The death of [21 Sorcerer] Bim (Gnome)

in The Magnificent Woodlands of Evermeet

from the perspective of [21 Sorcerer] Bim (Gnome)

<worn on head>       a pitted reed skullcap
<worn around neck>   a light blue scarf
<worn on body>       a brutal hemp chestplate
<worn as quiver>     a fanged bark quiver
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn around wrist>  a drow-made granite bracelet
<worn around wrist>  a dull iron bracer
<worn on hands>      some magical cured leather mitts
<worn on finger>     a tiny diamond ring [poor]
<primary weapon>     an amber-colored rod
<held>               a quill
<worn on legs>       some serpentine shin-guards
<worn on feet>       canvas boots

   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 138h/138H 45v/115V Pos: standing >
 
   M^MM^^^^^..    
  MMMMM^M^^M^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMMMMMMM  
 MMMMMM^@^^^MMMM  
 M+^MMMMMMM^MMMM  
 ^^^MMMG^MMMMMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 43v/115V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^M^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMMMMMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMMG^MMMMMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 40v/115V Pos: standing >
You start chanting...

< 138h/138H 43v/115V Pos: standing >
You complete your spell...
You vanish.

< 138h/138H 45v/115V Pos: standing >

		Score information for Bim

Level: 21   Race: Gnome   Class: Sorcerer Sex: Male
Hit points: 138(138)  Moves: 47(115)
Coins carried:    0 platinum     0 gold     0 silver     4 copper
Coins in bank:  990 platinum    31 gold     0 silver     0 copper
Playing time: 0 days / 6 hours/ 13 minutes
Received data: 0.5256 MB this session.
Send data:     0.0220 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   12
Detecting:      Heat
Enchantments:   Ultravision Farsee Invisibility Levitation
Bartender Quests Remaining: 6
Combat Pulse:   15 Spell Pulse:  0.60 
Leaderboard Points:  207 

Active Spells:
--------------
concealment (10 minutes)
levitate (2 minutes)
rested bonus (41 minutes)


		Score information for Bim

Level: 21   Race: Gnome   Class: Sorcerer Sex: Male
Hit points: 138(138)  Moves: 47(115)
Coins carried:    0 platinum     0 gold     0 silver     4 copper
Coins in bank:  990 platinum    31 gold     0 silver     0 copper
Playing time: 0 days / 6 hours/ 13 minutes
Received data: 0.5256 MB this session.
Send data:     0.0220 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   12
Detecting:      Heat
Enchantments:   Ultravision Farsee Invisibility Levitation
Bartender Quests Remaining: 6
Combat Pulse:   15 Spell Pulse:  0.60 
Leaderboard Points:  207 

Active Spells:
--------------
concealment (10 minutes)
levitate (2 minutes)
rested bonus (41 minutes)


< 138h/138H 47v/115V Pos: standing >
You reappear, visible to all.
 
   MM^^^^^....    
  MMM^M^^M^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMMMMMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMMG^MMMMMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 46v/115V Pos: standing >
 
   M^^^^^.....    
  MM^M^^M^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMMMMMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMMM  
 MMMG^MMMMMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 44v/115V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 138h/138H 44v/115V Pos: standing >
 
   ^^.......**    
  MM^^^^^.....*   
 MMM^M^^M^^^^.**  
 MMMMMMM^M^M^..*  
 MMMMMMM@MMMM^..  
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMMM  
  MMG^MMMMMMMMM   
   MMMMM^^MMMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -North -East  -South -West 
A gnomish grenadier walks through the area, looking towards the horizon.

< 138h/138H 42v/115V Pos: standing >
 
   ....*******    
  ^^^.......***   
 ^MM^^^^^.....**  
 MMM^M^^M^^^^.**  
 MMMMMMM@M^M^..*  
 MMMMMMMMMMMM^..  
 MMM^^^^^MMMMMM^  
  MMMMMM^MMMMMM   
   MG^MMMMMMMM    
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -North -East  -South -West 

< 138h/138H 39v/115V Pos: standing >
 
   ***********    
  .....********   
 ^^^^.......****  
 ^MM^^^^^.....**  
 MMM^M^^@^^^^.**  
 MMMMMMM^M^M^..*  
 MMMMMMMMMMMM^..  
  MM^^^^^MMMMMM   
   MMMMM^MMMMM    
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 
A wild horse stands here ready to go for a run.

< 138h/138H 36v/115V Pos: standing >
 
   *..********    
  *************   
 ......*********  
 ^^^^.......****  
 ^MM^^^^@.....**  
 MMM^M^^M^^^^.**  
 MMMMMMM^M^M^..*  
  MMMMMMMMMMM^.   
   M^^^^^MMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 138h/138H 33v/115V Pos: standing >
 
   ......*****    
  **..*********   
 ***************  
 ......*********  
 ^^^^...@...****  
 ^MM^^^^^.....**  
 MMM^M^^M^^^^.**  
  MMMMMM^M^M^..   
   MMMMMMMMMM^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East  -South -West 

< 138h/138H 31v/115V Pos: standing >
 
 *****  
 .*@**  
 .....  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 138h/138H 29v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 138h/138H 29v/115V Pos: standing >
Alas, you cannot go that way. . . .

< 138h/138H 30v/115V Pos: standing >
 
 *****  
 ..@**  
 .....  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 138h/138H 28v/115V Pos: standing >
 
   ..    ...**    
  **.......****   
 .****..********  
 M.*************  
 ^......@*******  
 ^M^^^^.......**  
 MM^MM^^^^^.....  
  MMMM^M^^M^^^^   
   MMMMMMM^M^M    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East  -South -West 

< 138h/138H 26v/115V Pos: standing >
 
   ...    ...*    
  ***.......***   
 ..****..*******  
 ^M.************  
 ^^.....@.******  
 ^^M^^^^.......*  
 MMM^MM^^^^^....  
  MMMMM^M^^M^^^   
   MMMMMMMM^M^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East  -South -West 

< 138h/138H 25v/115V Pos: standing >
 
 *..**  
 **@**  
 ....*  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 138h/138H 23v/115V Pos: standing >
 
        M ..**    
  ..        .**   
 **...    ...***  
 ****.......****  
 ..****.@*******  
 ^M.************  
 ^^.......******  
  ^M^^^^.......   
   M^MM^^^^^..    
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 21v/115V Pos: standing >
 
     M  ...**.    
        M ..***   
 ...        .***  
 **...    ...***  
 ****...@...****  
 ..****..*******  
 ^M.************  
  ^.......*****   
   M^^^^......    
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 20v/115V Pos: standing >
 
       ..***..    
     M  ...**..   
 .      M ..***.  
 ...        .***  
 **...  @ ...***  
 ****.......****  
 ..****..*******  
  M.***********   
   .......****    
Lake Barnes
Obvious exits: -North -East  -South -West 

< 138h/138H 16v/115V Pos: standing >
 
    ....**...^    
       ..***..^   
     M  ...**...  
 .      M ..***.  
 ...    @   .***  
 **...    ...***  
 ****.......****  
  .****..******   
   .**********    
Lake Barnes
Obvious exits: -North -East  -South -West 

< 138h/138H 11v/115V Pos: standing >
 
   ...****...^    
    ....**...^^   
       ..***..^.  
     M  ...**...  
 .      @ ..***.  
 ...        .***  
 **...    ...***  
  ***.......***   
   ****..*****    
Lake Barnes
Obvious exits: -North -East  -South -West 
A hungry owlbear stalks through here, looking for something to eat.

< 138h/138H 6v/115V Pos: standing >
 
   ******.^.^^    
  ....****...^^   
    ....**...^^.  
       ..***..^.  
     M  @..**...  
 .      M ..***.  
 ...        .***  
  *...    ...**   
   **.......**    
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 3v/115V Pos: standing >
 
   ^****....^M    
  *******.^.^^M   
  ....****...^^.  
    ....**...^^.  
       .@***..^.  
     M  ...**...  
 .      M ..***.  
  ..        .**   
   ...    ...*    
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 

< 138h/138H 1v/115V Pos: standing >
You're too exhausted.

< 138h/138H 1v/115V Pos: standing >
The sun vanishes behind the southern horizon.

< 138h/138H 2v/115V Pos: standing >
 
 ***M.  
 ..@*.  
  ..**  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 138h/138H 0v/115V Pos: standing >
You're too exhausted.

< 138h/138H 0v/115V Pos: standing >
 
 ***.^  
 **@M.  
 ..**.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 138h/138H 0v/115V Pos: standing >
You sit down.

< 138h/138H 2v/115V Pos: sitting >
You wiggle to find the most comfortable position.

< 138h/138H 2v/115V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - levitate
( 3rd circle)  4 - shocking grasp
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
   11 seconds:  ( 4th) lightning bolt
   22 seconds:  ( 4th) lightning bolt
   33 seconds:  ( 4th) lightning bolt
   44 seconds:  ( 4th) lightning bolt
   53 seconds:  ( 3rd) shocking grasp
   59 seconds:  ( 1st) magic missile
   64 seconds:  ( 1st) magic missile
   70 seconds:  ( 1st) magic missile
   79 seconds:  ( 3rd) concealment

You can memorize 1 5th circle spell(s).
You continue your study.

< 138h/138H 2v/115V Pos: sitting >
You start meditating...

< 138h/138H 3v/115V Pos: sitting >
A Kobold enters from the south.

< 138h/138H 14v/115V Pos: sitting >
A Kobold leaps at you only to realize you are down already.
You abandon your studies.

< 138h/138H 15v/115V Pos: sitting >
A Kobold's impressive slash strikes you hard.
OUCH!  That really did HURT!
A Kobold's impressive pierce strikes you hard.

< 113h/138H 18v/115V Pos: sitting >
< T: Bim TP: sit TC: small wounds E: A Kobold sit EP: excellent >
 You miss a Kobold.

< 113h/138H 19v/115V Pos: sitting >
< T: Bim TP: sit TC: small wounds E: A Kobold sit EP: excellent >
 You clamber to your feet.

< 113h/138H 19v/115V Pos: standing >
< T: Bim TP: sta TC: small wounds E: A Kobold sit EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 113h/138H 19v/115V Pos: standing >
< T: Bim TP: sta TC: small wounds E: A Kobold sit EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 113h/138H 19v/115V Pos: standing >
< T: Bim TP: sta TC: small wounds E: A Kobold sit EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 113h/138H 19v/115V Pos: standing >
< T: Bim TP: sta TC: small wounds E: A Kobold sit EP: excellent >
 A Kobold's impressive slash strikes you hard.
A Kobold's impressive pierce strikes you hard.
You attempt to flee...
 
 **...  
 **@.^  
 **P*.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 
You flee northward!

< 92h/138H 0v/115V Pos: standing >
You're too exhausted.

< 92h/138H 1v/115V Pos: standing >
You're too exhausted.

< 92h/138H 1v/115V Pos: standing >
You're too exhausted.

< 92h/138H 1v/115V Pos: standing >
You're too exhausted.

< 92h/138H 1v/115V Pos: standing >
 
   ****..^^^MM    
  ****......MM^   
 .^****..^.^MM^.  
 .^^***.^..^^M^.  
 **^****@...^M^.  
 .*******.^.^^M.  
  ....****...^^.  
    ....**...^^   
       ..***..    
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 

< 92h/138H 1v/115V Pos: standing >
 
 **.^.  
 **@..  
 ***P.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 93h/138H 1v/115V Pos: standing >
A Kobold enters from the east.

< 93h/138H 2v/115V Pos: standing >
 
 ***.^  
 **@P.  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 93h/138H 0v/115V Pos: standing >
 
 ^***.  
 ^*@*P  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 93h/138H 0v/115V Pos: standing >
You're too exhausted.

< 93h/138H 0v/115V Pos: standing >
A Kobold enters from the east.

< 93h/138H 1v/115V Pos: standing >
A Kobold tries to tackle you and misses completely, making a nice dent in her forehead and the ground!

< 93h/138H 1v/115V Pos: standing >
 
 ****.  
 ^*@*.  
 ^*P**  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 93h/138H 0v/115V Pos: standing >
You're too exhausted.

< 93h/138H 0v/115V Pos: standing >
You're too exhausted.

< 94h/138H 0v/115V Pos: standing >
 
 ***..  
 **@*.  
 ^***.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 94h/138H 0v/115V Pos: standing >
You're too exhausted.

< 94h/138H 0v/115V Pos: standing >
 
 ****.  
 ^*@**  
 ^^***  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 94h/138H 0v/115V Pos: standing >
You're too exhausted.

< 94h/138H 0v/115V Pos: standing >
You're too exhausted.

< 94h/138H 0v/115V Pos: standing >
 
 *****  
 **@*.  
 ^****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 95h/138H 0v/115V Pos: standing >
You're too exhausted.

< 95h/138H 1v/115V Pos: standing >
 
 *****  
 ^*@**  
 .^***  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 95h/138H 0v/115V Pos: standing >
You're too exhausted.

< 95h/138H 0v/115V Pos: standing >
You're too exhausted.

< 95h/138H 1v/115V Pos: standing >
 
 *****  
 **@**  
 ^****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 95h/138H 0v/115V Pos: standing >
You're too exhausted.

< 95h/138H 1v/115V Pos: standing >
You're too exhausted.

< 96h/138H 1v/115V Pos: standing >
A Kobold enters from the south.

< 96h/138H 2v/115V Pos: standing >
You sit down.

< 96h/138H 2v/115V Pos: sitting >
You wiggle to find the most comfortable position.

< 96h/138H 3v/115V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - levitate
( 3rd circle)  4 - shocking grasp
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
   11 seconds:  ( 4th) lightning bolt
   22 seconds:  ( 4th) lightning bolt
   33 seconds:  ( 4th) lightning bolt
   44 seconds:  ( 4th) lightning bolt
   53 seconds:  ( 3rd) shocking grasp
   59 seconds:  ( 1st) magic missile
   64 seconds:  ( 1st) magic missile
   70 seconds:  ( 1st) magic missile
   79 seconds:  ( 3rd) concealment

You can memorize 1 5th circle spell(s).
You continue your study.

< 96h/138H 3v/115V Pos: sitting >
A Kobold leaves north.

< 96h/138H 5v/115V Pos: sitting >
A Kobold enters from the north.

< 96h/138H 7v/115V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 96h/138H 8v/115V Pos: standing >
 
 ****.  
 *P@**  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 97h/138H 7v/115V Pos: standing >
 
 ***..  
 P*@*.  
 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 97h/138H 6v/115V Pos: standing >
 
 ****^  
 **@..  
 P***.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 97h/138H 5v/115V Pos: standing >
 
 *****  
 **@*.  
 **P**  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 97h/138H 4v/115V Pos: standing >
 
 *****  
 **@**  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 97h/138H 2v/115V Pos: standing >
 
 ****.  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 97h/138H 0v/115V Pos: standing >
You're too exhausted.

< 97h/138H 1v/115V Pos: standing >
A Kobold enters from the east.

< 97h/138H 1v/115V Pos: standing >
Out of nowhere, a Kobold stabs you in the back.
OUCH!  That really did HURT!

< 80h/138H 2v/115V Pos: standing >
< T: Bim TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 You miss a Kobold.

< 80h/138H 2v/115V Pos: standing >
< T: Bim TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 80h/138H 2v/115V Pos: sitting >
< T: Bim TP: sit TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold's mighty slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Kobold's pierce seriously wounds you.
OUCH!  That really did HURT!
A Kobold's impressive slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
As a katana called 'Retribution' slices through the air towards you, a green glow infuses the blade!
A Kobold points at you.
With an anguish previously unfelt, your spirit gives up the ghost...
Your bloody hide cloak was destroyed by the blast!
Your light blue scarf was destroyed by the blast!
Your blue canvas belt was destroyed by the blast!