The death of [36 Zealot] Rlanor < The Commonwealth > (Dwarf)

in Rugged Hills of the Hearth Valley

from the perspective of [42 Earth Magus] Zloin Brewed in Blood (Drow Elf)

<worn as a badge>    a glowing blue crystal [78%]
<worn on head>       the Crown of Aktosh (glowing) (humming)[239h 57m 42s]
<worn on eyes>       a diamond eyepiece [poor] [87%]
<worn in ear>        a sparkling golden hoop earring [poor]
<worn in ear>        a pair of silver earrings with red rubies [84%]
<worn on face>       a silk veil of the enchantress [superior]
<worn around neck>   some kharma mind beads of intelligence
<worn around neck>   the collar of firestones
<worn on body>       the tethered robe of the universe [poor] [65%]
<worn about body>    the living oceanic cloak [superior] (glowing)
<worn as quiver>     a silken backsheath of flight of health with a strange dark bloodstone [78%]
<worn about waist>   a belt of immunity [poor]
<worn on belt buckle>the lost book of 'Magic'
<worn on arms>       some cracked bone arm bracers [superior]
<held as shield>     a chimaera scale [superior] [77%]
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a bracelet of woven willow leaves [superior]
<worn on hands>      shining metallic gauntlets dyed yellow [poor]
<worn on finger>     a yellow ring of chrysoberyl [superior]
<worn on finger>     a yellow ring of chrysoberyl [poor]
<held>               the flaming orb of revenge
<worn on legs>       some shin-guards of subterfuge [superior] [87%]
<worn on feet>       boots of endurance [superior] [84%]

You grin evilly as you send a green beam of disintegration streaking towards a mountaineer!
You raise a level!
Your guild gained prestige!
[Damage: 80 ] -=[You smile happily as your disintegration ray hits a mountaineer!]=-

< 655h/655H 214v/214V Pos: standing >
The wraith of Spinach fades from your mortal viewing...

< 655h/655H 214v/214V Pos: standing >
The wraith of a human officer misses a mountaineer.

< 655h/655H 214v/214V Pos: standing >
Spinach gives an order to his followers.
The wraith of Spinach starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of Spinach snaps into visibility.
The wraith of a human officer starts casting an offensive spell.
The wraith of a human officer starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a green wyrm starts casting an offensive spell.

< 655h/655H 214v/214V Pos: standing >

		Character attributes for Zloin

Level: 42   Race: Drow Elf   Class: Conjurer / Earth Magus 
Age: 106 yrs / 12 mths  Height: 71 inches Weight: 129 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  85 ( 94)    Pow: 110 (100)
Dex: 107 ( 97)    Int: 131 (109)   
Agi: 126 ( 97)    Wis: 104 ( 90)
Con: 110 (122)    Cha:  90 (100)   Luk:  89 ( 89)
Equipped Items:  23     Carried weight:   29

Armor Points: -204  Reduces melee damage taken by 20.4% 
Melee Critical Percentage(int): 14%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 122% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 2   Damroll: 9
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-37]  FEA[38]
               BRE[42]  SPE[-53]

Load carried: Paltry

< 655h/655H 214v/214V Pos: standing >
You sit down and relax.

< 655h/655H 214v/214V Pos: sitting >
The wraith of Spinach completes its spell...
The wraith of Spinach's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a green wyrm completes its spell...
The wraith of a green wyrm's fist beats the life out of a mountaineer, blood pours from his body!
You have memorized the following spells:
( 9th circle)  1 - relocate
( 8th circle)  3 - disintegrate
( 7th circle)  1 - dimension door
               3 - earthen maul
               1 - knock
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
               2 - wall of force
( 3rd circle)  5 - shocking grasp
               1 - strength
               3 - dispel magic
( 2nd circle)  1 - chill touch
               6 - sleep
               3 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) disintegrate

You can memorize 1 1st and 1 9th circle spell(s).
You continue your study.

< 655h/655H 214v/214V Pos: sitting >
A mountaineer dodges Spinach's attack.
A mountaineer's feeble punch grazes Spinach.
A mountaineer's punch grazes Spinach.
A mountaineer's weak punch grazes Spinach.
A mountaineer turns to focus his attack on the wraith of a human officer!
You start meditating...

< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer misses a mountaineer.

< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer's punch wounds a mountaineer.

< 655h/655H 214v/214V Pos: sitting >
You have finished memorizing disintegrate.
Your studies are complete.

< 655h/655H 214v/214V Pos: sitting >

< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm fades from your mortal viewing...
The wraith of a green wyrm says 'Today is a good day to die!'
The wraith of a green wyrm suddenly attacks a mountaineer!
The wraith of a green wyrm snaps into visibility.
The wraith of a green wyrm misses a mountaineer.

< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer's decent punch wounds a mountaineer.

< 655h/655H 214v/214V Pos: sitting >
You clamber to your feet.

< 655h/655H 214v/214V Pos: standing >
You have memorized the following spells:
( 9th circle)  1 - relocate
( 8th circle)  4 - disintegrate
( 7th circle)  1 - dimension door
               3 - earthen maul
               1 - knock
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
               2 - wall of force
( 3rd circle)  5 - shocking grasp
               1 - strength
               3 - dispel magic
( 2nd circle)  1 - chill touch
               6 - sleep
               3 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

You can memorize 1 1st and 1 9th circle spell(s).

< 655h/655H 214v/214V Pos: standing >
The wraith of Spinach fades from your mortal viewing...
A mountaineer's fine punch wounds the wraith of a human officer.
A mountaineer's punch wounds the wraith of a human officer.
The wraith of a human officer misses a mountaineer.
Spinach misses a mountaineer.

< 655h/655H 214v/214V Pos: standing >
You sit down and relax.

< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm misses a mountaineer.

< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer's punch wounds a mountaineer.

< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer misses a mountaineer.

< 655h/655H 214v/214V Pos: sitting >
You don't have that spell in your memory!

< 655h/655H 214v/214V Pos: sitting >
You are already resting.

< 655h/655H 214v/214V Pos: sitting >
You are memorizing acidimmolate, which will take about 4 seconds.

< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm's crude punch wounds a mountaineer.
A mountaineer's impressive punch strikes the wraith of a human officer.
A mountaineer's fine punch strikes the wraith of a human officer.
A mountaineer's fine punch strikes the wraith of a human officer.
A mountaineer dodges Spinach's attack.

< 655h/655H 214v/214V Pos: sitting >
Spinach gives an order to his followers.
The wraith of Spinach starts casting an offensive spell.
The wraith of Spinach snaps into visibility.
The wraith of a human officer starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a human officer starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a green wyrm starts casting an offensive spell called 'bigbys clenched fist'.

< 655h/655H 214v/214V Pos: sitting >
You purge 'relocate' from your thoughts.

< 655h/655H 214v/214V Pos: sitting >
You are memorizing gate, which will take about 4 seconds.

< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm completes its spell...
The wraith of a green wyrm's fist beats the life out of a mountaineer, blood pours from his body!

< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm misses a mountaineer.
You have memorized the following spells:
( 8th circle)  4 - disintegrate
( 7th circle)  1 - dimension door
               3 - earthen maul
               1 - knock
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
               2 - wall of force
( 3rd circle)  5 - shocking grasp
               1 - strength
               3 - dispel magic
( 2nd circle)  1 - chill touch
               6 - sleep
               3 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    0 seconds:  ( 9th) acidimmolate
    4 seconds:  ( 9th) gate

You can memorize 1 1st circle spell(s).

< 655h/655H 214v/214V Pos: sitting >
You have finished memorizing acidimmolate.

< 655h/655H 214v/214V Pos: sitting >
The wraith of Spinach completes its spell...
The wraith of Spinach's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
A mountaineer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 21613.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a mountaineer's last actions in this world.

< 655h/655H 214v/214V Pos: sitting >

< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm fades from your mortal viewing...

< 655h/655H 214v/214V Pos: sitting >
The wraith of Spinach fades from your mortal viewing...

< 655h/655H 214v/214V Pos: sitting >
Experience till level: -73908439

< 655h/655H 214v/214V Pos: sitting >

< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer fades from your mortal viewing...
You have finished memorizing gate.
Your studies are complete.

< 655h/655H 214v/214V Pos: sitting >
You clamber to your feet.

< 655h/655H 214v/214V Pos: standing >
The wraith of a human officer fades from your mortal viewing...

< 655h/655H 214v/214V Pos: standing >
 
  .^^^^^MMM   
 .^^^.^^^^^M  
 M^..^^^^^M+  
 MM^.^@.^MM^  
   ^^.^^.^+^  
   ....^^^+.  
  M ^..^.^+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
*The wraith of Spinach stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a green wyrm stands here. (minion) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)

< 655h/655H 214v/214V Pos: standing >

< 655h/655H 214v/214V Pos: standing >

< 655h/655H 214v/214V Pos: standing >

< 655h/655H 214v/214V Pos: standing >

< 655h/655H 214v/214V Pos: standing >

< 655h/655H 214v/214V Pos: standing >
Spinach sits down in a comfortable spot.

< 655h/655H 214v/214V Pos: standing >
Spinach opens the lost book of 'Magic' and begins studying it intently.

< 655h/655H 214v/214V Pos: standing >

< 655h/655H 214v/214V Pos: standing >
Spinach closes his book and grins malevolently.

< 655h/655H 214v/214V Pos: standing >
Spinach clambers to his feet.

< 655h/655H 214v/214V Pos: standing >
 
  .^^^^^MMM   
 .^^^.^^^^^M  
 M^..^^^^^++  
 MM^.^@.^MMM  
   ^^.^^.^+^  
   ....^^^+.  
  M ^..^.^+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
*The wraith of Spinach stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a green wyrm stands here. (minion) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)

< 655h/655H 214v/214V Pos: standing >
Spinach sits down in a comfortable spot.

< 655h/655H 214v/214V Pos: standing >
You start chanting...

< 655h/655H 214v/214V Pos: standing >
Casting: gate *

< 655h/655H 214v/214V Pos: standing >
Casting: gate 

< 655h/655H 214v/214V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the air plane!
Spinach clambers to his feet.

< 655h/655H 214v/214V Pos: standing >
Spinach leaves south.
The wraith of a green wyrm leaves south.
The wraith of a human officer leaves south.
The wraith of a human officer leaves south.
The wraith of Spinach leaves south.

< 655h/655H 214v/214V Pos: standing >
You sit down and relax.

< 655h/655H 214v/214V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - acidimmolate
( 8th circle)  4 - disintegrate
( 7th circle)  1 - dimension door
               3 - earthen maul
               1 - knock
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
               2 - wall of force
( 3rd circle)  5 - shocking grasp
               1 - strength
               3 - dispel magic
( 2nd circle)  1 - chill touch
               6 - sleep
               3 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) gate

You can memorize 1 1st circle spell(s).
You continue your study.

< 655h/655H 214v/214V Pos: sitting >

< 655h/655H 214v/214V Pos: sitting >
You have finished memorizing gate.
Your studies are complete.
 
  .^^^^^MMM   
 .^^^.^^^^^M  
 M^..^^^^^P+  
 MM^.^@.^M+^  
   ^^.^^.^+M  
   ....^^^+.  
  M ^..^P^+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
There is a portal here shimmering in a rainbow of colors.
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.

< 655h/655H 214v/214V Pos: sitting >
You clamber to your feet.

< 655h/655H 214v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.

< 655h/655H 214v/214V Pos: standing >

< 655h/655H 214v/214V Pos: standing >
 
  .^^^MMMMM   
 ^.^^^^^MMMM  
 .^^^.^^^^^M  
 M^..^@^^^M+  
 MM^.^..^M+^  
   ^^.^^.^+M  
   ....^^^+   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 212v/214V Pos: standing >
 
  .^^^^^MMM   
 .^^^.^^^^^M  
 M^..^^^^^M+  
 MM^.^@.^M+^  
   ^^.^^.^+M  
   ....^P^+.  
  M ^..^.^+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
There is a portal here shimmering in a rainbow of colors.
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.

< 655h/655H 210v/214V Pos: standing >
 
  ^^^.^^^^^   
 M^..^^^^^M+  
 MM^.^..^M+^  
   ^^.@^.^+M  
   ....^P^+.  
  M ^..^.^+^  
   .......+   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 208v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is in the distance to your east.

< 655h/655H 210v/214V Pos: standing >
 
  .^^^^^MMM   
 .^^^.^^^^^M  
 M^..^^^^^M+  
 MM^.^@.^M+^  
   ^^.^^.^+M  
   ....^P^+.  
  M ^..^.^+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
There is a portal here shimmering in a rainbow of colors.
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.

< 655h/655H 209v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.

< 655h/655H 210v/214V Pos: standing >
 
  .^^^MMMMM   
 ^.^^^^^MMMM  
 .^^^.^^^^^M  
 M^..^@^^^M+  
 MM^.^..^M+^  
   ^^.^^.^+M  
   ....^P^+   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 209v/214V Pos: standing >
You quickly scan the area.
You see nothing.

< 655h/655H 211v/214V Pos: standing >

< 655h/655H 213v/214V Pos: standing >
 
  ^^^MMMMMM   
 .^^^^^MMMMM  
 ^^^.^^^^^MM  
 ^..^^@^^M++  
 M^.^..^M+^^  
  ^^.^^.^+M^  
  ....^P^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 212v/214V Pos: standing >
 
  ^^MMMMMMM   
 ^^^^^MMMMMM  
 ^^.^^^^^MMM  
 ..^^^@^M++^  
 ^.^..^M+^^^  
 ^^.^^.^+M^.  
  ...^P^+.^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 210v/214V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your east.
Spinach who is a brief walk away to your south.

< 655h/655H 210v/214V Pos: standing >
 
  ^^^MMMMMM   
 .^^^^^MMMMM  
 ^^^.^^^^^MM  
 ^..^^@^^M++  
 M^.^..^M+^^  
  ^^.^^.^+M^  
  ....^P^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 211v/214V Pos: standing >
You quickly scan the area.
A stray dog who is a brief walk away to your east.

< 655h/655H 212v/214V Pos: standing >
 
  ^^^^^MMMM   
 ^^^.^^^^^MM  
 ^..^^^^^MP+  
 M^.^.@^M+^^  
  ^^.^^.^+M^  
  ....^P^+.^  
   ^..^.^+^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 212v/214V Pos: standing >
 
  ^^.^^^^^M   
 ^..^^^^^MP+  
 M^.^..^M+^^  
  ^^.^@.^+M^  
  ....^P^+.^  
 M ^..^.^+^^  
  .......+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 210v/214V Pos: standing >
 
  ..^^^^^M+   
 M^.^..^M+^^  
  ^^.^^.^+M^  
  ....@P^+.^  
 M ^..^.^+^^  
  .......+..  
  .^.....+^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the east.

< 655h/655H 209v/214V Pos: standing >
Oof! You bump into a greyish stone wall...

< 655h/655H 210v/214V Pos: standing >
 
  ^^.^^^^^M   
 ^..^^^^^M++  
 M^.^..^M+^^  
  ^^.^@.^+M^  
  ....^P^+.^  
 M ^..^.^+^^  
  .......+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 210v/214V Pos: standing >
 
  ^^^^^MMMM   
 ^^^.^^^^^MM  
 ^..^^^^^M+P  
 M^.^.@^M+^^  
  ^^.^^.^+M^  
  ....^P^+.^  
   ^..^.^+^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 209v/214V Pos: standing >
 
  ^^^^MMMMM   
 ^^.^^^^^MMM  
 ..^^^^^M++^  
 ^.^..@M+^^^  
 ^^.^^.^+P^.  
 ....^P^+.^.  
  ^..^.^+^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 212v/214V Pos: standing >
 
  ^^MMMMMMM   
 ^^^^^MMMMMM  
 ^^.^^^^^MMM  
 ..^^^@^M++^  
 ^.^..^M+^^^  
 ^^.^^.^+M^.  
  ...^P^+P^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 210v/214V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your east.
The wraith of Spinach who is a brief walk away to your south.
The wraith of a human officer who is a brief walk away to your south.
The wraith of a human officer who is a brief walk away to your south.
The wraith of a green wyrm who is a brief walk away to your south.
Spinach who is a brief walk away to your south.

< 655h/655H 210v/214V Pos: standing >
 
  ^^^^MMMMM   
 ^^.^^^^^MMM  
 ..^^^^^M++^  
 ^.^..@M+^^^  
 ^^.^^.^+M^.  
 ....^P^+.^.  
  ^..^.^P^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 209v/214V Pos: standing >
 
  ^.^^^^^MM   
 ..^^^^^M++^  
 ^.^..^M+^^^  
 ^^.^^@^+M^.  
 ....^P^+.^.  
  ^..^.P+^^.  
  ......+..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south.

< 655h/655H 208v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.
The wraith of Spinach who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a green wyrm who is close by to your south.
Spinach who is close by to your south.
A Dwarf who is not far off to your south.

< 655h/655H 209v/214V Pos: standing >
Oof! You bump into a greyish stone wall...

< 655h/655H 210v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.
The wraith of Spinach who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a green wyrm who is close by to your south.
Spinach who is close by to your south.
A Dwarf who is not far off to your south.

< 655h/655H 211v/214V Pos: standing >
 
  .^^^^^MMM   
 .^^^^^+M+^M  
 .^..^M+^^^M  
 ^.^^.@+M^.^  
 ...^P^+.^.^  
 ^..^.^+^^..  
  .....M..^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 655h/655H 212v/214V Pos: standing >
 
  ^^^^^+M+^   
 .^..^M+^^^M  
 ^.^^.^+M^.^  
 ...^P@+.^.^  
 ^..^.^+^^..  
 ......M..^^  
  .....+^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the west.

< 655h/655H 210v/214V Pos: standing >
 
  ^..^M+^^^   
 ^.^^.^+M^.^  
 ...^P^+.^.^  
 ^..^.@+^^..  
 ......M..^^  
 ^.....+^^^.  
  ^...M+..^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 655h/655H 208v/214V Pos: standing >
 
  .^..^M+^^   
 ^^.^^.^+M^.  
 ....^P^+.^.  
  ^..^@^+^^.  
 .......M..^  
 .^.....+^^^  
  .^...M+..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 655h/655H 207v/214V Pos: standing >
 
  .^^^^^+M+   
 ^.^..^M+^^^  
 ^^.^^.^+M^.  
 ....^@^+.^.  
  ^..^.^+^^.  
 .......M..^  
  ^.....+^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A wood carved Yo-Yo lies here unplayed.
[2] A diamond earring lies here.
A bright frogskin mask lies here.
A finely woven eyepatch lies here forgotten.
A blood-red whip is lying here.
A steel bracelet lies here.
An orcskin forearm guard lies crumpled here.
A greyish stone wall is here to the east.
A greyish stone wall is here to the north.
A greyish stone wall is here to the west.
The corpse of a Mountain Dwarf is lying here.
The corpse of a mountaineer is lying here.
A Dwarf (medium)  < The Commonwealth > stands here.
The wraith of Spinach stands here. (minion)  (casting) (Red Aura)
The wraith of a human officer stands here. (minion) (Red Aura)
The wraith of a human officer stands here. (minion)  (casting) (Red Aura)
The wraith of a green wyrm stands here. (minion)  (casting) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)

< 655h/655H 206v/214V Pos: standing >
The wraith of Spinach completes its spell...
The wraith of Spinach utters the words 'buoblg qrunsoqpze yugh'
The wraith of Spinach's fist beats the life out of a Dwarf, blood pours from his body!
A Dwarf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 2178000.