<worn as a badge> a glowing blue crystal [78%]
<worn on head> the Crown of Aktosh (glowing) (humming)[239h 57m 42s]
<worn on eyes> a diamond eyepiece [poor] [87%]
<worn in ear> a sparkling golden hoop earring [poor]
<worn in ear> a pair of silver earrings with red rubies [84%]
<worn on face> a silk veil of the enchantress [superior]
<worn around neck> some kharma mind beads of intelligence
<worn around neck> the collar of firestones
<worn on body> the tethered robe of the universe [poor] [65%]
<worn about body> the living oceanic cloak [superior] (glowing)
<worn as quiver> a silken backsheath of flight of health with a strange dark bloodstone [78%]
<worn about waist> a belt of immunity [poor]
<worn on belt buckle>the lost book of 'Magic'
<worn on arms> some cracked bone arm bracers [superior]
<held as shield> a chimaera scale [superior] [77%]
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> a bracelet of woven willow leaves [superior]
<worn on hands> shining metallic gauntlets dyed yellow [poor]
<worn on finger> a yellow ring of chrysoberyl [superior]
<worn on finger> a yellow ring of chrysoberyl [poor]
<held> the flaming orb of revenge
<worn on legs> some shin-guards of subterfuge [superior] [87%]
<worn on feet> boots of endurance [superior] [84%]
You grin evilly as you send a green beam of disintegration streaking towards a mountaineer!
You raise a level!
Your guild gained prestige!
[Damage: 80 ] -=[You smile happily as your disintegration ray hits a mountaineer!]=-
< 655h/655H 214v/214V Pos: standing >
The wraith of Spinach fades from your mortal viewing...
< 655h/655H 214v/214V Pos: standing >
The wraith of a human officer misses a mountaineer.
< 655h/655H 214v/214V Pos: standing >
Spinach gives an order to his followers.
The wraith of Spinach starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of Spinach snaps into visibility.
The wraith of a human officer starts casting an offensive spell.
The wraith of a human officer starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a green wyrm starts casting an offensive spell.
< 655h/655H 214v/214V Pos: standing >
Character attributes for Zloin
Level: 42 Race: Drow Elf Class: Conjurer / Earth Magus
Age: 106 yrs / 12 mths Height: 71 inches Weight: 129 lbs Size: medium
Actual (Base) Actual (Base)
Str: 85 ( 94) Pow: 110 (100)
Dex: 107 ( 97) Int: 131 (109)
Agi: 126 ( 97) Wis: 104 ( 90)
Con: 110 (122) Cha: 90 (100) Luk: 89 ( 89)
Equipped Items: 23 Carried weight: 29
Armor Points: -204 Reduces melee damage taken by 20.4%
Melee Critical Percentage(int): 14%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12%
HP Vamp Cap Percentage(pow): 122%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 1%
Hitroll: 2 Damroll: 9
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[-37] FEA[38]
BRE[42] SPE[-53]
Load carried: Paltry
< 655h/655H 214v/214V Pos: standing >
You sit down and relax.
< 655h/655H 214v/214V Pos: sitting >
The wraith of Spinach completes its spell...
The wraith of Spinach's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a green wyrm completes its spell...
The wraith of a green wyrm's fist beats the life out of a mountaineer, blood pours from his body!
You have memorized the following spells:
( 9th circle) 1 - relocate
( 8th circle) 3 - disintegrate
( 7th circle) 1 - dimension door
3 - earthen maul
1 - knock
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
3 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
2 - wall of force
( 3rd circle) 5 - shocking grasp
1 - strength
3 - dispel magic
( 2nd circle) 1 - chill touch
6 - sleep
3 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 8th) disintegrate
You can memorize 1 1st and 1 9th circle spell(s).
You continue your study.
< 655h/655H 214v/214V Pos: sitting >
A mountaineer dodges Spinach's attack.
A mountaineer's feeble punch grazes Spinach.
A mountaineer's punch grazes Spinach.
A mountaineer's weak punch grazes Spinach.
A mountaineer turns to focus his attack on the wraith of a human officer!
You start meditating...
< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer misses a mountaineer.
< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer's punch wounds a mountaineer.
< 655h/655H 214v/214V Pos: sitting >
You have finished memorizing disintegrate.
Your studies are complete.
< 655h/655H 214v/214V Pos: sitting >
< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm fades from your mortal viewing...
The wraith of a green wyrm says 'Today is a good day to die!'
The wraith of a green wyrm suddenly attacks a mountaineer!
The wraith of a green wyrm snaps into visibility.
The wraith of a green wyrm misses a mountaineer.
< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer's decent punch wounds a mountaineer.
< 655h/655H 214v/214V Pos: sitting >
You clamber to your feet.
< 655h/655H 214v/214V Pos: standing >
You have memorized the following spells:
( 9th circle) 1 - relocate
( 8th circle) 4 - disintegrate
( 7th circle) 1 - dimension door
3 - earthen maul
1 - knock
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
3 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
2 - wall of force
( 3rd circle) 5 - shocking grasp
1 - strength
3 - dispel magic
( 2nd circle) 1 - chill touch
6 - sleep
3 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
You can memorize 1 1st and 1 9th circle spell(s).
< 655h/655H 214v/214V Pos: standing >
The wraith of Spinach fades from your mortal viewing...
A mountaineer's fine punch wounds the wraith of a human officer.
A mountaineer's punch wounds the wraith of a human officer.
The wraith of a human officer misses a mountaineer.
Spinach misses a mountaineer.
< 655h/655H 214v/214V Pos: standing >
You sit down and relax.
< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm misses a mountaineer.
< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer's punch wounds a mountaineer.
< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer misses a mountaineer.
< 655h/655H 214v/214V Pos: sitting >
You don't have that spell in your memory!
< 655h/655H 214v/214V Pos: sitting >
You are already resting.
< 655h/655H 214v/214V Pos: sitting >
You are memorizing acidimmolate, which will take about 4 seconds.
< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm's crude punch wounds a mountaineer.
A mountaineer's impressive punch strikes the wraith of a human officer.
A mountaineer's fine punch strikes the wraith of a human officer.
A mountaineer's fine punch strikes the wraith of a human officer.
A mountaineer dodges Spinach's attack.
< 655h/655H 214v/214V Pos: sitting >
Spinach gives an order to his followers.
The wraith of Spinach starts casting an offensive spell.
The wraith of Spinach snaps into visibility.
The wraith of a human officer starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a human officer starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a green wyrm starts casting an offensive spell called 'bigbys clenched fist'.
< 655h/655H 214v/214V Pos: sitting >
You purge 'relocate' from your thoughts.
< 655h/655H 214v/214V Pos: sitting >
You are memorizing gate, which will take about 4 seconds.
< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm completes its spell...
The wraith of a green wyrm's fist beats the life out of a mountaineer, blood pours from his body!
< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm misses a mountaineer.
You have memorized the following spells:
( 8th circle) 4 - disintegrate
( 7th circle) 1 - dimension door
3 - earthen maul
1 - knock
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
3 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
2 - wall of force
( 3rd circle) 5 - shocking grasp
1 - strength
3 - dispel magic
( 2nd circle) 1 - chill touch
6 - sleep
3 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
0 seconds: ( 9th) acidimmolate
4 seconds: ( 9th) gate
You can memorize 1 1st circle spell(s).
< 655h/655H 214v/214V Pos: sitting >
You have finished memorizing acidimmolate.
< 655h/655H 214v/214V Pos: sitting >
The wraith of Spinach completes its spell...
The wraith of Spinach's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
The wraith of a human officer completes its spell...
The wraith of a human officer's fist beats the life out of a mountaineer, blood pours from his body!
A mountaineer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 21613.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a mountaineer's last actions in this world.
< 655h/655H 214v/214V Pos: sitting >
< 655h/655H 214v/214V Pos: sitting >
The wraith of a green wyrm fades from your mortal viewing...
< 655h/655H 214v/214V Pos: sitting >
The wraith of Spinach fades from your mortal viewing...
< 655h/655H 214v/214V Pos: sitting >
Experience till level: -73908439
< 655h/655H 214v/214V Pos: sitting >
< 655h/655H 214v/214V Pos: sitting >
The wraith of a human officer fades from your mortal viewing...
You have finished memorizing gate.
Your studies are complete.
< 655h/655H 214v/214V Pos: sitting >
You clamber to your feet.
< 655h/655H 214v/214V Pos: standing >
The wraith of a human officer fades from your mortal viewing...
< 655h/655H 214v/214V Pos: standing >
.^^^^^MMM
.^^^.^^^^^M
M^..^^^^^M+
MM^.^@.^MM^
^^.^^.^+^
....^^^+.
M ^..^.^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
*The wraith of Spinach stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a green wyrm stands here. (minion) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
< 655h/655H 214v/214V Pos: standing >
< 655h/655H 214v/214V Pos: standing >
< 655h/655H 214v/214V Pos: standing >
< 655h/655H 214v/214V Pos: standing >
< 655h/655H 214v/214V Pos: standing >
< 655h/655H 214v/214V Pos: standing >
Spinach sits down in a comfortable spot.
< 655h/655H 214v/214V Pos: standing >
Spinach opens the lost book of 'Magic' and begins studying it intently.
< 655h/655H 214v/214V Pos: standing >
< 655h/655H 214v/214V Pos: standing >
Spinach closes his book and grins malevolently.
< 655h/655H 214v/214V Pos: standing >
Spinach clambers to his feet.
< 655h/655H 214v/214V Pos: standing >
.^^^^^MMM
.^^^.^^^^^M
M^..^^^^^++
MM^.^@.^MMM
^^.^^.^+^
....^^^+.
M ^..^.^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
*The wraith of Spinach stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a human officer stands here. (minion) (Red Aura)
*The wraith of a green wyrm stands here. (minion) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
< 655h/655H 214v/214V Pos: standing >
Spinach sits down in a comfortable spot.
< 655h/655H 214v/214V Pos: standing >
You start chanting...
< 655h/655H 214v/214V Pos: standing >
Casting: gate *
< 655h/655H 214v/214V Pos: standing >
Casting: gate
< 655h/655H 214v/214V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the air plane!
Spinach clambers to his feet.
< 655h/655H 214v/214V Pos: standing >
Spinach leaves south.
The wraith of a green wyrm leaves south.
The wraith of a human officer leaves south.
The wraith of a human officer leaves south.
The wraith of Spinach leaves south.
< 655h/655H 214v/214V Pos: standing >
You sit down and relax.
< 655h/655H 214v/214V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - acidimmolate
( 8th circle) 4 - disintegrate
( 7th circle) 1 - dimension door
3 - earthen maul
1 - knock
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 1 - identify
3 - conjure elemental
3 - wall of stone
( 4th circle) 5 - lightning bolt
1 - levitate
2 - wall of force
( 3rd circle) 5 - shocking grasp
1 - strength
3 - dispel magic
( 2nd circle) 1 - chill touch
6 - sleep
3 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 9th) gate
You can memorize 1 1st circle spell(s).
You continue your study.
< 655h/655H 214v/214V Pos: sitting >
< 655h/655H 214v/214V Pos: sitting >
You have finished memorizing gate.
Your studies are complete.
.^^^^^MMM
.^^^.^^^^^M
M^..^^^^^P+
MM^.^@.^M+^
^^.^^.^+M
....^^^+.
M ^..^P^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
There is a portal here shimmering in a rainbow of colors.
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
< 655h/655H 214v/214V Pos: sitting >
You clamber to your feet.
< 655h/655H 214v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.
< 655h/655H 214v/214V Pos: standing >
< 655h/655H 214v/214V Pos: standing >
.^^^MMMMM
^.^^^^^MMMM
.^^^.^^^^^M
M^..^@^^^M+
MM^.^..^M+^
^^.^^.^+M
....^^^+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 212v/214V Pos: standing >
.^^^^^MMM
.^^^.^^^^^M
M^..^^^^^M+
MM^.^@.^M+^
^^.^^.^+M
....^P^+.
M ^..^.^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
There is a portal here shimmering in a rainbow of colors.
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
< 655h/655H 210v/214V Pos: standing >
^^^.^^^^^
M^..^^^^^M+
MM^.^..^M+^
^^.@^.^+M
....^P^+.
M ^..^.^+^
.......+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 208v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is in the distance to your east.
< 655h/655H 210v/214V Pos: standing >
.^^^^^MMM
.^^^.^^^^^M
M^..^^^^^M+
MM^.^@.^M+^
^^.^^.^+M
....^P^+.
M ^..^.^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
There is a portal here shimmering in a rainbow of colors.
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
< 655h/655H 209v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.
< 655h/655H 210v/214V Pos: standing >
.^^^MMMMM
^.^^^^^MMMM
.^^^.^^^^^M
M^..^@^^^M+
MM^.^..^M+^
^^.^^.^+M
....^P^+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 209v/214V Pos: standing >
You quickly scan the area.
You see nothing.
< 655h/655H 211v/214V Pos: standing >
< 655h/655H 213v/214V Pos: standing >
^^^MMMMMM
.^^^^^MMMMM
^^^.^^^^^MM
^..^^@^^M++
M^.^..^M+^^
^^.^^.^+M^
....^P^+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 212v/214V Pos: standing >
^^MMMMMMM
^^^^^MMMMMM
^^.^^^^^MMM
..^^^@^M++^
^.^..^M+^^^
^^.^^.^+M^.
...^P^+.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 210v/214V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your east.
Spinach who is a brief walk away to your south.
< 655h/655H 210v/214V Pos: standing >
^^^MMMMMM
.^^^^^MMMMM
^^^.^^^^^MM
^..^^@^^M++
M^.^..^M+^^
^^.^^.^+M^
....^P^+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 211v/214V Pos: standing >
You quickly scan the area.
A stray dog who is a brief walk away to your east.
< 655h/655H 212v/214V Pos: standing >
^^^^^MMMM
^^^.^^^^^MM
^..^^^^^MP+
M^.^.@^M+^^
^^.^^.^+M^
....^P^+.^
^..^.^+^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 212v/214V Pos: standing >
^^.^^^^^M
^..^^^^^MP+
M^.^..^M+^^
^^.^@.^+M^
....^P^+.^
M ^..^.^+^^
.......+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 210v/214V Pos: standing >
..^^^^^M+
M^.^..^M+^^
^^.^^.^+M^
....@P^+.^
M ^..^.^+^^
.......+..
.^.....+^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A greyish stone wall is here to the east.
< 655h/655H 209v/214V Pos: standing >
Oof! You bump into a greyish stone wall...
< 655h/655H 210v/214V Pos: standing >
^^.^^^^^M
^..^^^^^M++
M^.^..^M+^^
^^.^@.^+M^
....^P^+.^
M ^..^.^+^^
.......+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 210v/214V Pos: standing >
^^^^^MMMM
^^^.^^^^^MM
^..^^^^^M+P
M^.^.@^M+^^
^^.^^.^+M^
....^P^+.^
^..^.^+^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 209v/214V Pos: standing >
^^^^MMMMM
^^.^^^^^MMM
..^^^^^M++^
^.^..@M+^^^
^^.^^.^+P^.
....^P^+.^.
^..^.^+^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 212v/214V Pos: standing >
^^MMMMMMM
^^^^^MMMMMM
^^.^^^^^MMM
..^^^@^M++^
^.^..^M+^^^
^^.^^.^+M^.
...^P^+P^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 210v/214V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your east.
The wraith of Spinach who is a brief walk away to your south.
The wraith of a human officer who is a brief walk away to your south.
The wraith of a human officer who is a brief walk away to your south.
The wraith of a green wyrm who is a brief walk away to your south.
Spinach who is a brief walk away to your south.
< 655h/655H 210v/214V Pos: standing >
^^^^MMMMM
^^.^^^^^MMM
..^^^^^M++^
^.^..@M+^^^
^^.^^.^+M^.
....^P^+.^.
^..^.^P^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 209v/214V Pos: standing >
^.^^^^^MM
..^^^^^M++^
^.^..^M+^^^
^^.^^@^+M^.
....^P^+.^.
^..^.P+^^.
......+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A greyish stone wall is here to the south.
< 655h/655H 208v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.
The wraith of Spinach who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a green wyrm who is close by to your south.
Spinach who is close by to your south.
A Dwarf who is not far off to your south.
< 655h/655H 209v/214V Pos: standing >
Oof! You bump into a greyish stone wall...
< 655h/655H 210v/214V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is a brief walk away to your east.
The wraith of Spinach who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a human officer who is close by to your south.
The wraith of a green wyrm who is close by to your south.
Spinach who is close by to your south.
A Dwarf who is not far off to your south.
< 655h/655H 211v/214V Pos: standing >
.^^^^^MMM
.^^^^^+M+^M
.^..^M+^^^M
^.^^.@+M^.^
...^P^+.^.^
^..^.^+^^..
.....M..^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 655h/655H 212v/214V Pos: standing >
^^^^^+M+^
.^..^M+^^^M
^.^^.^+M^.^
...^P@+.^.^
^..^.^+^^..
......M..^^
.....+^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the west.
< 655h/655H 210v/214V Pos: standing >
^..^M+^^^
^.^^.^+M^.^
...^P^+.^.^
^..^.@+^^..
......M..^^
^.....+^^^.
^...M+..^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 655h/655H 208v/214V Pos: standing >
.^..^M+^^
^^.^^.^+M^.
....^P^+.^.
^..^@^+^^.
.......M..^
.^.....+^^^
.^...M+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 655h/655H 207v/214V Pos: standing >
.^^^^^+M+
^.^..^M+^^^
^^.^^.^+M^.
....^@^+.^.
^..^.^+^^.
.......M..^
^.....+^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A wood carved Yo-Yo lies here unplayed.
[2] A diamond earring lies here.
A bright frogskin mask lies here.
A finely woven eyepatch lies here forgotten.
A blood-red whip is lying here.
A steel bracelet lies here.
An orcskin forearm guard lies crumpled here.
A greyish stone wall is here to the east.
A greyish stone wall is here to the north.
A greyish stone wall is here to the west.
The corpse of a Mountain Dwarf is lying here.
The corpse of a mountaineer is lying here.
A Dwarf (medium) < The Commonwealth > stands here.
The wraith of Spinach stands here. (minion) (casting) (Red Aura)
The wraith of a human officer stands here. (minion) (Red Aura)
The wraith of a human officer stands here. (minion) (casting) (Red Aura)
The wraith of a green wyrm stands here. (minion) (casting) (Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
< 655h/655H 206v/214V Pos: standing >
The wraith of Spinach completes its spell...
The wraith of Spinach utters the words 'buoblg qrunsoqpze yugh'
The wraith of Spinach's fist beats the life out of a Dwarf, blood pours from his body!
A Dwarf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 2178000.