<worn as a badge> the emblem of knowledge [poor]
<worn in ear> an earring of courage [poor]
<worn on face> the mask of armageddon [poor]
<worn around neck> a royal token of Valois (glowing) [79%]
<worn on body> some diamondine platemail [superior] [79%]
<worn on horse body> bronze-made barding with spikes [82%]
<worn about body> a long shadowy mane [poor] [62%]
<worn about waist> the sash of the maelstrom [78%]
<worn on belt buckle>a petrified bone shard [poor] (humming) [88%]
<worn on arms> some shimmering ruby arm plates [85%]
<held as shield> the holy shield of blessed defense (glowing) (humming) (illuminating)
<worn around wrist> a sparkling diamond bracelet (glowing) [81%]
<worn around wrist> a polished steel bracer [57%]
<worn on hands> the gloves of immolation (glowing)
<worn on finger> a ring of astral essence (humming)
<worn on finger> a hardened flesh ring [80%]
<primary weapon> a mace of cleansing
A dark dwarf named Taigorus who is not far off to your north.
A raucous goblin drunk who is close by to your east.
< 906h/906H 316v/319V Pos: standing >
The Hammer and Shield Reception Room
Obvious exits: -N -E -W#
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A great flail has been carelessly left here.
A rolled section of tanned elf skin lies here.
A cute gnomish receptionist is here, smiling and showing her bright teeth.
< 906h/906H 319v/319V Pos: standing >
< 906h/906H 319v/319V Pos: standing >
No-one by that name here...
< 906h/906H 319v/319V Pos: standing >
The Hammer and Shield Reception Room
Obvious exits: -N -E -W#
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A great flail has been carelessly left here.
A rolled section of tanned elf skin lies here.
A cute gnomish receptionist is here, smiling and showing her bright teeth.
< 906h/906H 319v/319V Pos: standing >
Experience till level: 13597820
< 906h/906H 319v/319V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate! In others, you won't heal at all!
< 906h/906H 319v/319V Pos: standing >
A Turn in the Hallway
Obvious exits: -S -W
< 906h/906H 317v/319V Pos: standing >
A Second Floor Hallway
Obvious exits: -N -E# -S
A raucous goblin stumbles through here, being regarded poorly by the natives.
< 906h/906H 315v/319V Pos: standing >
A Bend in the Hallway
Obvious exits: -N -W
< 906h/906H 313v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 314v/319V Pos: standing >
An Extravagant Hallway Between Suites
Obvious exits: -N# -E -S# -W
< 906h/906H 313v/319V Pos: standing >
A Bend in the Hallway
Obvious exits: -N -E
< 906h/906H 311v/319V Pos: standing >
An Extravagant Hallway Between Suites
Obvious exits: -N# -E -S# -W
< 906h/906H 311v/319V Pos: standing >
It seems to be locked.
< 906h/906H 312v/319V Pos: standing >
The door seems to be closed.
< 906h/906H 313v/319V Pos: standing >
A Bend in the Hallway
Obvious exits: -N -E
< 906h/906H 312v/319V Pos: standing >
A Second Floor Hallway
Obvious exits: -N -S -W#
< 906h/906H 312v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 313v/319V Pos: standing >
It seems to be locked.
< 906h/906H 315v/319V Pos: standing >
The door seems to be closed.
< 906h/906H 315v/319V Pos: standing >
A Turn in the Hallway
Obvious exits: -E# -S
< 906h/906H 315v/319V Pos: standing >
The door seems to be closed.
< 906h/906H 315v/319V Pos: standing >
Ok.
< 906h/906H 317v/319V Pos: standing >
The Hammer and Shield Reception Room
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A great flail has been carelessly left here.
A rolled section of tanned elf skin lies here.
A cute gnomish receptionist is here, smiling and showing her bright teeth.
< 906h/906H 316v/319V Pos: standing >
Hint: Been to the website yet? Point your browser to https://www.durismud.com.
< 906h/906H 317v/319V Pos: standing >
A Second Floor Hallway
Obvious exits: -N -S
< 906h/906H 316v/319V Pos: standing >
A Small Lounge
Obvious exits: -S -W
A small table is here in the center of the room.
A red-eyed dire wolf lurks loyally near its master.
(Q)A dark dwarf named Taigorus relaxes here, inviting strangers closer with his green eyes.
< 906h/906H 315v/319V Pos: standing >
This dark dwarf, a rare and ore-hungry cousin of the duergar dwarf is
here, completely seperated from whatever diplomatic strains that may exist between
the pureblooded dwarves of the shield and dark distinctions. Taigorus wears
dark, loose-fitting clothing and has been known for his reputation as a scourge
among the surface races. Nevertheless, he has been taken in with a certain liking by
the military leaders of Alatorin, respected and admired for his knowledge of the
far and remote lands. Perhaps the most distinctive feature of Taigorus are his
deep-set, yet shimmering green eyes.
A dark dwarf named Taigorus appears to be Duergar and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
< 906h/906H 319v/319V Pos: standing >
A dark dwarf named Taigorus peers over at you, his green eyes piercing through the darkness with a faint sparkle.
< 906h/906H 319v/319V Pos: standing >
You ask a dark dwarf named Taigorus 'sparkle'
< 906h/906H 319v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 319v/319V Pos: standing >
Autosaving...
< 906h/906H 319v/319V Pos: standing >
A Small Lounge
Obvious exits: -S -W
A small table is here in the center of the room.
A red-eyed dire wolf lurks loyally near its master.
(Q)A dark dwarf named Taigorus relaxes here, inviting strangers closer with his green eyes.
< 906h/906H 319v/319V Pos: standing >
Top of a Tavern Staircase
Obvious exits: -E -D
< 906h/906H 317v/319V Pos: standing >
Bottom of a Tavern Staircase
Obvious exits: -E# -U
< 906h/906H 315v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 316v/319V Pos: standing >
Ok.
< 906h/906H 317v/319V Pos: standing >
Inside the Hammer and Shield Tavern
Obvious exits: -E -S -W
Several stone tables with benches are scattered about the room.
< 906h/906H 315v/319V Pos: standing >
Inside the Hammer and Shield Tavern
Obvious exits: -N -E
Several stone tables with benches are scattered about the room.
A slot machine stands here making noises.
< 906h/906H 315v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 316v/319V Pos: standing >
The Fire Pit
Obvious exits: -N -E -S -W
A warm fire pit sits in the center of the room.
A large, fat dwarf sits here eating a hearty meal.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
(Q)The dwarven cook of the Hammer and Shield Tavern stands over the fire pit, eyeing the meat.
< 906h/906H 315v/319V Pos: standing >
The Bar of the Hammer and Shield Tavern
Obvious exits: -N -W#
A private of the Hammerhelm militia walks warily through the tavern.
A regular dwarf patron sits at the bar, like he has a thousand times.
A regular dwarf patron sits at the bar, like he has a thousand times.
A halfling adventurer has come by to pay a visit.
Bariic the Mighty, a self-proclaimed Mountain Dwarf Hero sits here, sipping his drink.
The brutish dwarven bartender of the Hammer and Shield stands here smugly wiping out a mug.
< 906h/906H 317v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 317v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 317v/319V Pos: standing >
Ok.
< 906h/906H 317v/319V Pos: standing >
A Tavern Supply Storage Hold
Obvious exits: -E
< 906h/906H 315v/319V Pos: standing >
The Bar of the Hammer and Shield Tavern
Obvious exits: -N -W
A private of the Hammerhelm militia walks warily through the tavern.
A regular dwarf patron sits at the bar, like he has a thousand times.
A regular dwarf patron sits at the bar, like he has a thousand times.
A halfling adventurer has come by to pay a visit.
Bariic the Mighty, a self-proclaimed Mountain Dwarf Hero sits here, sipping his drink.
The brutish dwarven bartender of the Hammer and Shield stands here smugly wiping out a mug.
< 906h/906H 314v/319V Pos: standing >
The Fire Pit
Obvious exits: -N -E -S -W
A warm fire pit sits in the center of the room.
A private of the Hammerhelm militia walks warily through the tavern.
A large, fat dwarf sits here eating a hearty meal.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
A dwarven warrior sits around the fire pit, eager to eat.
(Q)The dwarven cook of the Hammer and Shield Tavern stands over the fire pit, eyeing the meat.
< 906h/906H 313v/319V Pos: standing >
Inside the Hammer and Shield Tavern
Obvious exits: -N -E -W
Several stone tables with benches are scattered about the room.
< 906h/906H 312v/319V Pos: standing >
The Arched-Stone Entry to the Hammer and Shield Tavern
Obvious exits: -E -W
A strong dwarven bouncer stands here, rippled with muscles.
< 906h/906H 311v/319V Pos: standing >
MM++M
MMMM++MMMM
MM MM++M^M
M M^@+MMM
MMMMMM+M+M
+++MMMM+++M
++++MM^M+
The Military District
Obvious exits: -N -E -W
Posted before the western arch, a wooden sign reads 'The Hammer and Shield Tavern'
< 906h/906H 313v/319V Pos: standing >
M++M
MMM++MMMM
M MM++M^M
M^+@MMM
MMMMM+M+M
++MMMM+++M
+++MM^M++
A Grand Statue Courtyard
Obvious exits: -N -E -S -W
A huge, multi-figured statue of a great dwarven battle scene resides in this courtyard. (glowing)
< 906h/906H 315v/319V Pos: standing >
M+M
MM++M
MMM++MMMM
M MM+@M^M
M^++MMM
MMMMM+M+M
+MMMM+++M
The Military District
Obvious exits: -E -S -W
< 906h/906H 315v/319V Pos: standing >
+M
M++M
MM++MMMM
MM++@^M
M^++MMM
MMMM+M+M
MMMM+++M
The Huge Staircase of the Council of War
Obvious exits: -E -S -W
A well-armored dwarven warrior walks through here, admiring the city of his people.
< 906h/906H 316v/319V Pos: standing >
Entrance to the Council of War
Obvious exits: -E -W
Two huge statues of a Mountain Dwarf and Duergar stand posed in combat, forming an arch.
A battle-ready shield dwarf stands here in siege armor, eager for war.
< 906h/906H 317v/319V Pos: standing >
Consider killing who?
< 906h/906H 319v/319V Pos: standing >
The Siege Court
Obvious exits: -N -E -S -W
A battle-ready shield dwarf stands here in siege armor, eager for war.
A muscular battlerager stomps here, fuming for a fight.
< 906h/906H 317v/319V Pos: standing >
Entrance to the Council of War
Obvious exits: -E -W
Two huge statues of a Mountain Dwarf and Duergar stand posed in combat, forming an arch.
A battle-ready shield dwarf stands here in siege armor, eager for war.
< 906h/906H 315v/319V Pos: standing >
+M
M++M
MM++MMMM
MM++@^M
M^++MMM
MMMM+M+M
MMMM+++M
The Huge Staircase of the Council of War
Obvious exits: -E -S -W
A well-armored dwarven warrior walks through here, admiring the city of his people.
< 906h/906H 313v/319V Pos: standing >
M+M
MM++M
MMM++MMMM
M MM+@M^M
M^++MMM
MMMMM+M+M
+MMMM+++M
The Military District
Obvious exits: -E -S -W
< 906h/906H 312v/319V Pos: standing >
M++M
MMM++MMMM
M MM++M^M
M^+@MMM
MMMMM+M+M
++MMMM+++M
+++MM^M++
A Grand Statue Courtyard
Obvious exits: -N -E -S -W
A huge, multi-figured statue of a great dwarven battle scene resides in this courtyard. (glowing)
< 906h/906H 312v/319V Pos: standing >
MM++M
MMMM++MMMM
MM MM++M^M
M M^@+MMM
MMMMMM+M+M
+++MMMM+++M
++++MM^M+
The Military District
Obvious exits: -N -E -W
Posted before the western arch, a wooden sign reads 'The Hammer and Shield Tavern'
< 906h/906H 312v/319V Pos: standing >
The Arched-Stone Entry to the Hammer and Shield Tavern
Obvious exits: -E -W
A strong dwarven bouncer stands here, rippled with muscles.
< 906h/906H 311v/319V Pos: standing >
Inside the Hammer and Shield Tavern
Obvious exits: -N -E -W
Several stone tables with benches are scattered about the room.
< 906h/906H 310v/319V Pos: standing >
A Small Dark Stage
Obvious exits: -S -W
An extremely-brawny, massive siege dwarf sits here enjoying the tavern.
A skilled dwarf sits here playing a baritone horn loudly to the beat.
< 906h/906H 310v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 311v/319V Pos: standing >
Inside the Hammer and Shield Tavern
Obvious exits: -E -S -W
Several stone tables with benches are scattered about the room.
A relaxing peacekeper sits here, relaxing in his favorite tavern.
< 906h/906H 310v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 311v/319V Pos: standing >
Inside the Hammer and Shield Tavern
Obvious exits: -E -S -W
Several stone tables with benches are scattered about the room.
< 906h/906H 310v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 311v/319V Pos: standing >
Bottom of a Tavern Staircase
Obvious exits: -E -U
< 906h/906H 310v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 311v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 906h/906H 311v/319V Pos: standing >
Top of a Tavern Staircase
Obvious exits: -E -D
< 906h/906H 310v/319V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
Alas, you cannot go that way. . . .
< 906h/906H 310v/319V Pos: standing >
A Small Lounge
Obvious exits: -S -W
A small table is here in the center of the room.
A red-eyed dire wolf lurks loyally near its master.
(Q)A dark dwarf named Taigorus relaxes here, inviting strangers closer with his green eyes.
< 906h/906H 309v/319V Pos: standing >
A Second Floor Hallway
Obvious exits: -N -S
< 906h/906H 308v/319V Pos: standing >
The Hammer and Shield Reception Room
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A great flail has been carelessly left here.
A rolled section of tanned elf skin lies here.
A cute gnomish receptionist is here, smiling and showing her bright teeth.
< 906h/906H 306v/319V Pos: standing >
< 906h/906H 308v/319V Pos: standing >
That's absurd.
< 906h/906H 310v/319V Pos: standing >
< 906h/906H 317v/319V Pos: standing >
Experience till level: 13597820
< 906h/906H 319v/319V Pos: standing >
Frag Level Cap: 56 - Evil, 56 - Others
Good Frags: 0.00
Evil Frags: 0.33
Timer: 00:00:00:00
Frag Information for Monks:
Top Fraggers
Zephyr 4.64 (Githyanki Red Dragon)
Om 2.30 (Githzerai Red Dragon)
Sizen 1.76 (Githzerai Elaphidist)
Gaulz 0.20 (Githyanki Monk)
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Lowest Fraggers
Xemo -1.25 (Githzerai Elaphidist)
Risque -0.74 (Githzerai Elaphidist)
Jubei -0.37 (Githzerai Elaphidist)
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
< 906h/906H 319v/319V Pos: standing >
The Hammer and Shield Reception Room
Obvious exits: -N -E -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A great flail has been carelessly left here.
A rolled section of tanned elf skin lies here.
A cute gnomish receptionist is here, smiling and showing her bright teeth.
< 906h/906H 319v/319V Pos: standing >
A Troll has entered the game.
< 906h/906H 319v/319V Pos: standing >
Frag Level Cap: 56 - Evil, 56 - Others
Good Frags: 0.00
Evil Frags: 0.33
Timer: 00:00:00:00
Frag Information for Duergar Dwarves:
Top Fraggers
Najj 2.42 (Duergar Guardian)
Cis 1.58 (Duergar Guardian)
Nussa 0.20 (Duergar Holyman)
Gax 0.20 (Duergar Holyman)
Nyxe 0.10 (Duergar Holyman)
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Lowest Fraggers
Graxxo -0.50 (Duergar Guardian)
Krimtad -0.07 (Duergar Assassin)
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
< 906h/906H 319v/319V Pos: standing >
You start chanting...
< 906h/906H 319v/319V Pos: standing >
Casting: sunray *
< 906h/906H 319v/319V Pos: standing >
You complete your spell...
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 162 ] You unleash light in a focused, searing ray at a Troll!
A Troll snaps into visibility.
A Troll snaps into visibility.
YOU'RE HIT! A lightning bolt from a Troll starts your skin smoking.
A writhing bolt of lightning leaves a Troll's hands...
A Troll snaps into visibility.
And blasts into YOU!
OUCH! That really did HURT!
Your mystical medallion shaped like an eye is filled with electrical energy!
Then leaps and smacks into a cute gnomish receptionist!
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A sense of WiLD HAtE surrounds a Troll as his mighty crush strikes you.
A Troll snaps into visibility.
A sense of WiLD HAtE surrounds a Troll as his mighty crush strikes you.
A Troll snaps into visibility.
A Troll snaps into visibility.
-=[A Troll attacks you.]=- [7 Hits]
< 505h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: few wounds E: A Troll sta EP: small wounds >
A cute gnomish receptionist clambers to her feet.
A Troll snaps into visibility.
A cute gnomish receptionist attacks a Troll. [0 Hits]
A Troll snaps into visibility.
-=[You attack a Troll.]=- [0 Hits]
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 505h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: few wounds E: A Troll sta EP: small wounds >
A Troll has lost his link.
A Troll has reconnected.
You start chanting...
< 505h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: few wounds E: A Troll sta EP: small wounds >
Casting: sunray *
< 505h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: few wounds E: A Troll sta EP: small wounds >
You complete your spell...
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 151 ] You unleash light in a focused, searing ray at a Troll!
A cute gnomish receptionist hits a Troll with a mighty kick to his chest.
A cute gnomish receptionist attacks a Troll. [1 Hits]
< 505h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: few wounds E: A Troll sta EP: few wounds >
A Troll snaps into visibility.
-=[You attack a Troll.]=- [0 Hits]
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A sense of WiLD HAtE surrounds a Troll as his mighty crush strikes you hard.
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
-=[A Troll attacks you.]=- [6 Hits]
< 387h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: nasty wounds E: A Troll sta EP: few wounds >
A Troll fills with BloodLust
< 387h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: nasty wounds E: A Troll sta EP: few wounds >
Pardon?
< 387h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC: nasty wounds E: A Troll sta EP: small wounds >
A Troll snaps into visibility.
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll knocks you down with a mighty blow!
< 351h/906H 319v/319V Pos: kneeling >
< T: Zhal TP: kne TC: nasty wounds E: A Troll sta EP: small wounds >
A Troll snaps into visibility.
A cute gnomish receptionist attacks a Troll. [1 Hits]
< 351h/906H 319v/319V Pos: kneeling >
< T: Zhal TP: kne TC: nasty wounds E: A Troll sta EP: small wounds >
< 351h/906H 319v/319V Pos: kneeling >
< T: Zhal TP: kne TC: nasty wounds E: A Troll sta EP: small wounds >
A Troll snaps into visibility.
-=[You attack a Troll.]=- [0 Hits]
< 351h/906H 319v/319V Pos: kneeling >
< T: Zhal TP: kne TC: nasty wounds E: A Troll sta EP: small wounds >
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
-=[A Troll attacks you.]=- [7 Hits]
< 142h/906H 319v/319V Pos: kneeling >
< T: Zhal TP: kne TC:pretty hurt E: A Troll sta EP: small wounds >
A Troll snaps into visibility.
A Troll's eyes roll as a cute gnomish receptionist plants a foot in his face.
A cute gnomish receptionist attacks a Troll. [1 Hits]
< 142h/906H 319v/319V Pos: kneeling >
< T: Zhal TP: kne TC:pretty hurt E: A Troll sta EP: few wounds >
Pardon?
< 142h/906H 319v/319V Pos: kneeling >
< T: Zhal TP: kne TC:pretty hurt E: A Troll sta EP: few wounds >
You scramble madly to your feet!
< 142h/906H 319v/319V Pos: standing >
< T: Zhal TP: sta TC:pretty hurt E: A Troll sta EP: few wounds >
You attempt to flee...
A Turn in the Hallway
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
A raucous goblin stumbles through here, being regarded poorly by the natives.
You flee eastward!
< 142h/906H 295v/319V Pos: standing >
Alas, you cannot go that way. . . .
< 142h/906H 296v/319V Pos: standing >
A Second Floor Hallway
Obvious exits: -N -E# -S
< 142h/906H 294v/319V Pos: standing >
You start chanting...
< 142h/906H 295v/319V Pos: standing >
Casting: natures touch
< 142h/906H 297v/319V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 142h/906H 297v/319V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 172h/906H 298v/319V Pos: standing >
It seems to be locked.
< 196h/906H 299v/319V Pos: standing >
The door seems to be closed.
< 198h/906H 300v/319V Pos: standing >
A Troll snaps into visibility.
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll knocks you down with a mighty blow!
< 156h/906H 301v/319V Pos: kneeling >
< T: Zhal TP: kne TC:pretty hurt E: A Troll sta EP: small wounds >
A Troll snaps into visibility.
A Troll snaps into visibility.
A Troll snaps into visibility.
A sense of WiLD HAtE surrounds a Troll as his mighty crush causes you to grimace in pain.
You wish that your wounds would stop BLEEDING so much!
A Troll snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
A Troll snaps into visibility.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Troll snaps into visibility.
-=[A Troll attacks you.]=- [5 Hits]
< 17h/906H 301v/319V Pos: kneeling >
< T: Zhal TP: kne TC: awful E: A Troll sta EP: small wounds >
A Troll snaps into visibility.
-=[You attack a Troll.]=- [0 Hits]
A Troll snaps into visibility.
Your helm of light was completely destroyed by the massive blow!
Your mystical medallion shaped like an eye was completely destroyed by the massive blow!
Your set of bloodied horseshoes [poor] was completely destroyed by the massive blow!
Your black eyepiece of Menzellon [superior] was completely destroyed by the massive blow!
Your silken backsheath of flight was completely destroyed by the massive blow!