The death of [44 Defender] Iokla The Empire (Human)

in An Antique Shop

from the perspective of [53 Spiritualist] Lurt Suicide Squad (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of wisdom (magic)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the eye of the ogre of agility (magic) (glowing) (humming)
<worn in ear>        an emerald disc fashioned from bone (magic) [79%]
<worn in ear>        a pulsating diamond earring (glowing) [82%]
<worn on face>       the scale of a hydrawyrm
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the armor of a MaDMaN of strength (magic)
<worn about body>    the cloak of the manta ray [superior]
<worn on back>       a double-buckled Alatorin backpack
<worn on tail>       a wreath of poisonous ivy
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   a waistband of rock and stone (magic) [78%]
<worn on belt buckle>the black heart of Morklar [superior] (magic)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<worn around wrist>  a sapphire bracelet
<worn around wrist>  a bracelet of influence of agility (magic) [76%]
<worn on hands>      the gloves of placation of endurance
<worn on finger>     a blue ring shooting sparks of health
<worn on finger>     a ring called 'Soulcatcher' of wisdom (invis)
<primary weapon>     the sphere of wind (magic) (glowing)[188h 55m 40s]
<held>               the totem of Mox (magic) (humming)[199h 45m 40s]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a pair of dusty boots [superior] (glowing)


< 841h/841H 250v/250V Pos: standing >
Sasu dodges a moonstone thief's attack.
Sasu snaps into visibility.
A moonstone thief's pierce wounds Sasu.
A moonstone thief's mighty pierce wounds Sasu.

< 841h/841H 250v/250V Pos: standing >
You start chanting...

< 841h/841H 250v/250V Pos: standing >
A moonstone thief dodges Sasu's attack.
Sasu's pierce wounds a moonstone thief.
Sasu elbows a moonstone thief hard, bruising his side!
Sasu's fine pierce wounds a moonstone thief.
A moonstone thief parries Sasu's lunge at him.
Gruel snaps into visibility.
Gruel tackles a moonstone thief square in the chest knocking the wind out of him!

< 841h/841H 250v/250V Pos: standing >
You complete your spell...
You point at a moonstone thief.
[Damage: 119 ] -=[A moonstone thief's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-
Gruel snaps into visibility.
Gruel's impressive slash strikes a moonstone thief hard.
Gruel's impressive pierce strikes a moonstone thief hard.
Gruel's pierce strikes a moonstone thief very hard.
Gruel's impressive slash strikes a moonstone thief very hard.
Gruel's impressive slash strikes a moonstone thief very hard.
Gruel's impressive slash seriously wounds a moonstone thief.

< 841h/841H 250v/250V Pos: standing >
You are already standing.

< 841h/841H 250v/250V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Shattered bits of ice are scattered about the area.
A moonstone thief sits in mid-air here, fighting Sasu.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here, fighting a moonstone thief.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here, fighting a moonstone thief.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri  Suicide Squad (Orc)(medium) crouches in mid-air here, fighting a moonstone thief.(Red Aura)

< 841h/841H 250v/250V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
A local farmer who is not far off to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.

< 841h/841H 250v/250V Pos: standing >
Atri rises to his feet.
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Shattered bits of ice are scattered about the area.
A moonstone thief sits in mid-air here, fighting Sasu.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here, fighting a moonstone thief.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here, fighting a moonstone thief.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here, fighting a moonstone thief.(Red Aura)

< 841h/841H 250v/250V Pos: standing >
You start chanting...

< 841h/841H 250v/250V Pos: standing >
You complete your spell...
You point at a moonstone thief.
[Damage: 117 ] -=[A moonstone thief's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-
A moonstone thief is mortally wounded, and will die soon, if not aided.

< 841h/841H 250v/250V Pos: standing >
Atri's slash hits a moonstone thief.
A moonstone thief is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1768.
You have completed boon # 1768.
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 1770.
You have killed 1 of 1 Human(s) for boon # 1772.
You have completed boon # 1772.
Your bank receives a deposit of 1 platinum.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a moonstone thief cause a sickening chill to run up your spine.

< 841h/841H 250v/250V Pos: standing >
You failed.

< 841h/841H 250v/250V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a moonstone thief is lying here.
Shattered bits of ice are scattered about the area.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)

< 841h/841H 250v/250V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
A local farmer who is not far off to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.

< 841h/841H 250v/250V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a moonstone thief is lying here.
Shattered bits of ice are scattered about the area.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)

< 841h/841H 250v/250V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
A local farmer who is not far off to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.

< 841h/841H 250v/250V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a moonstone thief is lying here.
Shattered bits of ice are scattered about the area.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)

< 841h/841H 250v/250V Pos: standing >
You get a black steel dagger [superior] from the corpse of a moonstone thief.
You get a few coins from the corpse of a moonstone thief.
There were: 3 platinum coins, 14 gold coins. 

< 841h/841H 250v/250V Pos: standing >
Ok.
You put 3 platinum, 14 gold, 0 silver, and 0 copper coins into a portable hole.

< 841h/841H 250v/250V Pos: standing >
You do not see a essence here.

< 841h/841H 250v/250V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
A local farmer who is not far off to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.

< 841h/841H 250v/250V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Sasu.
You are already standing.

< 841h/841H 250v/250V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
A local farmer who is not far off to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.

< 841h/841H 250v/250V Pos: standing >
You sit down.

< 841h/841H 250v/250V Pos: sitting >
You wiggle to find the most comfortable position.

< 841h/841H 250v/250V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - guardian spirits
(10th circle)  3 - earthen rain
( 9th circle)  4 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               2 - spirit jump
( 7th circle)  2 - greater soul disturbance
               1 - elephantstrength
( 6th circle)  1 - wellness
               6 - greater mending
( 5th circle)  1 - shrewtameness
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               2 - molevision
               3 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle) 10 - ice missile
               2 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  (10th) etherportal
    2 seconds:  ( 9th) arieks shattering iceball
    4 seconds:  ( 7th) greater soul disturbance
    5 seconds:  ( 7th) greater soul disturbance
    6 seconds:  ( 7th) greater soul disturbance

You can memorize no more spells.
You continue your study.

< 841h/841H 250v/250V Pos: sitting >
You start meditating...

< 841h/841H 250v/250V Pos: sitting >
You have finished memorizing etherportal.

< 841h/841H 250v/250V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 841h/841H 250v/250V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 841h/841H 250v/250V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 841h/841H 250v/250V Pos: sitting >
You have finished memorizing greater soul disturbance.
You snap out of your meditative trance, memorization complete.

< 841h/841H 250v/250V Pos: sitting >
You clamber to your feet.

< 841h/841H 250v/250V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A wealthy woman who is rather far off to your west.

< 841h/841H 250v/250V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a moonstone thief is lying here.
Shattered bits of ice are scattered about the area.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)

< 841h/841H 250v/250V Pos: standing >
Saving Lurt.

< 841h/841H 250v/250V Pos: standing >
You nod.

< 841h/841H 250v/250V Pos: standing >
A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a moonstone thief is lying here.
Shattered bits of ice are scattered about the area.
*Sasu  Suicide Squad (Duergar)(medium) stands in mid-air here.(Red Aura)
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri  Suicide Squad (Orc)(medium) stands in mid-air here.(Red Aura)

< 841h/841H 250v/250V Pos: standing >
You quickly scan the area.
Clineer who is not far off to your east.
A local farmer who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A dye-maker who is close by to your south.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
A scavenging dog who is rather far off to your west.
A wealthy woman who is rather far off to your west.

< 841h/841H 250v/250V Pos: standing >
Gruel sneaks west.
You follow Gruel.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -W
A wooden sign with a green snake on it, swings in the air here.
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Sasu sneaks in from the east.
Atri enters from the east.
You are already standing.

< 841h/841H 249v/250V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A copper skinned man who is close by to your north.
Slineten who is close by to your north.
Clineer who is a brief walk away to your east.
A local farmer who is rather far off to your east.
A local farmer who is rather far off to your east.
An elite Ceothian guard who is not far off to your west.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.
A wealthy woman who is a brief walk away to your west.
A dirty young girl who is in the distance to your west.

< 841h/841H 249v/250V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A copper skinned man who is close by to your north.
Slineten who is close by to your north.
Clineer who is a brief walk away to your east.
A local farmer who is rather far off to your east.
A local farmer who is rather far off to your east.
An elite Ceothian guard who is not far off to your west.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.
A wealthy woman who is a brief walk away to your west.
A dirty young girl who is in the distance to your west.

< 841h/841H 249v/250V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A copper skinned man who is close by to your north.
Slineten who is close by to your north.
Clineer who is a brief walk away to your east.
A local farmer who is rather far off to your east.
A local farmer who is rather far off to your east.
An elite Ceothian guard who is not far off to your west.
An elite Ceothian guard who is not far off to your west.
A scavenging dog who is a brief walk away to your west.
A wealthy woman who is a brief walk away to your west.
A dirty young girl who is in the distance to your west.

< 841h/841H 249v/250V Pos: standing >
Gruel sneaks west.
You follow Gruel.

The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Sasu sneaks in from the east.
Atri enters from the east.

< 841h/841H 248v/250V Pos: standing >
Gruel sneaks west.
You follow Gruel.

The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
A white marble fountain bubbles here, in memory of the founders of Ceothia
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
An elite Ceothian guard stands here, keeping all in check with a stern look.
An elite Ceothian guard stands here, keeping all in check with a stern look.
Atri enters from the east.
You say in goblin 'invisible'

< 841h/841H 248v/250V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A wealthy man who is not far off to your north.
A homely woman who is not far off to your north.
A Ceothian guard who is not far off to your east.
Clineer who is in the distance to your east.
A scavenging dog who is close by to your west.
A wealthy woman who is close by to your west.
A dirty young girl who is a brief walk away to your west.
A poor female commoner who is rather far off to your west.
A wealthy man who is rather far off to your west.
A Ceothian guard who is rather far off to your west.

< 841h/841H 249v/250V Pos: standing >
You follow Gruel.

The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
A large dog stands here, nosing the ground for signs of food.
A wealthy young woman stands here, content to display her fineries.
Atri enters from the east.

< 841h/841H 249v/250V Pos: standing >
You quickly scan the area.
A wealthy woman who is close by to your north.
An elite Ceothian guard who is close by to your east.
An elite Ceothian guard who is close by to your east.
A Ceothian guard who is a brief walk away to your east.
A dirty young boy who is not far off to your south.
A bloody butcher who is not far off to your south.
A dirty young girl who is not far off to your west.
A poor female commoner who is a brief walk away to your west.
A wealthy man who is a brief walk away to your west.
A Ceothian guard who is a brief walk away to your west.

< 841h/841H 249v/250V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.

< 841h/841H 249v/250V Pos: standing >
A scavenging dog leaves north.
You quickly scan the area.
A scavenging dog who is close by to your north.
A wealthy woman who is close by to your north.
An elite Ceothian guard who is close by to your east.
An elite Ceothian guard who is close by to your east.
A Ceothian guard who is a brief walk away to your east.
A dirty young boy who is not far off to your south.
A bloody butcher who is not far off to your south.
A dirty young girl who is not far off to your west.
A poor female commoner who is a brief walk away to your west.
A wealthy man who is a brief walk away to your west.
A Ceothian guard who is a brief walk away to your west.

< 841h/841H 249v/250V Pos: standing >
You follow Gruel.

The Merchant Square of Ceothia
Obvious exits: -N -E -S
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
A large dog stands here, nosing the ground for signs of food.
A wealthy young woman stands here, content to display her fineries.
Atri enters from the south.

< 841h/841H 248v/250V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
A local farmer who is not far off to your east.
A wealthy woman who is close by to your south.
A dirty young boy who is a brief walk away to your south.
A bloody butcher who is a brief walk away to your south.

< 841h/841H 248v/250V Pos: standing >
Gruel sneaks north.
You follow Gruel.

A Bluestone Street Called Asahtoan Way
Obvious exits: -N -S
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri enters from the south.

< 841h/841H 247v/250V Pos: standing >
You quickly scan the area.
A scavenging dog who is close by to your south.
A wealthy woman who is close by to your south.
A wealthy woman who is not far off to your south.
A dirty young boy who is rather far off to your south.
A bloody butcher who is rather far off to your south.

< 841h/841H 249v/250V Pos: standing >
Gruel sneaks north.
You follow Gruel.

A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri enters from the south.

< 841h/841H 249v/250V Pos: standing >
You quickly scan the area.
A scavenging dog who is not far off to your south.
A wealthy woman who is not far off to your south.
A wealthy woman who is a brief walk away to your south.
A dirty young boy who is in the distance to your south.
A bloody butcher who is in the distance to your south.

< 841h/841H 249v/250V Pos: standing >

< 841h/841H 249v/250V Pos: standing >
Gruel sneaks north.
You follow Gruel.

A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri enters from the south.

< 841h/841H 248v/250V Pos: standing >
Gruel sneaks north.
You follow Gruel.

A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Sasu sneaks in from the south.
Atri enters from the south.
You quickly scan the area.
A scavenging dog who is rather far off to your south.
A wealthy woman who is rather far off to your south.
A wealthy woman who is in the distance to your south.
A scavenging dog who is close by to your west.

< 841h/841H 247v/250V Pos: standing >
Gruel sneaks north.
You follow Gruel.

A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri enters from the south.

< 841h/841H 248v/250V Pos: standing >

< 841h/841H 250v/250V Pos: standing >
Gruel sneaks north.
You follow Gruel.

A Rutted Cobblestone Street in Northern Ceothia
Obvious exits: -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Atri enters from the south.

< 841h/841H 249v/250V Pos: standing >
Gruel sneaks south.
You follow Gruel.

A Bluestone Street Called Asahtoan Way
Obvious exits: -N -E -S -W
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
Sasu sneaks in from the north.
Atri enters from the north.

< 841h/841H 248v/250V Pos: standing >
You follow Gruel.

An Antique Shop
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of a Ceothian guard is lying here.
*Gruel  Suicide Squad (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gruel's head.
A wealthy young woman stands here, content to display her fineries.
*A Human (medium) Foot soldier The Empire sits atop a magnificent heavy warhorse, fighting an ancient looking man.(Gold Aura)
An ancient looking man stands here, fighting a Human.
Sasu sneaks in from the west.
Atri enters from the west.

< 841h/841H 249v/250V Pos: standing >
A magnificent heavy warhorse bucks madly disobeying a Human's order.

< 841h/841H 249v/250V Pos: standing >
Atri tackles a Human square in the chest knocking the wind out of her!
Sasu snaps into visibility.
A Human snaps into visibility.
Sasu places a gladius called 'Backstabber' in the back of a Human, resulting in some strange noises and some blood.
Sasu's fine pierce grazes a magnificent heavy warhorse.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 841h/841H 249v/250V Pos: standing >
A Human's skin seems to turn to stone.

< 841h/841H 249v/250V Pos: standing >
You complete your spell...
You point at a Human.
A Human snaps into visibility.
[Damage: 93 ] -=[Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.]=-
A magnificent heavy warhorse's fine thrash strikes an ancient looking man.
An ancient looking man's punch strikes a Human.
A Human blocks an ancient looking man's lunge at her.
An ancient looking man's fine punch wounds a magnificent heavy warhorse.
An ancient looking man hits a Human with a mighty kick to her chest.
An ancient looking man dodges a Human's attack.
A Human's impressive slash strikes an ancient looking man.

< 841h/841H 249v/250V Pos: standing >
Gruel snaps into visibility.
Gruel leaps at a Human only to realize she is down already.

< 841h/841H 250v/250V Pos: standing >
You start chanting...

< 841h/841H 250v/250V Pos: standing >
Sasu snaps into visibility.
A Human snaps into visibility.
Sasu knee's a Human's stomach, knocking the wind out of her.
Sasu's weak pierce grazes a Human.
Sasu's pierce grazes a Human.
Sasu's fine pierce grazes a magnificent heavy warhorse.

< 841h/841H 250v/250V Pos: standing >
You complete your spell...
You point at a Human.
A Human snaps into visibility.
[Damage: 106 ] -=[Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.]=-

< 841h/841H 250v/250V Pos: standing >
A Human suddenly stumbles, grasping at their neck as Sasu stands behind them grinning!

< 841h/841H 250v/250V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 841h/841H 250v/250V Pos: standing >
You complete your spell...
You point at a Human.
A Human snaps into visibility.
[Damage: 148 ] -=[Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.]=-
A Human blocks Gruel's lunge at her.
A Human snaps into visibility.
Gruel's decent pierce strikes a Human.
Gruel's pierce strikes a Human.

< 841h/841H 250v/250V Pos: standing >
A Human snaps into visibility.
Atri's impressive slash strikes a Human hard.
Atri suffers from contact with the aura about a Human.
Atri's pierce strikes a Human very hard.
Atri suffers from contact with the aura about a Human.
Atri's impressive slash strikes a Human very hard.
Atri suffers from contact with the aura about a Human.
A Human blocks Atri's lunge at her.
Sasu attempts to flee.
Sasu tries to flee, but can't make it out of here!

< 841h/841H 250v/250V Pos: standing >
A magnificent heavy warhorse misses an ancient looking man.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 841h/841H 250v/250V Pos: standing >
A Human snaps into visibility.
An ancient looking man's punch seriously wounds a Human.
An ancient looking man's fine punch enshrouds a Human in a mist of blood.
An ancient looking man's fine punch causes a Human to grimace in pain.
A Human's powerful slash strikes an ancient looking man.
An ancient looking man dodges a Human's attack.

< 841h/841H 250v/250V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 32 ] -=[Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.]=-
A Human's skin-wrapped hemp mantle from the Kingdom of Torg freezes and shatters into million pieces from the intense cold!
A Human's scarf of enhanced stealth [poor] freezes and shatters into million pieces from the intense cold!
A Human is stunned!
A Human falls off her mount!
A magnificent heavy warhorse stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1768.
You have completed boon # 1768.
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 1770.
You have killed 1 of 1 Human(s) for boon # 1772.
You have completed boon # 1772.
Your bank receives a deposit of 1 platinum.