<worn as a badge> a necromantic death shroud [77%]
<worn on head> the great helm of mysticism (glowing) [83%]
<worn on eyes> a foggy visor [superior]
<worn in ear> a dwarven earring [84%]
<worn in ear> a gold leaf [71%]
<worn on face> mask of battles past [57%]
<worn around neck> an amulet of the Neogi Lords [poor] [86%]
<worn around neck> a smooth torque of dwarven kind
<worn on body> the robe of the mind [superior]
<worn about body> the cloak of woven time (glowing) [74%]
<worn on back> a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [poor] [85%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone [84%]
<worn about waist> the silk twined rope
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing) [68%]
<worn on arms> some cockatrice feathers [48%]
<held as shield> the royal shield of Aravne [59%]
<worn around wrist> a bracelet of finger bones [superior] [78%]
<worn around wrist> a bracelet of woven willow leaves [poor] (illuminating) [31%]
<worn on hands> a pair of crystalized gloves (glowing) (humming)
<worn on finger> an enchanted ring of balor bone [87%]
<worn on finger> a ring of astral essence (humming) [88%]
<held> Utgard-Loki's crystal ball[174h 26m 24s]
MMM.......^..^.
MM^..........M
M^.....@.... ^
M^.... .....
M... ..^ ^ M
.. MM^ .M ^
M^M^..M.
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 923h/923H 250v/254V Pos: standing >
M^.M.......
MM.......^..^
MM^..........M
M^.....^.... ^
M^.... @....
M... ..^ ^ M
^.. MM^ .M ^ M
. M^M^..M.
MW^..^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 923h/923H 248v/254V Pos: standing >
MM^.M......
MMM.......^..
MMM^..........M
MM^.....^.... ^
MM^....@.....
.M... ..^ ^
.^.. MM^ .M ^
.. M^M^..M.
. MW^..^.
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 923h/923H 247v/254V Pos: standing >
Score information for Naj
Level: 53 Race: Drider Class: Sorcerer / Shadowmage Sex: Male
Hit points: 923(923) Moves: 248(254)
Coins carried: 0 platinum 0 gold 2 silver 3 copper
Compression ratio: 78%
Status: Standing.
Negative Shielded Strained Lungs
Frags: +2.76 Deaths: 24
Detecting: Invisible Life Heat
Enchantments: Ultravision Farsee Fly Haste Invisibility Enlarged Size Sneaking Tower of Iron Will GlobeOfDarkness
Herbs: Gootwiet Medicus
Combat Pulse: 19 Spell Pulse: 0.93
Leaderboard Points: 2084
Active Spells:
--------------
rested bonus (148 minutes)
farsee (52 minutes)
enlarge (37 minutes)
detect invisibility (49 minutes)
vitality (11 minutes)
infravision (19 minutes)
strength (19 minutes)
agility (19 minutes)
accelerated healing (15 minutes)
improved invisibility (13 minutes)
shadow shield (1 minute)
< 923h/923H 248v/254V Pos: standing >
MMM^.M.....
^MMM.......^.
MMM^..........
MMM^.....^....
MMM^...@ .....
M.M... ..^ ^
M.^.. MM^ .M ^
... M^M^..M.
.. MW^..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 923h/923H 252v/254V Pos: standing >
^MMM^.M....
^MMM.......^
MMM^.........
MMM^.....^....
MMM^..@. .....
MM.M... ..^
MM.^.. MM^ .M
.... M^M^..M
^.. MW^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 923h/923H 250v/254V Pos: standing >
You start chanting...
< 923h/923H 252v/254V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: New Cave city.
Room: Valhingen's Magic Shop
</map>
Valhingen's Magic Shop
Obvious exits: -E
(Q)The undead wizard is standing here, waiting for your order.
An undead dragon is here, aimlessly wandering.
< 923h/923H 254v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
End of the Small Tunnel
Obvious exits: -E -S# -W
An evil-looking wight is floating here, flaming hands outstretched.
< 923h/923H 253v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
< 923h/923H 252v/254V Pos: standing >
You start chanting...
< 923h/923H 254v/254V Pos: standing >
You complete your spell...
You vanish.
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W
An evil-looking wight is floating here, flaming hands outstretched.
An undead dragon is here, aimlessly wandering.
A fiendish looking ghast is here, staggering.
An undead dragon is here, aimlessly wandering.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights westward.
End of the Small Tunnel
Obvious exits: -E -S# -W
An evil-looking wight is floating here, flaming hands outstretched.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights westward.
End of the Small Tunnel
Obvious exits: -E -S# -W
An evil-looking wight is floating here, flaming hands outstretched.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights westward.
End of the Small Tunnel
Obvious exits: -E -S# -W
An evil-looking wight is floating here, flaming hands outstretched.
< 923h/923H 254v/254V Pos: standing >
You reappear, visible to all.
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
End of the Small Tunnel
Obvious exits: -E -S# -W
An evil-looking wight is floating here, flaming hands outstretched.
< 923h/923H 253v/254V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 923h/923H 254v/254V Pos: standing >
You complete your spell...
You vanish.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights westward.
Valhingen's Magic Shop
Obvious exits: -E
(Q)The undead wizard is standing here, waiting for your order.
An undead dragon is here, aimlessly wandering.
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
End of the Small Tunnel
Obvious exits: -E -S# -W
An evil-looking wight is floating here, flaming hands outstretched.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights westward.
Valhingen's Magic Shop
Obvious exits: -E
(Q)The undead wizard is standing here, waiting for your order.
An undead dragon is here, aimlessly wandering.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W
< 923h/923H 254v/254V Pos: standing >
You feel like a potion could do you good once again.
You feel the swirling shadows around your body dissipate.
You feel like you can smoke again.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W
< 923h/923H 254v/254V Pos: standing >
Score information for Naj
Level: 53 Race: Drider Class: Sorcerer / Shadowmage Sex: Male
Hit points: 923(923) Moves: 254(254)
Coins carried: 0 platinum 0 gold 2 silver 3 copper
Compression ratio: 79%
Status: Standing.
Negative Shielded
Frags: +2.76 Deaths: 24
Detecting: Invisible Life Heat
Enchantments: Ultravision Farsee Fly Haste Invisibility Enlarged Size Sneaking Tower of Iron Will GlobeOfDarkness
Herbs: Gootwiet Medicus
Combat Pulse: 19 Spell Pulse: 0.93
Leaderboard Points: 2084
Active Spells:
--------------
concealment (24 minutes)
rested bonus (146 minutes)
farsee (50 minutes)
enlarge (35 minutes)
detect invisibility (47 minutes)
vitality (9 minutes)
infravision (17 minutes)
strength (17 minutes)
agility (17 minutes)
accelerated healing (13 minutes)
improved invisibility (11 minutes)
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights westward.
Valhingen's Magic Shop
Obvious exits: -E
(Q)The undead wizard is standing here, waiting for your order.
An undead dragon is here, aimlessly wandering.
< 923h/923H 254v/254V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W
< 923h/923H 254v/254V Pos: standing >
You reappear, visible to all.
<map>
Zone: New Cave city.
Room: Valhingen's Magic Shop
</map>
<map>
Zone: New Cave city.
Room: Valhingen's Magic Shop
</map>
Valhingen's Magic Shop
Obvious exits: -E
(Q)The undead wizard is standing here, waiting for your order.
An undead dragon is here, aimlessly wandering.
< 923h/923H 253v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
End of the Small Tunnel
Obvious exits: -E -S# -W
An evil-looking wight is floating here, flaming hands outstretched.
< 923h/923H 252v/254V Pos: standing >
An undead dragon lumbers in from the west.
< 923h/923H 254v/254V Pos: standing >
You snap into visibility.
-=[An undead dragon's fine claw wounds you.]=-
The globe around an undead dragon's body flares as it bears the brunt of your assault!
You dodge an undead dragon's vicious attack.
-=[An undead dragon's claw wounds you.]=-
The globe around an undead dragon's body flares as it bears the brunt of your assault!
An undead dragon lashes out with its mighty tail!
You nimbly dodge the sweep!
< 885h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: dragon sta EP: excellent >
An undead dragon dodges your futile attack.
You miss an undead dragon.
< 885h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: dragon sta EP: excellent >
An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's fine punch wounds you.]=-
< 867h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: dragon sta EP: excellent >
You start chanting...
< 867h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: dragon sta EP: excellent >
You complete your spell...
You scatter your atoms to the wind only to reassemble nearby.
< 867h/923H 254v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
< 867h/923H 253v/254V Pos: standing >
You start chanting...
< 869h/923H 253v/254V Pos: standing >
Casting: fireball
< 872h/923H 253v/254V Pos: standing >
You complete your spell...
The globe around an undead dragon's body flares as it bears the brunt of your assault!
< 872h/923H 253v/254V Pos: standing >
< 875h/923H 253v/254V Pos: standing >
An undead dragon lumbers in from the west.
An evil-looking wight enters from the west.
< 875h/923H 253v/254V Pos: standing >
An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's fine punch wounds you.]=-
< 859h/923H 253v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: wight sta EP: excellent >
An undead dragon breathes frost!
-=[An undead dragon freezes you.]=-
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 800h/923H 253v/254V Pos: standing >
< T: Naj TP: sta TC: small wounds E: wight sta EP: excellent >
You complete your spell...
You scatter your atoms to the wind only to reassemble nearby.
< 800h/923H 253v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
End of the Small Tunnel
Obvious exits: -E -S# -W
< 800h/923H 252v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: Valhingen's Magic Shop
</map>
<map>
Zone: New Cave city.
Room: Valhingen's Magic Shop
</map>
Valhingen's Magic Shop
Obvious exits: -E
(Q)The undead wizard is standing here, waiting for your order.
< 802h/923H 252v/254V Pos: standing >
< 802h/923H 253v/254V Pos: standing >
You sit down and relax.
< 804h/923H 254v/254V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - solbeeps missile barrage
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - incendiary cloud
( 8th circle) 3 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
5 - bigbys clenched fist
( 6th circle) 2 - teleport
2 - blink
( 5th circle) 3 - dimension door
1 - slowness
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
5 - dispel magic
1 - infravision
( 3rd circle) 5 - concealment
2 - shocking grasp
1 - agility
( 2nd circle) 3 - burning hands
2 - chill touch
5 - sleep
1 - strength
( 1st circle) 4 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
1 seconds: ( 5th) dimension door
3 seconds: ( 5th) dimension door
4 seconds: ( 5th) dimension door
5 seconds: ( 3rd) concealment
7 seconds: ( 3rd) concealment
8 seconds: ( 6th) blink
10 seconds: ( 6th) fireball
12 seconds: ( 6th) blink
You can memorize no more spells.
You continue your study.
< 805h/923H 254v/254V Pos: sitting >
You start meditating...
< 805h/923H 254v/254V Pos: sitting >
You have finished memorizing dimension door.
< 807h/923H 254v/254V Pos: sitting >
You have finished memorizing dimension door.
< 808h/923H 254v/254V Pos: sitting >
You have finished memorizing dimension door.
< 810h/923H 254v/254V Pos: sitting >
You have finished memorizing concealment.
< 811h/923H 254v/254V Pos: sitting >
You have finished memorizing concealment.
< 812h/923H 254v/254V Pos: sitting >
You have finished memorizing blink.
< 813h/923H 254v/254V Pos: sitting >
You have finished memorizing fireball.
< 815h/923H 254v/254V Pos: sitting >
Autosaving...
< 815h/923H 254v/254V Pos: sitting >
You have finished memorizing blink.
Your studies are complete.
< 816h/923H 254v/254V Pos: sitting >
You clamber to your feet.
< 817h/923H 254v/254V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!
< 819h/923H 254v/254V Pos: standing >
A Grey Elf appears in a radiant flash of light.
< 820h/923H 254v/254V Pos: standing >
A Grey Elf looks at the undead wizard.
< 826h/923H 254v/254V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves east.
You failed.
< 827h/923H 254v/254V Pos: standing >
You failed.
< 827h/923H 254v/254V Pos: standing >
You failed.
< 828h/923H 254v/254V Pos: standing >
A Grey Elf enters from the east.
< 830h/923H 254v/254V Pos: standing >
A Grey Elf starts casting a spell called 'spirit jump'.
< 831h/923H 254v/254V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!
You miss a Grey Elf.
< 832h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
A Grey Elf stops invoking abruptly!
< 832h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
A Grey Elf misses you.
< 832h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
You start chanting...
< 832h/923H 254v/254V Pos: standing >
< T: Naj TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
A Grey Elf attempts to flee.
A Grey Elf leaves east.
< 832h/923H 254v/254V Pos: standing >
You abort your spell before it's done!
< 832h/923H 254v/254V Pos: standing >
Slay whom?
< 832h/923H 254v/254V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!
Slay whom?
< 832h/923H 254v/254V Pos: standing >
Slay whom?
< 832h/923H 254v/254V Pos: standing >
Slay whom?
< 833h/923H 254v/254V Pos: standing >
Slay whom?
< 834h/923H 254v/254V Pos: standing >
You quickly scan the area.
A Grey Elf who is not far off to your east.
An evil-looking wight who is not far off to your east.
An undead dragon who is not far off to your east.
An evil-looking wight who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
A ghast who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
The skeletal knight who is in the distance to your east.
< 836h/923H 254v/254V Pos: standing >
You quickly scan the area.
A Grey Elf who is not far off to your east.
An undead dragon who is not far off to your east.
An evil-looking wight who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
A ghast who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
The skeletal knight who is in the distance to your east.
< 837h/923H 254v/254V Pos: standing >
< 837h/923H 254v/254V Pos: standing >
< 838h/923H 254v/254V Pos: standing >
You quickly scan the area.
An evil-looking wight who is not far off to your east.
An undead dragon who is not far off to your east.
A Grey Elf who is a brief walk away to your east.
An evil-looking wight who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
A ghast who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
< 839h/923H 254v/254V Pos: standing >
You quickly scan the area.
An evil-looking wight who is not far off to your east.
An undead dragon who is not far off to your east.
A Grey Elf who is a brief walk away to your east.
An evil-looking wight who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
A ghast who is a brief walk away to your east.
An undead dragon who is a brief walk away to your east.
The skeletal knight who is in the distance to your east.
< 840h/923H 254v/254V Pos: standing >
< 840h/923H 254v/254V Pos: standing >
< 841h/923H 254v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: End of the Small Tunnel
</map>
End of the Small Tunnel
Obvious exits: -E -S# -W
< 844h/923H 253v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
An evil-looking wight is floating here, flaming hands outstretched.
An undead dragon is here, aimlessly wandering.
< 844h/923H 252v/254V Pos: standing >
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
A Grey Elf (medium) < The Commonwealth > sits in mid-air here, fighting an undead dragon.
An evil-looking wight stands in mid-air here, fighting a Grey Elf.
An undead dragon stands in mid-air here, fighting a Grey Elf.
A ghast stands here, fighting a Grey Elf.
An undead dragon stands in mid-air here, fighting a Grey Elf.
< 844h/923H 251v/254V Pos: standing >
You start chanting...
< 845h/923H 251v/254V Pos: standing >
A Grey Elf misses an undead dragon.
< 845h/923H 252v/254V Pos: standing >
An evil-looking wight's punch strikes a Grey Elf.
An evil-looking wight wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
An evil-looking wight suffers from contact with the aura about a Grey Elf.
An evil-looking wight's punch strikes a Grey Elf.
An evil-looking wight wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
An evil-looking wight suffers from contact with the aura about a Grey Elf.
An evil-looking wight almost sweeps a Grey Elf off of her feet with a well placed leg sweep.
An evil-looking wight wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
An evil-looking wight suffers from contact with the aura about a Grey Elf.
< 846h/923H 254v/254V Pos: standing >
An undead dragon's decent claw strikes a Grey Elf.
An undead dragon suffers from contact with the aura about a Grey Elf.
An undead dragon's impressive claw strikes a Grey Elf.
An undead dragon suffers from contact with the aura about a Grey Elf.
An undead dragon's decent claw strikes a Grey Elf.
A Grey Elf's spell flows around an undead dragon, leaving it unharmed!
An undead dragon breathes poison gas!
-=[An undead dragon gases you.]=-
An undead dragon seems to focus for a moment, and its spell bursts through your magical barrier!
A Grey Elf is gassed by an undead dragon.
A Grey Elf's suit of drow chainmail [poor] was corroded by gas.
< 783h/923H 254v/254V Pos: standing >
< T: A Grey Elf TP: sit TC: nasty wounds E: dragon sta EP: few scratches >
Casting: solbeeps missile barrage
< 783h/923H 254v/254V Pos: standing >
< T: A Grey Elf TP: sit TC: nasty wounds E: dragon sta EP: few scratches >
A ghast's punch strikes a Grey Elf.
A ghast wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
A ghast suffers from contact with the aura about a Grey Elf.
A ghast's decent punch strikes a Grey Elf.
A ghast wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
A ghast suffers from contact with the aura about a Grey Elf.
A ghast almost sweeps a Grey Elf off of her feet with a well placed leg sweep.
A ghast wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
A ghast suffers from contact with the aura about a Grey Elf.
< 783h/923H 254v/254V Pos: standing >
< T: A Grey Elf TP: sit TC: nasty wounds E: dragon sta EP: few scratches >
You complete your spell...
[Damage: 42 ] -=[Your missile of force hits a Grey Elf soundly.]=-
Your spell flows around a Grey Elf, leaving her unharmed!
[Damage: 47 ] -=[Your missile of force hits a Grey Elf soundly.]=-
< 783h/923H 254v/254V Pos: standing >
< T: A Grey Elf TP: sit TC:pretty hurt E: dragon sta EP: few scratches >
An undead dragon's impressive claw seriously wounds a Grey Elf.
A Grey Elf's spell flows around an undead dragon, leaving it unharmed!
An undead dragon's fine claw strikes a Grey Elf very hard.
A Grey Elf's spell flows around an undead dragon, leaving it unharmed!
An undead dragon's fine claw strikes a Grey Elf very hard.
An undead dragon suffers from contact with the aura about a Grey Elf.
< 783h/923H 254v/254V Pos: standing >
< T: A Grey Elf TP: sit TC:pretty hurt E: dragon sta EP: few scratches >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 783h/923H 254v/254V Pos: standing >
< T: A Grey Elf TP: sit TC:pretty hurt E: dragon sta EP: few scratches >
You complete your spell...
[Damage: 46 ] -=[Your missile of force hits a Grey Elf soundly.]=-
[Damage: 43 ] -=[Your missile of force hits a Grey Elf soundly.]=-
[Damage: 36 ] -=[Your missile of force hits a Grey Elf soundly.]=-
A Grey Elf's long shadowy mane [superior] was completely destroyed by the massive blow!
A Grey Elf's crown of unholy saints [superior] was completely destroyed by the massive blow!
A Grey Elf's garish pair of shoes was completely destroyed by the massive blow!
A Grey Elf's earring of hope and enlightenment was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Naj by 13333333.
The smell of fresh blood enters your body, infusing you with power!