The death of [53 Spiritualist] Jelli (Drow Elf)

in The Reflecting Plaza

from the perspective of [53 Spiritualist] Jelli (Drow Elf)

<worn as a badge>    an oval of tattered flesh (humming) (illuminating)
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a butterfly domino mask (glowing) [76%]
<worn in ear>        a shimmering crystal dragon scale (glowing)
<worn in ear>        a carved turquoise stud [superior] (glowing) (illuminating)
<worn on face>       a white hot mask of living flame (glowing) [88%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   the wooden amulet of the ancient tree spirit
<worn on body>       a suit of blessed platemail
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a silken backsheath of flight [71%]
<worn about waist>   a lifting belt [superior]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  some heavy mithril bracers [superior]
<worn around wrist>  a crystalline wristguard
<worn on hands>      the hands of justice (glowing)
<worn on finger>     a violet ring
<held>               a carved femur of a stupid barb [superior] (glowing) (illuminating)
<worn on feet>       some well-crafted electrum shoes

Frags:   -5.34   Deaths:   60
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly Armor
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:   55 

Active Spells:
--------------
spirit armor (1 minute)


< 458h/458H 122v/122V Pos: standing >
You are carrying: (1/11)
a ring of protection

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
The Bank of Arachdrathos
Obvious exits: -North -West 
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
You feel less protected.

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
Autosaving...

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
Autosaving...

< 458h/458H 122v/122V Pos: standing >
Ithil sent you a tell, and your AFK is toggled on!

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
The Bank of Arachdrathos
Obvious exits: -North -West 
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.

< 458h/458H 122v/122V Pos: standing >
You are carrying: (1/11)
a ring of protection

< 458h/458H 122v/122V Pos: standing >

		Score information for Jelli

Level: 53   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Female
Hit points: 458(458)  Moves: 122(122)
Coins carried:    0 platinum    15 gold     9 silver     9 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded
Frags:   -5.34   Deaths:   60
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:   55 


< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
You make a few signs and pledge your allegiance to the gods.

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
Autosaving...

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >

< 458h/458H 122v/122V Pos: standing >
A zarbon enters from the west.

< 458h/458H 122v/122V Pos: standing >
A zarbon suddenly attacks YOU!
A zarbon misses you.

< 458h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:excellent E: zarbon sta EP: excellent >
 You miss a zarbon.

< 458h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:excellent E: zarbon sta EP: excellent >
 You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.
A zarbon misses you.
You dodge a zarbon's feeble leg sweep.

< 458h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:excellent E: zarbon sta EP: excellent >
 You miss a zarbon.

< 458h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:excellent E: zarbon sta EP: excellent >
 You dodge a zarbon's vicious attack.
A zarbon misses you.
A zarbon misses you.

< 458h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:excellent E: zarbon sta EP: excellent >
 A zarbon parries your futile lunge at him.

< 458h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:excellent E: zarbon sta EP: excellent >
 You dodge a zarbon's vicious attack.
A zarbon misses you.
You dodge a zarbon's vicious attack.
-=[A zarbon's sweep catches you in the side and you almost stumble.]=-
[Damage:  3 ] -=[A zarbon ignites into black flames as he hits you!]=-

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon dodges your futile attack.

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon dodges your futile attack.

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon misses you.
You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.
A zarbon misses you with his clumsy kick at your chest.

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon dodges your futile attack.

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon misses you.
A zarbon misses you.
You dodge a zarbon's vicious attack.

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon parries your futile lunge at him.

< 451h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 You dodge a zarbon's vicious attack.
A zarbon misses you.
-=[A zarbon's kick crashes into your chest.]=-
[Damage:  2 ] -=[A zarbon ignites into black flames as he hits you!]=-

< 447h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You miss a zarbon.

< 447h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You dodge a zarbon's vicious attack.
A zarbon misses you.

< 447h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You miss a zarbon.

< 447h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon misses you.
A zarbon misses you.
-=[A zarbon's kick hits you in your side.]=-
[Damage:  2 ] -=[A zarbon ignites into black flames as he hits you!]=-

< 443h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon dodges your futile attack.

< 443h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.
A zarbon misses you.

< 443h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon parries your futile lunge at him.

< 443h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon misses you.
You dodge a zarbon's vicious attack.
-=[A zarbon's sweep catches you in the side and you almost stumble.]=-
[Damage:  3 ] -=[A zarbon ignites into black flames as he hits you!]=-

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You miss a zarbon.

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon misses you.
A zarbon misses you.
You dodge a zarbon's vicious attack.

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 A zarbon parries your futile lunge at him.

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 The Bank of Arachdrathos
Obvious exits: -North -West 
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A zarbon stands in mid-air here, fighting YOU!
A trustworthy banker stands here.

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 Your character lacks the training to enforce his will.

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You dodge a zarbon's vicious attack.
A zarbon misses you.

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You miss a zarbon.

< 436h/458H 122v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You attempt to flee...
The Breaking Room
   This room is used by the contractors for viewing of their prizes. Often
customers are allowed to come to this room when a quarry is detained to enjoy
torturing the contracted. All matters of devices of pain are kept on racks
against the wall, including whips, lashes, hooks and knives.
Obvious exits: -South
A creature with a squidlike head is wearing a strange helmet.
A duergar slave stands here ready to torture captives.
You flee northward!

< 436h/458H 92v/122V Pos: standing >
You are carrying: (1/11)
a ring of protection

< 436h/458H 92v/122V Pos: standing >
The Bank of Arachdrathos
   This simple shop has no shelves nor no wares, only a large table
surrounded by eight chairs. The table is made of heavy overworld oak as are
the chairs, possibly obtained from one of many raids on the surface by the
runners of Slin. A large ledger sits on table with a list of names and
services provided. A very large vault sits behind the table.
Obvious exits: -North -West 
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A hideous creature crawls up to you on its ribcage.
A trustworthy banker stands here.
A zarbon suddenly attacks YOU!
A zarbon misses you.

< 436h/458H 93v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 
< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 
		Score information for Jelli

Level: 53   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Female
Hit points: 436(458)  Moves: 94(122)
Coins carried:    0 platinum    15 gold     9 silver     9 copper
Compression ratio: 85%
Status:  Standing, fighting a zarbon.
         Negative Shielded
Frags:   -5.34   Deaths:   60
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly Aware
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:   55 


< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 A zarbon parries your futile lunge at him.

< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 You dodge a zarbon's vicious attack.
A zarbon misses you.
A zarbon misses you.

< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 Your character lacks the training to enforce his will.

< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 You miss a zarbon.

< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 A zarbon misses you.
You dodge a zarbon's vicious attack.

< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 You know not how!

< 436h/458H 94v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 You attempt to flee...
The Reflecting Plaza
   The plaza here is bordered on the north by a large basalt building, and to
the east by a shop bearing the sigil of House Slin. The polished basalt floor
borders the reflecting pool both to the west and south from here as it softly
shimmers under the pulsating durithalite veins of the vaulted cavern ceiling.
Obvious exits: -East  -South -West 
A gentle rothe chews some cud.
You flee westward!

< 436h/458H 68v/122V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    an oval of tattered flesh (humming) (illuminating)
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a butterfly domino mask (glowing) [76%]
<worn in ear>        a shimmering crystal dragon scale (glowing)
<worn in ear>        a carved turquoise stud [superior] (glowing) (illuminating)
<worn on face>       a white hot mask of living flame (glowing) [88%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   the wooden amulet of the ancient tree spirit
<worn on body>       a suit of blessed platemail
<worn about body>    a deep hooded cloak of sorrow
<worn on back>       
<worn as quiver>     a silken backsheath of flight [71%]
<worn about waist>   a lifting belt [superior]
<worn on belt buckle>
<attached to belt>   
<attached to belt>   
<worn on arms>       
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  some heavy mithril bracers [superior]
<worn around wrist>  a crystalline wristguard
<worn on hands>      the hands of justice (glowing)
<worn on finger>     a violet ring
<worn on finger>     a sun ring [superior] (glowing)
<held>               a carved femur of a stupid barb [superior] (glowing) (illuminating)
<worn on legs>       
<worn on feet>       some well-crafted electrum shoes

< 436h/458H 68v/122V Pos: standing >

< 437h/458H 79v/122V Pos: standing >
The Reflecting Plaza
Obvious exits: -East  -South -West 
A gentle rothe chews some cud.

< 437h/458H 80v/122V Pos: standing >
The Bank of Arachdrathos
   This simple shop has no shelves nor no wares, only a large table
surrounded by eight chairs. The table is made of heavy overworld oak as are
the chairs, possibly obtained from one of many raids on the surface by the
runners of Slin. A large ledger sits on table with a list of names and
services provided. A very large vault sits behind the table.
Obvious exits: -North -West 
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A hideous creature crawls up to you on its ribcage.
A trustworthy banker stands here.

< 437h/458H 79v/122V Pos: standing >

The escort says 'You have 382 items, which costs you 1 platinum, 1 g, 4 s, and 7 c'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Kelli
An unnatural silence fills this area.
Obvious exits: -North#
A toolbelt with ingredient pouches lays here.
A pile of black linen sits on the ground here. (glowing)
A durable alchemist sack lies here.
[2] A big big bag for a little person lies here.
a satchel used to hold various items lies here.
A net made for fishing sits on the ground here.
a tough cloth backpack lies crumpled on the ground.
An enormous, misshapen bag of stitched hide lies here in a crumble.
A wind dragon egg sits on the ground here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 438h/458H 80v/122V Pos: standing >
Pardon?

< 438h/458H 81v/122V Pos: standing >
You have to write quit - no less, to quit!

< 438h/458H 81v/122V Pos: standing >
Pardon?

< 438h/458H 82v/122V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    an oval of tattered flesh (humming) (illuminating)
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a butterfly domino mask (glowing) [76%]
<worn in ear>        a shimmering crystal dragon scale (glowing)
<worn in ear>        a carved turquoise stud [superior] (glowing) (illuminating)
<worn on face>       a white hot mask of living flame (glowing) [88%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   the wooden amulet of the ancient tree spirit
<worn on body>       a suit of blessed platemail
<worn about body>    a deep hooded cloak of sorrow
<worn on back>       
<worn as quiver>     a silken backsheath of flight [71%]
<worn about waist>   a lifting belt [superior]
<worn on belt buckle>
<attached to belt>   
<attached to belt>   
<worn on arms>       
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  some heavy mithril bracers [superior]
<worn around wrist>  a crystalline wristguard
<worn on hands>      the hands of justice (glowing)
<worn on finger>     a violet ring
<worn on finger>     a sun ring [superior] (glowing)
<held>               a carved femur of a stupid barb [superior] (glowing) (illuminating)
<worn on legs>       
<worn on feet>       some well-crafted electrum shoes

< 438h/458H 83v/122V Pos: standing >

		Score information for Jelli

Level: 53   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Female
Hit points: 438(458)  Moves: 83(122)
Coins carried:    0 platinum     4 gold     5 silver     2 copper
Compression ratio: 62%
Status:  Standing.
         Negative Shielded
Frags:   -5.34   Deaths:   60
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly Aware
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:   55 


< 438h/458H 83v/122V Pos: standing >
Ok.

< 438h/458H 85v/122V Pos: standing >
The Bank of Arachdrathos
   This simple shop has no shelves nor no wares, only a large table
surrounded by eight chairs. The table is made of heavy overworld oak as are
the chairs, possibly obtained from one of many raids on the surface by the
runners of Slin. A large ledger sits on table with a list of names and
services provided. A very large vault sits behind the table.
Obvious exits: -North -West 
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A hideous creature crawls up to you on its ribcage.
A trustworthy banker stands here.

< 438h/458H 84v/122V Pos: standing >
A zarbon suddenly attacks YOU!
A zarbon misses you.

< 438h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 
		Score information for Jelli

Level: 53   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Female
Hit points: 438(458)  Moves: 85(122)
Coins carried:    0 platinum     4 gold     5 silver     2 copper
Compression ratio: 64%
Status:  Standing, fighting a zarbon.
         Negative Shielded
Frags:   -5.34   Deaths:   60
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly Aware
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:   55 


< 438h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 You start chanting...

< 438h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 Casting: arieks shattering iceball *

< 438h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 Casting: arieks shattering iceball 

< 438h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: excellent >
 You complete your spell...
You point at a zarbon.
Your spell flows around a zarbon, leaving him unharmed!
A zarbon misses you.
A zarbon misses you.
You dodge a zarbon's vicious attack.
-=[A zarbon's kick crashes into your chest.]=-
[Damage:  2 ] -=[A zarbon ignites into black flames as he hits you!]=-

< 433h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You start chanting...

< 433h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 Casting: arieks shattering iceball *

< 433h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 Casting: arieks shattering iceball 

< 433h/458H 85v/122V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: zarbon sta EP: few scratches >
 You complete your spell...
You point at a zarbon.
[Damage: 68 ] -=[Your iceball shatters upon impacting a zarbon, rending flesh and sending blood flying.]=-
A zarbon is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jelli by 23.
The unmistakable scent of fresh blood can be smelled as a zarbon dies in agony.

< 433h/458H 85v/122V Pos: standing >
You get a few coins from the corpse of a zarbon.
There were: 2 gold coins, 5 silver coins, 6 copper coins. 

< 433h/458H 85v/122V Pos: standing >
It appears to be the corpse of a zarbon.
a barbed scimitar [poor]

< 433h/458H 85v/122V Pos: standing >
Experience till level: -34242543

< 433h/458H 85v/122V Pos: standing >

< 433h/458H 85v/122V Pos: standing >
You start chanting...

< 433h/458H 85v/122V Pos: standing >
Casting: hawkvision 

< 433h/458H 87v/122V Pos: standing >
You complete your spell...
You point at yourself. Suddenly, your vision becomes sharper!

< 433h/458H 87v/122V Pos: standing >
You start chanting...

< 433h/458H 90v/122V Pos: standing >
Casting: pantherspeed 

< 434h/458H 91v/122V Pos: standing >
You complete your spell...
Suddenly, a feeling of speed courses through your veins!

< 434h/458H 92v/122V Pos: standing >
A gentle rothe enters from the west.

< 434h/458H 166v/193V Pos: standing >

< 436h/458H 173v/193V Pos: standing >

< 436h/458H 176v/193V Pos: standing >

< 437h/458H 180v/193V Pos: standing >

< 437h/458H 181v/193V Pos: standing >
A gentle rothe leaves west.

< 438h/458H 184v/193V Pos: standing >
Autosaving...

< 438h/458H 187v/193V Pos: standing >

< 439h/458H 188v/193V Pos: standing >
The Bank of Arachdrathos
Obvious exits: -North -West 
Fresh blood covers everything in the area.
The corpse of a zarbon is lying here.
Shattered bits of ice are scattered about the area.
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.

< 439h/458H 189v/193V Pos: standing >

< 441h/458H 193v/193V Pos: standing >

< 446h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >

< 458h/458H 193v/193V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.
A half-elf guard snaps into visibility.
-=[Out of nowhere, a half-elf guard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around a half-elf guard's body flares as it bears the brunt of your assault!
-=[Out of nowhere, a half-elf guard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around someone's body flares as it bears the brunt of your assault!
...Suddenly, someone is engulfed in a swwirling tornado of wind... Sweeping them from battle!
...Suddenly, someone is engulfed in a swwirling tornado of wind... Sweeping them from battle!

< 222h/458H 193v/193V Pos: standing >
A half-elf guard snaps into visibility.
-=[Out of nowhere, a half-elf guard stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A half-elf guard snaps into visibility.
-=[Out of nowhere, a half-elf guard stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!
With a swift tug someone wrenches the weapon free, ramming it into you again.
A half-elf guard snaps into visibility.
-=[Out of nowhere, a half-elf guard stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!

< 147h/458H 193v/193V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You attempt to flee...
The Breaking Room
   This room is used by the contractors for viewing of their prizes. Often
customers are allowed to come to this room when a quarry is detained to enjoy
torturing the contracted. All matters of devices of pain are kept on racks
against the wall, including whips, lashes, hooks and knives.
Obvious exits: -South
A creature with a squidlike head is wearing a strange helmet.
A duergar slave stands here ready to torture captives.
You flee northward!

< 147h/458H 168v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 147h/458H 169v/193V Pos: standing >
The Bank of Arachdrathos
   This simple shop has no shelves nor no wares, only a large table
surrounded by eight chairs. The table is made of heavy overworld oak as are
the chairs, possibly obtained from one of many raids on the surface by the
runners of Slin. A large ledger sits on table with a list of names and
services provided. A very large vault sits behind the table.
Obvious exits: -North -West 
The corpse of a zarbon is lying here.
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.
A half-elf guard snaps into visibility.
-=[Out of nowhere, a half-elf guard stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone twists the blade lodged in your back causing you to writhe in agony.
A half-elf guard snaps into visibility.
-=[A half-elf guard's impressive pierce strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!

< 95h/458H 167v/193V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 95h/458H 167v/193V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 95h/458H 167v/193V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 95h/458H 167v/193V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 95h/458H 167v/193V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You attempt to flee...
The Breaking Room
   This room is used by the contractors for viewing of their prizes. Often
customers are allowed to come to this room when a quarry is detained to enjoy
torturing the contracted. All matters of devices of pain are kept on racks
against the wall, including whips, lashes, hooks and knives.
Obvious exits: -South
Puddles of fresh blood cover the ground.
A creature with a squidlike head is wearing a strange helmet.
A duergar slave stands here ready to torture captives.
You flee northward!

< 95h/458H 139v/193V Pos: standing >
The Bank of Arachdrathos
   This simple shop has no shelves nor no wares, only a large table
surrounded by eight chairs. The table is made of heavy overworld oak as are
the chairs, possibly obtained from one of many raids on the surface by the
runners of Slin. A large ledger sits on table with a list of names and
services provided. A very large vault sits behind the table.
Obvious exits: -North -West 
Puddles of fresh blood cover the ground.
The corpse of a zarbon is lying here.
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.

< 95h/458H 138v/193V Pos: standing >
The Reflecting Plaza
   The plaza here is bordered on the north by a large basalt building, and to
the east by a shop bearing the sigil of House Slin. The polished basalt floor
borders the reflecting pool both to the west and south from here as it softly
shimmers under the pulsating durithalite veins of the vaulted cavern ceiling.
Obvious exits: -East  -South -West 
Fresh blood covers everything in the area.
A half-elf guard snaps into visibility.
-=[A half-elf guard's fine pierce strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A half-elf guard snaps into visibility.
-=[Out of nowhere, a half-elf guard stabs you in the back.]=-
Your sun ring [superior] was completely destroyed by the massive blow!