molten spray slams into a vampiric warg, burning holes into its flesh.]=-
The vile creature burns and sizzles!
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: nasty wounds >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: nasty wounds >
You complete your spell...
You point at a vampiric warg.
[Damage: 189 ] -=[Your blast of molten spray slams into a vampiric warg, burning holes into its flesh.]=-
The vile creature burns and sizzles!
< 928h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: awful >
A vampiric warg dodges your futile attack.
You miss a vampiric warg.
-=[A vampiric warg's weak punch grazes you.]=-
You dodge a vampiric warg's vicious attack.
< 924h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: awful >
You start chanting...
< 924h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: undead sta EP: awful >
You complete your spell...
You point at a vampiric warg.
[Damage: 68 ] -=[Your blast of molten spray slams into a vampiric warg, burning holes into its flesh.]=-
A vampiric warg is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 125353.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a vampiric warg cause a sickening chill to run up your spine.
A vampiric warg crumbles to dust.
< 924h/931H 195v/195V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 924h/931H 195v/195V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 924h/931H 195v/195V Pos: standing >
You do not see that here.
< 924h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 924h/931H 195v/195V Pos: standing >
You sit down and relax.
< 924h/931H 195v/195V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - greater spirit sight
1 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 1 - etherportal
4 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - scathing wind
3 - corrosive blast
1 - spirit jump
( 7th circle) 4 - greater soul disturbance
1 - ravenflight
1 - elemental affinity
( 6th circle) 7 - greater mending
( 5th circle) 3 - molten spray
( 4th circle) 4 - pantherspeed
1 - mousestrength
3 - summon beast
1 - hawkvision
( 3rd circle) 5 - scalding blast
3 - purify spirit
2 - fire ward
( 2nd circle) 11 - flameburst
( 1st circle) 8 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
0 seconds: ( 5th) molten spray
1 seconds: ( 5th) molten spray
1 seconds: ( 5th) molten spray
2 seconds: ( 5th) molten spray
2 seconds: ( 5th) molten spray
You can memorize no more spells.
You continue your study.
< 925h/931H 195v/195V Pos: sitting >
You have finished memorizing molten spray.
< 925h/931H 195v/195V Pos: sitting >
You have finished memorizing molten spray.
< 925h/931H 195v/195V Pos: sitting >
You have finished memorizing molten spray.
< 925h/931H 195v/195V Pos: sitting >
You have finished memorizing molten spray.
Maybe you should get on your feet first?
< 926h/931H 195v/195V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.
< 926h/931H 195v/195V Pos: sitting >
You clamber to your feet.
< 926h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 927h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 927h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 927h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 928h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 928h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 928h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 929h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 929h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 930h/931H 195v/195V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.
< 930h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 930h/931H 195v/195V Pos: standing >
< 930h/931H 195v/195V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 930h/931H 195v/195V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 931h/931H 195v/195V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
An undead dragon who is not far off to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is not far off to your east.
An undead dragon who is a brief walk away to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You sit down and relax.
< 931h/931H 195v/195V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - greater spirit anguish
(11th circle) 1 - greater spirit sight
1 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 1 - etherportal
4 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - scathing wind
3 - corrosive blast
1 - spirit jump
( 7th circle) 4 - greater soul disturbance
1 - ravenflight
1 - elemental affinity
( 6th circle) 6 - greater mending
( 5th circle) 8 - molten spray
( 4th circle) 4 - pantherspeed
1 - mousestrength
3 - summon beast
1 - hawkvision
( 3rd circle) 5 - scalding blast
3 - purify spirit
2 - fire ward
( 2nd circle) 11 - flameburst
( 1st circle) 8 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
0 seconds: ( 6th) greater mending
You can memorize no more spells.
You continue your study.
< 931h/931H 195v/195V Pos: sitting >
Maybe you should get on your feet first?
< 931h/931H 195v/195V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.
Maybe you should get on your feet first?
< 931h/931H 195v/195V Pos: sitting >
You clamber to your feet.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is a brief walk away to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is a brief walk away to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
Score information for Beltorin
Level: 56 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 931(931) Moves: 195(195)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing.
Frags: +25.73 Deaths: 94
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Sneaking Fearless
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 6411
Active Spells:
--------------
elemental affinity (27 minutes)
roar of heroes (3 minutes)
stone skin (less than a minute remaining)
vitality (6 minutes)
greater spirit sight (11 minutes)
detect invisibility (47 minutes)
hawkvision (1 minute)
lionrage (14 minutes)
elephantstrength (15 minutes)
pantherspeed (32 minutes)
spirit armor (31 minutes)
ravenflight (31 minutes)
sense spirit (36 minutes)
rested bonus (25 minutes)
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is a brief walk away to your south.
A ghoul who is a brief walk away to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is a brief walk away to your south.
A ghoul who is a brief walk away to your west.
A Githzerai who is rather far off to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
< 931h/931H 195v/195V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your east.
An undead dragon who is a brief walk away to your south.
A ghoul who is a brief walk away to your west.
A Githzerai who is rather far off to your west.
The undead wizard who is rather far off to your west.
< 931h/931H 195v/195V Pos: standing >
< 931h/931H 195v/195V Pos: standing >
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
< 931h/931H 194v/195V Pos: standing >
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
The corpse of a Githzerai is lying here.
< 931h/931H 193v/195V Pos: standing >
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
End of the Small Tunnel
Obvious exits: -E -S# -W
The corpse of a Githzerai is lying here.
A floating ghoul is standing here.(Red Aura)
< 931h/931H 192v/195V Pos: standing >
<map>
Zone: New Cave city.
Room: Valhingen's Magic Shop
</map>
<map>
Zone: New Cave city.
Room: Valhingen's Magic Shop
</map>
Valhingen's Magic Shop
Obvious exits: -E
A Githzerai (medium) < The Commonwealth > stands in mid-air here.(Red Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)
< 931h/931H 191v/195V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 931h/931H 195v/195V Pos: standing >
You complete your spell...
You point at a Githzerai.
[Damage: 184 ] -=[Your blast of molten spray slams into a Githzerai, burning holes into his flesh.]=-
The vile creature burns and sizzles!
< 931h/931H 195v/195V Pos: standing >
You start chanting...
You snap into visibility.
< 931h/931H 195v/195V Pos: standing >
You complete your spell...
You point at a Githzerai.
You snap into visibility.
[Damage: 197 ] -=[Your blast of molten spray slams into a Githzerai, burning holes into his flesh.]=-
The vile creature burns and sizzles!
< 931h/931H 195v/195V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
< 931h/931H 195v/195V Pos: standing >
A ghoul enters from the east.
< 931h/931H 195v/195V Pos: standing >
A ghoul suddenly attacks YOU!
You feel your skin soften and return to normal.
You snap into visibility.
-=[A ghoul's punch grazes you.]=-
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 929h/931H 195v/195V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: ghoul sta EP: small wounds >
You snap into visibility.
You complete your spell...
You point at a Githzerai.
You snap into visibility.
[Damage: 118 ] -=[Your blast of molten spray slams into a Githzerai, burning holes into his flesh.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 13333333.
The smell of fresh blood enters your body, infusing you with power!