<worn as a badge> a necromantic death shroud [69%]
<worn on head> the great helm of mysticism (glowing) [83%]
<worn on eyes> a foggy visor [superior]
<worn in ear> a gold leaf [62%]
<worn in ear> a dwarven earring [84%]
<worn on face> a white hot mask of living flame (glowing) [81%]
<worn around neck> a smooth torque of dwarven kind
<worn around neck> an amulet of the Neogi Lords [poor] [82%]
<worn on body> the robe of the mind [superior] [88%]
<worn about body> the cloak of woven time (glowing) [74%]
<worn on back> a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [poor] [85%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone [84%]
<worn about waist> the silk twined rope [87%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms> some cockatrice feathers [48%]
<held as shield> the royal shield of Aravne [50%]
<worn around wrist> a bracelet of woven willow leaves [poor] (illuminating) [25%]
<worn around wrist> a bracelet of finger bones [superior] [72%]
<worn on hands> a pair of crystalized gloves (glowing) (humming) [80%]
<worn on finger> a ring of astral essence (humming) [88%]
<worn on finger> an enchanted ring of balor bone [87%]
<held> Utgard-Loki's crystal ball[239h 27m 4s]
The 1st Day of the Month of The Burning Sun, Year 2021.
Time elapsed since boot-up: 59:13:12
Current time is: Sat Apr 12 12:00:56 2025 (GMT)
Sat Apr 12 08:00:56 2025 (EDT)
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: The Gagga'Jobo Cave System.
Room: In One of the Many Pootata Pens
</map>
In One of the Many Pootata Pens
Obvious exits: -S
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: The Docks of Quietus Quay.
Room: Blierthro's Supplies
</map>
Blierthro's Supplies
Obvious exits: -E
A one-armed orc named Blierthro tends the store.
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Abandoned Elven Homestead.
Room: Up the Side of the Waterfall
</map>
Up the Side of the Waterfall
Obvious exits: -W -D
A red-tailed butterfly floats here apon the winds.
< 986h/986H 255v/255V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You start chanting...
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
MMM^^^^
MMMM^^.^
MMM^^...
MMMM^^.^..
MMMM^^....
@+++++++M
MMM^^..^..
MMM^^.M...
MM^^^....
MMM^^....
MMM^^^.^.
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Yacht *--[firecracker] floats here.
The Carrack Angel floats here.
The Galleon HHHHHH floats here.
The Sloop DeadGame floats here.
The Ketch Norrlands Djup floats here.
The Galleon Crown is Light floats here.
The Galleon JustAShip floats here.
The Sloop Spritely floats here.
The Sloop ship13 floats here.
The Galleon WhirlWind floats here.
The Ketch SquamousCell floats here.
The Caravel Greener Days floats here.
The Clipper ImNotDiddy floats here.
The Sloop The Golden Dagger floats here.
The Yacht JustAShip2 floats here.
The Galleon bonedaddy floats here.
The Clipper Stargazer floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.
A human seafarer stands here, awaiting the completion of his latest ship work.
A human seafarer stands here, awaiting the completion of his latest ship work.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 986h/986H 255v/255V Pos: standing >
---=== For sale ===---
Cured Meats 25 platinum, and 2 g per crate.
---=== We're buying ===---
Cured Meats 12 platinum, and 6 g per crate.
Exotic Foods 105 platinum, 1 g, 5 s, and 6 c per crate.
Pine Pitch 68 platinum, and 4 g per crate.
Elven Wines 107 platinum, 8 g, 5 s, and 6 c per crate.
Bulk Lumber 72 platinum, and 9 g per crate.
BlackSteel Ingots 123 platinum, 1 g, 5 s, and 6 c per crate.
Bulk Coal 72 platinum, 1 g, 6 s, and 2 c per crate.
Silk Cloth 116 platinum, 5 g, 3 s, and 2 c per crate.
Copper Ingots 117 platinum, 5 g, and 4 c per crate.
To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'
---=== Contraband for sale ===---
Ancient Books and Scrolls 192 platinum per crate.
---=== We buy contraband for ===---
Ancient Books and Scrolls 96 platinum per crate.
Exotic Herbs 769 platinum, 6 g, and 2 s per crate.
Exotic Oils 501 platinum, and 6 g per crate.
Elvish Antiquities 629 platinum, 1 g, and 6 s per crate.
Rare Magical Components 722 platinum, 2 g, and 5 s per crate.
Rare Dyes 853 platinum, 6 g, 9 s, and 5 c per crate.
Rough Diamonds 696 platinum, 2 g, 9 s, and 9 c per crate.
Rough Rubies 761 platinum, 9 g, and 4 s per crate.
Underdark Mithril 775 platinum, and 2 g per crate.
To buy contraband, type 'buy contraband <number of crates>'
To sell contraband, type 'sell contraband'.
Your cargo manifest
-------------------
Ship Capacity: 0/0
< 986h/986H 255v/255V Pos: standing >
You sit down and relax.
< 986h/986H 255v/255V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - solbeeps missile barrage
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - incendiary cloud
( 8th circle) 3 - immolate
1 - shadow shield
( 7th circle) 1 - haste
5 - bigbys clenched fist
( 6th circle) 2 - teleport
1 - fireball
4 - blink
( 5th circle) 1 - slowness
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
5 - dispel magic
1 - infravision
( 3rd circle) 7 - concealment
2 - shocking grasp
1 - agility
( 2nd circle) 3 - burning hands
2 - chill touch
5 - sleep
1 - strength
( 1st circle) 4 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 8th) shadow shield
3 seconds: ( 5th) dimension door
5 seconds: ( 5th) dimension door
6 seconds: ( 5th) dimension door
8 seconds: ( 5th) dimension door
9 seconds: ( 5th) dimension door
11 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 986h/986H 255v/255V Pos: sitting >
You start meditating...
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing shadow shield.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
< 986h/986H 255v/255V Pos: sitting >
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 986h/986H 255v/255V Pos: sitting >
You clamber to your feet.
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: The Outcasts Tower.
Room: The First Floor Guard Room
</map>
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Lylr-Meop.
Room: The Bar of Foxes
</map>
The Bar of Foxes
Obvious exits: -S -W
An old drunken orc stands here drinking his troubles away.
An old drunken orc stands here drinking his troubles away.
(Q)Hylga, the barkeep, stands here ready to serve you.
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.
< 986h/986H 255v/255V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Pier
Obvious exits: -N -S
The Galleon -Wood-Cutter- floats here.
The Corvette Ghastly Taint floats here.
The Galleon Watchtower floats here.
The Sloop kish floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 986h/986H 255v/255V Pos: standing >
<map>
Zone: Myrabolus.
Room: The Pier
</map>
<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
The Galleon -Wood-Cutter- floats here.
The Corvette Ghastly Taint floats here.
The Galleon Watchtower floats here.
The Sloop kish floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 986h/986H 254v/255V Pos: standing >
Looks like an exit.
You extend your sights northward.
MM
MMMM
MMM^^
MMMMMS^ MMMM^M^
MMMMMM^....MMM^^^^.
MMMM..^M.^^MMM^^G^.
...^....^MMM^M...
.^M..^**MMM^^..
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 986h/986H 254v/255V Pos: standing >
< 986h/986H 254v/255V Pos: standing >
< 986h/986H 254v/255V Pos: standing >
---=== For sale ===---
Elven Wines 33 platinum, and 6 g per crate.
---=== We're buying ===---
Cured Meats 80 platinum, 8 g, 9 s, and 2 c per crate.
Exotic Foods 73 platinum, 6 g, 9 s, and 2 c per crate.
Pine Pitch 88 platinum, 5 g, and 6 s per crate.
Elven Wines 16 platinum, and 8 g per crate.
Bulk Lumber 88 platinum, 4 g, 5 s, and 2 c per crate.
BlackSteel Ingots 113 platinum, 6 g, 5 s, and 2 c per crate.
Bulk Coal 99 platinum, 1 g, and 8 s per crate.
Silk Cloth 115 platinum, 5 g, 9 s, and 6 c per crate.
Copper Ingots 103 platinum, 2 g, 4 s, and 8 c per crate.
To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'
---=== Contraband for sale ===---
Elvish Antiquities 196 platinum per crate.
---=== We buy contraband for ===---
Ancient Books and Scrolls 616 platinum, 3 g, and 2 s per crate.
Exotic Herbs 539 platinum, 3 g, and 4 s per crate.
Exotic Oils 649 platinum, 4 g, and 4 s per crate.
Elvish Antiquities 98 platinum per crate.
Rare Magical Components 876 platinum, 3 g, and 3 s per crate.
Rare Dyes 787 platinum, 8 g, 1 s, and 4 c per crate.
Rough Diamonds 957 platinum per crate.
Rough Rubies 755 platinum, 8 g, and 2 s per crate.
Underdark Mithril 681 platinum, 1 g, and 5 s per crate.
To buy contraband, type 'buy contraband <number of crates>'
To sell contraband, type 'sell contraband'.
Your cargo manifest
-------------------
Ship Capacity: 0/0
< 986h/986H 254v/255V Pos: standing >
You sit down and relax.
< 986h/986H 254v/255V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - solbeeps missile barrage
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - incendiary cloud
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
5 - bigbys clenched fist
( 6th circle) 2 - teleport
1 - fireball
4 - blink
( 5th circle) 3 - dimension door
1 - slowness
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
5 - dispel magic
1 - infravision
( 3rd circle) 7 - concealment
2 - shocking grasp
1 - agility
( 2nd circle) 3 - burning hands
2 - chill touch
5 - sleep
1 - strength
( 1st circle) 4 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
1 seconds: ( 5th) dimension door
3 seconds: ( 5th) dimension door
4 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 986h/986H 254v/255V Pos: sitting >
You start meditating...
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 986h/986H 255v/255V Pos: sitting >
You clamber to your feet.
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
Looks like an exit.
You extend your sights northward.
MM
MMMM
MMM^^
MMMMMS^ MMMM^M^
MMMMMM^....MMM^^^^.
MMMM..^M.^^MMM^^G^.
...^....^MMM^M...
.^M..^**MMM^^..
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 986h/986H 255v/255V Pos: standing >
The Pier
Obvious exits: -N -S
The Galleon -Wood-Cutter- floats here.
The Corvette Ghastly Taint floats here.
The Galleon Watchtower floats here.
The Sloop kish floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Myrabolus.
Room: Myrabolan Money Lenders
</map>
Myrabolan Money Lenders
Obvious exits: -N
A large wooden counter is here, with a sign posted on it.
A Half-Orc, born and raised in the city, loiters here.
Dutch, the Myrabolan banker, reviews your account.
< 986h/986H 255v/255V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -E -S -W
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
<map>
Zone: Myrabolus.
Room: Market Road West
</map>
Market Road West
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
A Half-Orc, born and raised in the city, loiters here.
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
<map>
Zone: Myrabolus.
Room: Hunter's Tavern
</map>
Hunter's Tavern
Obvious exits: -S -U
A Minotaur, raised in the city, wanders about.
A pigeon, trained by animal empathists, flutters about.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: Myrabolus.
Room: Rising Sun Inn
</map>
Rising Sun Inn
Obvious exits: -W -D
< 986h/986H 251v/255V Pos: standing >
You quickly scan the area.
A high elf citizen who is close by to your west.
A young warlock who is not far off to your west.
A half-orc commoner who is a brief walk away to your west.
A half-orc commoner who is a brief walk away to your west.
A minotaur townsperson who is close by below you.
A pigeon who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 986h/986H 252v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
You sit down and relax.
< 986h/986H 255v/255V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - solbeeps missile barrage
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - incendiary cloud
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - haste
5 - bigbys clenched fist
( 6th circle) 2 - teleport
1 - fireball
4 - blink
( 5th circle) 5 - dimension door
1 - slowness
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
5 - dispel magic
1 - infravision
( 3rd circle) 7 - concealment
2 - shocking grasp
1 - agility
( 2nd circle) 3 - burning hands
2 - chill touch
5 - sleep
1 - strength
( 1st circle) 4 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
1 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 986h/986H 255v/255V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 986h/986H 255v/255V Pos: sitting >
You clamber to your feet.
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
Autosaving...
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
You start chanting...
< 986h/986H 255v/255V Pos: standing >
Casting: relocate ***
< 986h/986H 255v/255V Pos: standing >
Casting: relocate **
< 986h/986H 255v/255V Pos: standing >
Casting: relocate *
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
<map>
Zone: The Forest City of Aravne.
Room: Commons Room of the Fallen Leaf Tavern
</map>
Commons Room of the Fallen Leaf Tavern
Obvious exits: -W#
*Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
(Q)Babedo, the halfling hero drinks here.
A mountain dwarf, far from home, feels sorry for herself.
A slender forest elf samples the local brews.
Bakchasa tends to the needs of his tavern patrons.
You materialize elsewhere!
< 986h/986H 255v/255V Pos: standing >
Babedo looks at you for a moment, sizing you up.
Babedo says in halfling 'Heh, you seem like one of them types. You know,
the lucky sort.'
Babedo snickers softly.
< 986h/986H 255v/255V Pos: standing >
Col opens the door.
< 986h/986H 255v/255V Pos: standing >
Col leaves west.
< 986h/986H 255v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
Commons Room of the Fallen Leaf Tavern
Obvious exits: -W#
(Q)Babedo, the halfling hero drinks here.
A mountain dwarf, far from home, feels sorry for herself.
A slender forest elf samples the local brews.
Bakchasa tends to the needs of his tavern patrons.
< 986h/986H 255v/255V Pos: standing >
Ok.
< 986h/986H 255v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Eastern Half of Tired Traveler Way
</map>
Eastern Half of Tired Traveler Way
Obvious exits: -E -W
< 986h/986H 254v/255V Pos: standing >
Ok.
< 986h/986H 254v/255V Pos: standing >
You quickly scan the area.
A volunteer guard who is a brief walk away to your west.
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Western Half of Tired Traveler Way
</map>
Western Half of Tired Traveler Way
Obvious exits: -N# -E -S# -W
< 986h/986H 252v/255V Pos: standing >
You quickly scan the area.
A volunteer guard who is not far off to your west.
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: The Southern Intersection
</map>
The Southern Intersection
Obvious exits: -N -E -S -W
< 986h/986H 253v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: East Half of Commerce Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: East Half of Commerce Way
</map>
East Half of Commerce Way
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
< 986h/986H 251v/255V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A thri-kreen shoplifter who is close by to your south.
< 986h/986H 251v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: A Burned and Looted Store
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Burned and Looted Store
</map>
A Burned and Looted Store
Obvious exits: -S
A member of the volunteer guards watches the area.
< 986h/986H 252v/255V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your south.
A thri-kreen shoplifter who is not far off to your south.
A thri-kreen shopper who is not far off to your south.
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: East Half of Commerce Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: East Half of Commerce Way
</map>
East Half of Commerce Way
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Choice Junk Emporium
</map>
<map>
Zone: The Forest City of Aravne.
Room: Choice Junk Emporium
</map>
Choice Junk Emporium
Obvious exits: -N
A thri-kreen shoplifter cases the area.
A thri-kreen villager shops for the best deal in town.
< 986h/986H 252v/255V Pos: standing >
Alas, you cannot go that way. . . .
< 986h/986H 252v/255V Pos: standing >
Alas, you cannot go that way. . . .
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: East Half of Commerce Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: East Half of Commerce Way
</map>
East Half of Commerce Way
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
< 986h/986H 254v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: The Southern Intersection
</map>
The Southern Intersection
Obvious exits: -N -E -S -W
< 986h/986H 252v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Cental Path Through the Dump
</map>
<map>
Zone: The Forest City of Aravne.
Room: Cental Path Through the Dump
</map>
Cental Path Through the Dump
Obvious exits: -N -S
A member of the volunteer guards watches the area.
< 986h/986H 252v/255V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your south.
Trasaaak who is close by to your south.
< 986h/986H 254v/255V Pos: standing >
< 986h/986H 255v/255V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Southern Entry of the Dump Landing
</map>
<map>
Zone: The Forest City of Aravne.
Room: Southern Entry of the Dump Landing
</map>
Southern Entry of the Dump Landing
Obvious exits: -N -E -S# -W
A Githzerai (medium) sits resting. (Non-Fraggable)
Trasaaak, officer of customs checks for contraband.
< 986h/986H 253v/255V Pos: standing >
You quickly scan the area.
A volunteer guard who is close by to your north.
A volunteer guard who is a brief walk away to your north.
A volunteer guard who is in the distance to your north.
A trader who is not far off to your west.
Arckk who is not far off to your west.
< 986h/986H 253v/255V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 986h/986H 253v/255V Pos: standing >
< 986h/986H 254v/255V Pos: standing >
You complete your spell...
[Damage: 53 ] -=[Your missile of force hits a Githzerai soundly.]=-
[Damage: 86 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Githzerai.]=-
[Damage: 48 ] -=[Your missile of force hits a Githzerai soundly.]=-
[Damage: 49 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Githzerai.]=-
A Githzerai's pair of rugged outdoors boots [superior] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.