The death of [37 Necromancer] Zhali (Githzerai)

in The Second Floor Foyer

from the perspective of [37 Necromancer] Zhali (Githzerai)

<worn on head>       a wooden helmet covered in leaves
<worn in ear>        a spiral woven of smoke [poor]
<worn on face>       a Tukluk spirit mask [superior]
<worn on body>       a high priest robe of Xlorkortor [poor]
<held as shield>     a legendary brass tower shield
<worn around wrist>  a black and white zebra-hide wristband [poor]
<worn around wrist>  a shriveled band of human flesh [superior]
<worn on finger>     an icy tin signet from The Savannah of Broken Trusts
<held>               an icy potion
<worn on legs>       some tattered leggings [superior]
<worn on feet>       a bloodied pair of plated gladiator boots

The wraith of Padh, the big black bouncer starts casting an offensive spell called 'bigbys clenched fist'.

< 314h/314H 162v/162V Pos: standing >
The wraith of Beltorian Strom completes its spell...
The wraith of Beltorian Strom utters the words 'bigbys clenched fist'
The wraith of Beltorian Strom's fist beats the life out of Bpollobop, the kuo-toan guard, blood pours from his body!

< 314h/314H 162v/162V Pos: standing >
Bpollobop, the kuo-toan guard's weak punch wounds the wraith of Padh, the big black bouncer.
Bpollobop, the kuo-toan guard's fine punch strikes the wraith of Padh, the big black bouncer.
Bpollobop, the kuo-toan guard's impressive punch strikes the wraith of Padh, the big black bouncer very hard.

< 314h/314H 162v/162V Pos: standing >
The wraith of Brahvinos, the gatekeeper completes its spell...
The wraith of Brahvinos, the gatekeeper utters the words 'bigbys clenched fist'
The wraith of Brahvinos, the gatekeeper's fist beats the life out of Bpollobop, the kuo-toan guard, blood pours from his body!
Bpollobop, the kuo-toan guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Bpollobop, the kuo-toan guard.
The wraith of Padh, the big black bouncer stops invoking abruptly!

< 314h/314H 162v/162V Pos: standing >
The wraith of Padh, the big black bouncer fades from your mortal viewing...

< 314h/314H 162v/162V Pos: standing >
The wraith of Brahvinos, the gatekeeper fades from your mortal viewing...
You get a few coins from the corpse of Bpollobop, the kuo-toan guard.
There were: 2 platinum coins, 23 gold coins. 

< 314h/314H 162v/162V Pos: standing >
The wraith of Beltorian Strom fades from your mortal viewing...
Ok.
You put 2 platinum, 23 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 314h/314H 162v/162V Pos: standing >
Into what?

< 314h/314H 162v/162V Pos: standing >
You get a wooden helmet covered in leaves from the corpse of Bpollobop, the kuo-toan guard.

< 314h/314H 162v/162V Pos: standing >
a wooden helmet covered in leaves
This helmet is covered with different leaves from a swamp.
A wooden helmet covered in leaves is made of iron and appears to be of average quality.
A wooden helmet covered in leaves has an item value of 60.

< 314h/314H 162v/162V Pos: standing >
You stop using a stylish marble coif.
You don a wooden helmet covered in leaves on your head.

< 314h/314H 146v/146V Pos: standing >
A Moist Guard's Room
Obvious exits: -West 
Fresh blood covers everything in the area.
The corpse of bpollobop, the kuo-toan guard is lying here.
The corpse of a patrolling guard is lying here.
*The wraith of Brahvinos, the gatekeeper stands here. (minion) 
*The wraith of Beltorian Strom stands here. (minion) 
*The wraith of Padh, the big black bouncer stands here. (minion) 

< 324h/324H 146v/146V Pos: standing >
You sit down and relax.

< 324h/324H 146v/146V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - negative concussion blast
( 7th circle)  2 - protect undead
               2 - raise wraith
( 6th circle)  4 - cone of cold
               2 - vitalize undead
( 5th circle)  2 - teleport
               1 - coldshield
               4 - heal undead
( 4th circle)  7 - life leech
( 3rd circle)  4 - embalm
( 2nd circle)  5 - chill touch
               3 - sleep
( 1st circle)  4 - minor creation

You can memorize 6 1st, 1 2nd and 4 3rd circle spell(s).

< 324h/324H 146v/146V Pos: sitting >
You start meditating...

< 324h/324H 146v/146V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 324h/324H 146v/146V Pos: standing >
The Second Floor Foyer
   This foyer of the second floor of the great tower is rather plain and
simple.  Stairs leading towards the first floor lie dowward, while hallways
intersect at this point.  The stairs to the third floor appears a ways
off towards the west.  This area is completely made of a hard stone, possibly
granite.  There are several muddy foot prints in the surrounding area,
showing the manners of the inhabitants of this tower.
Obvious exits: -North -East  -South -West  -Down 
The corpse of a burly ogre guard is lying here.
The wraith of Brahvinos, the gatekeeper enters from the east.
The wraith of Beltorian Strom enters from the east.
The wraith of Padh, the big black bouncer enters from the east.

< 324h/324H 145v/146V Pos: standing >
Ok.
The wraith of Padh, the big black bouncer leaves north.
The wraith of Beltorian Strom leaves north.
The wraith of Brahvinos, the gatekeeper leaves north.

< 324h/324H 145v/146V Pos: standing >
Autosaving...

< 324h/324H 145v/146V Pos: standing >
A Gloomy Hallway
   This gloomy hallway extends northward from the second floor foyer.  This
section of the tower appears to be the spellcasting training area, and
studies associated within that genre of skills.  This area is much cleaner
than the first floor, and hardly any trolls or ogres are allowed down this
hallway, except for the burly ogre guard.  To the east and west lie different
study rooms for the students.
Obvious exits: -East  -South -West 
*The wraith of Brahvinos, the gatekeeper stands here. (minion) 
*The wraith of Beltorian Strom stands here. (minion) 
The wraith of Padh, the big black bouncer stands in mid-air here, fighting a burly ogre guard. (Minion)  (casting) 
A burly ogre guard stands here, fighting the wraith of Padh, the big black bouncer.

< 324h/324H 145v/146V Pos: standing >
The wraith of Padh, the big black bouncer completes its spell...
The wraith of Padh, the big black bouncer utters the words 'eugszr waouq'
The wraith of Padh, the big black bouncer tries to dispel a burly ogre guard's magic!
And fails miserably...
The wraith of Padh, the big black bouncer dodges a burly ogre guard's attack.
A burly ogre guard's maul strikes the wraith of Padh, the big black bouncer.
A burly ogre guard's maul strikes the wraith of Padh, the big black bouncer.

< 324h/324H 145v/146V Pos: standing >
The wraith of Padh, the big black bouncer misses a burly ogre guard.
The wraith of Padh, the big black bouncer misses a burly ogre guard.

< 324h/324H 145v/146V Pos: standing >
Ok.
The wraith of Brahvinos, the gatekeeper starts casting an offensive spell.
The wraith of Brahvinos, the gatekeeper snaps into visibility.
The wraith of Beltorian Strom starts casting an offensive spell.
The wraith of Beltorian Strom snaps into visibility.
The wraith of Padh, the big black bouncer starts casting an offensive spell called 'sleep'.

< 324h/324H 145v/146V Pos: standing >
The wraith of Beltorian Strom completes its spell...
The wraith of Beltorian Strom utters the word 'grzzs'
A burly ogre guard goes to sleep.

< 324h/324H 145v/146V Pos: standing >
The wraith of Brahvinos, the gatekeeper completes its spell...
The wraith of Brahvinos, the gatekeeper utters the word 'grzzs'
The wraith of Padh, the big black bouncer completes its spell...
The wraith of Padh, the big black bouncer utters the word 'grzzs'

< 324h/324H 145v/146V Pos: standing >
The wraith of Beltorian Strom fades from your mortal viewing...
A Gloomy Hallway
Obvious exits: -East  -South -West 
The wraith of Brahvinos, the gatekeeper stands here. (minion) 
*The wraith of Beltorian Strom stands here. (minion) 
The wraith of Padh, the big black bouncer stands here. (minion) 
A burly ogre guard stands, apparently asleep.

< 324h/324H 145v/146V Pos: standing >
The wraith of Brahvinos, the gatekeeper fades from your mortal viewing...

< 324h/324H 145v/146V Pos: standing >
The wraith of Padh, the big black bouncer fades from your mortal viewing...

< 324h/324H 145v/146V Pos: standing >
   This burly ogre guard stands well over seven feet tall, and must weigh
several hundred pounds.  He is a very adept warrior and appears to have the
skills to prove it.  He wears a suit of black hide armor, and wields an
enormous two-handed club, used for beating down any who might stray upwards
into the tower.
A burly ogre guard appears to be Ogre and has a few scratches.
He's huge in size.
He seems to be moving much faster than normal..
He's encased in a shimmering globe!


< 324h/324H 145v/146V Pos: standing >
Are you mad!?

< 324h/324H 145v/146V Pos: standing >
A Gloomy Hallway
Obvious exits: -East  -South -West 
*The wraith of Brahvinos, the gatekeeper stands here. (minion) 
*The wraith of Beltorian Strom stands here. (minion) 
*The wraith of Padh, the big black bouncer stands here. (minion) 
A burly ogre guard stands, apparently asleep.

< 324h/324H 145v/146V Pos: standing >
A burly ogre guard slumps to the ground.

< 324h/324H 145v/146V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your east.
A young apprentice who is close by to your east.
A young apprentice who is close by to your east.
Aracnalis who is close by to your east.
A burly ogre guard who is not far off to your south.
The lich of an embalmed cadaver who is close by to your west.
The skeleton of a beheaded adventurer who is close by to your west.
The zombie of an embalmed cadaver who is close by to your west.
A young necromancer who is close by to your west.
A young necromancer who is close by to your west.
Trankula, the orc necromancer who is close by to your west.

< 324h/324H 145v/146V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 324h/324H 145v/146V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 324h/324H 146v/146V Pos: standing >
A Gloomy Hallway
Obvious exits: -East  -South -West 
*The wraith of Brahvinos, the gatekeeper stands here. (minion) 
*The wraith of Beltorian Strom stands here. (minion) 
*The wraith of Padh, the big black bouncer stands here. (minion) 
A burly ogre guard is stretched out, sound asleep.

< 324h/324H 146v/146V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your east.
A young apprentice who is close by to your east.
A young apprentice who is close by to your east.
Aracnalis who is close by to your east.
A burly ogre guard who is not far off to your south.
The lich of an embalmed cadaver who is close by to your west.
The skeleton of a beheaded adventurer who is close by to your west.
The zombie of an embalmed cadaver who is close by to your west.
A young necromancer who is close by to your west.
A young necromancer who is close by to your west.
Trankula, the orc necromancer who is close by to your west.

< 324h/324H 146v/146V Pos: standing >
A Small Study, Littered With Spellbooks
   This small study appears to be the apprentice sorcerer's study.  There
are several spellbooks, lying in piles about the room.  In the center of
the room lies a magical circle, drawn in blood, for their conjuring and
spellcasting area.  One of the clan elders, a drow elf, stands in the middle
of the circle instructing the students on their form and technique.  Only
three students are allowed in this area at one time.  Towards the west lies
a gloomy hallway.
Obvious exits: -West 
A young apprentice studies the art of magic.
A young apprentice studies the art of magic.
A young apprentice studies the art of magic.
Aracnalis teaches his techniqures to his students.
The wraith of Brahvinos, the gatekeeper enters from the west.
A young apprentice suddenly attacks the wraith of Brahvinos, the gatekeeper!
The wraith of Brahvinos, the gatekeeper snaps into visibility.
A young apprentice's feeble punch grazes the wraith of Brahvinos, the gatekeeper.
The wraith of Beltorian Strom enters from the west.
A young apprentice sneers in contempt.
A young apprentice suddenly attacks YOU!
A young apprentice misses you.
The wraith of Padh, the big black bouncer enters from the west.
A young apprentice sneers in contempt.
A young apprentice suddenly attacks YOU!
A young apprentice misses you.
Aracnalis sneers in contempt.
Aracnalis suddenly attacks YOU!
Aracnalis misses you.

< 324h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC:excellent E: apprentice sta EP: excellent >
 Ok.
The wraith of Padh, the big black bouncer starts casting an offensive spell.
The wraith of Padh, the big black bouncer snaps into visibility.
The wraith of Beltorian Strom starts casting an offensive spell.
The wraith of Beltorian Strom snaps into visibility.
The wraith of Brahvinos, the gatekeeper starts casting an offensive spell called 'sleep'.

< 324h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC:excellent E: apprentice sta EP: excellent >
 The wraith of Padh, the big black bouncer completes its spell...
The wraith of Padh, the big black bouncer utters the word 'sleep'
The wraith of Padh, the big black bouncer's spell flows around Aracnalis, leaving him unharmed!
The wraith of Beltorian Strom completes its spell...
The wraith of Beltorian Strom utters the word 'sleep'
Aracnalis goes to sleep.
The wraith of Brahvinos, the gatekeeper completes its spell...
The wraith of Brahvinos, the gatekeeper utters the word 'sleep'
A young apprentice dodges the wraith of Brahvinos, the gatekeeper's attack.
The wraith of Brahvinos, the gatekeeper's punch wounds a young apprentice.
A young apprentice's spell flows around the wraith of Brahvinos, the gatekeeper, leaving it unharmed!

< 324h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC:excellent E: apprentice sta EP: excellent >
 A young apprentice misses you.
You dodge a young apprentice's vicious attack.
A young apprentice starts casting an offensive spell.
You dodge a young apprentice's vicious attack.
You feel your skin soften and return to normal.
-=[A young apprentice's weak punch grazes you.]=-
A young apprentice starts casting an offensive spell called 'ice storm'.
The wraith of Brahvinos, the gatekeeper dodges a young apprentice's attack.
A young apprentice's feeble punch grazes the wraith of Brahvinos, the gatekeeper.
A young apprentice starts casting an offensive spell called 'fireball'.

< 322h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC:few scratches E: apprentice sta EP: excellent >
 The wraith of Padh, the big black bouncer fades from your mortal viewing...

< 322h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC:few scratches E: apprentice sta EP: excellent >
 A young apprentice dodges your futile attack.
Sorry, you aren't allowed to do that in combat.

< 322h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC:few scratches E: apprentice sta EP: excellent >
 Ok.
The wraith of Padh, the big black bouncer starts casting an offensive spell called 'sleep'.
The wraith of Padh, the big black bouncer snaps into visibility.
The wraith of Beltorian Strom starts casting an offensive spell called 'sleep'.
The wraith of Brahvinos, the gatekeeper starts casting an offensive spell.

< 322h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC:few scratches E: apprentice sta EP: excellent >
 A young apprentice completes his spell...
A young apprentice utters the word 'fireball'
-=[You are enveloped in flames from a fireball sent by a young apprentice.  OUCH!]=-
OUCH!  That really did HURT!

< 281h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: apprentice sta EP: excellent >
 A young apprentice completes his spell...
A young apprentice utters the word 'yufzbarr'
A young apprentice smirks as his fireball explodes into the face of the wraith of Brahvinos, the gatekeeper.

< 281h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: apprentice sta EP: excellent >
 A young apprentice completes his spell...
A young apprentice utters the words 'uqz ghafw'
A young apprentice conjures an ice storm!
A young apprentice crushes the wraith of Padh, the big black bouncer with a storm of ice.
A young apprentice's spell flows around the wraith of Beltorian Strom, leaving it unharmed!
A young apprentice's spell flows around the wraith of Brahvinos, the gatekeeper, leaving it unharmed!
You are blasted by the storm!
-=[A young apprentice bashes you with a storm of ice.]=-
You dodge a young apprentice's vicious attack.
You dodge a young apprentice's vicious attack.
A young apprentice starts casting an offensive spell.
A young apprentice misses you.
A young apprentice misses you.
The wraith of Brahvinos, the gatekeeper dodges a young apprentice's attack.
A young apprentice's feeble punch grazes the wraith of Brahvinos, the gatekeeper.

< 250h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: apprentice sta EP: excellent >
 The wraith of Padh, the big black bouncer completes its spell...
The wraith of Padh, the big black bouncer utters the word 'grzzs'
The wraith of Beltorian Strom completes its spell...
The wraith of Beltorian Strom utters the word 'grzzs'
The wraith of Beltorian Strom's spell flows around Aracnalis, leaving him unharmed!
The wraith of Brahvinos, the gatekeeper completes its spell...
The wraith of Brahvinos, the gatekeeper utters the word 'grzzs'

< 250h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: apprentice sta EP: excellent >
 The wraith of Padh, the big black bouncer's decent punch strikes a young apprentice.
The wraith of Padh, the big black bouncer is burned severely as it hits a young apprentice!
A young apprentice dodges the wraith of Padh, the big black bouncer's attack.

< 250h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: apprentice sta EP: few scratches >
 Pardon?

< 250h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: apprentice sta EP: few scratches >
 A young apprentice completes his spell...
A young apprentice utters the word 'fireball'
-=[You are enveloped in flames from a fireball sent by a young apprentice.  OUCH!]=-
OUCH!  That really did HURT!
A young apprentice dodges your futile attack.

< 199h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: apprentice sta EP: few scratches >
 The wraith of Brahvinos, the gatekeeper misses a young apprentice.
A young apprentice dodges the wraith of Brahvinos, the gatekeeper's attack.

< 199h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: apprentice sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 199h/324H 145v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: apprentice sta EP: few scratches >
 A young apprentice dodges the wraith of Beltorian Strom's attack.
The wraith of Beltorian Strom's decent punch wounds a young apprentice.
The wraith of Beltorian Strom is burned severely as it hits a young apprentice!
You attempt to flee...
A Gloomy Hallway
   This gloomy hallway extends northward from the second floor foyer.  This
section of the tower appears to be the spellcasting training area, and
studies associated within that genre of skills.  This area is much cleaner
than the first floor, and hardly any trolls or ogres are allowed down this
hallway, except for the burly ogre guard.  To the east and west lie different
study rooms for the students.
Obvious exits: -East  -South -West 
A burly ogre guard is stretched out, sound asleep.
You flee westward!

< 199h/324H 119v/146V Pos: standing >
A young apprentice enters from the east.

< 199h/324H 121v/146V Pos: standing >
A young apprentice suddenly attacks YOU!
A young apprentice misses you.

< 199h/324H 121v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: apprentice sta EP: few scratches >
 You start chanting...

< 199h/324H 121v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: apprentice sta EP: few scratches >
 A Drider starts casting an offensive spell called 'solbeeps missile barrage'.
A Drider snaps into visibility.

< 199h/324H 121v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: apprentice sta EP: few scratches >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 324h/324H 121v/146V Pos: standing >
< T: Zhali TP: sta TC:excellent E: apprentice sta EP: few scratches >
 -=[A young apprentice's fine punch wounds you.]=-
You dodge a young apprentice's vicious attack.
A young apprentice starts casting an offensive spell.

< 316h/324H 121v/146V Pos: standing >
< T: Zhali TP: sta TC:few scratches E: apprentice sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'garbzzsg wuggurz babragruoz'
You resist the effects of a Drider's spell!
-=[A Drider's force missile slams into you.]=-
OUCH!  That really did HURT!
-=[A Drider's force missile slams into you.]=-
OUCH!  That really did HURT!

< 215h/324H 121v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: apprentice sta EP: few scratches >
 You attempt to flee...
The Second Floor Foyer
   This foyer of the second floor of the great tower is rather plain and
simple.  Stairs leading towards the first floor lie dowward, while hallways
intersect at this point.  The stairs to the third floor appears a ways
off towards the west.  This area is completely made of a hard stone, possibly
granite.  There are several muddy foot prints in the surrounding area,
showing the manners of the inhabitants of this tower.
Obvious exits: -North -East  -South -West  -Down 
The corpse of a burly ogre guard is lying here.
You flee southward!

< 215h/324H 99v/146V Pos: standing >
-=[You are enveloped in flames from a fireball sent by a young apprentice.  OUCH!]=-
OUCH!  That really did HURT!

< 157h/324H 100v/146V Pos: standing >
A Hallway Filled With Darkness
   This hallway appears to be almost entirely dark, sometimes the darkness
even has a magical warmth to it.  This section of the tower appears to be
the priest's temple.  There are two different temples, one that worships to
Lolth, and another to a lesser duergar god.  Towards the west appears to
be a great shrine to Lolth, where many sacrafices are offered.  Towards
the east appears to be a more simple temple, containing only a few duergar,
most of them being students.
Obvious exits: -North -East  -West 
A burly ogre guard patrols the second floor.
A burly ogre guard suddenly attacks YOU!
-=[A burly ogre guard's fine maul strikes you hard.]=-

< 139h/324H 99v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: ogre sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 139h/324H 99v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: ogre sta EP: excellent >
 You attempt to flee...
An Unholy Duergar Shrine
   This duergar temple is quite simple, compared to the glorious drow elven
temple to the west, which is run by a devious drow elven priestess.  The
duergar live a more tribal existence, composing of clans and other different
sects.  This duergar temple is run by a small male battle priest.  This
temple seems to have the purpose of curing the sick and the dying, and
has little to do with offering sacrafice to the gods.
Obvious exits: -West 
A young cleric practices with the battle priest.
A young cleric practices with the battle priest.
A duergar priest heals the sick and wounded.
You flee eastward!

< 139h/324H 68v/146V Pos: standing >
A young cleric suddenly attacks YOU!
A young cleric misses you.

< 139h/324H 68v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 A duergar priest suddenly attacks YOU!
A duergar priest misses you.
A young cleric suddenly attacks YOU!
A young cleric misses you.
Sorry, you aren't allowed to do that in combat.

< 139h/324H 68v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 139h/324H 68v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 A burly ogre guard enters from the west.

< 139h/324H 68v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 You attempt to flee...
A Hallway Filled With Darkness
   This hallway appears to be almost entirely dark, sometimes the darkness
even has a magical warmth to it.  This section of the tower appears to be
the priest's temple.  There are two different temples, one that worships to
Lolth, and another to a lesser duergar god.  Towards the west appears to
be a great shrine to Lolth, where many sacrafices are offered.  Towards
the east appears to be a more simple temple, containing only a few duergar,
most of them being students.
Obvious exits: -North -East  -West 
You flee westward!

< 139h/324H 37v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 139h/324H 37v/146V Pos: standing >
A Dark Shrine, Dedicated To Lolth
   This shrine to Lolth appears to be one of the most important rooms in
the tower, at least for the drow elves.  A priestess, dedicated to the
glorious work of sacraficing to Lolth, stands at the top of an black-stone
altar of Lolth.  The altar is most likely obsidian, however, it glows with
a magical aura.  The body of the altar is that of Lolth, a spider with the
face of a female drow.  Between the legs of the spider are spider webs, spun
by small spiders, no bigger than 3 inches in diameter.  On top of the body
lies a small place to which to offer the sacraficial victims.  Most often,
these victims are small children, usually elven girls.  The priestess stands
next to the altar, looking down on the child, and sacrafices it to Lolth.
Such events can be observed at least once a week, and sometimes once a day
after a successful raid.
Obvious exits: -East 
A young drow cleric rests, observing the ceremony.
A young drow cleric rests, observing the ceremony.
Lerinsacia, the drow priestess offers sacrafice to Lolth.

< 139h/324H 37v/146V Pos: standing >
Lerinsacia, the drow priestess suddenly attacks YOU!
-=[Lerinsacia, the drow priestess's decent punch strikes you hard.]=-

< 124h/324H 37v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: lerinsacia sta EP: excellent >
 A young drow cleric suddenly attacks YOU!
-=[A young drow cleric's fine punch strikes you hard.]=-
A young drow cleric suddenly attacks YOU!
A young drow cleric misses you.

< 111h/324H 37v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: lerinsacia sta EP: excellent >
 You attempt to flee...
A Hallway Filled With Darkness
   This hallway appears to be almost entirely dark, sometimes the darkness
even has a magical warmth to it.  This section of the tower appears to be
the priest's temple.  There are two different temples, one that worships to
Lolth, and another to a lesser duergar god.  Towards the west appears to
be a great shrine to Lolth, where many sacrafices are offered.  Towards
the east appears to be a more simple temple, containing only a few duergar,
most of them being students.
Obvious exits: -North -East  -West 
A burly ogre guard patrols the second floor.
A young cleric practices with the battle priest.
You flee eastward!

< 111h/324H 15v/146V Pos: standing >
A young cleric suddenly attacks YOU!
-=[A young cleric's impressive punch strikes you very hard.]=-

< 92h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 A burly ogre guard suddenly attacks YOU!
-=[A burly ogre guard's fine maul seriously wounds you.]=-

< 73h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 The wraith of Brahvinos, the gatekeeper stops following you.
the wraith of Brahvinos, the gatekeeper is no longer in your group.

< 73h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess enters from the west.

< 73h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess suddenly attacks YOU!
-=[Lerinsacia, the drow priestess's impressive punch enshrouds you in a mist of blood.]=-
You start chanting...

< 42h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 Casting: heal undead **

< 42h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 A young cleric misses you.
A young cleric suddenly looks stronger!

< 42h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 221h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: cleric sta EP: excellent >
 -=[Lerinsacia, the drow priestess's fine punch strikes you.]=-
-=[Lerinsacia, the drow priestess's punch strikes you.]=-
Lerinsacia, the drow priestess starts casting an offensive spell.
You dodge a burly ogre guard's vicious attack.
-=[A burly ogre guard's maul strikes you hard.]=-
-=[A burly ogre guard's fine maul strikes you very hard.]=-
-=[A burly ogre guard's kick hits you directly in the face.]=-
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.

< 134h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 You start chanting...

< 134h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 Casting: heal undead **

< 134h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess completes her spell...
Lerinsacia, the drow priestess utters the words 'yjrr pabraw'
-=[Lerinsacia, the drow priestess calls down a blast of might from Eilistraee at you, ouch!]=-
OUCH!  That really did HURT!

< 88h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 Casting: heal undead *

< 88h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 -=[A young cleric's punch strikes you hard.]=-
A young cleric starts casting an offensive spell.

< 78h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 254h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess misses you.
Lerinsacia, the drow priestess misses you.
Lerinsacia, the drow priestess starts casting an offensive spell.

< 254h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: cleric sta EP: excellent >
 You feel a blast of cold!
You attempt to flee...
PANIC!  You couldn't escape!

< 254h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: small wounds E: cleric sta EP: excellent >
 A young cleric completes his spell...
A young cleric utters the words 'yrawz ghfutz'
-=[A young cleric calls down a roaring flamestrike which hits you dead on!]=-

< 236h/324H 15v/146V Pos: standing >
< T: Zhali TP: sta TC: few wounds E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess completes her spell...
Lerinsacia, the drow priestess utters the words 'yjrr pabraw'
-=[Lerinsacia, the drow priestess calls down a blast of might from Eilistraee at you, ouch!]=-
OUCH!  That really did HURT!
-=[A burly ogre guard's fine maul strikes you hard.]=-
-=[A burly ogre guard's fine maul strikes you hard.]=-
-=[A burly ogre guard's fine maul strikes you hard.]=-
You attempt to flee...
The Second Floor Foyer
   This foyer of the second floor of the great tower is rather plain and
simple.  Stairs leading towards the first floor lie dowward, while hallways
intersect at this point.  The stairs to the third floor appears a ways
off towards the west.  This area is completely made of a hard stone, possibly
granite.  There are several muddy foot prints in the surrounding area,
showing the manners of the inhabitants of this tower.
Obvious exits: -North -East  -South -West  -Down 
The corpse of a burly ogre guard is lying here.
A young apprentice stands in mid-air here, fighting a Drider.
A Drider (huge) Norrlands Guld   Brewed in Blood stands in mid-air here, fighting a young apprentice. (Casting) 
An impenetrable globe of darkness floats near a Drider's head.
You flee northward!

< 134h/324H 0v/146V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by a Drider impacts on a young apprentice's chest with a loud thud.
A Drider's spell flows around a young apprentice, leaving him unharmed!
A bolt of force sent by a Drider hits a young apprentice soundly.
A bolt of force sent by a Drider hits a young apprentice soundly.
A young apprentice is dead! R.I.P.
A young apprentice's death cry reverberates in your head as he falls to the ground.

< 134h/324H 0v/146V Pos: standing >
A burly ogre guard enters from the south.

< 134h/324H 1v/146V Pos: standing >
A young cleric enters from the south.

< 134h/324H 2v/146V Pos: standing >
A burly ogre guard makes a futile attempt to bash a Drider, but he is simply immovable.

< 134h/324H 2v/146V Pos: standing >
A young cleric suddenly attacks YOU!
A young cleric misses you.

< 134h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 None here are loyal subjects of yours!

< 134h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess enters from the south.

< 134h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess suddenly attacks YOU!
-=[Lerinsacia, the drow priestess's fine punch strikes you very hard.]=-

< 117h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 A Drider starts casting an offensive spell called 'immolate'.

< 117h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 A burly ogre guard clambers to his feet.
You start chanting...

< 117h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 You dodge a young cleric's vicious attack.
A young cleric starts casting an offensive spell.

< 117h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: nasty wounds E: cleric sta EP: excellent >
 A Drider completes his spell...
A Drider utters the word 'uwwarahz'
A flaming conflagration spews from a Drider striking you full on!
OUCH!  That really did HURT!

< 62h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 Casting: negative concussion blast **

< 62h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 A patrolling guard enters from below.
A burly ogre guard leaves south.

< 62h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC:pretty hurt E: cleric sta EP: excellent >
 Casting: negative concussion blast *
-=[Lerinsacia, the drow priestess's impressive punch causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Lerinsacia, the drow priestess misses you.
Lerinsacia, the drow priestess starts casting an offensive spell called 'dispel magic'.

< 28h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 You dodge a Drider's vicious attack.
You dodge a Drider's vicious attack.

< 28h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 You complete your spell...
[Damage: 64 ] -=[Your concussion blast rips into a Drider, shattering his soul!]=-
A Drider starts casting an offensive spell called 'bigbys clenched fist'.

< 28h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 A young cleric completes his spell...
A young cleric utters the words 'yrawz ghfutz'
You wish that your wounds would stop BLEEDING so much!
-=[A young cleric calls down a roaring flamestrike which hits you dead on!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 8h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 Lerinsacia, the drow priestess completes her spell...
Lerinsacia, the drow priestess utters the words 'eugszr waouq'
Lerinsacia, the drow priestess tries to dispel your magic!
A Drider completes his spell...
A Drider utters the words 'bigbys clenched fist'
You resist the effects of a Drider's spell!

< 8h/324H 3v/146V Pos: standing >
< T: Zhali TP: sta TC: awful E: cleric sta EP: excellent >
 -=[The fire burns white hot as it consumes your flesh!]=-
Your some ancient Tukluk spellshield gloves [poor] melted from the intense heat!
Your thin leather cord [poor] melted from the intense heat!
Your masterly-crafted crystal quiver melted from the intense heat!