The death of [53 Spiritualist] Jelli (Drow Elf)

in The Private Library of Ordack

from the perspective of [53 Spiritualist] Jelli (Drow Elf)

<worn as a badge>    a necromantic death shroud [79%]
<worn on head>       a transparent helm [superior] (magic) (humming) [81%]
<worn in ear>        a tiny amethyst earring
<worn in ear>        a carved turquoise stud [superior] (magic) (glowing)
<worn on face>       a white hot mask of living flame of strength (glowing)
<worn around neck>   the wooden amulet of the ancient tree spirit [87%]
<worn around neck>   a magical adamantium torque
<worn on body>       a suit of blessed platemail
<worn about body>    a black silken cloak [poor]
<worn as quiver>     a sigil of vile corruption (magic) (humming)
<worn on belt buckle>a petrified bone shard (magic) (humming)
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [88%]
<worn around wrist>  a spiked chitin bracelet from The High Moor Forest
<worn around wrist>  a crystalline wristguard [poor]
<worn on hands>      some rusty dragonscale gloves from Bloodstone Keep
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     a sun ring [poor] (magic) (glowing) [72%]
<held>               a carved femur of a stupid barb [superior] (magic) (glowing) (illuminating)

Casting: guardian spirits *******

< 725h/725H 216v/216V Pos: standing >
Casting: guardian spirits ******

< 725h/725H 216v/216V Pos: standing >
Casting: guardian spirits *****

< 725h/725H 216v/216V Pos: standing >
Casting: guardian spirits ****

< 725h/725H 216v/216V Pos: standing >
Casting: guardian spirits ***

< 725h/725H 216v/216V Pos: standing >
Casting: guardian spirits **

< 725h/725H 216v/216V Pos: standing >
Casting: guardian spirits *

< 725h/725H 216v/216V Pos: standing >
Casting: guardian spirits 

< 725h/725H 216v/216V Pos: standing >
You complete your spell...
Your spell summons forth the spirits of your forefathers who will now try to protect you from harm.

< 725h/725H 216v/216V Pos: standing >
Autosaving...

< 725h/725H 216v/216V Pos: standing >
You sit down and relax.

< 725h/725H 216v/216V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - greater earthen grasp
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               4 - spirit jump
( 7th circle)  3 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  6 - greater mending
               1 - lionrage
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               1 - summon beast
               2 - hawkvision
               4 - mending
( 3rd circle)  7 - scalding blast
               2 - purify spirit
               1 - fire ward
( 2nd circle)  6 - flameburst
               5 - lesser mending
( 1st circle)  9 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 7th) indomitability
    7 seconds:  (11th) guardian spirits

You can memorize no more spells.
You continue your study.

< 725h/725H 216v/216V Pos: sitting >
You start meditating...

< 725h/725H 216v/216V Pos: sitting >
You have finished memorizing indomitability.

< 725h/725H 216v/216V Pos: sitting >
You have finished memorizing guardian spirits.
You snap out of your meditative trance, memorization complete.

< 725h/725H 216v/216V Pos: sitting >
You clamber to your feet.

< 725h/725H 216v/216V Pos: standing >
But you are a member of no group?!

< 725h/725H 216v/216V Pos: standing >
You start chanting...

< 725h/725H 216v/216V Pos: standing >
Casting: spirit jump *

< 725h/725H 216v/216V Pos: standing >
Casting: spirit jump 

< 725h/725H 216v/216V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.
Valhingen's Magic Shop
   This is the magic shop of Valhingen, many useful looking items line the
shelves above the counter. The greenish cave is the east.
Obvious exits: -East 
*A Grey Elf (large) Pok? or !Pok (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (Illuminating)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)
A Grey Elf says 'hife'
A Grey Elf's thin dragonskin cloak coated with brass [superior] hums briefly.

< 725h/725H 216v/216V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 725h/725H 216v/216V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'qpaahuq fussrz'
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
OUCH!  That really did HURT!
You resist the effects of a Grey Elf's spell!
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
Darkness flows from the rift encasing you in an impenetrable shell!
You have been blinded!
A glint of maddening touches your eyes
as unseen powers corrupt you.
Um.. you don't see any such target here?

< 563h/725H 216v/216V Pos: standing >
You can't see a damn thing, you're blinded!

< 563h/725H 215v/216V Pos: standing >
You can't see a damn thing, you're blinded!

< 563h/725H 214v/216V Pos: standing >
You can't see a damn thing, you're blinded!

< 563h/725H 213v/216V Pos: standing >
You can't see a damn thing, you're blinded!
Someone suddenly attacks YOU!
Someone misses you.

< 563h/725H 212v/216V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
 The world stops spinning.

< 563h/725H 212v/216V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 563h/725H 212v/216V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
 You attempt to flee...
You can't see a damn thing, you're blinded!
You flee westward!

< 563h/725H 189v/216V Pos: standing >
You can't see a damn thing, you're blinded!

< 563h/725H 188v/216V Pos: standing >
Someone suddenly attacks YOU!
Someone misses you.
Sorry, you aren't allowed to do that in combat.

< 563h/725H 188v/216V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
 
< 563h/725H 188v/216V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
 You feel a cloak of blindness dissolve.

< 563h/725H 188v/216V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: undead sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 563h/725H 188v/216V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: undead sta EP: excellent >
 You attempt to flee...
The Caverns of Death
   The evil cavern continues farther north into darkness. You can
make out a intersection to the south, and a can hear an underground
stream over the eastern wall.  Your body shakes as you move deeper
underground.
Obvious exits: -North -South
You flee northward!

< 563h/725H 158v/216V Pos: standing >
The Caverns of Death
Obvious exits: -North -South

< 563h/725H 158v/216V Pos: standing >
The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South

< 563h/725H 158v/216V Pos: standing >
A Curve in the Cavern
   The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East  -South
A glowing skeletal helm is here collecting dust. (magic)
A pair of indigo-plated boots have been dropped here carelessly (magic)

< 563h/725H 157v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 563h/725H 157v/216V Pos: standing >
The Northern Bridge
   The northern bridge spans an underground stream connecting both sides of the
caverns The planks of the bridge seem sturdy and new.
Obvious exits: -East  -West 

< 563h/725H 157v/216V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East  -West 

< 563h/725H 156v/216V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East  -South -West 

< 563h/725H 155v/216V Pos: standing >

< 563h/725H 156v/216V Pos: standing >
Entrance to the Library
   You are standing in the entrance to what seems to be an ancient library
from another time. There are rows of cobweb filled books with runed
inscriptions. There are books of all sizes, some as big as a human male.
To the north you see a large yellowish door that leads back into the Main
Caverns. To the west you see that the library continues farther.
Obvious exits: -North -West 

< 563h/725H 156v/216V Pos: standing >
The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East  -South

< 563h/725H 155v/216V Pos: standing >
The Library of Ordack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East 
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's punch wounds you.]=-
[Damage: 10 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 552h/725H 154v/216V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: wight sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 552h/725H 155v/216V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: wight sta EP: few scratches >
 You attempt to flee...
The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East  -South
You flee northward!

< 552h/725H 132v/216V Pos: standing >
The Library of Ordack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East 
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)

< 552h/725H 132v/216V Pos: standing >
The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West 
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)
Your forefathers manifest themselves in an attempt to protect you!
You dodge a bash from an evil-looking wight, who loses its balance and falls.

< 552h/725H 131v/216V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: wight kne EP: excellent >
 You dodge an evil-looking wight's vicious attack.

< 552h/725H 132v/216V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: wight kne EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 552h/725H 132v/216V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: wight kne EP: excellent >
 An evil-looking wight enters from the west.
An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 11 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 541h/725H 132v/216V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: wight kne EP: excellent >
 Your forefathers manifest themselves in an attempt to protect you!
[Damage:  1 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
You are knocked to the ground by an evil-looking wight's mighty bash!

< 540h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight kne EP: excellent >
 You miss an evil-looking wight.

< 540h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight kne EP: excellent >
 -=[An evil-looking wight's punch wounds you.]=-
[Damage: 14 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's fine punch wounds you.]=-
[Damage: 16 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 509h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight kne EP: excellent >
 An evil-looking wight misses you.

< 509h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight kne EP: excellent >
 An evil-looking wight misses you.
-=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 13 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
You dodge an evil-looking wight's feeble leg sweep.

< 495h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight kne EP: excellent >
 You miss an evil-looking wight.

< 495h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight kne EP: excellent >
 An evil-looking wight rises to its feet.

< 495h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight sta EP: excellent >
 -=[An evil-looking wight's fine punch strikes you.]=-
[Damage: 15 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's punch strikes you.]=-
Your spell flows around an evil-looking wight, leaving it unharmed!

< 464h/725H 132v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight sta EP: excellent >
 -=[An evil-looking wight's decent punch strikes you.]=-
[Damage: 14 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's decent punch strikes you.]=-
[Damage: 14 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's kick hits you in your side.]=-
[Damage: 11 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
You scramble madly to your feet!

< 422h/725H 132v/216V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: wight sta EP: few scratches >
 You are already standing.

< 422h/725H 132v/216V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: wight sta EP: few scratches >
 But you are a member of no group?!

< 422h/725H 132v/216V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: wight sta EP: few scratches >
 You attempt to flee...
The Library of Ordack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East 
You flee westward!

< 422h/725H 106v/216V Pos: standing >
You start chanting...

< 422h/725H 106v/216V Pos: standing >
Casting: restoration *

< 422h/725H 107v/216V Pos: standing >
Casting: restoration 

< 422h/725H 108v/216V Pos: standing >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.

< 700h/725H 108v/216V Pos: standing >
You start chanting...

< 700h/725H 111v/216V Pos: standing >
Casting: summon beast 

< 701h/725H 113v/216V Pos: standing >
You complete your spell...
You are not close enough to the wilderness to summon a wild beast.

< 701h/725H 114v/216V Pos: standing >
The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West 
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)

< 702h/725H 117v/216V Pos: standing >
You start chanting...

< 702h/725H 117v/216V Pos: standing >
An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's punch wounds you.]=-
[Damage: 10 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 691h/725H 118v/216V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: wight sta EP: few scratches >
 Your forefathers manifest themselves in an attempt to protect you!
[Damage:  1 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
You are knocked to the ground by an evil-looking wight's mighty bash!
-=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 13 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 14 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 663h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC:few scratches E: wight sta EP: few scratches >
 An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's punch strikes you.]=-
[Damage: 26 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
You can't do this sitting!
You abort your spell before it's done!

< 636h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: wight sta EP: few scratches >
 An evil-looking wight dodges your futile attack.

< 636h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: wight sta EP: few scratches >
 A Grey Elf enters from the west.

< 636h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: wight sta EP: few scratches >
 -=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 13 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's decent punch wounds you.]=-
Your spell flows around an evil-looking wight, leaving it unharmed!
-=[An evil-looking wight's kick crashes into your chest.]=-
[Damage: 10 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 598h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: wight sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 598h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: wight sta EP: few scratches >
 -=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 11 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 15 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 571h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: wight sta EP: few scratches >
 -=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 13 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's impressive punch strikes you.]=-
Your spell flows around an evil-looking wight, leaving it unharmed!

< 529h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: wight sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'garbzzsg wuggurz babragruoz'
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-

< 338h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: nasty wounds E: wight sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 338h/725H 118v/216V Pos: sitting >
< T: Jelli TP: sit TC: nasty wounds E: wight sta EP: few scratches >
 An evil-looking wight dodges your futile attack.
You clamber to your feet.

< 338h/725H 118v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: wight sta EP: few scratches >
 But you are a member of no group?!

< 338h/725H 118v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: wight sta EP: few scratches >
 You attempt to flee...
The Library of Ordack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East 
You flee westward!

< 338h/725H 88v/216V Pos: standing >
You are already standing.

< 338h/725H 88v/216V Pos: standing >
But you are a member of no group?!

< 338h/725H 88v/216V Pos: standing >
You attempt to flee...
The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West 
A Grey Elf (large) Pok? or !Pok (_/Eye of Odin\_) stands in mid-air here, fighting an evil-looking wight.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (Illuminating)
An evil-looking wight stands here, fighting a Grey Elf.(Red Aura)
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)
You flee eastward!

< 338h/725H 62v/216V Pos: standing >
You failed.
An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's decent punch strikes you.]=-
[Damage: 10 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 327h/725H 62v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: wight sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 327h/725H 63v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: wight sta EP: few scratches >
 An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's decent punch wounds you.]=-
[Damage: 10 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 317h/725H 63v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: wight sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 317h/725H 63v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: wight sta EP: few scratches >
 You attempt to flee...
The Library of Ordack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East 
You flee westward!

< 317h/725H 34v/216V Pos: standing >
You start chanting...

< 317h/725H 34v/216V Pos: standing >
Casting: restoration *

< 317h/725H 35v/216V Pos: standing >
A Grey Elf enters from the east.

< 317h/725H 36v/216V Pos: standing >
Casting: restoration 
A Grey Elf starts casting an offensive spell.

< 317h/725H 36v/216V Pos: standing >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.

< 594h/725H 37v/216V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'garbzzsg wuggurz babragruoz'
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-

< 396h/725H 38v/216V Pos: standing >
<You start chanting...
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 396h/725H 38v/216V Pos: standing >
<Casting: arieks shattering iceball 
A Grey Elf snaps into visibility.

< 396h/725H 38v/216V Pos: standing >
<You complete your spell...
You point at a Grey Elf.
A translucent field flashes around a Grey Elf's body upon contact with your assault, deflecting it back at YOU!
A Grey Elf snaps into visibility.
-=[You reel in pain as a Grey Elf's iceball shatters upon impacting you.]=-
A Grey Elf completes his spell...
A Grey Elf utters the words 'garbzzsg wuggurz babragruoz'
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-
You resist the effects of a Grey Elf's spell!
A Grey Elf snaps into visibility.
-=[A Grey Elf's force missile slams into you.]=-

< 177h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
 You start chanting...
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 177h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
 Casting: restoration *

< 177h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
 Casting: restoration 
A Grey Elf snaps into visibility.

< 177h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
 You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.

< 467h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
A Grey Elf's magic rips the fabric of reality causing ChAoTiC energies to pour in.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
A Grey Elf snaps into visibility.
-=[A huge fist sent by a Grey Elf grabs you, and begins crushing your body.]=-
OUCH!  That really did HURT!

< 291h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 291h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 You don't have that spell memorized.

< 291h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
A Grey Elf snaps into visibility.
-=[A huge fist sent by a Grey Elf grabs you, and begins crushing your body.]=-
YIKES!  Another hit like that, and you've had it!!
You miss a Grey Elf.
A Grey Elf snaps into visibility.

< 107h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
 You dodge a Grey Elf's vicious attack.
You dodge a Grey Elf's vicious attack.
A Grey Elf snaps into visibility.

< 107h/725H 38v/216V Pos: standing >
< T: Jelli TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
 You attempt to flee...
The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West 
Fresh blood covers everything in the area.
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
An evil-looking wight is floating here, flaming hands outstretched.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)
You flee eastward!

< 107h/725H 13v/216V Pos: standing >
You start chanting...

< 107h/725H 13v/216V Pos: standing >
An evil-looking wight suddenly attacks YOU!
An evil-looking wight misses you.
An evil-looking wight suddenly attacks YOU!
-=[An evil-looking wight's decent punch strikes you very hard.]=-
[Damage: 12 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 94h/725H 13v/216V Pos: standing >
< T: Jelli TP: sta TC: awful E: wight sta EP: few scratches >
 Your forefathers manifest themselves in an attempt to protect you!
[Damage:  1 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
You are knocked to the ground by an evil-looking wight's mighty bash!

< 93h/725H 13v/216V Pos: sitting >
< T: Jelli TP: sit TC: awful E: wight sta EP: few scratches >
 You can't do this sitting!
You abort your spell before it's done!
-=[An evil-looking wight's punch strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 12 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-
-=[An evil-looking wight's decent punch strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 13 ] -=[An evil-looking wight shivers from the unnatural cold as it hits you!]=-

< 67h/725H 13v/216V Pos: sitting >
< T: Jelli TP: sit TC: awful E: wight sta EP: few scratches >
 Sparkling magic surrounds a Grey Elf as he begins his chant.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 67h/725H 13v/216V Pos: sitting >
< T: Jelli TP: sit TC: awful E: wight sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
A Grey Elf snaps into visibility.
-=[A huge fist sent by a Grey Elf grabs you, and begins crushing your body.]=-
Your some hunting sandals was completely destroyed by the massive blow!
Your angelic granite visor was completely destroyed by the massive blow!
Your silken sash of raw silk [poor] was completely destroyed by the massive blow!