The death of [30 Sorcerer] Rogha (Vampire)

in A Winding Game Trail Through the Forest

from the perspective of [46 Shadowmage] Notnyx Brewed in Blood (Shade)

<worn as a badge>    a badge of promise (glowing)
<worn on head>       an ancient, tribal coif
<worn on eyes>       an eyepatch of negative energy [superior] (magic)
<worn in ear>        a scale of pulsating darkness of intelligence
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       mask of battles past [poor] [67%]
<worn around neck>   some kharma mind beads (magic) [66%]
<worn around neck>   the collar of firestones (magic)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the cloak of Arachdrathos [superior] (magic) [85%]
<worn as quiver>     the quiver of dragon hunters
<worn about waist>   a belt of woven dreams (magic) (humming) [75%]
<worn on belt buckle>a ruby globe of majesty with a strange dark bloodstone (magic) [84%]
<attached to belt>   a leather-bound book covered in shifting shadows (magic) [78%]
<worn on arms>       the sleeves of sorcery (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn on hands>      a random encrust object of health [88%]
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<worn on finger>     a ring of twisted gray mist
<held>               the gem of the aerie [poor] (magic)
<worn on legs>       some shin-guards of subterfuge [75%]
<worn on feet>       the dark-mithril tipped boots

   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (slightly good) 
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (extremely evil)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
  *Rogue Plains                                  (slightly good) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (very evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (slightly evil) 
  *The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (slightly evil) 
  *Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (good)          
  *The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 524h/737H 180v/196V Pos: standing >
 .***.###   
 .....^O#   
 ****@###   
 ****...    
 **...^. .  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 524h/737H 179v/196V Pos: standing >
Castle walls can't be simply walked through!

< 524h/737H 181v/196V Pos: standing >
You get a sparkling piranha from a bottomless bag of the illithids.

< 525h/737H 182v/196V Pos: standing >
You feel sated already.

< 525h/737H 183v/196V Pos: standing >
 .....^O#   
 ****.###   
 ****@..    
 **...^. .  
 **..... .  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 525h/737H 183v/196V Pos: standing >
 ****.###   
 ****...    
 **..@^. .  
 **..... .  
 ***.... .  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 525h/737H 182v/196V Pos: standing >
Saving Notnyx.

< 526h/737H 185v/196V Pos: standing >
 ***.### .  
 ***...  M  
 *...@. ..  
 *..... ..  
 **.... ..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 526h/737H 184v/196V Pos: standing >
 ***...  M  
 *...^. ..  
 *...@. ..  
 **.... ..  
 ***.^.  .  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 526h/737H 183v/196V Pos: standing >
 *...^. ..  
 *..... ..  
 **..@. ..  
 ***.^.  .  
 ***.... .  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 526h/737H 183v/196V Pos: standing >
 *..... ..  
 **.... ..  
 ***.@.  .  
 ***.... .  
 ***.... .  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 526h/737H 182v/196V Pos: standing >
 **.... ..  
 ***.^.  .  
 ***.@.. .  
 ***.... .  
 ***.... .  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 527h/737H 182v/196V Pos: standing >
 ***.^.  .  
 ***.... .  
 ***.@.. .  
 ***.... .  
 ****.^. .  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 527h/737H 181v/196V Pos: standing >
 ***.... .  
 ***.... .  
 ***.@.. .  
 ****.^. .  
 *...M.. M  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 527h/737H 180v/196V Pos: standing >
 **.... ..  
 **.... ..  
 **..@. ..  
 ***.^. ..  
 ...M.. M.  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 527h/737H 180v/196V Pos: standing >
 **.... ..  
 **.... ..  
 ***.@. ..  
 ...M.. M.  
 ....^. ..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 527h/737H 179v/196V Pos: standing >
 **.... ..  
 ***.^. ..  
 ...M@. M.  
 ....^. ..  
 .^.^^. ..  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 528h/737H 178v/196V Pos: standing >
 ***.^. ..  
 ...M.. M.  
 ....@. ..  
 .^.^^. ..  
 ..^.^. ..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 528h/737H 178v/196V Pos: standing >
 ***.^. ..  
 ...M.. M.  
 ....@. ..  
 .^.^^. ..  
 ..^.^. ..  
 ...M.. M.  
 ....^. ..  
 .^.^@. ..  
 ..^.^. ..  
 ^^P... ..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 528h/737H 176v/196V Pos: standing >
 ..M.. M..  
 ...^. ...  
 ^.^^@ ...  
 .^.^. ...  
 ^P... ...  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 529h/737H 177v/196V Pos: standing >
 ..M.. M..  
 ...^. ...  
 ^.^^@ ...  
 .^.^. ...  
 P^... ...  
 ...^. ...  
 ^.^^. ...  
 .^.^@ ...  
 P^... ...  
 MMMMM .SS  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 529h/737H 176v/196V Pos: standing >
 ^.^^. ...  
 .^.^. ...  
 P^..@ ...  
 MMMMM .SS  
 M          
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 529h/737H 175v/196V Pos: standing >
You quickly scan the area.
A Vampire who is rather far off to your west.

< 529h/737H 177v/196V Pos: standing >
 ^.^^. ...  
 .^.^. ...  
 ^^..@ ...  
 MMMMM .SS  
 M          

< 529h/737H 178v/196V Pos: standing >
You quickly scan the area.
A Vampire who is in the distance to your west.

< 530h/737H 179v/196V Pos: standing >
 .^^. ....  
 ^.^. ....  
 ^...@....  
 MMMM .SS   
            
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 530h/737H 178v/196V Pos: standing >
 ^^. .....  
 .^. ....S  
 ... @...   
 MMM .SS    
            
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 530h/737H 175v/196V Pos: standing >
 ^. ......  
 ^. ....SS  
 .. .@..    
 MM .SS     
            
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 530h/737H 171v/196V Pos: standing >
 ^^. .....  
 .^. ....S  
 ... @...   
 MMM .SS    
            
A Tropical Sandy Beach
Obvious exits: -N -E -S -W

< 531h/737H 175v/196V Pos: standing >
 .^^. ....  
 ^.^. ....  
 ^...@....  
 MMMM .SS   
            
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 532h/737H 172v/196V Pos: standing >
 ^.^^. ...  
 .^.^. ...  
 ^^..@ ...  
 MMMMM .SS  
 M          
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 532h/737H 170v/196V Pos: standing >
 .^.^^. ..  
 ..^.^. ..  
 ^^^.@. ..  
 MMMMMM .S  
 MM         
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 532h/737H 170v/196V Pos: standing >
 ..^.^^. .  
 ...^.^. .  
 .^^^@.. .  
 ^MMMMMM .  
 MMM        
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 532h/737H 169v/196V Pos: standing >
 ...^.^^.   
 ^...^.^.   
 ^.^^@...   
 ^^MMMMMM   
 MMMM       
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 533h/737H 168v/196V Pos: standing >
 ...^.^^.   
 ^...^.^.   
 ^.^^@...   
 ^^MMMMMM   
 MMMM       
 ....^.^^.  
 .^...^.^.  
 P^.^@^...  
 ^^^MMMMMM  
 MMMMM      
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 533h/737H 167v/196V Pos: standing >
 .....^.^^  
 ..^...^.^  
 ^P^.@^^..  
 ^^^^MMMMM  
 ^MMMMM     
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 533h/737H 165v/196V Pos: standing >
 ......^.^  
 ...^...^.  
 ^^P^@^^^.  
 .^^^^MMMM  
 .^MMMMM    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 533h/737H 164v/196V Pos: standing >
 .......^.  
 ....^...^  
 ^^^P@.^^^  
 ^.^^^^MMM  
 ^.^MMMMM   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 533h/737H 164v/196V Pos: standing >
 .......^.  
 ...P^...^  
 ^^^^@.^^^  
 ^.^^^^MMM  
 ^.^MMMMM   

< 534h/737H 165v/196V Pos: standing >
 .......^.  
 ....P...^  
 ^^^^@.^^^  
 ^.^^^^MMM  
 ^.^MMMMM   
 ***^.....  
 .......^.  
 ....@...^  
 ^^^^^.^^^  
 ^.^^^^MMM  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A Vampire (medium) stands, floating here. (Non-Fraggable)

< 534h/737H 166v/196V Pos: standing >
 ****^....  
 ........^  
 ....@P...  
 .^^^^^.^^  
 .^.^^^^MM  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 534h/737H 165v/196V Pos: standing >
You failed.

< 535h/737H 167v/196V Pos: standing >
 ****^....  
 .....P..^  
 ....@^...  
 .^^^^^.^^  
 .^.^^^^MM  

< 535h/737H 170v/196V Pos: standing >
 ****^P...  
 ........^  
 ....@^...  
 .^^^^^.^^  
 .^.^^^^MM  

< 535h/737H 171v/196V Pos: standing >
 ****^....  
 ........^  
 ....@^...  
 .^^^^^.^^  
 .^.^^^^MM  
 ***^.....  
 .......^.  
 ....@...^  
 ^^^^^.^^^  
 ^.^^^^MMM  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 535h/737H 170v/196V Pos: standing >
You failed.

< 536h/737H 172v/196V Pos: standing >
 ******...  
 ***^.....  
 ....@..^.  
 ....^...^  
 ^^^^^.^^^  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 536h/737H 171v/196V Pos: standing >
 *********  
 ******...  
 ***^@....  
 .......^.  
 ....^...^  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A Vampire enters from the north.

< 536h/737H 170v/196V Pos: standing >
 *********  
 ******...  
 ***^@....  
 .......^.  
 ....^...^  
You quickly scan the area.
A double-headed dragonfly who is in the distance to your north.

< 536h/737H 172v/196V Pos: standing >
A Vampire leaves west.

< 537h/737H 173v/196V Pos: standing >

<map>
Zone: Enclave of the Opal Phoenix.
Room: A Winding Game Trail Through the Forest
</map>
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A HUGE sign has been nailed to a tree.

< 538h/737H 178v/196V Pos: standing >
You quickly scan the area.
A Vampire who is close by to your west.

< 538h/737H 182v/196V Pos: standing >

<map>
Zone: Enclave of the Opal Phoenix.
Room: A Winding Game Trail Through the Forest
</map>
A Winding Game Trail Through the Forest
Obvious exits: -N -E

< 539h/737H 187v/196V Pos: standing >
You quickly scan the area.
A Vampire who is close by to your north.

< 541h/737H 195v/196V Pos: standing >

<map>
Zone: Enclave of the Opal Phoenix.
Room: A Winding Game Trail Through the Forest
</map>

<map>
Zone: Enclave of the Opal Phoenix.
Room: A Winding Game Trail Through the Forest
</map>
A Winding Game Trail Through the Forest
Obvious exits: -S -W
A Vampire (medium) stands, floating here. (Non-Fraggable)

< 541h/737H 194v/196V Pos: standing >
You start chanting...
You snap into visibility.

< 541h/737H 194v/196V Pos: standing >
Casting: immolate 

< 542h/737H 194v/196V Pos: standing >
You complete your spell...
Your fiery blast strikes a Vampire full on!
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 66 ] You miss a Vampire.
You miss a Vampire.
You snap into visibility.

< 543h/737H 194v/196V Pos: standing >
< T: Notnyx TP: sta TC: few wounds E: A Vampire sta EP: pretty hurt >
 You dodge a Vampire's vicious attack.
You snap into visibility.

		Score information for Notnyx

Level: 46   Race: Shade   Class: Sorcerer / Shadowmage Sex: Female
Hit points: 543(737)  Moves: 194(196)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing, fighting A Vampire.
Frags:   +13.86   Deaths:   41
Detecting:      Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Haste Levitation Sneaking
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 2089 

Active Spells:
--------------
vitality (9 minutes)
detect invisibility (1 minute)
strength (33 minutes)


< 543h/737H 194v/196V Pos: standing >
< T: Notnyx TP: sta TC: few wounds E: A Vampire sta EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 543h/737H 194v/196V Pos: standing >
< T: Notnyx TP: sta TC: few wounds E: A Vampire sta EP: pretty hurt >
 Casting: immolate 

< 543h/737H 194v/196V Pos: standing >
< T: Notnyx TP: sta TC: few wounds E: A Vampire sta EP: pretty hurt >
 You complete your spell...
Your fiery blast strikes a Vampire full on!
The intense flames cause a Vampire's skin to smolder and burn!
You snap into visibility.
[Damage: 49 ] A Vampire's quill melted from the intense heat!
A Vampire is dead! R.I.P.
You receive your share of experience.