<worn as a badge> a elven rune of restoration (glowing)
<worn on head> a blood-red Vistani bandana
<worn on eyes> some marksman's goggles
<worn in ear> a diorite cross wrapped in skin [superior]
<worn in ear> a wyrmskin scale [superior]
<worn on face> a black mask covered in flames [38%]
<worn around neck> a necklace of halfling ears [superior] [78%]
<worn around neck> a grim blood soaked necklace [poor]
<worn on body> the chameleon suit of transformation of damage [89%]
<worn about body> the cloak of body control [superior] (humming)
<worn on back> a large leather backpack [77%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a serrated blacksteel longsword [superior]
<attached to belt> lucky alchemist sack
<worn on arms> the pauldrons of the tide of regeneration (glowing) [71%]
<worn around wrist> a bracelet of dracolich hide of damage (humming)
<worn around wrist> a bracelet of purple mist [superior]
<worn on hands> some black leather gloves with mithril blades
<worn on finger> an obsidian circle [superior] [68%]
<worn on finger> an obsidian circle [superior]
<primary weapon> the King's blade of Aravne with a strange black stone (humming)
<secondary weapon> the granite dagger 'BloodFeast'[103h 53m 58s]
<worn on legs> the leggings of a MaDMaN of damage
<worn on feet> a pair of boots of stealth
Disguised as: a dwarf merchant (Poor)
Detecting: Invisible
Protected from: All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Sneaking Fearless
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 1.02
Leaderboard Points: 1312
Active Spells:
--------------
roar of heroes (1 minute)
vitality (9 minutes)
well-rested bonus (116 minutes)
pantherspeed (3 minutes)
< 934h/934H 190v/263V Pos: standing >
Saving Semat.
< 934h/934H 203v/263V Pos: standing >
Saving Semat.
< 934h/934H 203v/263V Pos: standing >
A Pleasant Village Path
This path runs through the farming lands of the town, and is
nothing more than a dirt road where wagon trails have been worn
into the ground. The gates of the small village are short ways
off to the south, and there are farm lands all around.
Obvious exits: -North -East -South -West #
A chicken pecks at the seed on the floor around here.
< 934h/934H 203v/263V Pos: standing >
A Pleasant Village Path
This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -East -South -West #
< 934h/934H 204v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 204v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 205v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 206v/263V Pos: standing >
A Pleasant Village Path
This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -East # -West
< 934h/934H 206v/263V Pos: standing >
A Pleasant Village Path
This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -South
A village guard scans the horizon for signs of trouble.
A piglet plops around the barn here.
A village guard patrols the area for signs of trouble.
< 934h/934H 206v/263V Pos: standing >
A Pleasant Village Path
This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -East # -South -West
A rooster hops about here.
A chicken pecks at the seed on the floor around here.
< 934h/934H 206v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 206v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 207v/263V Pos: standing >
A Pleasant Village Path
This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -East -West #
< 934h/934H 207v/263V Pos: standing >
A Pleasant Village Path
This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -South
< 934h/934H 207v/263V Pos: standing >
A Pleasant Village Path
This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -East # -South
< 934h/934H 207v/263V Pos: standing >
A Brick Road
This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint an unusually beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
A village guard patrols the area for signs of trouble.
< 934h/934H 207v/263V Pos: standing >
A Brick Road
This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint a beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
A village guard patrols the area for signs of trouble.
< 934h/934H 206v/263V Pos: standing >
A Brick Road
This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint an unusually beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
< 934h/934H 206v/263V Pos: standing >
A Brick Road
This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint a beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
< 934h/934H 207v/263V Pos: standing >
Town Square
This seems to be the common square where people are put in
bird cages and the like when they break the town rules. There
is a very large well, that seems to be under repair at the
moment, and is not operational right now. Since the well is
being repaired, the young lads of the town have to travel to
the river or the lake to get their water for their families.
A statue stands in the center here, with a small garden growing
about it.
Obvious exits: -North -East -South -West
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.
*Anne's spirit guard stands here, ready to protect her.
*(Q)Anne, the savior, stands here, only in spirit.
< 934h/934H 209v/263V Pos: standing >
Your disguise falls apart!
< 934h/934H 209v/263V Pos: standing >
A Back Alley
This small alley simply separates two large brick buildings,
which look well constructed. The alley is more of a small street,
but is not even close to the size of Tharnadia. There is a large
door to the south, and a smaller one to the north.
Obvious exits: -North -East -South
A village guard scans the horizon for signs of trouble.
A village guard patrols the area for signs of trouble.
< 934h/934H 210v/263V Pos: standing >
The Village Leader's Hut
This hut seems to be fashioned with many different types of fur
and has tons of exotic furniture. There are several totems about
the area of the local spirit animals. Near the rear of the hut sits
a small bed made of animal furs, which lies just below a small window.
A fox fur rug spawns the floor, and similar animal hides have been
made into lovely drapes.
Obvious exits: -North
(Q)The village leader stands here, going over paper work.
< 934h/934H 209v/263V Pos: standing >
A Back Alley
This small alley simply separates two large brick buildings,
which look well constructed. The alley is more of a small street,
but is not even close to the size of Tharnadia. There is a large
door to the south, and a smaller one to the north.
Obvious exits: -North -East -South
A village guard scans the horizon for signs of trouble.
A village guard patrols the area for signs of trouble.
< 934h/934H 211v/263V Pos: standing >
Town Square
This seems to be the common square where people are put in
bird cages and the like when they break the town rules. There
is a very large well, that seems to be under repair at the
moment, and is not operational right now. Since the well is
being repaired, the young lads of the town have to travel to
the river or the lake to get their water for their families.
A statue stands in the center here, with a small garden growing
about it.
Obvious exits: -North -East -South -West
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.
*Anne's spirit guard stands here, ready to protect her.
*(Q)Anne, the savior, stands here, only in spirit.
< 934h/934H 211v/263V Pos: standing >
On A Small Lake
This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East -South -West
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 934h/934H 212v/263V Pos: standing >
On A Small Lake
This lake is relatively small, and only spans a few hundred yards
in diamter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 934h/934H 210v/263V Pos: standing >
You are carrying: (6/13)
a shining silvery key
[3] a disguise kit
a rugged adventurers satchel
a bottomless bag of the illithids
< 934h/934H 212v/263V Pos: standing >
You are using:
<worn as a badge> a elven rune of restoration (glowing)
<worn on head> a blood-red Vistani bandana
<worn on eyes> some marksman's goggles
<worn in ear> a diorite cross wrapped in skin [superior]
<worn in ear> a wyrmskin scale [superior]
<worn on face> a black mask covered in flames [38%]
<worn around neck> a necklace of halfling ears [superior] [78%]
<worn around neck> a grim blood soaked necklace [poor]
<worn on body> the chameleon suit of transformation of damage [89%]
<worn about body> the cloak of body control [superior] (humming)
<worn on back> a large leather backpack [77%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a serrated blacksteel longsword [superior]
<attached to belt> lucky alchemist sack
<worn on arms> the pauldrons of the tide of regeneration (glowing) [71%]
<worn around wrist> a bracelet of dracolich hide of damage (humming)
<worn around wrist> a bracelet of purple mist [superior]
<worn on hands> some black leather gloves with mithril blades
<worn on finger> an obsidian circle [superior] [68%]
<worn on finger> an obsidian circle [superior]
<primary weapon> the King's blade of Aravne with a strange black stone (humming)
<secondary weapon> the granite dagger 'BloodFeast'[103h 55m 2s]
<worn on legs> the leggings of a MaDMaN of damage
<worn on feet> a pair of boots of stealth
< 934h/934H 213v/263V Pos: standing >
You disguise yourself into a dwarf.
< 934h/934H 221v/263V Pos: standing >
Saving Semat.
< 934h/934H 263v/263V Pos: standing >
Saving Semat.
< 934h/934H 263v/263V Pos: standing >
Score information for Semat
Level: 56 Race: Orc Class: Mercenary Rogue Sex: Male
Hit points: 934(934) Moves: 263(263)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Frags: +3.68 Deaths: 42
Disguised as: a dwarf merchant (fair)
Detecting: Invisible
Protected from: All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Sneaking Fearless
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 1.02
Leaderboard Points: 1312
Active Spells:
--------------
roar of heroes (less than a minute remaining)
vitality (8 minutes)
well-rested bonus (115 minutes)
pantherspeed (2 minutes)
< 934h/934H 263v/263V Pos: standing >
On A Small Lake
This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East -South -West
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 934h/934H 261v/263V Pos: standing >
On A Small Lake
This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East -South -West
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
< 934h/934H 259v/263V Pos: standing >
At The Base of a Mountain
The mountain here comes down to meet the lake at the village.
To the east and to the west are some small trails that seem to
lead up into the mountain. To the south is the center of the
small town and the lake.
Obvious exits: -North# -East -South -West -Up
< 934h/934H 257v/263V Pos: standing >
*click*
Damn! You broke your key!
< 934h/934H 262v/263V Pos: standing >
Ok.
< 934h/934H 263v/263V Pos: standing >
A Misty Shaft
This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
Obvious exits: -South -Up -Down #
A cloud giant warrior stands here, guarding his lair.
< 934h/934H 261v/263V Pos: standing >
A Misty Shaft
This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down
< 934h/934H 260v/263V Pos: standing >
A Misty Shaft
This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down
< 934h/934H 259v/263V Pos: standing >
A Misty Shaft
This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down
< 934h/934H 258v/263V Pos: standing >
A Misty Shaft
This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down
< 934h/934H 258v/263V Pos: standing >
A Misty Shaft
This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
Obvious exits: -West # -Up -Down
A cloud giant warrior stands here, guarding his lair.
< 934h/934H 258v/263V Pos: standing >
A Misty Shaft
This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
Obvious exits: -North# -East # -Up -Down
A cloud giant warrior stands here, guarding his lair.
< 934h/934H 257v/263V Pos: standing >
The Top of a Mountain
The misty shaft opens up to the top of the cloudy
mountain here. This is the first of a series of mountains
that stretch on up into the sky further and further. To
the north is a pathway along the peaks of the mountain. The
path to the north is cloudy and visibility is slightly
limited. The sounds of giants can be heard.
Obvious exits: -North -Down
< 934h/934H 257v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 258v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 259v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 259v/263V Pos: standing >
A Misty Path Along the Mountain Tops
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
< 934h/934H 256v/263V Pos: standing >
A Misty Path Along the Mountain Tops
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
< 934h/934H 253v/263V Pos: standing >
A Misty Path Along the Mountain Tops
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
< 934h/934H 249v/263V Pos: standing >
Before a the Gates of Castle Selanis
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North# -South
A cloud giant guard stands before the gates of Selanis.
A cloud giant guard stands before the gates of Selanis.
A cloud giant guard stands before the gates of Selanis.
< 934h/934H 246v/263V Pos: standing >
The gate seems to be closed.
< 934h/934H 247v/263V Pos: standing >
Ok.
< 934h/934H 249v/263V Pos: standing >
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -South -West
A halfling merchant sells his wares here.
An elven merchant sells his goods here.
< 934h/934H 249v/263V Pos: standing >
Ok.
< 934h/934H 251v/263V Pos: standing >
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -South -West
An elven merchant sells his goods here.
A servant of the castle brings drinks to the guests.
< 934h/934H 251v/263V Pos: standing >
Stairs to the Second Floor
The grand foyer leads up to a large stair case
to the second floor of Castle Selanis. The stairs,
like the rest of the castle, have been carved directly
into the mountain. The stairs are quite worn and
appear to have replacements installed over the years.
Obvious exits: -South -Up
A cloud giant stair guard stands here.
A cloud giant stair guard stands here.
< 934h/934H 251v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 252v/263V Pos: standing >
Top of the Stairs
The stairs of the castle stand before
the throne of Stronmar here. Down the
stairs, the bustling grand foyer can be
seen. The stairs are carved into the
mountain, and spiral up along the wall
that is shared between the back of the
foyer and the back of the throne room.
Obvious exits: -South -Down
< 934h/934H 252v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -North -East -South -West
The corpse of a guest of the cloud giants is lying here.
< 934h/934H 252v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -East -South
A servant of the castle brings drinks to the guests.
A dwarven cleric from Kimordril visits here. (casting)
< 934h/934H 252v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -North -East -South
A cloud giant guard patrols here.
< 934h/934H 253v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a guest of the cloud giants is lying here.
The corpse of a cloud giant guard is lying here.
A servant of the castle brings drinks to the guests.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Grey Elf (medium) sits resting. (Non-Fraggable)
< 934h/934H 255v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -North -East -South -West
The corpse of a guest of the cloud giants is lying here.
< 934h/934H 255v/263V Pos: standing >
Top of the Stairs
The stairs of the castle stand before
the throne of Stronmar here. Down the
stairs, the bustling grand foyer can be
seen. The stairs are carved into the
mountain, and spiral up along the wall
that is shared between the back of the
foyer and the back of the throne room.
Obvious exits: -South -Down
< 934h/934H 255v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -North -East -South -West
The corpse of a guest of the cloud giants is lying here.
< 934h/934H 257v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a guest of the cloud giants is lying here.
The corpse of a cloud giant guard is lying here.
A servant of the castle brings drinks to the guests.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Grey Elf (medium) sits resting. (Non-Fraggable)
< 934h/934H 256v/263V Pos: standing >
You snap into visibility.
You leap at a Grey Elf only to realize she is down already.
A Grey Elf is disrupted from meditation.
A Grey Elf, looking very frustrated, packs up her book.
< 934h/934H 259v/263V Pos: sitting >
<[Damage: 11 ] -=[Your fine slash strikes a Grey Elf.]=-
[Damage: 9 ] -=[Your fine pierce wounds a Grey Elf.]=-
[Damage: 10 ] -=[Your fine pierce strikes a Grey Elf.]=-
[Damage: 8 ] -=[Your slash wounds a Grey Elf.]=-
[Damage: 6 ] -=[Your decent slash wounds a Grey Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your powerful slash strikes a Grey Elf hard.]=-
< 934h/934H 260v/263V Pos: sitting >
< T: Semat TP: sit TC:excellent E: A Grey Elf sit EP: small wounds >
Looking panicked, a Grey Elf scrambles madly to her feet!
< 934h/934H 260v/263V Pos: sitting >
< T: Semat TP: sit TC:excellent E: A Grey Elf sta EP: small wounds >
A Grey Elf attempts to flee.
A Grey Elf leaves north.
An air elemental leaves north.
An air elemental leaves north.
< 934h/934H 260v/263V Pos: sitting >
A servant of the castle leaves south.
< 934h/934H 260v/263V Pos: sitting >
You clamber to your feet.
< 934h/934H 260v/263V Pos: standing >
Headbutt whom?
< 934h/934H 260v/263V Pos: standing >
The Royal Court of Stronmar
The royal court of Stronmar is the throne room
of the great king of the cloud giants. The court is
an enormous sized room that could easily fit several
tribes of cloud giants. There are huge pillars
supporting this giant room in two lines of three. The
throne is a ways off to the south, and the stairs to
foyer are on the north side of the room.
Obvious exits: -North -East -South -West
The corpse of a guest of the cloud giants is lying here.
< 934h/934H 259v/263V Pos: standing >
Top of the Stairs
The stairs of the castle stand before
the throne of Stronmar here. Down the
stairs, the bustling grand foyer can be
seen. The stairs are carved into the
mountain, and spiral up along the wall
that is shared between the back of the
foyer and the back of the throne room.
Obvious exits: -South -Down
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
A Grey Elf leaves down.
An air elemental leaves down.
An air elemental leaves down.
< 934h/934H 258v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 258v/263V Pos: standing >
Stairs to the Second Floor
The grand foyer leads up to a large stair case
to the second floor of Castle Selanis. The stairs,
like the rest of the castle, have been carved directly
into the mountain. The stairs are quite worn and
appear to have replacements installed over the years.
Obvious exits: -South -Up
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
A cloud giant stair guard stands here.
A cloud giant stair guard stands here.
< 934h/934H 258v/263V Pos: standing >
A Grey Elf leaves south.
An air elemental leaves south.
An air elemental leaves south.
< 934h/934H 259v/263V Pos: standing >
Tackle who?
< 934h/934H 260v/263V Pos: standing >
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -South -West
An elven merchant sells his goods here.
A servant of the castle brings drinks to the guests.
< 934h/934H 261v/263V Pos: standing >
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -South# -West
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
A halfling merchant sells his wares here.
An elven merchant sells his goods here.
< 934h/934H 261v/263V Pos: standing >
The gate seems to be closed.
< 934h/934H 262v/263V Pos: standing >
The gate seems to be closed.
A Grey Elf opens the gate.
< 934h/934H 262v/263V Pos: standing >
A Grey Elf leaves south.
An air elemental leaves south.
An air elemental leaves south.
< 934h/934H 263v/263V Pos: standing >
Tackle who?
< 934h/934H 263v/263V Pos: standing >
Before a the Gates of Castle Selanis
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
A cloud giant guard stands before the gates of Selanis.
A cloud giant guard stands before the gates of Selanis.
A cloud giant guard stands before the gates of Selanis.
< 934h/934H 262v/263V Pos: standing >
A Misty Path Along the Mountain Tops
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
< 934h/934H 258v/263V Pos: standing >
A Misty Path Along the Mountain Tops
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
< 934h/934H 254v/263V Pos: standing >
A Misty Path Along the Mountain Tops
The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path. Every now
and then, the clouds open up for a moment allowing
more of the path to be visible. The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
< 934h/934H 250v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 251v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 252v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 934h/934H 252v/263V Pos: standing >
The Top of a Mountain
The misty shaft opens up to the top of the cloudy
mountain here. This is the first of a series of mountains
that stretch on up into the sky further and further. To
the north is a pathway along the peaks of the mountain. The
path to the north is cloudy and visibility is slightly
limited. The sounds of giants can be heard.
Obvious exits: -North -Down
< 934h/934H 250v/263V Pos: standing >
Tackle who?
A Grey Elf enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 934h/934H 253v/263V Pos: standing >
You snap into visibility.
You tackle a Grey Elf square in the chest knocking the wind out of her!
< 934h/934H 254v/263V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 7 ] -=[Your fine slash wounds a Grey Elf.]=-
[Damage: 10 ] -=[Your fine slash strikes a Grey Elf.]=-
[Damage: 11 ] -=[Your fine pierce strikes a Grey Elf.]=-
[Damage: 5 ] -=[Your decent pierce wounds a Grey Elf.]=-
[Damage: 5 ] -=[Your decent slash wounds a Grey Elf.]=-
[Damage: 8 ] -=[Your slash strikes a Grey Elf.]=-
[Damage: 11 ] -=[Your fine slash strikes a Grey Elf.]=-
< 934h/934H 255v/263V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
You parry a Grey Elf's lunge at you.
You parry a Grey Elf's lunge at you.
You snap into visibility.
< 934h/934H 255v/263V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 58 ] -=[Your mighty pierce enshrouds a Grey Elf in a mist of blood.]=-
[Damage: 33 ] -=[Your powerful slash seriously wounds a Grey Elf.]=-
[Damage: 28 ] -=[Your powerful pierce enshrouds a Grey Elf in a mist of blood.]=-
[Damage: 28 ] -=[Your powerful pierce enshrouds a Grey Elf in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 42 ] -=[Your powerful slash hits a Grey Elf.]=-
A Grey Elf's pair of dusty boots [poor] was completely destroyed by the massive blow!
An air elemental stops following a Grey Elf.
An air elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.