The death of [53 Bounty Hunter] Spyte *-* Warlords *-* (Troll)

in Rugged Hills of the Hearth Valley

from the perspective of [56 Spiritualist] Cols -=Celestial Sigil=- (Halfling)

<worn on head>       the helm of light
<worn on eyes>       a pair of gold-rimmed tinted spectacles
<worn in ear>        an anti-matter earring [37%]
<worn on face>       mask of battles past [poor]
<worn around neck>   a cloak of demonic subterfuge (magic) [89%]
<worn around neck>   an amulet of the Neogi Lords [poor] (magic) [83%]
<worn on body>       the platemail of life [poor] (magic) [84%]
<worn about body>    a cloak of Erebus [superior] (magic)
<worn about waist>   a belt of body parts [superior] (magic) [84%]
<worn on belt buckle>a rugged adventurers satchel (magic)
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield>     the royal shield of Aravne [superior] (magic)
<worn around wrist>  a frozen granite bracer
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating) [74%]
<worn on hands>      the hands of justice [poor] (magic) (glowing) [81%]
<worn on finger>     a sun ring (magic) (glowing)
<worn on finger>     a sun ring (magic) (glowing)
<held>               a fire-imbued totem of Kossuth (magic)
<worn on legs>       some skin-wrapped gold leg plates

 
   ^MM^^^^^...    
  MMMM^M^^.^M^M   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dze  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)

< 927h/927H 226v/226V Pos: standing >

< 927h/927H 226v/226V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^M^M   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dze  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)

< 927h/927H 226v/226V Pos: standing >
You quickly scan the area.
Novb who is a brief walk away to your west.
Clemm who is a brief walk away to your west.
Nicram who is a brief walk away to your west.
Vz who is a brief walk away to your west.
Leu who is a brief walk away to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 927h/927H 226v/226V Pos: standing >
Duac leaves east.
You follow Duac.

 
   MM^^^^^....    
  MMM^M^M.^^^M.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^P@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Dze enters from the west.

< 927h/927H 224v/226V Pos: standing >
You quickly scan the area.
Novb who is rather far off to your west.
Nicram who is rather far off to your west.
Kenon who is rather far off to your west.
Om who is rather far off to your west.
Vz who is rather far off to your west.
Rhak who is rather far off to your west.
Sainth who is rather far off to your west.
An elite guard specialist who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 927h/927H 224v/226V Pos: standing >
Duac leaves east.
You follow Duac.

 
   M^^^^^.....    
  MM^MM^.^^^M.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^P@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Dze enters from the west.

< 927h/927H 222v/226V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is almost out of sight to your north.
A LARGE earth elemental who is almost out of sight to your north.
A Drow Elf who is almost out of sight to your north.
A Troll who is almost out of sight to your north.
Novb who is in the distance to your west.
Clemm who is in the distance to your west.
Kenon who is in the distance to your west.
Om who is in the distance to your west.
Sainth who is in the distance to your west.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 927h/927H 222v/226V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is almost out of sight to your north.
A LARGE earth elemental who is almost out of sight to your north.
A large xorn who is almost out of sight to your north.
A Drow Elf who is almost out of sight to your north.
A Drow Elf who is almost out of sight to your north.
A Drow Elf who is almost out of sight to your north.
Novb who is in the distance to your west.
Clemm who is in the distance to your west.
Nicram who is in the distance to your west.
Om who is in the distance to your west.
Rhak who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 927h/927H 224v/226V Pos: standing >
Duac leaves north.
You follow Duac.

 
   ^^.......**    
  MM^^^M^.....*   
 MMM^M^^.^^^M.**  
 MMMMMMM^M^M^..*  
 MMMMMMM@MMMM^..  
 MMM^^^^PMMMMMM^  
 MMMMMMM^MMMMMM^  
  MM^DMM^MMMMMM   
   MMMMM^^MMMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
There is a slight disturbance in the spirit realm here.
Dze enters from the south.

< 927h/927H 224v/226V Pos: standing >
You quickly scan the area.
A Drow Elf who is in the distance to your north.
A Troll who is in the distance to your north.
A Drow Elf who is in the distance to your north.

< 927h/927H 224v/226V Pos: standing >

< 927h/927H 224v/226V Pos: standing >
You quickly scan the area.
A half-elf guard who is a brief walk away to your north.
A LARGE earth elemental who is in the distance to your north.
A large xorn who is in the distance to your north.
A Drow Elf who is in the distance to your north.
A Troll who is in the distance to your north.
A Drow Elf who is in the distance to your north.
A Drow Elf who is in the distance to your north.
Duac leaves south.
You follow Duac.

 
   M^^^^M.....    
  MM^M^^.^^^M.*   
 MMMMMMM^M^M^..*  
 MMMMMMMPMMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Dze enters from the north.

< 927h/927H 222v/226V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is almost out of sight to your north.
A large xorn who is almost out of sight to your north.
A Drow Elf who is almost out of sight to your north.
A Drow Elf who is almost out of sight to your north.
A Drow Elf who is almost out of sight to your north.
Novb who is in the distance to your west.
Clemm who is in the distance to your west.
Nicram who is in the distance to your west.
Kenon who is in the distance to your west.
Rhak who is in the distance to your west.
Sainth who is in the distance to your west.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 927h/927H 223v/226V Pos: standing >
Duac leaves west.
You follow Duac.

 
   MM^^^^M....    
  MMM^M^^.^^^M.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@PMMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
There is a slight disturbance in the spirit realm here.
Dze enters from the east.

< 927h/927H 224v/226V Pos: standing >
The bands of magic armor glow as new!

< 927h/927H 224v/226V Pos: standing >
A Troll sneaks in from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A LARGE earth elemental enters from the east.
A Troll snaps into visibility.
Duac snaps into visibility.
A Troll's pierce wounds Duac.
A Troll's gladius called 'Backstabber' begins to hum.
A Troll quickly vanishes and reappears behind Duac!
A Troll places a gladius called 'Backstabber' in the back of Duac, resulting in some strange noises and some blood.

< 927h/927H 224v/226V Pos: standing >
A Drow Elf sneaks west.
A Drow Elf leaves west.
A Drow Elf leaves west.
A Drow Elf leaves west.
A Drow Elf leaves west.
A large xorn leaves west.
A LARGE earth elemental leaves west.
A LARGE earth elemental leaves west.

< 927h/927H 224v/226V Pos: standing >
A Drow Elf sneaks in from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A large xorn enters from the west.
A LARGE earth elemental enters from the west.
A LARGE earth elemental enters from the west.

< 927h/927H 224v/226V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 927h/927H 224v/226V Pos: standing >

< 927h/927H 224v/226V Pos: standing >

< 927h/927H 224v/226V Pos: standing >
Duac attempts to flee.
Duac leaves east.
Dze leaves east.

< 927h/927H 224v/226V Pos: standing >
You complete your spell...
You point at a Troll.
Your spiritual assault devastates a Troll from within, he SCREAMS in utter anguish!
A Troll snaps into visibility.
[Damage: 197 ] A Drow Elf starts casting a spell.
Duac enters from the east.
Dze enters from the east.

< 927h/927H 224v/226V Pos: standing >

< 927h/927H 224v/226V Pos: standing >
Duac leaves west.
Dze leaves west.

< 927h/927H 226v/226V Pos: standing >
You don't have that spell memorized.

< 927h/927H 226v/226V Pos: standing >
A half-elf guard sneaks west.

< 927h/927H 226v/226V Pos: standing >
You start chanting...
You snap into visibility.

< 927h/927H 226v/226V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'sfugwahuq judibz'

< 927h/927H 226v/226V Pos: standing >

< 927h/927H 226v/226V Pos: standing >
Casting: arieks shattering iceball 

< 927h/927H 226v/226V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
A Troll snaps into visibility.
[Damage: 124 ] Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 927h/927H 226v/226V Pos: standing >
The earth trembles from the marching of a nearby army.

< 927h/927H 226v/226V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.^^^M.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^PP@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the north. (magic)
*A LARGE earth elemental stands here, looking like a living rock. (minion) 
*A LARGE earth elemental stands here, looking like a living rock. (minion) 
*A large Xorn stands here, three arms flailing. (minion) 
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
*A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Troll (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
There is a slight disturbance in the spirit realm here.
The earth trembles from the marching of a nearby army.

< 927h/927H 226v/226V Pos: standing >
Oof! You bump into a prismatic wall...
...And are enveloped by a blue field as you try to pass through it.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
A prismatic wall crumbles to dust and blows away.
Om enters from the west.
Om steps through the wall.

< 927h/927H 226v/226V Pos: standing >
You feel uneasy with so many Good players on Good Continent.
 
   ^MM^^^^^...    
  MMMM^M^^.^^^M   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
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 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
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   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Novb  -=Tharnadian Royal Marines=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Vz The Viz -=Tharnadian Royal Marines=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Dze  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Duac  -=Celestial Sigil=- (Barbarian)(medium) sits in mid-air here.(Gold Aura)
There is a slight disturbance in the spirit realm here.
There is a slight disturbance in the spirit realm here.
Rhak leaves east.
Sainth sneaks east.
Leu sneaks east.
Vz leaves east.
Kenon sneaks east.
Nicram leaves east.
Clemm leaves east.
Novb leaves east.

< 927h/927H 224v/226V Pos: standing >
You feel uneasy with so many Good players on Good Continent.
 
   M^MM^^^^^..    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@PPMMMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 927h/927H 222v/226V Pos: standing >
You feel uneasy with so many Good players on Good Continent.
 
   ^MM^^^^^...    
  MMMM^M^^.^^^M   
 MMMMMMMMM^M^M^.  
 MMMMMMMMMMMMMM^  
 MMMMM^^@P^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dze  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Dze's head.
*Duac  -=Celestial Sigil=- (Barbarian)(medium) sits in mid-air here.(Gold Aura)

< 927h/927H 224v/226V Pos: standing >
You feel uneasy with so many Good players on Good Continent.
 
   MM^^^^^....    
  MMM^M^^.^^^M.   
 MMMMMMMMMM^M^.M  
 MMMMMMMM^MMMM^.  
 MMMM^^P@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the north. (magic)
Novb  -=Tharnadian Royal Marines=- (Gnome)(tiny) stands in mid-air here. (Casting) (Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) sits in mid-air here.(Gold Aura)
Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here, fighting a LARGE earth elemental. (Casting) (Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting a Troll.(Gold Aura)
Vz The Viz -=Tharnadian Royal Marines=- (Minotaur)(large) stands in mid-air here, fighting a Troll.(Gold Aura)
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Om  -=Celestial Sigil=- (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
*A LARGE earth elemental stands here, looking like a living rock. (minion) 
A LARGE earth elemental stands in mid-air here, fighting Nicram. (Minion) 
A large xorn stands in mid-air here, fighting Nicram. (Minion) 
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Troll (large)  *-* Warlords *-* crouches in mid-air here, fighting Kenon.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
There is a slight disturbance in the spirit realm here.
A Troll avoids being bashed by Rhak, who loses his balance and falls.

< 927h/927H 222v/226V Pos: standing >
Who do you want to rescue?
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting a spell.

< 927h/927H 223v/226V Pos: standing >
You are surrounded by a blue glow.
Novb completes his spell...
Novb utters the words 'aihu-waouq grul'
Novb snaps into visibility.
A Troll snaps into visibility.
Novb points at a Troll, and a powerful ray of anti-magic lances forth from his fingertip!
Novb tries to dispel a Troll's magic!
And he has some success!

< 927h/927H 224v/226V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'hzrzsafh'
A Drow Elf slowly fades out of existence.

< 927h/927H 226v/226V Pos: standing >
You are surrounded by a magenta glow.
Dze enters from the west.
Om suddenly attacks a Troll!
Om snaps into visibility.
A Troll snaps into visibility.
Om's powerful slash strikes a Troll hard.

< 927h/927H 226v/226V Pos: standing >
A Troll snaps into visibility.
Kenon's fine slash wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll screams in bloodcurdling pain as Kenon's the mystical longsword of Volo the Traveler sears deep into his flesh.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's slash wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's fine slash wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's longsword called 'Flame of the North' burns a Troll with a godly fire!
Kenon's slash wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's longsword called 'Flame of the North' burns a Troll with a godly fire!
Kenon's fine slash wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's slash strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's impressive slash strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler moves in a blinding rush of searing fury as it slices into a Troll!
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's slash strikes a Troll.
Raging hellfire bursts forth from Kenon's the mystical longsword of Volo the Traveler as it slices into a Troll!
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's slash strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's the mystical longsword of Volo the Traveler burns a Troll with a godly fire!
Kenon's the mystical longsword of Volo the Traveler flares with power!
A Troll is stunned and falls to his knees in agony!
Kenon's impressive slash strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's longsword called 'Flame of the North' burns a Troll with a godly fire!
Kenon's impressive slash strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Kenon's longsword called 'Flame of the North' burns a Troll with a godly fire!

< 927h/927H 226v/226V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'abhunsozbfahuai'
Nicram begin chanting in a demonic voice!
Nicram's spell flows around a LARGE earth elemental, leaving it unharmed!
A LARGE earth elemental snaps into visibility.
A pitch-darkness sweeps across the area, scalding the living!
A pitch-darkness sweeps across the area, scalding the living!
A pitch-darkness sweeps across the area, scalding the living!
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A pitch-darkness sweeps across the area, scalding the living!
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A cloud of umbral dust kicks up, blinding Zlo!
A pitch-darkness sweeps across the area, scalding the living!
Upon being struck, a Drow Elf disappears into thin air.
A Drow Elf stops following a Drow Elf.
A cloud of umbral dust kicks up, blinding Ô	¾f!
A Troll snaps into visibility.
A pitch-darkness sweeps across the area, scalding the living!
A LARGE earth elemental's crush grazes Nicram.
A LARGE earth elemental's crude crush grazes Nicram.
A LARGE earth elemental almost sweeps Nicram off of his feet with a well placed leg sweep.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 927h/927H 226v/226V Pos: standing >
Dze starts casting an offensive spell.

< 927h/927H 226v/226V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
A Troll snaps into visibility.
[Damage: 117 ] Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
A Troll snaps into visibility.
A Troll's weak whip grazes Kenon.
A Troll's weak pierce grazes Kenon.
Kenon dodges a Troll's attack.
A Troll snaps into visibility.
A Troll's weak whip grazes Kenon.
A Troll snaps into visibility.

< 927h/927H 226v/226V Pos: standing >
Novb starts casting an offensive spell.
Novb snaps into visibility.
Leu rubs his sphere of wind and begins to whirl around.
Leu's WHIRLWIND picks up a large xorn and tosses it against the wall!
Leu's WHIRLWIND picks up a Troll and tosses him against the wall!
Kenon brandishes their weapons in a formal stance...

< 927h/927H 226v/226V Pos: standing >
Kenon turns into a blur of blades as he charges at his foes!

< 927h/927H 226v/226V Pos: standing >
Dze completes his spell...
Dze utters the words 'garbzzsg wuggurz babragruoz'
A Troll snaps into visibility.
A bolt of force sent by Dze hits a Troll soundly.
A Troll's tattered cloak [superior] was completely destroyed by the massive blow!
A Troll's scarf of enhanced stealth [superior] was completely destroyed by the massive blow!
A Troll's some scintillating sleeves was completely destroyed by the massive blow!
A Troll's silken backsheath of flight was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cols by 13333333.
The smell of fresh blood enters your body, infusing you with power!