The death of [43 Necrolyte] Ghos (Gnome)

in The East Hall

from the perspective of [54 Spiritualist] Lyll (Shadow Beast)

<worn as a badge>    a necromantic death shroud
<worn on head>       the crown of unholy saints [superior]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a flaming earring [87%]
<worn in ear>        a black pearl earring [superior] [89%]
<worn on face>       a wad of spawn goo [poor] (magic) (humming) [86%]
<worn around neck>   the wooden amulet of the ancient tree spirit [poor]
<worn around neck>   the collar of firestones (magic) [83%]
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    the living oceanic cloak [poor] with a strange yellow and blue cross (magic) (glowing) [81%]
<worn about waist>   a belt of fresh blood [superior] [46%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [87%]
<attached to belt>   a rugged adventurers satchel (magic) [77%]
<worn on arms>       a shoulder drape of emerald dragonscale [poor] (magic)
<held as shield>     the spiked shield of a MaDMaN [59%]
<worn around wrist>  a well crafted limestone bracelet with a strange dark bloodstone (magic)
<worn around wrist>  a ghastly ruby bracelet from The Underworld [79%]
<worn on hands>      the gloves of the storm
<worn on finger>     the royal ring of Aravne (magic) (glowing) [87%]
<worn on finger>     a ring of twisted gray mist
<held>               the totem of the ancient shaman spirits [superior] (glowing) [78%]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [59%]
<worn on feet>       the boots of the dreamer (magic)

Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W

< 931h/931H 197v/250V Pos: standing >
   M.^^**^^^    
  MM^^.^***^^   
   MM+...**^^.  
   ^M^++^***.^  
   MMMM@..*..^  
    MMM++++^..  
    MMMMM.+^.^  
     MMMMM+M+   
     MM MMMM    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 931h/931H 196v/250V Pos: standing >
   MM.^^**^^    
   MM^^.^***^   
    MM+...**^^  
    ^M^++^***.  
    MMM@+..*..  
     MMM++++^.  
     MMMMM.+^.  
      MMMMM+M   
      MM MMM    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
A huge, furry ram trots across the frozen plains.

< 931h/931H 195v/250V Pos: standing >
   MM.^^**^^    
   MM^^.^***^   
    MM+...**^^  
    ^M^++^***.  
    MMM@+..*..  
     MMM++++^.  
     MMMMM.+^.  
      MMMMM+M   
      MM MMM    

		Score information for Lyll

Level: 54   Race: Shadow Beast   Class: Shaman / Spiritualist Sex: Male
Hit points: 931(931)  Moves: 195(250)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Coldshielded
HardCore pts:   +547.89
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Low Circle spells
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Levitation Waterbreathing GlobeOfDarkness
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  547 

Active Spells:
--------------
detect invisibility (35 minutes)
ravenflight (7 minutes)
guardian spirits (3 minutes)


< 931h/931H 195v/250V Pos: standing >
You start chanting...

< 931h/931H 196v/250V Pos: standing >
A huge furry ram leaves east.
   MM.^^**^^    
   MM^^.^***^   
    MM+...**^^  
    ^M^++^***.  
    MMM@M..*..  
     MMM++++^.  
     MMMMM.+^.  
      MMMMM+M   
      MM MMM    

< 931h/931H 198v/250V Pos: standing >
Casting: spirit jump 

< 931h/931H 199v/250V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.

<map>
Zone: The Mountain Village of Tentro.
Room: The Western Section of the Potato Field
</map>
The Western Section of the Potato Field
Obvious exits: -E
[3] An uprooted potato lies here upon the ground.
One of the worst insects around, this potato bug eats the leaves of a plant.

< 931h/931H 200v/250V Pos: standing >
You don't know that spell!

< 931h/931H 203v/250V Pos: standing >
You don't know that spell!

< 931h/931H 204v/250V Pos: standing >
You get a fiery red potion from a sharkskin backpack.

< 931h/931H 204v/250V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
You feel your skin harden to stone.
You feel vitalized.

< 931h/931H 204v/250V Pos: standing >
You sit down and relax.

< 1151h/1151H 210v/250V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               1 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  5 - pantherspeed
               4 - hawkvision
( 3rd circle)  7 - scalding blast
               3 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) spirit jump
    5 seconds:  ( 8th) spirit jump

You can memorize 1 1st, 1 2nd, 1 10th and 2 11th circle spell(s).
You continue your study.

< 1151h/1151H 210v/250V Pos: sitting >
You start meditating...

< 1151h/1151H 211v/250V Pos: sitting >
You have finished memorizing spirit jump.

< 1151h/1151H 216v/250V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 1151h/1151H 225v/250V Pos: sitting >
You are already resting.

< 1151h/1151H 227v/250V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               3 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  5 - pantherspeed
               4 - hawkvision
( 3rd circle)  7 - scalding blast
               3 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  8 - ice missile
               3 - spirit armor

You can memorize 1 1st, 1 2nd, 1 10th and 2 11th circle spell(s).

< 1151h/1151H 228v/250V Pos: sitting >
You clamber to your feet.

< 1151h/1151H 229v/250V Pos: standing >
You start chanting...

< 1151h/1151H 230v/250V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.

<map>
Zone: Cloud Giant Kingdom.
Room: Town Square
</map>
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)

< 1151h/1151H 234v/250V Pos: standing >
You don't know that spell!

< 1151h/1151H 238v/250V Pos: standing >
You start chanting...

< 1151h/1151H 238v/250V Pos: standing >
Casting: spirit jump 

< 1151h/1151H 241v/250V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.

<map>
Zone: Cloud Giant Kingdom.
Room: The Grand Foyer of Castle Selanis
</map>
The Grand Foyer of Castle Selanis
Obvious exits: -N -W
A servant of the castle brings drinks to the guests.
(Q)Nonstros, the cloud giant bard entertains here.

< 1151h/1151H 242v/250V Pos: standing >
You don't know that spell!

< 1151h/1151H 246v/250V Pos: standing >
Nonstros, the cloud giant bard leaves west.

< 1151h/1151H 247v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The Grand Foyer of Castle Selanis
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The Grand Foyer of Castle Selanis
</map>
The Grand Foyer of Castle Selanis
Obvious exits: -E -S -W
A servant of the castle brings drinks to the guests.

< 1151h/1151H 246v/250V Pos: standing >
You sit down and relax.

< 1151h/1151H 247v/250V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               1 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  5 - pantherspeed
               4 - hawkvision
( 3rd circle)  7 - scalding blast
               3 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) spirit jump
    5 seconds:  ( 8th) spirit jump

You can memorize 1 1st, 1 2nd, 1 10th and 2 11th circle spell(s).
You continue your study.

< 1151h/1151H 248v/250V Pos: sitting >
You start meditating...

< 1151h/1151H 249v/250V Pos: sitting >
A servant of the castle leaves west.

< 1151h/1151H 250v/250V Pos: sitting >
You have finished memorizing spirit jump.

< 1151h/1151H 250v/250V Pos: sitting >

		Score information for Lyll

Level: 54   Race: Shadow Beast   Class: Shaman / Spiritualist Sex: Male
Hit points: 1151(1151)  Moves: 250(250)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Sitting around, resting.
         Coldshielded Memorizing Meditating
HardCore pts:   +547.89
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Low Circle spells
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Levitation Waterbreathing GlobeOfDarkness
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  547 

Active Spells:
--------------
vitality (13 minutes)
stone skin (4 minutes)
detect invisibility (55 minutes)
ravenflight (7 minutes)
guardian spirits (3 minutes)


< 1151h/1151H 250v/250V Pos: sitting >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
  *Pits of Cerberus                              (good)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (very good)     
   Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (good)          
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (pure good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (good)          
   Ruined Temple of Tezcatlipoca                 (good)          
   The Astral Plane                              (slightly good) 
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (extremely good)
   Sevenoaks                                     (extremely good)
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very good)     
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (good)          
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (very good)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (extremely good)
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (pure good)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (pure good)     
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1151h/1151H 250v/250V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 1151h/1151H 250v/250V Pos: sitting >
You clamber to your feet.

< 1151h/1151H 250v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Red Aura)
A cloud giant guard patrols here.(Gold Aura)

< 1151h/1151H 249v/250V Pos: standing >
A Gnome leaves south.
The wraith of a red-breasted tree-hugger leaves south.
The wraith of a red-breasted tree-hugger leaves south.
The wraith of a red-breasted tree-hugger leaves south.
The wraith of a red-breasted tree-hugger leaves south.

< 1151h/1151H 249v/250V Pos: standing >
You failed.

< 1151h/1151H 249v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -N
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Red Aura)
An elven merchant sells his goods here.
A guest of the cloud giants sits in his room.

< 1151h/1151H 248v/250V Pos: standing >
You start chanting...

< 1151h/1151H 248v/250V Pos: standing >
A Gnome leaves north.
The wraith of a red-breasted tree-hugger leaves north.
The wraith of a red-breasted tree-hugger leaves north.
The wraith of a red-breasted tree-hugger leaves north.
The wraith of a red-breasted tree-hugger leaves north.

< 1151h/1151H 249v/250V Pos: standing >
You abort your spell before it's done!

< 1151h/1151H 249v/250V Pos: standing >
You failed.

< 1151h/1151H 250v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Red Aura)
A cloud giant guard patrols here.(Gold Aura)

< 1151h/1151H 249v/250V Pos: standing >
You start chanting...

< 1151h/1151H 249v/250V Pos: standing >
Casting: arieks shattering iceball 
A Gnome gives an order to his followers.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.
The wraith of a red-breasted tree-hugger snaps into visibility.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.
The wraith of a red-breasted tree-hugger snaps into visibility.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.
The wraith of a red-breasted tree-hugger snaps into visibility.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.
The wraith of a red-breasted tree-hugger snaps into visibility.

< 1151h/1151H 249v/250V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 115 ] -=[Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.]=-

< 1151h/1151H 249v/250V Pos: standing >
The wraith of a red-breasted tree-hugger completes its spell...
The wraith of a red-breasted tree-hugger utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a red-breasted tree-hugger's mighty magic fist slams into you!]=-

< 1100h/1151H 250v/250V Pos: standing >
You start chanting...

< 1100h/1151H 250v/250V Pos: standing >
The wraith of a red-breasted tree-hugger completes its spell...
The wraith of a red-breasted tree-hugger utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a red-breasted tree-hugger's mighty magic fist slams into you!]=-
The wraith of a red-breasted tree-hugger completes its spell...
The wraith of a red-breasted tree-hugger utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a red-breasted tree-hugger's mighty magic fist slams into you!]=-
The wraith of a red-breasted tree-hugger completes its spell...
The wraith of a red-breasted tree-hugger utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a red-breasted tree-hugger's mighty magic fist slams into you!]=-
You dodge a Gnome's vicious attack.

< 943h/1151H 250v/250V Pos: standing >
Casting: arieks shattering iceball *

< 943h/1151H 250v/250V Pos: standing >
A cloud giant guard watches the battle in amusement.

< 943h/1151H 250v/250V Pos: standing >
An elven merchant enters from the north.

< 943h/1151H 250v/250V Pos: standing >
Casting: arieks shattering iceball 

< 943h/1151H 250v/250V Pos: standing >
A Gnome gives an order to his followers.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.
The wraith of a red-breasted tree-hugger starts casting an offensive spell.

< 943h/1151H 250v/250V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 112 ] -=[Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.]=-

< 943h/1151H 250v/250V Pos: standing >
The wraith of a red-breasted tree-hugger stops invoking abruptly!

< 943h/1151H 250v/250V Pos: standing >
The wraith of a red-breasted tree-hugger completes its spell...
The wraith of a red-breasted tree-hugger utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a red-breasted tree-hugger's mighty magic fist slams into you!]=-
The wraith of a red-breasted tree-hugger completes its spell...
The wraith of a red-breasted tree-hugger utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a red-breasted tree-hugger's mighty magic fist slams into you!]=-
You start chanting...

< 838h/1151H 250v/250V Pos: standing >
A Gnome misses you.

< 839h/1151H 250v/250V Pos: standing >
< T: Lyll TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 The wraith of a red-breasted tree-hugger completes its spell...
The wraith of a red-breasted tree-hugger utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a red-breasted tree-hugger's mighty magic fist slams into you!]=-

< 789h/1151H 250v/250V Pos: standing >
< T: Lyll TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 A Gnome attempts to flee.
A Gnome leaves east.
The wraith of a red-breasted tree-hugger leaves east.
The wraith of a red-breasted tree-hugger leaves east.
The wraith of a red-breasted tree-hugger leaves east.
The wraith of a red-breasted tree-hugger leaves east.

< 789h/1151H 250v/250V Pos: standing >
You abort your spell before it's done!
You failed.

< 789h/1151H 250v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 789h/1151H 249v/250V Pos: standing >
You failed.

< 789h/1151H 249v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Within the Selanis Dining Hall
</map>
Within the Selanis Dining Hall
Obvious exits: -N -E -S -W

< 789h/1151H 248v/250V Pos: standing >
You failed.

< 789h/1151H 248v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 789h/1151H 247v/250V Pos: standing >
You failed.

< 789h/1151H 247v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -S
A guest of the cloud giants rests comfortably.

< 789h/1151H 246v/250V Pos: standing >
You failed.

< 789h/1151H 247v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 789h/1151H 246v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Red Aura)

< 789h/1151H 245v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -W
A cloud giant guard patrols here.(Gold Aura)

< 789h/1151H 245v/250V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
*The wraith of a red-breasted tree-hugger stands here. (minion) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Red Aura)

< 789h/1151H 245v/250V Pos: standing >
You start chanting...

< 789h/1151H 245v/250V Pos: standing >
A Gnome starts casting a spell.

< 789h/1151H 246v/250V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 51 ] -=[Your blast of molten spray slams into a Gnome, burning holes into his flesh.]=-
A Gnome's small round wooden shield melted from the intense heat!
A Gnome's gloves of the storm melted from the intense heat!
A Gnome's pair of cotton-weave greaves [superior] melted from the intense heat!
A Gnome's some skin-wrapped leather boots melted from the intense heat!
The wraith of a red-breasted tree-hugger stops following a Gnome.
The wraith of a red-breasted tree-hugger stops following a Gnome.
The wraith of a red-breasted tree-hugger stops following a Gnome.
The wraith of a red-breasted tree-hugger stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.