The death of [50 Dark Dreamer] Samsara < The Commonwealth > (Shade)

in The Brawling Foot Inn

from the perspective of [53 Shadowmage] Naj Brewed in Blood (Drider)

<worn as a badge>    a necromantic death shroud [69%]
<worn on head>       the great helm of mysticism (glowing) [83%]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a dwarven earring [84%]
<worn in ear>        a gold leaf [62%]
<worn on face>       a white hot mask of living flame (glowing) [81%]
<worn around neck>   a smooth torque of dwarven kind
<worn around neck>   an amulet of the Neogi Lords [poor] [82%]
<worn on body>       the robe of the mind [superior] [88%]
<worn about body>    the cloak of woven time (glowing) [74%]
<worn on back>       a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [poor] [85%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone [84%]
<worn about waist>   the silk twined rope [87%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms>       some cockatrice feathers [48%]
<held as shield>     the royal shield of Aravne [50%]
<worn around wrist>  a bracelet of finger bones [superior] [72%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating) [25%]
<worn on hands>      a pair of crystalized gloves (glowing) (humming) [80%]
<worn on finger>     an enchanted ring of balor bone [87%]
<worn on finger>     a ring of astral essence (humming) [88%]
<held>               Utgard-Loki's crystal ball[237h 34m 25s]

 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 228v/255V Pos: standing >
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 228v/255V Pos: standing >
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 227v/255V Pos: standing >
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 226v/255V Pos: standing >
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 225v/255V Pos: standing >
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 225v/255V Pos: standing >
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 224v/255V Pos: standing >
 ^****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 223v/255V Pos: standing >
 ^^***  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 222v/255V Pos: standing >
 ^.***  
 ^^@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 222v/255V Pos: standing >
 ...**  
 ^.@**  
 ^^***  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 221v/255V Pos: standing >
It's cool out here.

< 1034h/1034H 222v/255V Pos: standing >
   M^^.^.*****    
  M^^..^.******   
 MM^.....*******  
 M^^.....*******  
 M^^....@*******  
 M^^^^^.********  
 MM^..^^********  
  M^^**********   
   ^^^********    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 221v/255V Pos: standing >
   MM^^.^.****    
  MM^^..^.*****   
 MMM^.....******  
 MM^^.....******  
 MM^^...@.******  
 MM^^^^^.*******  
 MMM^..^^*******  
  MM^^*********   
   M^^^*******    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 220v/255V Pos: standing >

< 1034h/1034H 222v/255V Pos: standing >
   MMM^^.^.***    
  MMM^^..^.****   
 ^MMM^.....*****  
 MMM^^.....*****  
 MMM^^..@..*****  
 ^MM^^^^^.******  
 ^MMM^..^^******  
  MMM^^********   
   MM^^^******    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 222v/255V Pos: standing >
   MMMM^^.^.**    
  ^MMM^^..^.***   
 ^^MMM^.....****  
 ^MMM^^.....****  
 ^MMM^^.@...****  
 ^^MM^^^^^.*****  
 ^^MMM^..^^*****  
  ^MMM^^*******   
   ^MM^^^*****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 221v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^^MMM^^..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1034h/1034H 221v/255V Pos: standing >

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W

< 1034h/1034H 220v/255V Pos: standing >

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S

< 1034h/1034H 220v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1034h/1034H 221v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W

< 1034h/1034H 222v/255V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W

< 1034h/1034H 222v/255V Pos: standing >

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 1034h/1034H 222v/255V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 1034h/1034H 222v/255V Pos: standing >
You grin as you realize you're floating, with no floor in the room.

<map>
Zone: Nax.
Room: Before a Wooden Bridge
</map>
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 1034h/1034H 222v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Long Winding Trail of Mud
</map>
A Long Winding Trail of Mud
Obvious exits: -E -W

< 1034h/1034H 223v/255V Pos: standing >

<map>
Zone: Nax.
Room: An Old Trail
</map>

<map>
Zone: Nax.
Room: An Old Trail
</map>
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 1034h/1034H 223v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
A few coins lie scattered here.

< 1034h/1034H 223v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1034h/1034H 224v/255V Pos: standing >
You quickly scan the area.
A small snake who is close by to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A small snake who is close by to your south.
A carnivorous plant who is not far off to your south.

< 1034h/1034H 226v/255V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.

< 1034h/1034H 226v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 1034h/1034H 226v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 1034h/1034H 226v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1034h/1034H 227v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E

< 1034h/1034H 227v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1034h/1034H 228v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S

< 1034h/1034H 228v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W

< 1034h/1034H 228v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.

< 1034h/1034H 229v/255V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W

< 1034h/1034H 229v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1034h/1034H 229v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W

< 1034h/1034H 229v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1034h/1034H 230v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W#

< 1034h/1034H 230v/255V Pos: standing >
The door seems to be closed.

< 1034h/1034H 231v/255V Pos: standing >
The door seems to be closed.

< 1034h/1034H 232v/255V Pos: standing >
Your battle frenzy fades.
As the gootwiet fades, you no longer feel so in tune with your body.
You quickly scan the area.
An agitated minotaur who is in the distance to your east.

< 984h/984H 234v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 984h/984H 234v/255V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 984h/984H 234v/255V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 984h/984H 234v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 984h/984H 234v/255V Pos: standing >
You quickly scan the area.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An commoner who is close by to your east.
An agitated minotaur who is not far off to your west.

< 984h/984H 236v/255V Pos: standing >
You get a mistweyd nose-pipe from a bottomless bag of the shield dwarves.

< 984h/984H 241v/255V Pos: standing >
You get some wild Gootwiet from a bottomless bag of the shield dwarves.

< 984h/984H 242v/255V Pos: standing >
There is no way you can smoke in this weather.

< 984h/984H 243v/255V Pos: standing >
Ok.

< 984h/984H 244v/255V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 984h/984H 245v/255V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
A shady chemist who is close by to your west.
Gonx who is close by to your west.

< 984h/984H 246v/255V Pos: standing >

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
Bank of Nax'Varan
Obvious exits: -E
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A sturdy looking wooden club has been left here.
A large wooden counter is here, with a sign posted on it.
A shady chemist peers at you.
Gonx, the banker, settles his eyes upon his new patrons.

< 984h/984H 247v/255V Pos: standing >

< 984h/984H 248v/255V Pos: standing >

The escort says 'You have 335 items, which costs you 1 platinum, and 6 c'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!

<map>
Zone: Adventurer's Vaults.
Room: The Storage Locker for Naj
</map>
The Storage Locker for Naj
Obvious exits: -N#
A jewel-encrusted egg has been carelessly left here.
Some many-pocketed garden trousers have been left here. [72%]
The bag of impossibilities lies crumpled here.
[2] A big big bag for a little person lies here. (illuminating)
[3] A green linen bag lies in a heap. (glowing)
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 984h/984H 253v/255V Pos: standing >

< 984h/984H 255v/255V Pos: standing >
You get a mistweyd nose-pipe from a bottomless bag of the shield dwarves.

< 984h/984H 255v/255V Pos: standing >
You get some wild Gootwiet from a bottomless bag of the shield dwarves.

< 984h/984H 255v/255V Pos: standing >
You press some wild Gootwiet into the bowl of a mistweyd nose-pipe.
You ignite a mistweyd nose-pipe and inhale some wild Gootwiet smoke through your nostrils.
The affects of the herbs are diminished by your insectoid metabolism.
You feel your muscles relax as you become more aware of each of them.
Your body tingles with magical resistance.
The smoke tastes floral and pungent on the tongue.
You finish smoking some wild Gootwiet.
You don't think your lungs could handle smoking for a bit.

< 984h/984H 255v/255V Pos: standing >
Ok.

< 984h/984H 255v/255V Pos: standing >
Ok.

< 984h/984H 255v/255V Pos: standing >
Ok.

< 984h/984H 255v/255V Pos: standing >

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
Bank of Nax'Varan
Obvious exits: -E
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A sturdy looking wooden club has been left here.
A large wooden counter is here, with a sign posted on it.
A shady chemist peers at you.
Gonx, the banker, settles his eyes upon his new patrons.

< 984h/984H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 984h/984H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 984h/984H 252v/255V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
Brukish who is close by to your west.

< 984h/984H 253v/255V Pos: standing >
Ok.

< 984h/984H 255v/255V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W -U
A Shade (small)  < The Commonwealth > stands in mid-air here.

< 984h/984H 254v/255V Pos: standing >

< 984h/984H 254v/255V Pos: standing >
Ok.

< 984h/984H 254v/255V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Grym who is close by above you.

< 984h/984H 254v/255V Pos: standing >
You start chanting...
You snap into visibility.

< 984h/984H 254v/255V Pos: standing >
Casting: solbeeps missile barrage 

< 984h/984H 255v/255V Pos: standing >
You complete your spell...
[Damage: 47 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 45 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 47 ] -=[Your missile of force hits a Shade soundly.]=-

< 984h/984H 255v/255V Pos: standing >
You start chanting...

< 984h/984H 255v/255V Pos: standing >
Casting: solbeeps missile barrage 

< 984h/984H 255v/255V Pos: standing >
You complete your spell...
[Damage: 42 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 52 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 46 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 45 ] -=[Your missile of force hits a Shade soundly.]=-

< 984h/984H 255v/255V Pos: standing >
You start chanting...

< 984h/984H 255v/255V Pos: standing >
Casting: immolate 

< 984h/984H 255v/255V Pos: standing >
You complete your spell...
Your fiery blast strikes a Shade full on!
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 100 ] A Shade is incapacitated and will slowly die, if not aided.
A Shade slumps to the ground.

< 984h/984H 255v/255V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 984h/984H 255v/255V Pos: standing >
You complete your spell...
Your fiery blast strikes a Shade full on!
The intense flames cause a Shade's skin to smolder and burn!
[Damage:  8 ] A Shade's gloves of magic fingertips [poor] melted from the intense heat!
A Shade's tiny ruby ring [superior] melted from the intense heat!
A Shade's some shin-guards of subterfuge [superior] melted from the intense heat!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Naj by 13333333.
The smell of fresh blood enters your body, infusing you with power!