The death of [51 Necrolyte] Jethrys (_/Eye of Odin\_) (Githzerai)

in A Huge Behemoth Cage

from the perspective of [55 Wildmage] Dzie *-* The Veterans of Bloodlust *-* (Kobold)

<worn as a badge>    the atlantan badge of strength [superior]
<worn on head>       an illithid's circlet [superior] (magic) [89%]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a carved turquoise stud [poor] (magic) (glowing)
<worn in ear>        a delicate nipple ring [superior] (magic) (glowing)
<worn on face>       a dull copper mask
<worn around neck>   a mithril amulet of the magi [77%]
<worn around neck>   an amulet of the Neogi Lords [poor] (magic) [88%]
<worn on body>       A mystical robe of flame and ash (magic) (glowing)
<worn about body>    the cloak of woven time of dexterity (magic) (glowing)
<worn on tail>       a fragment of the tail of Quturac [poor] (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul [60%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a mystical serpent runed grimoire [superior] (magic) [44%]
<attached to belt>   a snuggly cuddlebunny [superior] (humming) [61%]
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic)
<held as shield>     a large, frozen slab of dust [superior] (magic) [86%]
<worn around wrist>  a bracelet of influence (magic) [46%]
<worn around wrist>  some polished endurium bracers (magic) [85%]
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [85%]
<worn on finger>     some mithril ringlets [poor] (magic)
<worn on finger>     a ring of regeneration [superior] (magic) (glowing)
<primary weapon>     a staff of power (magic)
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       some gnomish rocket boots (magic) (humming) [83%]

Zloin leaves northeast.
Zloin leaves northeast.
Zloin leaves northeast.
Zloin leaves northeast.
Zloin leaves northeast.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>

<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>
Tunnel Before the Caging Area
Obvious exits: -N -E -SW
Fresh blood covers everything in the area.
A tiny emerald has been left here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
An earth elemental enters from the southwest.
An earth elemental enters from the southwest.
An earth elemental enters from the southwest.

< 673h/704H 269v/270V Pos: standing >

< 673h/704H 269v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.

< 673h/704H 269v/270V Pos: standing >
Zloin starts casting a spell.

< 673h/704H 269v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.

< 674h/704H 269v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.

< 674h/704H 269v/270V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'

< 675h/704H 269v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.

< 675h/704H 269v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.

< 675h/704H 269v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.

< 676h/704H 269v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -E -W
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
A behemoth rider watcher sits atop an undead behemoth.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 676h/704H 267v/270V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 676h/704H 266v/270V Pos: standing >

< 676h/704H 267v/270V Pos: standing >
You quickly scan the area.
A bone golem who is close by to your east.
An undead herder who is close by to your south.
An undead behemoth who is close by to your west.
A behemoth rider watcher who is close by to your west.

< 676h/704H 269v/270V Pos: standing >
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -E -W
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
A behemoth rider watcher sits atop an undead behemoth.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 677h/704H 269v/270V Pos: standing >

< 677h/704H 269v/270V Pos: standing >
You quickly scan the area.
A bone golem who is not far off to your east.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>

<map>
Zone: The Behemoth Herders.
Room: Tunnel Before the Caging Area
</map>
Tunnel Before the Caging Area
Obvious exits: -N -E -SW
A greyish stone wall is here to the southwest. (magic)
A few drops of fresh blood are scattered around the area.
A tiny emerald has been left here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 677h/704H 268v/270V Pos: standing >

< 677h/704H 268v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.

< 677h/704H 270v/270V Pos: standing >
You quickly scan the area.
A repulsive grell who is close by to your north.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
A bone golem who is a brief walk away to your east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -E -W
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
A behemoth rider watcher sits atop an undead behemoth.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 677h/704H 268v/270V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 677h/704H 267v/270V Pos: standing >

< 677h/704H 267v/270V Pos: standing >
You quickly scan the area.
A bone golem who is close by to your east.
An undead herder who is close by to your south.
An undead behemoth who is close by to your west.
A behemoth rider watcher who is close by to your west.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
A small amount of wool has been left here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
A bone golem stands protectively in the corner.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 678h/704H 268v/270V Pos: standing >

< 678h/704H 269v/270V Pos: standing >
You quickly scan the area.
An undead herder who is not far off to your north.
A lich warlock who is a brief walk away to your north.
An undead behemoth who is not far off to your west.
A behemoth rider watcher who is not far off to your west.

< 678h/704H 270v/270V Pos: standing >
You quickly scan the area.
An undead herder who is not far off to your north.
A lich warlock who is a brief walk away to your north.
An undead behemoth who is not far off to your west.
A behemoth rider watcher who is not far off to your west.

< 678h/704H 270v/270V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Huge Behemoth Cage
</map>

<map>
Zone: The Behemoth Herders.
Room: A Huge Behemoth Cage
</map>
A Huge Behemoth Cage
Obvious exits: -W
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 678h/704H 269v/270V Pos: standing >

< 678h/704H 269v/270V Pos: standing >
You quickly scan the area.
A bone golem who is close by to your west.
An undead behemoth who is a brief walk away to your west.
A behemoth rider watcher who is a brief walk away to your west.

< 678h/704H 269v/270V Pos: standing >
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E -S -W
A small amount of wool has been left here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
A bone golem stands protectively in the corner.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 678h/704H 268v/270V Pos: standing >
You quickly scan the area.
An undead herder who is not far off to your north.
A lich warlock who is a brief walk away to your north.
An undead behemoth who is not far off to your west.
A behemoth rider watcher who is not far off to your west.

< 679h/704H 268v/270V Pos: standing >
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>

<map>
Zone: The Behemoth Herders.
Room: A Tunnel Between the Caging Areas
</map>
A Tunnel Between the Caging Areas
Obvious exits: -N -E# -S -W
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 679h/704H 268v/270V Pos: standing >

< 679h/704H 269v/270V Pos: standing >
You quickly scan the area.
An undead herder who is close by to your north.
A lich warlock who is not far off to your north.
A bone golem who is close by to your south.
An undead herder who is close by to your west.
The lich of a behemoth who is close by to your west.
The lich of a behemoth who is close by to your west.
A Githzerai who is close by to your west.
A green dracolich who is close by to your west.
A ferocious undead behemoth who is close by to your west.
A fearsome undead behemoth who is close by to your west.

< 679h/704H 270v/270V Pos: standing >

< 679h/704H 270v/270V Pos: standing >
You quickly scan the area.
An undead herder who is close by to your north.
A lich warlock who is not far off to your north.
A bone golem who is close by to your south.
An undead herder who is close by to your west.
The lich of a behemoth who is close by to your west.
The lich of a behemoth who is close by to your west.
A Githzerai who is close by to your west.
A green dracolich who is close by to your west.
A ferocious undead behemoth who is close by to your west.
A fearsome undead behemoth who is close by to your west.

< 679h/704H 270v/270V Pos: standing >

< 679h/704H 270v/270V Pos: standing >
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
You follow Zloin.


<map>
Zone: The Behemoth Herders.
Room: A Huge Behemoth Cage
</map>

<map>
Zone: The Behemoth Herders.
Room: A Huge Behemoth Cage
</map>
A Huge Behemoth Cage
Obvious exits: -E
A small piece of brass has been left here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
Zloin (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
An undead herder evaluates the caged behemoths.
The lich of a behemoth stands here. (minion)  (casting) 
The lich of a behemoth stands here. (minion)  (casting) 
A Githzerai (medium) Mjolnir (_/Eye of Odin\_) stands, floating here.
A green dracolich stands in mid-air here, fighting a fearsome undead behemoth. (Minion) 
A ferocious undead behemoth stands here, fighting a green dracolich.
A fearsome undead behemoth stands here, fighting a green dracolich.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 679h/704H 269v/270V Pos: standing >
Zloin gives an order to his followers.
A Githzerai avoids being bashed by an earth elemental, who loses its balance and falls.
A Githzerai is knocked to the ground by an earth elemental's mighty bash!
A Githzerai avoids being bashed by an earth elemental, who loses its balance and falls.

< 679h/704H 269v/270V Pos: standing >
The lich of a behemoth completes its spell...
The lich of a behemoth utters the words 'buoblg qrunsoqpze yugh'
The lich of a behemoth's fist beats the life out of a ferocious undead behemoth, blood pours from his body!
The lich of a behemoth completes its spell...
The lich of a behemoth utters the words 'buoblg qrunsoqpze yugh'
The lich of a behemoth's fist beats the life out of a ferocious undead behemoth, blood pours from his body!
An earth elemental's feeble crush grazes a Githzerai.

< 679h/704H 269v/270V Pos: standing >
A Githzerai misses an earth elemental.

< 680h/704H 269v/270V Pos: standing >
You start chanting...
You snap into visibility.

< 680h/704H 269v/270V Pos: standing >
You complete your spell...
[Damage: 71 ] Crackling magical bolts erupt from your palms and slam into a Githzerai!
You snap into visibility.
[Damage: 60 ] Crackling magical bolts erupt from your palms and slam into a Githzerai!

< 664h/704H 269v/270V Pos: standing >
A green dracolich's powerful slash wounds a fearsome undead behemoth.
A green dracolich's impressive slash wounds a fearsome undead behemoth.
A green dracolich's powerful slash wounds a fearsome undead behemoth.

< 665h/704H 270v/270V Pos: standing >
The lich of a behemoth suddenly attacks an earth elemental!
The lich of a behemoth's punch grazes an earth elemental.
You start chanting...
You snap into visibility.

< 665h/704H 270v/270V Pos: standing >
An earth elemental's feeble crush grazes a Githzerai.
An earth elemental's feeble crush grazes a Githzerai.
A green dracolich blocks a fearsome undead behemoth's lunge at it.
A green dracolich parries a fearsome undead behemoth's lunge at it.
A green dracolich parries a fearsome undead behemoth's lunge at it.
A fearsome undead behemoth kicks a green dracolich causing parts of a green dracolich to cave in!
A ferocious undead behemoth's punch grazes a green dracolich.
A ferocious undead behemoth's punch grazes a green dracolich.
A ferocious undead behemoth's punch grazes a green dracolich.
A ferocious undead behemoth kicks a green dracolich causing parts of a green dracolich to cave in!

< 665h/704H 270v/270V Pos: standing >
Zloin starts casting a spell.

< 665h/704H 270v/270V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 15 ] Crackling magical bolts erupt from your palms and slam into a Githzerai!
You snap into visibility.
[Damage: 139 ] Crackling magical bolts erupt from your palms and slam into a Githzerai!

< 649h/704H 270v/270V Pos: standing >
The lich of a behemoth suddenly attacks an earth elemental!
The lich of a behemoth's weak punch grazes an earth elemental.
You start chanting...
You snap into visibility.

< 649h/704H 270v/270V Pos: standing >
A Githzerai misses an earth elemental.

< 650h/704H 270v/270V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 93 ] Crackling magical bolts erupt from your palms and slam into a Githzerai!
You snap into visibility.
[Damage: 47 ] Crackling magical bolts erupt from your palms and slam into a Githzerai!
A Githzerai's rune-covered svalich wood quarterstaff [superior] was corroded by acid.
The lich of a behemoth's weak punch grazes an earth elemental.
The lich of a behemoth's weak punch grazes an earth elemental.

< 634h/704H 270v/270V Pos: standing >
A green dracolich's slash wounds a fearsome undead behemoth.
A green dracolich's powerful slash wounds a fearsome undead behemoth.
A green dracolich's powerful slash wounds a fearsome undead behemoth.

< 634h/704H 270v/270V Pos: standing >
You start chanting...
You snap into visibility.

< 634h/704H 270v/270V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'

< 634h/704H 270v/270V Pos: standing >
A fearsome undead behemoth's feeble punch grazes a green dracolich.
A green dracolich blocks a fearsome undead behemoth's lunge at it.
A fearsome undead behemoth's punch grazes a green dracolich.
A ferocious undead behemoth's punch grazes a green dracolich.
A ferocious undead behemoth's crude punch grazes a green dracolich.
A green dracolich blocks a ferocious undead behemoth's lunge at it.
A Githzerai clambers to his feet.

< 634h/704H 270v/270V Pos: standing >
An earth elemental clambers to its feet.

< 635h/704H 270v/270V Pos: standing >
An earth elemental rises to its feet.
A Githzerai dodges an earth elemental's attack.
An earth elemental's crush grazes a Githzerai.
A Githzerai attempts to flee.
Oof! a Githzerai bumps into a greyish stone wall...
A Githzerai tries to flee, but can't make it out of here!

< 635h/704H 270v/270V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 141 ] Crackling magical bolts erupt from your palms and slam into a Githzerai!
A Githzerai's helmet of agony shattered into a million pieces as the sound wave hit it!
A Githzerai's yellow ring of chrysoberyl [poor] shattered into a million pieces as the sound wave hit it!
A Githzerai's boots of ether shattered into a million pieces as the sound wave hit it!
A Githzerai's mask of the iron bloodhounds shattered into a million pieces as the sound wave hit it!
A green dracolich stops following a Githzerai.
The lich of a behemoth stops following a Githzerai.
The lich of a behemoth stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!