The death of [ 9 Summoner] Victom (Gnome)

in A Pleasant Village Path

from the perspective of [ 9 Summoner] Victom (Gnome)

<held>               a spellbook
<held>               a quill

The Village Leader's Hut
Obvious exits: -N
The corpse of the village leader is lying here.
A full suit of leather armor lies here.
A half burnt note lies here in the ashes.
(Q)The village leader stands here, going over paper work.

< 42h/42H 101v/101V Pos: standing >

< 42h/42H 101v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 101v/101V Pos: standing >
A Back Alley
Obvious exits: -N -E -S
A village guard patrols the area for signs of trouble.

< 42h/42H 100v/101V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
Anne's spirit guard stands here, ready to protect her.
Anne's spirit guard stands here, ready to protect her.
(Q)Anne, the savior, stands here, only in spirit.

< 42h/42H 99v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.

< 42h/42H 99v/101V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
Anne's spirit guard stands here, ready to protect her.
Anne's spirit guard stands here, ready to protect her.
(Q)Anne, the savior, stands here, only in spirit.

< 42h/42H 100v/101V Pos: standing >
You sit down and relax.

< 42h/42H 100v/101V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  5 - burning hands
( 1st circle)  6 - magic missile

You can memorize no more spells.

< 42h/42H 101v/101V Pos: sitting >
You clamber to your feet.

< 42h/42H 101v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.

< 42h/42H 100v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
A few coins lie scattered here.

< 42h/42H 99v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard is lying here, mortally wounded.

< 42h/42H 98v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard patrols the area for signs of trouble.

< 42h/42H 99v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -S
A rooster hops about here.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
A piglet plops around the barn here.
A chicken pecks at the seed on the floor around here.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -W#
A rooster hops about here.

< 42h/42H 99v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -E# -S -W
A village guard scans the horizon for signs of trouble.

< 42h/42H 99v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard scans the horizon for signs of trouble.
A chicken pecks at the seed on the floor around here.
A rooster hops about here.
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.
A village guard patrols the area for signs of trouble.
A sturdy looking mount is here, all saddled up and ready to ride.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -W
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.

< 42h/42H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -E -S -W#
A piglet plops around the barn here.
A rooster hops about here.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -S -W#
A rooster hops about here.
A chicken pecks at the seed on the floor around here.
A chicken pecks at the seed on the floor around here.

< 42h/42H 99v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -E -S -W#
A piglet plops around the barn here.
A rooster hops about here.

< 42h/42H 98v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 99v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -W
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.

< 42h/42H 99v/101V Pos: standing >
The door seems to be closed.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard scans the horizon for signs of trouble.
A chicken pecks at the seed on the floor around here.
A rooster hops about here.
A chicken pecks at the seed on the floor around here.
A piglet plops around the barn here.
A village guard patrols the area for signs of trouble.
A sturdy looking mount is here, all saddled up and ready to ride.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -E# -S -W
A village guard scans the horizon for signs of trouble.

< 42h/42H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 100v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 101v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/42H 101v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -W#
A rooster hops about here.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
A piglet plops around the barn here.
A chicken pecks at the seed on the floor around here.

< 42h/42H 99v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -S
A rooster hops about here.

< 42h/42H 98v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard patrols the area for signs of trouble.

< 42h/42H 97v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard is lying here, mortally wounded.

< 42h/42H 98v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
A few coins lie scattered here.

< 42h/42H 97v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.

< 42h/42H 97v/101V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
Anne's spirit guard stands here, ready to protect her.
Anne's spirit guard stands here, ready to protect her.
(Q)Anne, the savior, stands here, only in spirit.

< 42h/42H 96v/101V Pos: standing >
You need a boat to go there.

< 42h/42H 98v/101V Pos: standing >
You need a boat to go there.

< 42h/42H 99v/101V Pos: standing >
You need a boat to go there.

< 42h/42H 99v/101V Pos: standing >
You need a boat to go there.

< 42h/42H 99v/101V Pos: standing >
You need a boat to go there.

< 42h/42H 100v/101V Pos: standing >
You sit down and relax.

< 42h/42H 101v/101V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  5 - burning hands
( 1st circle)  6 - magic missile

You can memorize no more spells.

< 42h/42H 101v/101V Pos: sitting >
The sun vanishes behind the southern horizon.

< 42h/42H 101v/101V Pos: sitting >
You purge 'magic missile' from your thoughts.

< 42h/42H 101v/101V Pos: sitting >
You are memorizing minor creation, which will take about 7 seconds.

< 42h/42H 101v/101V Pos: sitting >
You are carrying: (26/11)
a little round wooden shield
[5] a small bandage
[2] a light blue scarf
an amber-colored rod
a shabby alligator skin jerkin
a pair of tight black slippers
a spellbook
a quill
a thin batwing cloak
a belt of thick cured leather
[2] a large wooden torch
a bag made from sewn rat skins
an intricately carved wooden tablet
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 42h/42H 101v/101V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 42h/42H 101v/101V Pos: sitting >
You clamber to your feet.

< 42h/42H 101v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.

< 42h/42H 100v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
A few coins lie scattered here.

< 42h/42H 99v/101V Pos: standing >
The taste of blood slowly fades from your body.
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard is lying here, mortally wounded.

< 42h/42H 99v/101V Pos: standing >
A Brick Road
Obvious exits: -N -S
The corpse of a village guard is lying here.
A village guard patrols the area for signs of trouble.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -S
A piglet plops around the barn here.

< 42h/42H 99v/101V Pos: standing >
It rains a bit harder.

< 42h/42H 100v/101V Pos: standing >
Ok.

< 42h/42H 101v/101V Pos: standing >
A Fancy Cottage
Obvious exits: -S# -W
A large hoe has been pitched in the ground here.
A short farmer sits at a table here.
A rooster hops about here.

< 42h/42H 100v/101V Pos: standing >
Ok.

< 42h/42H 100v/101V Pos: standing >
Ok.

< 42h/42H 100v/101V Pos: standing >
A Very Large Barn
Obvious exits: -N
A piglet plops around the barn here.
A piglet plops around the barn here.
A chicken pecks at the seed on the floor around here.
A rooster hops about here.
A piglet plops around the barn here.

< 42h/42H 99v/101V Pos: standing >
You are carrying: (26/11)
a little round wooden shield
[5] a small bandage
[2] a light blue scarf
an amber-colored rod
a shabby alligator skin jerkin
a pair of tight black slippers
a spellbook
a quill
a thin batwing cloak
a belt of thick cured leather
[2] a large wooden torch
a bag made from sewn rat skins
an intricately carved wooden tablet
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 42h/42H 99v/101V Pos: standing >
A piglet leaves north.

< 42h/42H 101v/101V Pos: standing >
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a light blue scarf.
You drop a light blue scarf.
You drop an amber-colored rod.
You drop a shabby alligator skin jerkin.
You drop a pair of tight black slippers.
You drop a spellbook.
You drop a quill.
You drop a thin batwing cloak.
You drop a belt of thick cured leather.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a bag made from sewn rat skins.
You drop an intricately carved wooden tablet.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.

< 42h/42H 101v/101V Pos: standing >
A little round wooden shield crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
A shabby alligator skin jerkin crumbles to dust and blows away.
A pair of tight black slippers crumbles to dust and blows away.
A quill crumbles to dust and blows away.
A thin batwing cloak crumbles to dust and blows away.
A belt of thick cured leather crumbles to dust and blows away.
A bag made from sewn rat skins crumbles to dust and blows away.
An intricately carved wooden tablet crumbles to dust and blows away.

< 42h/42H 101v/101V Pos: standing >
A Fancy Cottage
Obvious exits: -S -W#
A large hoe has been pitched in the ground here.
A piglet plops around the barn here.
A short farmer sits at a table here.
A rooster hops about here.

< 42h/42H 100v/101V Pos: standing >
Ok.

< 42h/42H 100v/101V Pos: standing >
Ok.

< 42h/42H 100v/101V Pos: standing >
I see nothing suitable there.

< 42h/42H 100v/101V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -S
A rooster hops about here.
A piglet plops around the barn here.

< 42h/42H 99v/101V Pos: standing >
A Duergar snaps into visibility.
Out of nowhere, a Duergar stabs you in the back.