The death of [46 Red Dragon] Alli (Orc)

in The Brawling Foot Inn

from the perspective of [56 Assassin] Isfat (_/Eye of Odin\_) (Dwarf)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       the eladrin-bone crown of the obyriths of constitution (humming) [89%]
<worn on eyes>       the eyes of the High Forest (glowing) [84%]
<worn in ear>        an earring of bone of constitution
<worn in ear>        a lightning earring [superior]
<worn on face>       mask of the flayed mind of damage
<worn around neck>   a necklace of dangling bones and relics of damage (humming) [83%]
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn on body>       a suit of wickedly-barbed devil hide of endurance (humming) [89%]
<worn about body>    the terrifying shroud of undead power of constitution
<worn on back>       a well crafted backpack
<worn as quiver>     the frost giant's axe [superior] [86%]
<worn about waist>   a vortex of air forming a sash of damage
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (glowing) [66%]
<attached to belt>   a metal flask marked "molecular control" (glowing) [76%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health
<worn around wrist>  the power infused bracelet of dark-mithril of damage
<worn around wrist>  the ancestral bracelet of Sevenoaks of damage [83%]
<worn on hands>      a pair of pale, misty gloves[239h 28m 47s]
<worn on finger>     the ring of the mind flayer (glowing)
<worn on finger>     a ring of regeneration of damage (glowing)
<primary weapon>     Tiamat's poison tail stinger[239h 28m 50s]
<secondary weapon>   the dagger of Wind[239h 28m 49s]
<worn on legs>       the leggings of a MaDMaN of endurance
<worn on feet>       Krindor's Boots of the Night[239h 28m 47s]

Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 1143h/1143H 174v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E

< 1143h/1143H 176v/177V Pos: standing >
Alas, you cannot go that way. . . .

< 1143h/1143H 176v/177V Pos: standing >
Alas, you cannot go that way. . . .

< 1143h/1143H 176v/177V Pos: standing >
Alas, you cannot go that way. . . .

< 1143h/1143H 176v/177V Pos: standing >

		Score information for Isfat

Level: 56   Race: Dwarf   Class: Rogue / Assassin Sex: Male
Hit points: 1143(1143)  Moves: 176(177)
Coins carried:    0 platinum     6 gold    10 silver     8 copper
Compression ratio: 76%
Status:  Standing.
         Negative Shielded
Frags:   +16.75   Deaths:   11
Disguised as: a lich wizard (Poor)
Detecting:      Illusions Invisible Evil Good Life Heat
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.93 
Leaderboard Points: 2596 

Active Spells:
--------------
bless (24 minutes)
armor (19 minutes)
vitality (11 minutes)
elephantstrength (7 minutes)
well-rested bonus (85 minutes)
strength (29 minutes)
dexterity (29 minutes)
roar of heroes (2 minutes)
stone skin (2 minutes)


< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W

< 1143h/1143H 174v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W

< 1143h/1143H 174v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W#

< 1143h/1143H 176v/177V Pos: standing >
The door seems to be closed.

< 1143h/1143H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 1143h/1143H 176v/177V Pos: standing >
You quickly scan the area.
A shady chemist who is in the distance to your north.
A fluffy bunny who is not far off to your east.

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 1143h/1143H 175v/177V Pos: standing >
You quickly scan the area.
A shady chemist who is rather far off to your north.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 1143h/1143H 176v/177V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 1143h/1143H 175v/177V Pos: standing >
You quickly scan the area.
A shady chemist who is not far off to your north.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An agitated minotaur who is not far off to your east.
An commoner who is rather far off to your east.
A drunk minotaur who is rather far off to your east.
An agitated minotaur who is not far off to your west.

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 1143h/1143H 176v/177V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your north.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
Gonx who is close by to your west.

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W
A shady chemist peers at you.(Red Aura)

< 1143h/1143H 175v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
Brukish who is close by to your west.

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
Bank of Nax'Varan
Obvious exits: -E
A disgusting pair of gloves made from the hide of a dwarf lie here.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.

< 1143h/1143H 175v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 1143h/1143H 174v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W
A shady chemist peers at you.(Red Aura)

< 1143h/1143H 176v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
Brukish who is close by to your west.

< 1143h/1143H 176v/177V Pos: standing >
Ok.

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W -U
An Orc (medium) stands here.(Red Aura)

< 1143h/1143H 175v/177V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
A shady chemist who is close by to your west.
Brukish who is not far off to your west.
Grym who is close by above you.

< 1143h/1143H 175v/177V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
A shady chemist who is close by to your west.
Brukish who is not far off to your west.
Grym who is close by above you.

< 1143h/1143H 177v/177V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
A shady chemist peers at you.(Red Aura)

< 1143h/1143H 176v/177V Pos: standing >
Ok.

< 1143h/1143H 176v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
Brukish who is close by to your west.

< 1143h/1143H 176v/177V Pos: standing >
Ok.

< 1143h/1143H 176v/177V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W -U
An Orc (medium) stands here.(Red Aura)

< 1143h/1143H 175v/177V Pos: standing >
Ok.

< 1143h/1143H 177v/177V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1143h/1143H 177v/177V Pos: standing >
An Orc notices your lethal attempt!
You snap into visibility.

< 1143h/1143H 177v/177V Pos: standing >
<You snap into visibility.
[Damage: 15 ] -=[Your impressive pierce wounds an Orc.]=-
[Damage: 12 ] -=[Your impressive pierce wounds an Orc.]=-
[Damage: 15 ] -=[Your impressive pierce strikes an Orc.]=-
[Damage: 10 ] -=[Your fine pierce wounds an Orc.]=-

< 1143h/1143H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You snap into visibility.
-=[An Orc's finger drives deep inside you.]=-
You snap into visibility.
[Damage:  5 ] -=[An Orc ignites into black flames as she hits you!]=-
An Orc misses you.
An Orc misses you.
An Orc suddenly appears a bit confused!
You watch in glee as an Orc looks dazzled.
An Orc misses you.
You dodge an Orc's vicious attack.

< 1104h/1143H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 You skillfully slip behind an Orc and slit their throat resulting in a mist of blood!

< 1104h/1143H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 You attempt to flee...

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
You flee upward!

< 1104h/1143H 166v/177V Pos: standing >
You feel the hatred in your heart subside.

< 1104h/1143H 166v/177V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
An Orc (medium) stands here.(Red Aura)

< 1104h/1143H 167v/177V Pos: standing >
You snap into visibility.
[Damage: 130 ] -=[An Orc makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
With a swift tug you wrench the weapon free, ramming it into an Orc's spine!.
[Damage: 48 ] -=[An Orc makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
[Damage: 119 ] -=[An Orc makes a strange sound as you place the dagger of Wind in her back.]=-

< 1104h/1143H 169v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1105h/1143H 171v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 An Orc misses you.
You snap into visibility.
-=[An Orc's finger drives deep inside you.]=-
Your disguise falls apart!
You snap into visibility.
[Damage:  4 ] -=[An Orc ignites into black flames as she hits you!]=-
-=[An Orc's finger drives deep inside you.]=-
You snap into visibility.
[Damage:  4 ] -=[An Orc ignites into black flames as she hits you!]=-
You dodge an Orc's vicious attack.

< 1041h/1143H 171v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 An Orc's blood splatters as it hits the ground.
Sorry, you aren't allowed to do that in combat.

< 1041h/1143H 171v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 1041h/1143H 171v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 You attempt to flee...

<map>
Zone: Nax.
Room: The Commonroom of the Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Commonroom of the Brawling Foot Inn
</map>
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
An agitated commoner walks the road.
You flee eastward!

< 1041h/1143H 155v/177V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
A few drops of fresh blood are scattered around the area.
An Orc (medium) stands here.(Red Aura)

< 1041h/1143H 154v/177V Pos: standing >
An Orc notices your lethal attempt!
You snap into visibility.

< 1041h/1143H 154v/177V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 1041h/1143H 156v/177V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 1041h/1143H 156v/177V Pos: standing >
<An Orc says 'l'

< 1041h/1143H 156v/177V Pos: standing >
<You snap into visibility.
[Damage: 11 ] -=[Your pierce strikes an Orc.]=-
Your Tiamat's poison tail stinger lashes out in a blur of speed at an Orc.
An Orc shivers slightly.
[Damage: 10 ] -=[Your fine pierce strikes an Orc.]=-
[Damage: 15 ] -=[Your impressive pierce strikes an Orc very hard.]=-
[Damage: 12 ] -=[Your impressive pierce strikes an Orc hard.]=-
You attempt to flee...
PANIC!  You couldn't escape!

< 1041h/1143H 156v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 An Orc's wound gushes blood all over the surrounding area.

< 1041h/1143H 156v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 You attempt to flee...

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
You flee upward!

< 1041h/1143H 147v/177V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
Fresh blood covers everything in the area.
An Orc (medium) stands here.(Red Aura)

< 1041h/1143H 146v/177V Pos: standing >
An Orc notices your lethal attempt!
You snap into visibility.

< 1041h/1143H 146v/177V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 1041h/1143H 148v/177V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 1041h/1143H 148v/177V Pos: standing >
<An Orc says 'lom'

< 1041h/1143H 148v/177V Pos: standing >
<You attempt to flee...

<map>
Zone: Nax.
Room: The Commonroom of the Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Commonroom of the Brawling Foot Inn
</map>
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
An agitated commoner walks the road.
You flee eastward!

< 1041h/1143H 140v/177V Pos: standing >
You feel the hatred in your heart subside.

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
Fresh blood covers everything in the area.
An Orc (medium) stands here.(Red Aura)

< 1041h/1143H 139v/177V Pos: standing >
An Orc notices your lethal attempt!
You snap into visibility.

< 1041h/1143H 139v/177V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 1041h/1143H 141v/177V Pos: standing >
<At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1041h/1143H 141v/177V Pos: standing >
<An Orc's wound gushes blood all over the surrounding area.

< 1041h/1143H 141v/177V Pos: standing >
<You snap into visibility.
[Damage: 12 ] -=[Your pierce strikes an Orc very hard.]=-
[Damage: 12 ] -=[Your impressive pierce strikes an Orc very hard.]=-
[Damage: 13 ] -=[Your pierce seriously wounds an Orc.]=-
An Orc nimbly swivels out of the path of your attack.
[Damage: 14 ] -=[Your pierce seriously wounds an Orc.]=-
You attempt to flee...

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
You flee upward!

< 1041h/1143H 132v/177V Pos: standing >
You feel the hatred in your heart subside.

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
Puddles of fresh blood cover the ground.
An Orc (medium) stands here.(Red Aura)

< 1041h/1143H 133v/177V Pos: standing >
An Orc notices your lethal attempt!
You snap into visibility.

< 1041h/1143H 135v/177V Pos: standing >
<[Damage: 48 ] -=[An Orc suddenly turns green as your poison reaches her vital organs.]=-
An Orc is mortally wounded, and will die soon, if not aided.

< 1042h/1143H 137v/177V Pos: standing >
<At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1042h/1143H 137v/177V Pos: standing >
<You attempt to flee...
PANIC!  You couldn't escape!

< 1042h/1143H 137v/177V Pos: standing >
<You snap into visibility.
[Damage:  9 ] -=[Your pierce hits an Orc.]=-
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Isfat by 13333333.