<worn as a badge> the immaterial spirit of Tiamat [superior] (magic) (humming) [81%]
<worn on horns> horns of fire [superior] (glowing) [55%]
<worn on head> the crown of the ageless [poor] (magic) (glowing)
<worn on eyes> a slimy aboleth eye [superior] (magic) (glowing) (humming) [87%]
<worn in ear> an ancient dragon tooth earring [poor] (magic)
<worn in ear> a brightly flaming earring [68%]
<worn on face> a lithixl beak
<worn around neck> the necklace of resilience [superior] (magic)
<worn around neck> a necklace of giant strength [superior] (magic) (glowing)
<worn on body> a warsuit of jade wyrmscale (glowing) [64%]
<worn about body> a griffon feather cloak [superior] [71%]
<worn on back> a double-buckled Alatorin backpack [76%]
<worn on tail> a fine woven braid of silver and gold [superior] (magic) [84%]
<worn as quiver> the quiver of dragon hunters [54%]
<worn about waist> the ceinture of giant strength (magic) [82%]
<worn on belt buckle>a dreamcasters scepter of stars [poor] [76%]
<worn on arms> the bracers of immolation (glowing) [85%]
<held as shield> a gold tablet entitled "The Holy Code of Honor" [84%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> some platinum-plated mithril bracers of Kimordril (magic) [77%]
<worn on hands> the gloves of placation of endurance
<worn on finger> an amethyst ring [poor] (magic)
<worn on finger> a band of parting prevented of regeneration (magic) (glowing)
<primary weapon> a faded-red dagger called 'Silencer' [superior] (magic)
<worn on legs> some slime-covered aboleth skin [poor] (magic) (glowing) [79%]
<worn on feet> a pair of dusty boots [superior] (glowing)
Casting: ether warp
< 769h/769H 221v/221V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
The Gates To A Dark And Gloomy Tower
The gates to this dark and gloomy tower stand tall against the
background of a treacherous mountain range. The gates themselves appear
to be made of a black-steel type ore and seem to have taken heavy
battle damage. There is a treacherous-looking human guarding the gates;
he apparently is using no weapon. The tower seems to be blocking passage
into the mountains, leaving the only directions north into the tower, or
south back on to the trail.
Obvious exits: -North# -South
A quiet little man sits before the gates, guarding them.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 769h/769H 221v/221V Pos: standing >
A Dark Trail, Approaching The Tower
The sky seems to darken as the trail approaches this gloomy tower. The
seems to be a little thicker here, where more of the grass has been worn
down by the constant use of many races. There is a small sign depicting
a message in an incomprehendable language. The sign has been knocked
down and trampled upon, and is barely visible through the thick layer
of mud covering it.
Obvious exits: -North -West
< 769h/769H 219v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 769h/769H 219v/221V Pos: standing >
A Bend In The Dark Trail
This mud trail takes a sharp turn towards the east here. The trail
continues northward towards the tower and southward towards the open
terrain. There are several types of footprints embedded in the trail,
including several large and huge ones. This trail seems to be littered
with torn clothes, dried blood, and decomposing skulls. This entire
field of deadness blankets the surroundings.
Obvious exits: -East -South
< 769h/769H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 769h/769H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 769h/769H 217v/221V Pos: standing >
A Dark Trail
This dark trail winds through the weeds of a burnt and charred land.
To north, the trail continues towards a high tower in the middle of a
mountain range. The tower is hidden nicely there and only the ones who
know how to navigate this trail can find their way to the tower. The
trail is hardly called a trail, being nothing more than a mud patch that
winds its way through the burnt and rugged landscape.
Obvious exits: -North -South
< 769h/769H 216v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 769h/769H 217v/221V Pos: standing >
You feel like a potion could do you good once again.
**^**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 769h/769H 216v/221V Pos: standing >
***^*
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 769h/769H 215v/221V Pos: standing >
*****
**@^*
*****
A Grove of Tall Elm Trees
Obvious exits: -North -South -West
< 769h/769H 215v/221V Pos: standing >
*M***
**@**
***^*
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 769h/769H 214v/221V Pos: standing >
*****
*M@**
*****
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 769h/769H 212v/221V Pos: standing >
*****
**@**
*M***
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 769h/769H 211v/221V Pos: standing >
..M**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 769h/769H 210v/221V Pos: standing >
.....
..@**
*****
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
There are residual brain waves in the area.
< 769h/769H 209v/221V Pos: standing >
...^.^^.^
..^^.^^^..^
M.^^^...^^^.M
....M......^^
..^...@.....^
^^....****...
....*********
.**********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 207v/221V Pos: standing >
^..^^.^^.
^...^.^^.^^
^..^^.^^^..^.
M.^^^...^^^.M
....M.@....^^
..^.........^
^^....****...
...********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 206v/221V Pos: standing >
^.^...^^.
.^..^^.^^.^
^^...^.^^.^^M
^..^^.^^^..^.
M.^^^.@.^^^.M
....M......^^
..^.........^
^....****..
..*******
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A daft looking winged animal druid from Rift Valley Jungle idles here.(Gold Aura)
< 769h/769H 205v/221V Pos: standing >
.^...^^.^
^..^^.^^.^^
^...^.^^.^^M.
..^^.^^^..^..
.^^^..@^^^.MM
...M......^^.
.^.........^.
....****...
.********
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 205v/221V Pos: standing >
^...^^.^^
..^^.^^.^^.
...^.^^.^^M.^
.^^.^^^..^..^
^^^...@^^.MM^
..M......^^.^
^.........^..
...****....
*********
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 203v/221V Pos: standing >
^....^M^M
.^...^^.^^^
^..^^.^^.^^.^
...^.^^.^^M.^
.^^.^^@..^..^
^^^...^^^.MM^
..M......^^.^
.........^.
..****...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 203v/221V Pos: standing >
^^.^M^MMM
M^....^M^MM
^.^...^^.^^^M
^..^^.^^.^^.^
...^.^@.^^M.^
.^^.^^^..^..^
^^^...^^^.MM^
.M......^^.
........^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 202v/221V Pos: standing >
You quickly scan the area.
A mountaineer who is rather far off to your north.
A mountaineer who is rather far off to your east.
A mountaineer who is rather far off to your east.
A reddish colored squirrel who is almost out of sight to your west.
< 769h/769H 204v/221V Pos: standing >
^.^M^MMMM
^....^M^MMM
.^...^^.^^^MM
..^^.^^.^^.^^
..^.^^@^^M.^^
^^.^^^..^..^.
^^...^^^.MM^.
M......^^.^
.......^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 203v/221V Pos: standing >
.^^MMMMMM
^^.^M^MMMMM
M^....^M^MMMM
.^...^^.^^^MM
..^^.^@.^^.^^
..^.^^.^^M.^^
^^.^^^..^..^.
^...^^^.MM^
......^^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 202v/221V Pos: standing >
^^MMMMMMM
^.^M^MMMMMM
^....^M^MMMMM
^...^^.^^^MMM
.^^.^^@^^.^^M
.^.^^.^^M.^^^
^.^^^..^..^.^
...^^^.MM^.
.....^^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 202v/221V Pos: standing >
^MMMMMMMM
.^M^MMMMMMM
....^M^MMMMMM
...^^.^^^MMMM
^^.^^.@^.^^MM
^.^^.^^M.^^^M
.^^^..^..^.^^
..^^^.MM^.^
....^^.^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A green iguana walks across the ground here, slowly peering about.
< 769h/769H 200v/221V Pos: standing >
MMMMMMMMM
^M^MMMMMMMM
...^M^MMMMMMM
..^^.^^^MMMMM
^.^^.^@.^^MMM
.^^.^^M.^^^MM
^^^..^..^.^^M
.^^^.MM^.^.
...^^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 199v/221V Pos: standing >
MMMMMMMMM
M^MMMMMMMMM
..^M^MMMMMMMM
.^^.^^^MMMMMM
.^^.^^@^^MMMM
^^.^^M.^^^MMM
^^..^..^.^^MM
^^^.MM^.^.^
..^^.^.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 197v/221V Pos: standing >
MMMMMMMMM
^MMMMMMMMMM
.^M^MMMMMMMMM
^^.^^^MMMMMMM
^^.^^.@^MMMMM
^.^^M.^^^MMMM
^..^..^.^^MMM
^^.MM^.^.^M
.^^.^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 196v/221V Pos: standing >
MMMMMMMMM
^M^MMMMMMMM
^^.^^^MMMMMMM
^^.^^.^^MMMMM
^.^^M.@^^MMMM
^..^..^.^^MMM
^^^.MM^.^.^MM
..^^.^.^.^^
..^..^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 195v/221V Pos: standing >
MMMMMMMMM
M^MMMMMMMMM
^.^^^MMMMMMMM
^.^^.^^MMMMMM
.^^M.^@^MMMMM
..^..^.^^MMMM
^^.MM^.^.^MMM
.^^.^.^.^^M
.^..^^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/769H 193v/221V Pos: standing >
Approaching the Artist Colony of Harrow
The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign.
Obvious exits: -North# -South -West
< 769h/769H 192v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 769h/769H 193v/221V Pos: standing >
You quickly scan the area.
A wandering visitor who is not far off to your north.
A human artisan who is not far off to your north.
A chipmunk who is a brief walk away to your north.
A wandering visitor who is a brief walk away to your north.
Fiona the ceramic mask seller who is rather far off to your north.
A mountaineer who is rather far off to your west.
A mountaineer who is rather far off to your west.
< 769h/769H 194v/221V Pos: standing >
Your body vibrates as you fan out your molecules.
Pathway in the Artist Colony of Harrow
Colorful stones line the path through the gates as you enter into
the Harrow Artist Colony. Around you is more evidence of the
lovely gardens and the serine atmosphere. Artisans and visitors peruse
the grounds appreciating the fine arts crafted here. The fountain square to
the north has stalls displaying and selling items and is usually bustling
with activity. Lining the pathway here are several sculptures of art.
Obvious exits: -North -South#
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
< 769h/769H 194v/221V Pos: standing >
You quickly scan the area.
A human artisan who is close by to your north.
A chipmunk who is not far off to your north.
Fiona the ceramic mask seller who is a brief walk away to your north.
< 769h/769H 195v/221V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
An artisan, wandering and looking at exhibits.
Henna stands here selling flowers and handblown glass vases.
< 769h/769H 195v/221V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your north.
A wandering visitor who is close by to your north.
Fiona the ceramic mask seller who is not far off to your north.
Mandar the instrument crafter who is close by to your east.
An art student who is close by to your south.
An art student who is close by to your south.
Gipie the baker who is close by to your west.
< 769h/769H 196v/221V Pos: standing >
Fountain
The center of the The Fountain Square had an elegant flowing fountain gently
spraying those around it. The fountain resembles items from all facets of
the artist community. A Gnome figure in the center of the water is
balancing a paint brush, sewing needle, and a hammer. Circling the figure's
head is a fresh garland of flowers from the Gardens.
A soothing aura fills the area.
Obvious exits: -North -East -South -West
A sparkling fountain is here.
A cute little chipmunk plays on the pathway.
A wandering visitor looks at all the booths.
< 769h/769H 197v/221V Pos: standing >
You quickly scan the area.
Fiona the ceramic mask seller who is close by to your north.
A wandering visitor who is close by to your east.
A lonely bard who is close by to your east.
Womo the seamstress who is close by to your east.
A chipmunk who is not far off to your east.
A singing bird who is not far off to your east.
A singing bird who is a brief walk away to your east.
A wandering visitor who is close by to your south.
A human artisan who is close by to your south.
Henna the flower seller who is close by to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is close by to your west.
A wandering visitor who is close by to your west.
A chipmunk who is close by to your west.
Vetrix the jeweler who is close by to your west.
A wandering visitor who is not far off to your west.
A chipmunk who is not far off to your west.
A singing bird who is a brief walk away to your west.
< 769h/769H 199v/221V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -East -South -West
A merchandise stall is set up here.
Fiona stands here selling her ceramic masks.
< 769h/769H 199v/221V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your east.
A chipmunk who is close by to your south.
A wandering visitor who is close by to your south.
A wandering visitor who is not far off to your south.
A human artisan who is not far off to your south.
Henna the flower seller who is not far off to your south.
An art student who is a brief walk away to your south.
An art student who is a brief walk away to your south.
Klemo the toy maker who is close by to your west.
< 769h/769H 202v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 769h/769H 204v/221V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your east.
A chipmunk who is close by to your south.
A wandering visitor who is close by to your south.
A wandering visitor who is not far off to your south.
A human artisan who is not far off to your south.
Henna the flower seller who is not far off to your south.
An art student who is a brief walk away to your south.
An art student who is a brief walk away to your south.
Klemo the toy maker who is close by to your west.
< 769h/769H 206v/221V Pos: standing >
Fiona the ceramic mask seller sings a song to make your heart swell with pride.
< 769h/769H 206v/221V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -South -West
A merchandise stall is set up here.
Lomya the master leather crafter sells her wares.
< 769h/769H 209v/221V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your south.
A lonely bard who is close by to your south.
Womo the seamstress who is close by to your south.
A human artisan who is not far off to your south.
Mandar the instrument crafter who is not far off to your south.
Fiona the ceramic mask seller who is close by to your west.
Klemo the toy maker who is not far off to your west.
< 769h/769H 211v/221V Pos: standing >
A Stone Path
This path leads away from the Fountain Square and towards the beautiful
colony center to the north. There the fellow artisan dine and have
fellowship with each other. The great master artisan Alorka himself
is said to spend most of his time there.
Obvious exits: -East -South -Northwest
< 769h/769H 212v/221V Pos: standing >
You quickly scan the area.
A halfling visitor who is not far off to your east.
A visitor who is not far off to your east.
A visitor who is not far off to your east.
Lomya the crafter who is close by to your south.
A wandering visitor who is not far off to your south.
A lonely bard who is not far off to your south.
Womo the seamstress who is not far off to your south.
A human artisan who is a brief walk away to your south.
Mandar the instrument crafter who is a brief walk away to your south.
< 769h/769H 213v/221V Pos: standing >
Before The Art Center
The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North# -Southwest -Southeast
< 769h/769H 220v/221V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is not far off to your north.
An art student who is not far off to your north.
An art student who is not far off to your north.
A wandering visitor who is a brief walk away to your north.
A Halfling who is a brief walk away to your north.
A reddish colored squirrel who is a brief walk away to your north.
A wandering visitor who is close by to your southwest.
< 769h/769H 220v/221V Pos: standing >
Your body vibrates as you fan out your molecules.
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South# -West
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
< 769h/769H 219v/221V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A wandering visitor who is not far off to your north.
A Halfling who is not far off to your north.
A reddish colored squirrel who is not far off to your north.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
A wandering visitor who is close by to your west.
A wandering visitor who is close by to your west.
The cook who is close by to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
< 769h/769H 221v/221V Pos: standing >
Display Room
A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
An art student, hanging out with friends here. (Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
< 769h/769H 220v/221V Pos: standing >
Before A Spiral Staircase
The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East -South -Up
A wandering visitor looks at all the booths.
A Halfling (small) sits atop a reddish colored squirrel. (Non-Fraggable)
< 769h/769H 219v/221V Pos: standing >
You see nothing special about him.
This Halfling is in excellent condition.
He's small in size.
<worn on head> a human-made hardwood coif
<worn in ear> a pearl earring
<worn on face> a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck> a knight's marble charm
<worn around neck> a thin metal gorget
<worn on body> a stylish gem robe
<worn about body> a large sand covered apron
<worn about waist> a thick black leather belt
<worn on belt buckle>a rose colored glass horn (illuminating)
<worn around wrist> a ghastly sapphire bracelet
<worn on hands> some human-made copper gloves
<primary weapon> a polished steel dagger
<secondary weapon> a sewing needle
< 769h/769H 221v/221V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 769h/769H 221v/221V Pos: standing >
Casting: psychic crush
< 769h/769H 221v/221V Pos: standing >
Your mental manipulations become a reality...
A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 134 ] -=[A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
< 769h/769H 221v/221V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 769h/769H 221v/221V Pos: standing >
Casting: psychic crush
< 769h/769H 221v/221V Pos: standing >
Your mental manipulations become a reality...
You snap into visibility.
[Damage: 42 ] -=[A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Halfling's polished steel dagger shattered in bits as the tortured body spasms and quivers!
A Halfling's sewing needle shattered in bits as the tortured body spasms and quivers!
A Halfling is stunned!
A Halfling falls off his mount!
A Halfling is dead! R.I.P.
You receive your share of experience.