The death of [51 Water Magus] Jedi Brewed in Blood (Drow Elf)

in A Rugged and Barren Hillside

from the perspective of [56 Assassin] Isfat (_/Eye of Odin\_) (Dwarf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of constitution (magic)
<worn on head>       the eladrin-bone crown of the obyriths of constitution (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing) [84%]
<worn in ear>        an ancient elven symbol of wisdom [superior] (magic) (illuminating)
<worn in ear>        an earring of bone of constitution
<worn on face>       mask of the flayed mind of damage (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide of endurance (magic) (humming)
<worn about body>    the terrifying shroud of undead power of constitution (magic)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     the frost giant's axe [superior] (magic) [86%]
<worn about waist>   a vortex of air forming a sash of damage
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a metal flask marked "molecular control" (glowing) [82%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of damage (magic) [88%]
<worn around wrist>  the power infused bracelet of dark-mithril of damage
<worn on hands>      a pair of pale, misty gloves[236h 31m 13s]
<worn on finger>     a ring of regeneration of damage (magic) (glowing)
<worn on finger>     the ring of the mind flayer (magic) (glowing)
<primary weapon>     Tiamat's poison tail stinger (magic)[236h 31m 36s]
<secondary weapon>   the dagger of Wind (magic)[236h 31m 29s]
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       a pair of dusty boots (glowing)


Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
A large crocodile wanders through the area in search of a meal.

< 1164h/1164H 263v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 264v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 262v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 261v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 261v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 261v/266V Pos: standing >
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1164h/1164H 261v/266V Pos: standing >
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1164h/1164H 262v/266V Pos: standing >
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1164h/1164H 262v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 262v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 262v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >

		Score information for Isfat

Level: 56   Race: Dwarf   Class: Rogue / Assassin Sex: Male
Hit points: 1164(1164)  Moves: 266(266)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Negative Shielded
Frags:   +3.25   Deaths:   6
Disguised as: a rakshasa tribesman (fair)
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.93 
Leaderboard Points: 1029 

Active Spells:
--------------
stone skin (3 minutes)
roar of heroes (3 minutes)
elephantstrength (21 minutes)
armor (19 minutes)
bless (24 minutes)
vitality (12 minutes)
strength (4 minutes)
dexterity (4 minutes)
pantherspeed (6 minutes)
lifelust (1 minute)


< 1164h/1164H 266v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 264v/266V Pos: standing >
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The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 262v/266V Pos: standing >
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 260v/266V Pos: standing >
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A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 261v/266V Pos: standing >
   *.^.^^MMM    
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A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
   *.^.^^MMM    
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A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 1164h/1164H 264v/266V Pos: standing >
   *.M^^^MMM    
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A double-headed dragonfly cruises around the marshlands, looking for a place to lay its egg.

< 1164h/1164H 265v/266V Pos: standing >
You quickly scan the area.
A water elemental who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.

< 1164h/1164H 265v/266V Pos: standing >
You quickly scan the area.
A water elemental who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.

< 1164h/1164H 265v/266V Pos: standing >

< 1164h/1164H 265v/266V Pos: standing >

< 1164h/1164H 265v/266V Pos: standing >
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1164h/1164H 263v/266V Pos: standing >
   M^^^MMMMM    
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 1164h/1164H 261v/266V Pos: standing >
   ^^^MMMMM^    
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion) 
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1164h/1164H 261v/266V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
You snap into visibility.
[Damage: 128 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
With a swift tug you wrench the weapon free, ramming it into a Drow Elf's spine!.
[Damage: 63 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
[Damage: 114 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in her back.]=-

< 1164h/1164H 263v/266V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 You skillfully slip behind a Drow Elf and slit their throat resulting in a mist of blood!
A Drow Elf stops invoking abruptly!

< 1164h/1164H 265v/266V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1164h/1164H 265v/266V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A Drow Elf dodges your futile attack.
You snap into visibility.
[Damage: 17 ] -=[Your impressive pierce seriously wounds a Drow Elf.]=-
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
[Damage: 12 ] -=[Your impressive pierce strikes a Drow Elf very hard.]=-
A Drow Elf dodges your futile attack.

< 1164h/1164H 265v/266V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  awful >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1164h/1164H 265v/266V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  awful >
 You attempt to flee...
   M^^^MMMMM    
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 ******^..MMMM  
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
You flee westward!

< 1164h/1164H 253v/266V Pos: standing >

< 1164h/1164H 253v/266V Pos: standing >
You feel the hatred in your heart subside.
   ^^^MMMMM^    
  .^.^^MMMMM^   
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A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A water elemental is here, flowing like a living current. (minion) 
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1164h/1164H 253v/266V Pos: standing >
You snap into visibility.
[Damage: 62 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
A Drow Elf's pair of troll-hide sleeves was completely destroyed by the massive blow!
A Drow Elf's carved jade ring [poor] was completely destroyed by the massive blow!
A Drow Elf's boots of speed [poor] was completely destroyed by the massive blow!
A Drow Elf's a dwarven earring was completely destroyed by the massive blow!
A water elemental stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Isfat by 13333333.
The smell of fresh blood enters your body, infusing you with power!