The death of [52 Holyman] Gax Brewed in Blood (Duergar)

in Near a Jodani Wood Wall Deep in the Jungle

from the perspective of [51 Bounty Hunter] Kiria < The Commonwealth > (Barbarian)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       a derroskin admiral's hat of dexterity
<worn on eyes>       some destruction holo-gogs [superior] (magic) (glowing)
<worn in ear>        a flaming earring [superior]
<worn in ear>        an earring of bone [superior]
<worn on face>       mask of the flayed mind of health (magic) [78%]
<worn around neck>   a majestic feather of a roc [superior]
<worn around neck>   a necklace of halfling ears [poor]
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a translucent cloak of the ancients
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn on arms>       the vambraces named "Ebb" (glowing) [89%]
<worn around wrist>  an elven bracelet of precision [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing) [66%]
<worn on finger>     an obsidian circle (magic) [88%]
<worn on finger>     the signet ring of Frenbar (magic)
<primary weapon>     a katana called 'Retribution' (magic)
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[239h 59m 36s]
<worn on legs>       some black leather pants glowing with faerie fire (magic) (glowing) [88%]
<worn on feet>       a pair of boots of stealth [superior] (magic)

Senta attempts to flee.
Senta sneaks south.

< 950h/1381H 294v/317V Pos: sitting >

< 1044h/1381H 294v/317V Pos: sitting >

< 1090h/1381H 294v/317V Pos: sitting >
Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss unleashes light in a focused, searing ray at a Drow Elf!
A Drow Elf's some tricksters gloves melted from the intense heat!
A Drow Elf's earring of entwined roots melted from the intense heat!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.20 frags!
Your guild gained prestige!
You have gained 174 epic points.
You feel a deep sense of satisfaction from somewhere...
You get 200 platinum in blood money.
The unmistakable scent of fresh blood can be smelled as a Drow Elf dies in agony.
A Drow Elf stops following a Githyanki.

< 1090h/1381H 294v/317V Pos: sitting >
You no longer see spots.

< 1113h/1381H 294v/317V Pos: sitting >
A Duergar starts casting a spell.
Toyan gets a few coins from the corpse of Colc.

< 1113h/1381H 295v/317V Pos: sitting >

< 1124h/1381H 296v/317V Pos: sitting >

< 1130h/1381H 299v/317V Pos: sitting >

< 1133h/1381H 302v/317V Pos: sitting >
You clamber to your feet.

< 1134h/1381H 305v/317V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'yjrr pzar'
A torrent of divine energy flows from a Duergar into a Duergar's body, and his wounds begin to heal!
You are already standing.

< 1135h/1381H 306v/317V Pos: standing >
Toyan's spell flows around a Githyanki, leaving him unharmed!
Epic Zones -----------------------------------------

   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (good)          
   The Battlefield                               (evil)          
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (slightly good) 
  *The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (very evil)     
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (very good)     
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (evil)          
   Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (very evil)     
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (very evil)     
  *Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (pure evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
  *The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (evil)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
  *The Sky City of Ultarium                      (very evil)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (evil)          
  *Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (extremely evil)
  *Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (evil)          
  *Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (good)          
   Dragonnia                                     (good)          
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (very good)     
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (good)          

* = already completed this boot.

< 1135h/1381H 307v/317V Pos: standing >
You get a mistweyd nose-pipe from the corpse of Colc.
You get a glowing azure potion from the corpse of Colc.
You get a glowing white pearl from the corpse of Colc.
You get a soulstone scabbard from the corpse of Colc.
You get a glowing blue crystal from the corpse of Colc.
You get the ancient sheath of *-* Clan BloodLust *-* of constitution from the corpse of Colc.
You can't carry any more.
Om clambers to his feet.
Senta sneaks in from the south.

< 1136h/1381H 308v/317V Pos: standing >
A Githyanki clambers to his feet.

< 1138h/1381H 313v/317V Pos: standing >
A Githyanki gets an earring of congealed blood [superior] from the corpse of Colc.
A Githyanki gets mask of the iron bloodhounds from the corpse of Colc.
A Githyanki gets a pair of goggles of faerie sight with a strange dark bloodstone from the corpse of Colc.
A Githyanki gets the titan warhammer, 'Purelight' from the corpse of Colc.
A Githyanki gets the ancestral bracelet of Sevenoaks from the corpse of Colc.
A Githyanki gets a steel wire from the corpse of Colc.
A Githyanki gets a belt of iron solidarity from the corpse of Colc.
A Githyanki gets a long, flowing cape of hellfire [superior] from the corpse of Colc.
A Githyanki gets the shield of the earthwyrm [superior] from the corpse of Colc.
A Githyanki gets some blue dragonscale shoulder guards from the corpse of Colc.
A Githyanki gets some gnomish rocket boots from the corpse of Colc.
A Githyanki gets a bunch of stuff from the corpse of Colc.

< 1139h/1381H 316v/317V Pos: standing >
Om settles to his knees.
Senta's leap knocks into a Duergar, sending him slightly off balance...
However, a Duergar grabs Senta's leg after his happy little maneuver and pulls him to the ground!

< 1139h/1381H 317v/317V Pos: standing >
Om snaps into visibility.
Om passes well above his target and lands on his head.

< 1140h/1381H 317v/317V Pos: standing >
Rioss starts casting an offensive spell.

< 1140h/1381H 317v/317V Pos: standing >
Toyan starts casting a spell.

< 1141h/1381H 317v/317V Pos: standing >
Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss's magic rips the fabric of reality causing ChAoTiC energies to pour in.
Rioss unleashes light in a focused, searing ray at a Duergar!
Gukkz rises to his feet.

< 1142h/1381H 317v/317V Pos: standing >
Toyan's spell flows around a Githyanki, leaving him unharmed!
Gukkz suddenly attacks a Duergar!
Gukkz suddenly appears a bit confused!
Gukkz misses a Duergar.

< 1143h/1381H 317v/317V Pos: standing >
Toyan completes his spell...
Toyan utters the words 'iahjcandusg hajqp'
The warmth of nature fills your body.
You put 12 items into a bottomless bag of the illithids.

< 1175h/1381H 317v/317V Pos: standing >
You get a haze of swirling green vapor from the corpse of Colc.
You get Khildarak's battle helmet from the corpse of Colc.
You get the platemail of the Dragon Horde from the corpse of Colc.
You get the collar of firestones from the corpse of Colc.
You get an amulet of chaos [poor] from the corpse of Colc.
You get a ring of invisibility [poor] from the corpse of Colc.
You get a shiny ring of the faeries from the corpse of Colc.
You get a bottomless bag of the shield dwarves from the corpse of Colc.

< 1175h/1381H 317v/317V Pos: standing >
Rioss starts casting an offensive spell.

< 1270h/1381H 317v/317V Pos: standing >
A Duergar misses Senta.
A Duergar misses Senta.

< 1270h/1381H 317v/317V Pos: standing >

< 1317h/1381H 317v/317V Pos: standing >
Senta suddenly appears a bit confused!
Senta misses a Duergar.
Senta's fine slash grazes a Duergar.
Senta suffers from contact with the holy aura about a Duergar.
Senta's decent slash grazes a Duergar.
A Duergar's spell flows around Senta, leaving him unharmed!
Senta's crude slash grazes a Duergar.
Senta suffers from contact with the holy aura about a Duergar.
Senta gropes around as if blind as a Duergar mutters a prayer to Diinkarazan.
Senta seems to be blinded!

< 1317h/1381H 317v/317V Pos: standing >
Toyan starts casting a spell.

< 1341h/1381H 317v/317V Pos: standing >
Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss unleashes light in a focused, searing ray at a Duergar!
A Githyanki sneaks south.

< 1341h/1381H 317v/317V Pos: standing >

< 1353h/1381H 317v/317V Pos: standing >

< 1359h/1381H 317v/317V Pos: standing >
Rioss starts casting an offensive spell.

< 1362h/1381H 317v/317V Pos: standing >
Toyan completes his spell...
Toyan utters the words 'iahjcandusg hajqp'
Toyan gently touches Rioss's body, and his wounds begin to heal!

< 1362h/1381H 317v/317V Pos: standing >
The sun rises over the northern horizon.
A Duergar clambers to his feet.
Senta clambers to his feet.

< 1363h/1381H 317v/317V Pos: standing >
Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss unleashes light in a focused, searing ray at a Duergar!

< 1364h/1381H 317v/317V Pos: standing >
A sense of WiLD HAtE surrounds Gukkz as his impressive crush wounds a Duergar.
Gukkz's entire body freezes upon contact with the holy aura surrounding a Duergar!
Gukkz's mystical warhammer of the barbarian kings smashes into a Duergar, causing them to scream in pain!
You put 6 items into a bottomless bag of the shield dwarves.

< 1364h/1381H 317v/317V Pos: standing >
The corpse of Colc appears to be empty.

< 1365h/1381H 317v/317V Pos: standing >
A Duergar dodges Senta's attack.
Senta misses a Duergar.
Senta misses a Duergar.
Senta misses a Duergar.

< 1365h/1381H 317v/317V Pos: standing >
Tackle who?

< 1366h/1381H 317v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W
There are some tracks heading south.
There are some tracks heading south.
Toyan trots in from the north.

< 1366h/1381H 315v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a scorpion spider is lying here.
There are Githyanki tracks going south.
Toyan trots in from the north.

< 1367h/1381H 313v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -W -U
The corpse of a bullywug scout is lying here.
There are some tracks.
Toyan trots in from the north.

< 1367h/1381H 311v/317V Pos: standing >
Tackle who?

< 1368h/1381H 312v/317V Pos: standing >

< 1368h/1381H 313v/317V Pos: standing >
Alas, you cannot go that way. . . .

< 1369h/1381H 314v/317V Pos: standing >
Alas, you cannot go that way. . . .

< 1369h/1381H 315v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a scorpion spider is lying here.
*A Shade (small) Fosters Brewed in Blood stands in mid-air here.(Red Aura)
There are some tracks heading south.
There are Githyanki tracks going south.
Toyan trots in from the south.

< 1370h/1381H 315v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W
Toyan trots in from the south.

< 1371h/1381H 313v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Near a Jodani Wood Wall Deep in the Jungle
</map>

<map>
Zone: Rift Valley Jungle.
Room: Near a Jodani Wood Wall Deep in the Jungle
</map>
Near a Jodani Wood Wall Deep in the Jungle
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
The corpse of a wild boar is lying here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here, fighting Om.(Red Aura)
Senta (Grey Elf)(medium) crouches here.(Gold Aura)
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Duergar.(Gold Aura)
Gukkz  < The Commonwealth > (Barbarian)(huge) stands in mid-air here. (Paralyzed) (Gold Aura)
There are some tracks heading north.
There are some tracks heading south.
There are Grey Elf tracks going north.
There are Duergar tracks going north.
Toyan trots in from the south.

< 1371h/1381H 311v/317V Pos: standing >
Senta rises to his feet.

< 1372h/1381H 312v/317V Pos: standing >
Rioss starts casting an offensive spell.

< 1373h/1381H 314v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W
Gukkz enters from the north.
Toyan trots in from the north.

< 1373h/1381H 313v/317V Pos: standing >

< 1374h/1381H 315v/317V Pos: standing >
Tackle who?

< 1374h/1381H 317v/317V Pos: standing >

< 1375h/1381H 317v/317V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Near a Jodani Wood Wall Deep in the Jungle
</map>

<map>
Zone: Rift Valley Jungle.
Room: Near a Jodani Wood Wall Deep in the Jungle
</map>
Near a Jodani Wood Wall Deep in the Jungle
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
The corpse of a wild boar is lying here.
Rioss  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here, fighting Om.(Red Aura)
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Duergar.(Gold Aura)
There are Barbarian tracks going south.
There are Duergar tracks going south.
There are some tracks heading north.
There are some tracks heading north.
Gukkz enters from the south.
Toyan trots in from the south.

< 1376h/1381H 315v/317V Pos: standing >
Tackle who?

< 1376h/1381H 315v/317V Pos: standing >
Om settles to his knees.

< 1377h/1381H 315v/317V Pos: standing >
Om snaps into visibility.
Om's leap knocks into a Duergar, sending him slightly off balance...
Toyan starts casting an offensive spell.

< 1377h/1381H 315v/317V Pos: standing >
A Duergar misses Om.
Om completely sidesteps a Duergar's blow, shifts his balance, and strikes back at him!
Om snaps into visibility.
Om's decent punch wounds a Duergar.
Om's entire body freezes upon contact with the holy aura surrounding a Duergar!
Om snaps into visibility.
Rioss starts casting an offensive spell.

< 1378h/1381H 315v/317V Pos: standing >
Gukkz trips over a Duergar, in a futile attempt to slam him down even further.

< 1380h/1381H 315v/317V Pos: standing >
Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss unleashes light in a focused, searing ray at a Duergar!

< 1380h/1381H 315v/317V Pos: standing >
Rioss starts casting an offensive spell.

< 1381h/1381H 315v/317V Pos: standing >
You snap into visibility.
[Damage:  9 ] -=[Your pierce wounds a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-

< 1377h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 Toyan completes his spell...
Toyan utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 1377h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  few wounds >
 A sea of arachnids and insects consume and overwhelm a Duergar!

< 1377h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  8 ] -=[Your pierce wounds a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-
[Damage:  8 ] -=[Your impressive slash wounds a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-
You miss a Duergar.
[Damage: 10 ] -=[Your impressive slash wounds a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-
Your derroskin admiral's hat of dexterity is burned by the light!
You score a CRITICAL HIT!!!!!
[Damage: 14 ] -=[Your slash wounds a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss unleashes light in a focused, searing ray at a Duergar!

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Rioss's mask sparkles for a moment, and reality seems to twist and bend.

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Om starts to chant in a deep voice.
Om snaps into visibility.
Om touches a Duergar with his vibrating palm, sending him into spasms of agony.

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 
< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Toyan starts casting an offensive spell.

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Rioss starts casting an offensive spell.

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Om gracefully whirls around a Duergar's attack.
A Duergar misses Om.
Om snaps into visibility.

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss unleashes light in a focused, searing ray at a Duergar!

< 1358h/1381H 315v/317V Pos: standing >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 You snap into visibility.
Your target seems to have a heightened sense of awareness...
You leap at a Duergar only to realize he is down already.

< 1358h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Looking panicked, a Duergar scrambles madly to his feet!

< 1358h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 A sea of arachnids and insects consume and overwhelm a Duergar!
Om snaps into visibility.
Om's fine punch strikes a Duergar.
Om snaps into visibility.
Om's punch wounds a Duergar.
Om snaps into visibility.
Om pokes a Duergar really hard, making you wince.
Om snaps into visibility.
Om pokes a Duergar really hard, making you wince.
Om snaps into visibility.
Om's crude punch strikes a Duergar.
Om snaps into visibility.
Om's punch strikes a Duergar.
Om snaps into visibility.
Om's crude punch strikes a Duergar.
Om snaps into visibility.
Om's fine punch strikes a Duergar.
Om snaps into visibility.
Om's punch reached a Duergar's arm severing tendons and muscles.
Om snaps into visibility.

< 1358h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 Rioss starts casting an offensive spell.

< 1358h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 Toyan completes his spell...
Toyan utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 1358h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 A sea of arachnids and insects consume and overwhelm a Duergar!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Sparks...  flashing lights...  you cannot concentrate!
You snap into visibility.
[Damage:  5 ] -=[Your fine slash strikes a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-
[Damage:  6 ] -=[Your fine pierce strikes a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-
[Damage:  7 ] -=[Your slash strikes a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-
Bright light falls from above and a Duergar's wounds begin to heal!
Healing energy flows from a Duergar into a Duergar's body!
You miss a Duergar.
[Damage:  5 ] -=[Your fine slash wounds a Duergar.]=-
You snap into visibility.
-=[Your spirit suffers from contact with a Duergar's holy aura!]=-
Bright light falls from above and a Duergar's wounds begin to heal!
Healing energy flows from a Duergar into a Duergar's body!
A Duergar dodges your futile attack.

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Senta's leap knocks into a Duergar, sending him slightly off balance...

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss unleashes light in a focused, searing ray at a Duergar!

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Om starts to chant in a deep voice.
Om chants a mantra, then touches a Duergar who reels in pain!
Om snaps into visibility.
Om's touch seems to have particularly weakened a Duergar!

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 
< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Toyan starts casting an offensive spell.

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Rioss starts casting an offensive spell.

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Om nimbly swivels out of the path of a Duergar's attack.
A Duergar misses Om.
Om snaps into visibility.

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 Powerful sparks of magic seem to flow out from Rioss's mask.

< 1348h/1381H 315v/317V Pos: sitting >
< T: Om TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
 A sea of arachnids and insects consume and overwhelm a Duergar!
Rioss completes his spell...
Rioss utters the word 'gjifal'
Rioss's magic rips the fabric of reality causing ChAoTiC energies to pour in.
Rioss drains a Duergar - what a waste of energy!
Rioss unleashes light in a focused, searing ray at a Duergar!
Om snaps into visibility.
Om's punch strikes a Duergar very hard.
Om snaps into visibility.
Om's decent punch strikes a Duergar very hard.
Bright light encases a Duergar as he mutters a prayer to his god.
A Duergar appears invigorated.
Om snaps into visibility.
Om's decent punch seriously wounds a Duergar.
Om snaps into visibility.
Om's decent punch seriously wounds a Duergar.
Om snaps into visibility.
Om's decent punch enshrouds a Duergar in a mist of blood.
Om snaps into visibility.
Om's decent punch enshrouds a Duergar in a mist of blood.
Om snaps into visibility.
Om's fine punch hits a Duergar.
A Duergar is mortally wounded, and will die soon, if not aided.
Om snaps into visibility.
Om pokes a Duergar really hard, making you wince.
A Duergar's Daganar's cloak of stealth was completely destroyed by the massive blow!
A Duergar's symbol of domination was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!