The death of [50 Wizard] Allison (Drow Elf)

in Within a Cave Behind a Waterfall

from the perspective of [50 Wizard] Allison (Drow Elf)

<worn as a badge>    an icy barbarian tribe insignia
<worn on head>       Yingin's crown of Deepearth [superior] (magic)
<worn in ear>        a sparkling golden hoop earring (magic) [77%]
<worn in ear>        a pearl earring [superior] [75%]
<worn on face>       a lithixl beak [superior]
<worn around neck>   a fragile dragonscale collar [76%]
<worn around neck>   a mithril amulet of the magi
<worn on body>       a full suit of well-polished mithril platemail [superior] (magic)
<worn about body>    a black silken cloak [poor] [84%]
<worn as quiver>     a glowing stone (glowing) [49%]
<worn about waist>   a dwarven-made diamond girth from Tiamat [89%]
<worn on belt buckle>a spellbook bearing the insignia of Allison (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist>  a bracelet of woven leafs (magic) [85%]
<worn on hands>      the gloves of the adept [poor] (magic)
<worn on finger>     a sun ring [poor] (magic) (glowing)
<held>               the wand of the forgotten dead [poor] (magic) (glowing) (humming)
<worn on feet>       some twisted stone boots [75%]


< 339h/674H 9v/98V Pos: standing >
 
                
                
       MMMM     
     MMMMMMM    
     M,@oDMM    
     MMMoo.M    
      MMM.MM    
       MMMM,M   
           M    
A Tunnel Covered in Slime, Leading to the Breeding Grounds
Obvious exits: -North -East  -South -West 

< 339h/674H 7v/98V Pos: standing >
 
                
                
        MMMM    
      MMMMMMM   
      M@,oDMM   
      MMMoMMM   
       MMM..,   
        MMMMM   
                
A Tunnel Covered in Slime, Leading to the Breeding Grounds
Obvious exits: -North -East  -South -West  -Down 

< 343h/674H 8v/98V Pos: standing >
 
                
                
      MM        
      MMM       
     MM@MM  MM  
     MM,,,. .M  
     MM ,,...M  
        MMooM   
        M...    
A Tunnel Covered in Slime, Leading to the Breeding Grounds
Obvious exits: -North -East  -South -West  -Up   

< 344h/674H 6v/98V Pos: standing >
 
                
      MM        
      MMM       
     MM,MM  MM  
     MM@,,. .M  
     MM ,,...M  
        MMooM.  
        M...o   
        MMM.    
A Tunnel Covered in Slime, Leading to the Breeding Grounds
Obvious exits: -North -East  -West 

< 346h/674H 6v/98V Pos: standing >
 
                
     MM         
     MMM        
    MM,MM  MM   
    MM,@,. .MM  
    MM ,,...MM  
       MMooM.M  
       M...o    
       MMM.M    
A Tunnel Covered in Slime, Leading to the Breeding Grounds
Obvious exits: -North -East  -South -West 

< 347h/674H 5v/98V Pos: standing >
 
     MM         
     MMM        
    MM,MM  MM   
    MM,,,. .MM  
    MM @,...MM  
       MMooM.M  
       M...o M  
       MMM.M    
        MMMM    
A Tunnel Covered in Slime, Leading to the Breeding Grounds
Obvious exits: -North -East  -South

< 347h/674H 3v/98V Pos: standing >
The cavern wall is too steep to climb!

< 349h/674H 4v/98V Pos: standing >
 
    MM          
    MMM         
   MM,MM  MM    
   MM,,,. .MM   
   MM ,@...MM   
      MMooM.MM  
      M...o M   
      MMM.M     
       MMMM     
A Tunnel Covered in Slime, Leading to the Breeding Grounds
Obvious exits: -North -East  -South -West 

< 349h/674H 2v/98V Pos: standing >
 
    MMM         
   MM,MM  MM    
   MM,,,. .MM   
   MM ,,...MM   
      M@ooM.MM  
      M...o M   
      MMM.M     
       MMMM     
         M      
The Breeding Grounds of the Purple Worms
Obvious exits: -North -East  -South -West 
A large skeletal roper stands here, making a mess.

< 350h/674H 1v/98V Pos: standing >
 
   MMM          
  MM,MM  MM     
  MM,,,. .MM    
  MM ,,...MM    
     MM@oM.MM   
     M...o M    
     MMM.M      
      MMMM      
        M       
A Dense Grove of Toxic Fungi
Obvious exits: -North -East  -South -West 

< 351h/674H 0v/98V Pos: standing >
A skeletal roper enters from the west.

< 352h/674H 0v/98V Pos: standing >
A skeletal roper suddenly attacks YOU!
A skeletal roper misses you.

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 Impossible! You can't concentrate enough!

< 352h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 A skeletal roper dodges your futile attack.
A skeletal roper dodges your futile attack.
You dodge a skeletal roper's vicious attack.
A skeletal roper throws back its head and cackles with insane glee!
-=[A skeletal roper's kick hits you directly in the face.]=-
You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 345h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You start chanting...

< 345h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP: excellent >
 You complete your spell...
[Damage: 83 ] -=[You throw a fireball at a skeletal roper and have the satisfaction of seeing it enveloped in flames.]=-

< 345h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 345h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP:  small wounds >
 Pardon?

< 345h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 345h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP:  small wounds >
 You start chanting...

< 345h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: few wounds E: skeletal sta EP:  small wounds >
 -=[A skeletal roper's decent claw wounds you.]=-
A skeletal roper misses you.

< 335h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: skeletal sta EP:  small wounds >
 Casting: bigbys clenched fist *

< 335h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: skeletal sta EP:  small wounds >
 Casting: bigbys clenched fist 

< 335h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: skeletal sta EP:  small wounds >
 You complete your spell...
[Damage: 259 ] -=[Your giant fist of force causes a skeletal roper to stagger in agony!]=-

< 335h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: skeletal sta EP:  awful >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 335h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: skeletal sta EP:  awful >
 You start chanting...

< 335h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: skeletal sta EP:  awful >
 Casting: bigbys clenched fist 

< 335h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: skeletal sta EP:  awful >
 You complete your spell...
[Damage: 14 ] -=[Your giant fist of force causes a skeletal roper to stagger in agony!]=-
A skeletal roper is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Allison by 1613.
The last gasps of a skeletal roper cause a sickening chill to run up your spine.
A skeletal roper falls to the ground, leaving a pile of inanimate bones.

< 335h/674H 0v/98V Pos: standing >
You start chanting...

< 335h/674H 0v/98V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
A Barbarian enters from the north.

< 335h/674H 0v/98V Pos: standing >
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 335h/674H 0v/98V Pos: sitting >
A Barbarian snaps into visibility.
-=[A Barbarian's decent slash wounds you.]=-
-=[A Barbarian's crude pierce wounds you.]=-
-=[A Barbarian's decent slash wounds you.]=-
A Barbarian's King's blade of Aravne with a strange black stone murmurs some strange incantations...
You resist the effects of a Barbarian's spell!
-=[A Barbarian's decent pierce wounds you.]=-
-=[A Barbarian's crude pierce wounds you.]=-
-=[A Barbarian's crude slash wounds you.]=-

< 311h/674H 5v/98V Pos: sitting >
< T: Allison TP: sit TC: nasty wounds E: A Barbarian sta EP: few scratches >
 A Barbarian dodges your futile attack.
A Barbarian parries your futile lunge at him.
A Barbarian snaps into visibility.

< 312h/674H 5v/98V Pos: sitting >
< T: Allison TP: sit TC: nasty wounds E: A Barbarian sta EP: few scratches >
 You scramble madly to your feet!

< 312h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: A Barbarian sta EP: few scratches >
 A fierce wraith enters from the north.
A Barbarian snaps into visibility.
-=[Everything is blurry after a Barbarian's head came crashing into your skull.]=-
OUCH!  That really did HURT!
Wow!  Look at all those stars!
The world starts spinning, and your ears are ringing!
A fierce wraith suddenly attacks a Barbarian!
A fierce wraith snaps into visibility.
A fierce wraith's decent punch grazes a Barbarian.
A fierce wraith is burned severely as it hits a Barbarian!

< 232h/674H 5v/98V Pos: standing >
A Barbarian snaps into visibility.
-=[A Barbarian's weak pierce grazes you.]=-
-=[A Barbarian's feeble slash grazes you.]=-
-=[A Barbarian's feeble pierce grazes you.]=-
-=[A Barbarian's feeble pierce grazes you.]=-
You dodge a Barbarian's vicious attack.
You feel the swirling shadows around your body dissipate.
-=[A Barbarian's weak slash grazes you.]=-
A Barbarian's King's blade of Aravne with a strange black stone murmurs some strange incantations...
You resist the effects of a Barbarian's spell!

< 225h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: A Barbarian sta EP: few scratches >
 A Barbarian's skillfully shifts his stance and King's blade of Aravne with a strange black stone glistens with insane speed to thwart your attack!
A Barbarian snaps into visibility.
-=[A Barbarian's impressive slash strikes you.]=-
The King's blade of Aravne with a strange black stone slices through the air with incredible ease!
-=[A Barbarian's fine slash strikes you.]=-
A Barbarian parries your futile lunge at him.

< 199h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 A shadow enters from the north.

< 199h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 The world stops spinning.
You do not see or have the corpse.

< 199h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 You do not see that item here.

< 199h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 199h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 199h/674H 5v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 You attempt to flee...
 
   M,MM  MM     
  MM,,,M .MM    
  MM ,,M..MM    
     M.PMo.MM   
     M.@.o M    
     MMM.M      
      MMMM      
        M       
                
The Breeding Grounds of the Purple Worms
Obvious exits: -North -East  -South -West 
You flee southward!

< 199h/674H 0v/98V Pos: standing >
You attempt to flee...
You're too exhausted.
You couldn't escape!

< 199h/674H 0v/98V Pos: standing >
 
   ,MM  MM      
  M,,,M .MM     
 MM ,,...MM     
    M.PMo.MM    
    M..@o M     
    MMM.M       
     MMMM       
       M        
                
The Breeding Grounds of the Purple Worms
Obvious exits: -North -East  -South -West 

< 201h/674H 0v/98V Pos: standing >
You're too exhausted.

< 201h/674H 0v/98V Pos: standing >
You're too exhausted.

< 202h/674H 0v/98V Pos: standing >
You're too exhausted.

< 202h/674H 0v/98V Pos: standing >
You're too exhausted.

< 203h/674H 1v/98V Pos: standing >
You start chanting...

< 205h/674H 2v/98V Pos: standing >
You complete your spell...
You failed.

< 207h/674H 4v/98V Pos: standing >
 
   ,,,. .MM     
  M ,,...MM     
    M.PMo.MM    
    M...o M     
    MMM@M       
     MMMM       
       M        
                
                
The Breeding Grounds of the Purple Worms
Obvious exits: -North -East  -South -West 

< 222h/674H 13v/98V Pos: standing >
The cavern wall is too steep to climb!

< 222h/674H 13v/98V Pos: standing >
The cavern wall is too steep to climb!

< 223h/674H 13v/98V Pos: standing >
The cavern wall is too steep to climb!

< 223h/674H 13v/98V Pos: standing >
The cavern wall is too steep to climb!

< 224h/674H 14v/98V Pos: standing >
The cavern wall is too steep to climb!

< 224h/674H 14v/98V Pos: standing >
The cavern wall is too steep to climb!

< 225h/674H 14v/98V Pos: standing >
The cavern wall is too steep to climb!

< 225h/674H 15v/98V Pos: standing >
The cavern wall is too steep to climb!

< 226h/674H 15v/98V Pos: standing >
The cavern wall is too steep to climb!

< 227h/674H 16v/98V Pos: standing >
The cavern wall is too steep to climb!

< 227h/674H 16v/98V Pos: standing >
 
   ,,,. .MM     
  M ,,...MM     
    M.PMo.MM    
    M...o M     
    MMM@M       
     MMMM       
       M        
                
                
The Breeding Grounds of the Purple Worms
Obvious exits: -North -East  -South -West 

< 228h/674H 17v/98V Pos: standing >
The cavern wall is too steep to climb!

< 228h/674H 17v/98V Pos: standing >
 
   ,MM  MM      
  M,,,. .MM     
 MM ,,P..MM     
    M.MMo.MM    
    M..@o M     
    MMM.M       
     MMMM       
       M        
                
The Breeding Grounds of the Purple Worms
Obvious exits: -North -East  -South -West 

< 231h/674H 17v/98V Pos: standing >
 
   ,,,. .MM     
  M ,,.P.MM     
    M.MMo.MM    
    M...o M     
    MMM@M       
     MMMM       
       M        
                
                
The Breeding Grounds of the Purple Worms
Obvious exits: -North -East  -South -West 

< 231h/674H 15v/98V Pos: standing >
The cavern wall is too steep to climb!

< 233h/674H 16v/98V Pos: standing >
A Barbarian enters from the north.

< 234h/674H 17v/98V Pos: standing >
A Barbarian tries to tackle you and misses completely, making a nice dent in his forehead and the ground!

< 235h/674H 18v/98V Pos: standing >
A Barbarian snaps into visibility.
-=[A Barbarian's slash strikes you.]=-
You dodge a Barbarian's vicious attack.
You dodge a Barbarian's vicious attack.
You dodge a Barbarian's vicious attack.
You dodge a Barbarian's vicious attack.

< 224h/674H 18v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: A Barbarian kne EP:  small wounds >
 A mummified behemoth enters from the north.
Sorry, you aren't allowed to do that in combat.

< 225h/674H 19v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: A Barbarian kne EP:  small wounds >
 You attempt to flee...
A Bloody Lair in a Damp Tunnel
   The expanse of this cave is bathed in dried blood and the rotting remains of
entrials.  Bones litter the floor in various stages, from in toto to shards the
size of an elven child's tooth.  Unlike the tunnels to the west, this section
has seen the soil totally supplanted by granite and limestone.  A rather large
area against the southern wall, roughly thirty-feet in diameter, has had all of
the bones that once covered it pulverized into a fine dust.  The tunnel enters
from the west and leaves into the deep underdark to the east.
Obvious exits: -East  -West 
A large viper hunts these tunnels for warmth and food.
The Sinuuk is stretched out, sound asleep.
You flee westward!

< 225h/674H 0v/98V Pos: standing >
A thin cloud of smoke wafts from the Sinuuk's nose.

A cave viper tastes the air with its forked tongue.


< 225h/674H 0v/98V Pos: standing >
An Intersection in a Damp Tunnel
   Three tunnels converge in this area, forming an intersection deep within the
eastern wall of the chasm.  The air smells faintly of decaying flesh, the odor
strong enough to block out the omnipresent stench of guano that normally marks
these tunnels.  In the distance to the west, the sound of running water can be
heard as it makes its way toward its destination.  The tunnel south turns off
to the west, while the tunnel to the east leads to a bloody lair.
Obvious exits: -East  -South -West 
This lizard scampers about the area.
A cave bat flies about the area.

< 225h/674H 3v/98V Pos: standing >
A Turn in a Damp Tunnel
   The sound of falling water echoes in from the cave to the north, while the
tunnel continues deeper into the earth east of here.  The floor is soft as it
is mostly comprised of layers upon layers of guano.  Most of the ceiling and a
majority of the southern wall are composed of granite, while the rest of the
tunnel is comprised of soil and clay held together by errant roots.
Obvious exits: -North -East 
A large viper hunts these tunnels for warmth and food.

< 225h/674H 1v/98V Pos: standing >
Alas, you cannot go that way. . . .

< 226h/674H 1v/98V Pos: standing >
A subterranean bat enters from the east.

< 227h/674H 2v/98V Pos: standing >
A subterranean bat suddenly attacks YOU!
A subterranean bat misses you.

< 227h/674H 2v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 227h/674H 2v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 227h/674H 2v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 227h/674H 2v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
Within a Cave Behind a Waterfall
   The stone of this cave is slick with condensation from the waterfall that
guards its mouth.  The floor is comprised mostly of basalt, but the beginnings
of a shunt of granite can be seen infringing upon the soil and rock that makes
up most of the cave's ceiling and walls.  The scent of guano is underpinned by
the musty scent of earth, a mixture made a little less heady by the weight of
the cave's humidity.  The cave extends via tunnels to the east and south, with
the entrance of the cave exiting through the waterfall to the west.
An unnatural silence fills this area.
Obvious exits: -East  -South -West 
A cave bat flies about the area.
You flee northward!

< 227h/674H 0v/98V Pos: standing >
The world speeds up around you.

< 227h/674H 0v/98V Pos: standing >
A subterranean bat suddenly attacks YOU!
A subterranean bat misses you.

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You dodge a subterranean bat's vicious attack.
You move your lips, but no sound comes forth!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You miss a subterranean bat.
You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You move your lips, but no sound comes forth!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 A Barbarian slowly fades into existence.
You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 227h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: nasty wounds E: bat sta EP: excellent >
 A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 227h/674H 0v/98V Pos: sitting >
< T: Allison TP: sit TC: nasty wounds E: bat sta EP: excellent >
 You miss a subterranean bat.
A subterranean bat misses you.
A subterranean bat misses you.
-=[A subterranean bat's kick crashes into your chest.]=-

< 220h/674H 0v/98V Pos: sitting >
< T: Allison TP: sit TC: nasty wounds E: bat sta EP: excellent >
 A Barbarian surprises you with a blow to the back, leaving you momentarily confused.
A Barbarian snaps into visibility.
-=[A Barbarian's slash strikes you.]=-
-=[A Barbarian's impressive slash strikes you hard.]=-
-=[A Barbarian's impressive pierce strikes you hard.]=-
-=[A Barbarian's impressive pierce strikes you hard.]=-
-=[A Barbarian's slash strikes you very hard.]=-
-=[A Barbarian's impressive slash strikes you very hard.]=-

< 111h/674H 0v/98V Pos: sitting >
< T: Allison TP: sit TC:pretty hurt E: bat sta EP: excellent >
 A seagull falls asleep.

< 111h/674H 0v/98V Pos: sitting >
< T: Allison TP: sit TC:pretty hurt E: bat sta EP: excellent >
 A subterranean bat misses you.
-=[A subterranean bat's fine punch strikes you.]=-

< 103h/674H 0v/98V Pos: sitting >
< T: Allison TP: sit TC:pretty hurt E: bat sta EP: excellent >
 You scramble madly to your feet!

< 103h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: bat sta EP: excellent >
 Pardon?

< 103h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC:pretty hurt E: bat sta EP: excellent >
 A subterranean bat dodges your futile attack.
A Barbarian snaps into visibility.
-=[Everything is blurry after a Barbarian's head came crashing into your skull.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
With a quick move, a Barbarian pulls back his head and rams it into you again!
-=[Everything is blurry after a Barbarian's head came crashing into your skull.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 21h/674H 0v/98V Pos: standing >
< T: Allison TP: sta TC: awful E: bat sta EP: excellent >
 You dodge a Barbarian's vicious attack.
You dodge a Barbarian's vicious attack.
A Barbarian snaps into visibility.
-=[A Barbarian's impressive pierce causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Barbarian's fine pierce grievously wounds you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[