<floating about head>a dark ioun stone[194h 58m 8s]
<worn as a badge> an emblem of Shanatar royalty (magic) [54%]
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the eyes of undead fire (magic) (glowing) [81%]
<worn in ear> a black pearl earring [superior]
<worn in ear> a hoop of twisting obsidian (magic) (humming) [87%]
<worn on face> the scale of a hydrawyrm
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> the amulet named "Flow" (humming) [81%]
<worn on body> an embroidered tunic of the Knights of the Raven [poor] (magic) [71%]
<worn about body> a curtain of elemental fire of damage (magic) (humming) [56%]
<worn on back> a backpack made of hemp (glowing) [40%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of constitution (magic) (glowing)
<worn about waist> a waistband of rock and stone [superior] with a strange dark bloodstone (magic) [64%]
<worn on belt buckle>a dreamcasters scepter of stars [74%]
<attached to belt> a potion of iNSaNe STrEnGTh (magic) (glowing) (humming)
<attached to belt> a potion of psionic energy (magic) (glowing) [65%]
<worn on arms> a shoulder drape of emerald dragonscale [superior] (magic) [60%]
<held as shield> a well-polished mithril body shield [superior] [72%]
<worn around wrist> a bracelet of influence of endurance (magic) [83%]
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> the gloves of immolation (glowing) [49%]
<worn on finger> a ring of twisted gray mist
<worn on finger> a ring called 'Soulcatcher' [89%]
<held> the Totem of Mastery (magic) (glowing)[194h 58m 7s]
<worn on legs> a pair of chromium dragonscale greaves (magic) [77%]
<worn on feet> the slippers of rot and decay [63%]
The Southern Wall Road
Obvious exits: -E -S# -W
Fresh blood covers everything in the area.
A stray tomcat is darting after rodents, here.
< 1022h/1022H 255v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S
A large wandering dog is here, growling at you.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1022h/1022H 254v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S# -W
Fresh blood covers everything in the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
< 1022h/1022H 255v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
A stray tomcat is darting after rodents, here.
A tharnadian illusionist stands here watching for intruders. (casting)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You sense a lifeform nearby.
< 1022h/1022H 256v/257V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.
Alas, you cannot go that way. . . .
< 1022h/1022H 256v/257V Pos: standing >
< 1022h/1022H 256v/257V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'yrl'
A tharnadian thief-hunter flies through the air, free as a bird!
< 1022h/1022H 256v/257V Pos: standing >
You sit down and relax.
< 1022h/1022H 256v/257V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - elemental fury
(11th circle) 1 - greater spirit sight
1 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 1 - earthen rain
1 - etherportal
3 - gaseous cloud
( 9th circle) 1 - arieks shattering iceball
( 8th circle) 3 - scathing wind
2 - corrosive blast
1 - spirit jump
( 7th circle) 5 - greater soul disturbance
1 - elemental affinity
( 6th circle) 1 - wellness
6 - greater mending
( 5th circle) 1 - shrewtameness
5 - molten spray
( 4th circle) 2 - pantherspeed
2 - summon beast
1 - hawkvision
4 - scorching touch
( 3rd circle) 4 - scalding blast
1 - molevision
2 - purify spirit
1 - cold ward
2 - fire ward
( 2nd circle) 11 - flameburst
( 1st circle) 10 - ice missile
2 - spirit armor
And you are currently memorizing the following spells:
0 seconds: ( 5th) molten spray
1 seconds: ( 5th) molten spray
2 seconds: ( 9th) arieks shattering iceball
3 seconds: ( 9th) arieks shattering iceball
4 seconds: ( 9th) arieks shattering iceball
5 seconds: ( 9th) arieks shattering iceball
You can memorize no more spells.
You continue your study.
< 1022h/1022H 256v/257V Pos: sitting >
A tharnadian thief-hunter starts casting a spell.
You start meditating...
< 1022h/1022H 257v/257V Pos: sitting >
You have finished memorizing molten spray.
< 1022h/1022H 257v/257V Pos: sitting >
You have finished memorizing molten spray.
< 1022h/1022H 257v/257V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 1022h/1022H 257v/257V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 1022h/1022H 257v/257V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 1022h/1022H 257v/257V Pos: sitting >
A tharnadian thief-hunter completes his spell...
< 1022h/1022H 257v/257V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.
< 1022h/1022H 257v/257V Pos: sitting >
< 1022h/1022H 257v/257V Pos: sitting >
You clamber to your feet.
< 1022h/1022H 257v/257V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
A stray tomcat is darting after rodents, here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
A tharnadian illusionist leaves north.
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
A stray dog enters from the north.
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
A stray cat leaves north.
< 1022h/1022H 257v/257V Pos: standing >
Ayla sneaks in from the north.
< 1022h/1022H 257v/257V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.
< 1022h/1022H 257v/257V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
Ayla has just given you her consent.
Slan trots in from the north.
< 1022h/1022H 257v/257V Pos: standing >
You feel your skin soften and return to normal.
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
Slan < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
Ayla is now a member of your group.
< 1022h/1022H 257v/257V Pos: standing >
Slan trots west.
< 1022h/1022H 257v/257V Pos: standing >
A tharnadian thief-hunter starts casting a spell.
Slan trots in from the west.
< 1022h/1022H 257v/257V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
Slan < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
A Troll sneaks west.
< 1022h/1022H 257v/257V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Ayla.
Alarm bells sound, signalling an invasion!
< 1022h/1022H 257v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
< 1022h/1022H 256v/257V Pos: standing >
< 1022h/1022H 256v/257V Pos: standing >
You failed.
< 1022h/1022H 256v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S
< 1022h/1022H 255v/257V Pos: standing >
Alas, you cannot go that way. . . .
< 1022h/1022H 255v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
< 1022h/1022H 256v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 1022h/1022H 255v/257V Pos: standing >
< 1022h/1022H 255v/257V Pos: standing >
You feel your skin harden to stone.
< 1022h/1022H 255v/257V Pos: standing >
Alas, you cannot go that way. . . .
< 1022h/1022H 257v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S# -W
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1022h/1022H 256v/257V Pos: standing >
The iron seems to be closed.
< 1022h/1022H 256v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 1022h/1022H 256v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
< 1022h/1022H 255v/257V Pos: standing >
Alas, you cannot go that way. . . .
< 1022h/1022H 255v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S
< 1022h/1022H 255v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
< 1022h/1022H 255v/257V Pos: standing >
< 1022h/1022H 256v/257V Pos: standing >
Slan trots in from the south.
< 1022h/1022H 257v/257V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood splatters cover the area.
A tharnadian illusionist stands here watching for intruders.
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1022h/1022H 256v/257V Pos: standing >
< 1022h/1022H 256v/257V Pos: standing >
A tharnadian illusionist leaves west.
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
Slan < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
< 1022h/1022H 255v/257V Pos: standing >
Ayla sneaks west.
<map>
Zone: Tharnadia - City of Humans.
Room: The Bloodmoon Rising Tavern
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Bloodmoon Rising Tavern
</map>
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Tharnadian honor guard is resting here after having worked a long shift.(Gold Aura)
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.
< 1022h/1022H 254v/257V Pos: standing >
< 1022h/1022H 254v/257V Pos: standing >
A tharnadian illusionist enters from the north.
<map>
Zone: Tharnadia - City of Humans.
Room: The Green Room
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Green Room
</map>
The Green Room
Obvious exits: -D
You sense a lifeform nearby.
< 1022h/1022H 256v/257V Pos: standing >
< 1022h/1022H 256v/257V Pos: standing >
A tharnadian illusionist enters from below.
< 1022h/1022H 256v/257V Pos: standing >
< 1022h/1022H 256v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 256v/257V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.
< 1022h/1022H 256v/257V Pos: standing >
< 1022h/1022H 256v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 256v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
The taproom to the Bloodmoon Rising Tavern lies down there.
You extend your sights downward.
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Tharnadian honor guard is resting here after having worked a long shift.(Gold Aura)
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
The taproom to the Bloodmoon Rising Tavern lies down there.
You extend your sights downward.
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Tharnadian honor guard is resting here after having worked a long shift.(Gold Aura)
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
The taproom to the Bloodmoon Rising Tavern lies down there.
You extend your sights downward.
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Tharnadian honor guard is resting here after having worked a long shift.(Gold Aura)
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.
< 1022h/1022H 257v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
The taproom to the Bloodmoon Rising Tavern lies down there.
You extend your sights downward.
The Bloodmoon Rising Tavern
Obvious exits: -N -U
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Tharnadian honor guard is resting here after having worked a long shift.(Gold Aura)
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
The Green Room
Obvious exits: -D
A tharnadian illusionist stands here watching for intruders.
You sense a lifeform nearby.
< 1022h/1022H 257v/257V Pos: standing >
The taproom to the Bloodmoon Rising Tavern lies down there.
You extend your sights downward.
The Bloodmoon Rising Tavern
Obvious exits: -N# -U
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Tharnadian honor guard is resting here after having worked a long shift.(Gold Aura)
A tavern patron is singing here, drunk out of his mind.(Gold Aura)
An off-duty peacekeeper is relaxing here, drunk and singing merrily.(Gold Aura)
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.
< 1022h/1022H 257v/257V Pos: standing >
A tharnadian illusionist frowns.
< 1022h/1022H 257v/257V Pos: standing >
You don't find anything you didn't see before.
< 1022h/1022H 257v/257V Pos: standing >
< 1022h/1022H 257v/257V Pos: standing >
You find a Troll lurking here!
< 1022h/1022H 257v/257V Pos: standing >
A tharnadian illusionist suddenly attacks a Troll!
A tharnadian illusionist misses a Troll.
A Troll snaps into visibility.
< 1022h/1022H 257v/257V Pos: standing >
A tharnadian illusionist's face turns pale as a Troll slams his head into his face.
A honor guard suddenly attacks a Troll!
A honor guard's crude punch wounds a Troll.
A honor guard suddenly appears a bit confused!
A honor guard's decent punch wounds a Troll.
< 1022h/1022H 257v/257V Pos: standing >
You start chanting...
< 1022h/1022H 257v/257V Pos: standing >
A Troll dodges a tharnadian illusionist's attack.
A Troll snaps into visibility.
A tharnadian illusionist's decent punch wounds a Troll.
A tharnadian illusionist's crude punch wounds a Troll.
< 1022h/1022H 257v/257V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by a Troll.
You complete your spell...
You point at a Troll.
[Damage: 168 ] -=[Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.]=-
A Troll's feeble slash grazes a tharnadian illusionist.
A tharnadian illusionist dodges a Troll's attack.
A Troll's feeble slash grazes a tharnadian illusionist.
A Troll's slash grazes a tharnadian illusionist.
A tharnadian illusionist dodges a Troll's attack.
< 1022h/1022H 257v/257V Pos: standing >
You start chanting...
< 1022h/1022H 257v/257V Pos: standing >
You complete your spell...
You point at a Troll.
A Troll snaps into visibility.
[Damage: 188 ] -=[Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.]=-
< 1022h/1022H 257v/257V Pos: standing >
A Troll snaps into visibility.
A honor guard's punch wounds a Troll.
A Troll dodges a honor guard's attack.
A honor guard's decent punch wounds a Troll.
A Troll dodges a honor guard's attack.
A Troll dodges a honor guard's attack.
A honor guard almost sweeps a Troll off of her feet with a well placed leg sweep.
< 1022h/1022H 257v/257V Pos: standing >
You start chanting...
< 1022h/1022H 257v/257V Pos: standing >
A tharnadian illusionist's crude punch wounds a Troll.
A Troll dodges a tharnadian illusionist's attack.
A Troll dodges a tharnadian illusionist's attack.
A tharnadian illusionist hits a Troll with a mighty kick to her chest.
A Troll tackles a tharnadian illusionist square in the chest knocking the wind out of him!
< 1022h/1022H 257v/257V Pos: standing >
You complete your spell...
You point at a Troll.
A Troll snaps into visibility.
[Damage: 214 ] -=[Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.]=-
A Troll's some mithril-plated gnomish leg enhancers is weakened from the intense cold!
< 1022h/1022H 257v/257V Pos: standing >
A Troll snaps into visibility.
A Troll's impressive slash strikes a tharnadian illusionist.
A Troll's fine pierce wounds a tharnadian illusionist.
A Troll's slash wounds a tharnadian illusionist.
A Troll's feeble slash grazes a tharnadian illusionist.
A Troll's feeble slash grazes a tharnadian illusionist.
A Troll's King's blade of Aravne with a strange black stone murmurs some strange incantations...
A Troll's concussion blast rips into a tharnadian illusionist, shattering his soul!
< 1022h/1022H 257v/257V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.
< 1022h/1022H 257v/257V Pos: standing >
You start chanting...
< 1022h/1022H 257v/257V Pos: standing >
Casting: nivards wicked firebrand
< 1022h/1022H 257v/257V Pos: standing >
You complete your spell...
Flames burst from your fingertips, encircling a Troll in a towering InfErNo!
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 80 ] A Troll dodges your futile attack.
A Troll dodges your futile attack.
A Troll snaps into visibility.
< 1022h/1022H 257v/257V Pos: standing >
< T: illusionist TP: sit TC: few wounds E: A Troll sta EP: awful >
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 52 ] -=[Flames consume a Troll, causing her to writhe in delicious agony!]=-
< 1022h/1022H 257v/257V Pos: standing >
< T: illusionist TP: sit TC: few wounds E: A Troll sta EP: awful >
A Troll parries a honor guard's lunge at her.
A Troll parries a honor guard's lunge at her.
A Troll parries a honor guard's lunge at her.
A Troll parries a honor guard's lunge at her.
A Troll snaps into visibility.
A honor guard's decent punch strikes a Troll hard.
< 1022h/1022H 257v/257V Pos: standing >
< T: illusionist TP: sit TC: few wounds E: A Troll sta EP: awful >
A tharnadian illusionist's crude punch strikes a Troll.
A Troll parries a tharnadian illusionist's lunge at her.
A Troll dodges a tharnadian illusionist's attack.
< 1022h/1022H 257v/257V Pos: standing >
< T: illusionist TP: sit TC: few wounds E: A Troll sta EP: awful >
You start chanting...
< 1022h/1022H 257v/257V Pos: standing >
< T: illusionist TP: sit TC: few wounds E: A Troll sta EP: awful >
A Troll's slash strikes a tharnadian illusionist.
A Troll's impressive pierce strikes a tharnadian illusionist.
A Troll strikes viciously at a tharnadian illusionist's wrist causing him to swing about madly.
A Troll's slash strikes a tharnadian illusionist.
A Troll's impressive slash strikes a tharnadian illusionist.
A Troll's impressive slash strikes a tharnadian illusionist.
< 1022h/1022H 257v/257V Pos: standing >
< T: illusionist TP: sit TC: nasty wounds E: A Troll sta EP: awful >
You complete your spell...
You point at a Troll.
A Troll snaps into visibility.
[Damage: 157 ] -=[Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.]=-
A Troll is mortally wounded, and will die soon, if not aided.
< 1022h/1022H 257v/257V Pos: standing >
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 2 ] -=[Flames consume a Troll, causing her to writhe in delicious agony!]=-
A Troll's King's blade of Aravne with a strange black stone melted from the intense heat!
A Troll's multiple hoop earring made of copper melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Xan by 13333333.
The smell of fresh blood enters your body, infusing you with power!