The death of [31 Necrolyte] Dreco (Gnome)

in The Savannah of Broken Trusts

from the perspective of [33 Bounty Hunter] Zarco Suicide Squad (Kobold)

<worn as a badge>    a glowing blue crystal [superior]
<worn on head>       the bloody crown of wildmage heads (glowing)
<worn on eyes>       a studded leather eyepatch [superior]
<worn in ear>        a smallish golden earring [superior]
<worn in ear>        a smallish golden earring
<worn on face>       a leather-coated face guard
<worn around neck>   a black plate neckguard
<worn around neck>   a necklace of old bones [superior]
<worn on body>       a ghostly shimmering set of armor (glowing)
<worn about body>    a tangle of magical vine (humming)
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a sash of Tentro
<worn on belt buckle>lucky alchemist sack of endurance
<worn on arms>       some spiked leather sleeves [superior]
<worn around wrist>  a spiked purple steel bracer
<worn around wrist>  the combat brace of the maelstrom
<worn on hands>      the claws of Vermithrax
<worn on finger>     a ring with triangular emeralds [superior]
<worn on finger>     a band of the winds
<primary weapon>     a masterly-crafted iron hand axe from Towering Glacier of Dayedenvale
<secondary weapon>   a cross shaped dagger (illuminating)
<worn on legs>       black horned chimera leggings
<worn on feet>       a pair of winded boots


< 338h/381H 113v/146V Pos: standing >
 
   MM  ..^^.^^    
  MM  ......**M   
 MM  .M....^^MM^  
 M  ........^M^^  
   .....@...MM^.  
 .......^.^.M.^^  
 ......M...MM.^^  
  .....M.^MM..^   
   .....^^MM^.    
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -North -East  -South -West 

< 338h/381H 112v/146V Pos: standing >
 
   MMM  ..^^.^    
  MMM  ......**   
 MMM  .M....^^MM  
 MM  ........^M^  
    ....@....MM^  
  .......^.^.M.^  
 .......M...MM.^  
  ......M.^MM..   
   ......^^MM^    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 339h/381H 111v/146V Pos: standing >
 
   MMMM  ..^^.    
   MMM  ......*   
 MMMM  .M....^^M  
 MMM  ........^M  
 M   ...@.....MM  
   .......^.^.M.  
 M.......M...MM.  
  .......M.^MM.   
   .......^^MM    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 339h/381H 110v/146V Pos: standing >
 
   MMMMM  ..^^    
  M MMM  ......   
 MMMMM  .M....^^  
 MMMM  ........^  
 MM   ..@..^...M  
    .......^.^.M  
 .M.......M...MM  
  ........M.^MM   
   ........^^M    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 339h/381H 109v/146V Pos: standing >
 
   MMMMMM  ..^    
  MM MMM  .....   
 MMMMMM  .M....^  
 MMMMM  ........  
 MMM   .@...^...  
     .......^.^.  
  .M.......M...M  
  .........M.^M   
   .........^^    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 340h/381H 108v/146V Pos: standing >
 
   MMMMMMM  ..    
  MMM MMM  ....   
 MMMMMMM  .M....  
 MMMMMM  .......  
 MMMM   @....^..  
 M    .......^.^  
   .M.......M...  
  ..........M.^   
   ..........^    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 340h/381H 107v/146V Pos: standing >
 
   MM MMM  ...    
  MMMMMM  .M...   
 MMMMMM  .......  
 MMMM   .....^..  
 M    ..@....^.^  
   .M.......M...  
  ..........M.^M  
  ...........^^   
   ......^^.^^    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 340h/381H 106v/146V Pos: standing >
 
   MMMMM  .M..    
  MMMMM  ......   
 MMMM   .....^..  
 M    .......^.^  
   .M...@...M...  
  ..........M.^M  
 ............^^M  
  .......^^.^^M   
   .......^^^M    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 341h/381H 105v/146V Pos: standing >
 
   MMMM  .....    
  MMM   .....^.   
 M    .......^.^  
   .M.......M...  
  ......@...M.^M  
 ............^^M  
 ........^^.^^MM  
  ........^^^MM   
   ....^..M.MM    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 341h/381H 104v/146V Pos: standing >
 
   MM   .....^    
      .......^.   
   .M.......M...  
  ..........M.^M  
 .......@....^^M  
 ........^^.^^MM  
 .........^^^MMM  
  .....^..M.MM^   
   ......^MMMM    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 341h/381H 103v/146V Pos: standing >
 
   MMM   .....    
  M    .......^   
    .M.......M..  
   ..........M.^  
  ......@.....^^  
 *........^^.^^M  
 *.........^^^MM  
  *.....^..M.MM   
   .......^MMM    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 341h/381H 102v/146V Pos: standing >
 
   MMMM   ....    
  MM    .......   
 M   .M.......M.  
    ..........M.  
   .....@......^  
  *........^^.^^  
  *.........^^^M  
  **.....^..M.M   
   *.......^MM    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 342h/381H 101v/146V Pos: standing >
 
   MMMMM   ...    
  MMM    ......   
 MM   .M.......M  
 M   ..........M  
    ....@.......  
   *........^^.^  
   *.........^^^  
  ***.....^..M.   
   **.......^M    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 342h/381H 100v/146V Pos: standing >
 
   MMMMMM   ..    
  ^MMM    .....   
 MMM   .M.......  
 MM   ..........  
     ...@.......  
    *........^^.  
    *.........^^  
   ***.....^..M   
   ***.......^    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 342h/381H 99v/146V Pos: standing >
 
   MMM    ....    
  MM   .M......   
 MM   ..........  
     ...........  
    *...@....^^.  
    *.........^^  
   ***.....^..M.  
   ***.......^M   
    **........    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 343h/381H 98v/146V Pos: standing >
 
   M   .M.....    
  M   .........   
     ...........  
    *........^^.  
    *...@.....^^  
   ***.....^..M.  
   ***.......^MM  
    **.........   
   M*^........    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 343h/381H 97v/146V Pos: standing >
 
      ........    
     ..........   
    *........^^.  
    *.........^^  
   ***..@..^..M.  
   ***.......^MM  
    **.........M  
   M*^........M   
    **.......^    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 343h/381H 96v/146V Pos: standing >
 
     .........    
    *........^^   
    *.........^^  
   ***.....^..M.  
   ***..@....^MM  
    **.........M  
   M*^........M^  
    **.......^^   
    **...^M...    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 344h/381H 95v/146V Pos: standing >
 
      ........    
     *........^   
     *.........^  
    ***.....^..M  
    ***.@.....^M  
     **.........  
    M*^........M  
     **.......^   
     **...^M..    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 344h/381H 94v/146V Pos: standing >
 
       .......    
      *........   
      *.........  
     ***.....^..  
     ***@......^  
      **........  
     M*^........  
      **.......   
      **...^M.    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 344h/381H 93v/146V Pos: standing >
 
   *...   
  ***...  
  **@...  
   **...  
  M*^..   
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 345h/381H 92v/146V Pos: standing >
 
  ***..   
  ***...  
   *@...  
  M*^...  
   **..   
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 345h/381H 91v/146V Pos: standing >
 
      *.......    
      *........   
     ***.....^..  
     ***.......^  
      **@.......  
     M*^........  
      **.......^  
      **...^M..   
       **.....    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 345h/381H 90v/146V Pos: standing >
 
  ***..   
  ***...  
   *@...  
  M*^...  
   **..   
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 346h/381H 92v/146V Pos: standing >
 
       *......    
      ***.....^   
      ***.......  
       **.......  
      M*@.......  
       **.......  
 .     **...^M..  
        **.....   
        **....    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 347h/381H 90v/146V Pos: standing >
A Wide Swath of Plain
   The plains extend lazily east-to-west here, bounded to the north and south
by extremely dense jungle. The corridor is quite wide, perhaps five hundred
paces. To the east, the grasses take on an unusual blond tint, and the shapes
of distant animals can be seen roaming the veldt.
   There seems to be a strange pattern in the grass here, a change in
coloration that is too regular to be the product of chance.
Obvious exits: -East  -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A small dog lopes along waiting for its master.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 347h/381H 90v/146V Pos: standing >
You quickly scan the area.
A giraffe who is not far off to your east.
A human soldier who is a brief walk away to your west.

< 347h/381H 91v/146V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

Entrance to The Savannah of Broken Trusts
   The sparse plains grasses give way to a luxuriant veldt, with tall stalks
that are as white as they are yellow. The ground underfoot is very dry. The
savannah extends out of sight to the east and south, while the line of the
jungle can be seen heading north and southwest. Considering the dry climate,
a surprisingly large number of wild animals can be seen roaming the area.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.

< 348h/381H 92v/146V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A giraffe looks about for a nearby tree.
There are some tracks heading east.

< 348h/381H 91v/146V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
A gargantuan bird soars over the Savannah here.

< 349h/381H 91v/146V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A giraffe looks about for a nearby tree.

< 350h/381H 91v/146V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A giraffe who is close by to your north.
A thorn-root tree who is not far off to your north.
A roc who is close by to your east.
A cheetah who is rather far off to your east.
A proud lion who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A small dog who is not far off to your west.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.
A human soldier who is in the distance to your west.

< 350h/381H 92v/146V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A gargantuan bird soars over the Savannah here.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
The Savannah of Broken Trusts
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A gargantuan bird soars over the Savannah here.

< 350h/381H 91v/146V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk woman who is in the distance to your north.
A Tukluk man who is in the distance to your north.
A cheetah who is a brief walk away to your east.
A zebra who is close by to your south.
A zebra who is close by to your south.
A zebra who is close by to your south.
A zebra who is close by to your south.
A large zebra who is close by to your south.
A giraffe who is close by to your west.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.

< 350h/381H 92v/146V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name. The Halflings have a saying that M'Bele is not a
good god to turn your back on, or your front to for that matter.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.

< 351h/381H 91v/146V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A loggerhead shrike who is close by to your north.
A proud lion who is close by to your north.
A cheetah who is not far off to your east.
A giraffe who is not far off to your south.
A giraffe who is not far off to your south.
A giraffe who is a brief walk away to your south.
The wraith of a loggerhead shrike who is a brief walk away to your south.
The wraith of a loggerhead shrike who is a brief walk away to your south.
The wraith of a cheetah who is a brief walk away to your south.
A Gnome who is a brief walk away to your south.
A heron who is in the distance to your south.
A heron who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
A bull elephant who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
A giraffe who is not far off to your west.
A small dog who is rather far off to your west.
Luncke who is rather far off to your west.
Ange de Morte who is rather far off to your west.
Kylian Brightstar who is rather far off to your west.
Dromis who is rather far off to your west.

< 352h/381H 96v/146V Pos: standing >
Morrigu leaves west.
You follow Morrigu.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A gargantuan bird soars over the Savannah here.
There are some tracks heading west.
There are Kobold tracks going east.
There are Kobold tracks going east.
There are some tracks heading east.

< 353h/381H 96v/146V Pos: standing >
Pardon?

< 354h/381H 101v/146V Pos: standing >
Morrigu leaves south.
You follow Morrigu.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A large zebra looks around for predators.
There are Kobold tracks going south.
Pardon?

< 356h/381H 104v/146V Pos: standing >
Morrigu leaves south.
You follow Morrigu.

A Large Baobab Tree
   The weird upside-down branches of a baobab tree extend perhaps twenty feet
into the air here. The rootlike limbs are unfettered by branches or needles,
and the surface of the tree is pocked by the burrowing of small insects, so
climbing into the splayed branches of the upper tree should be quite easy.
Near ground level there are several hollows, which larger animals might use
as their homes.
Obvious exits: -North -East  -South -West  -Up   
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.

< 357h/381H 104v/146V Pos: standing >
Morrigu leaves south.
You follow Morrigu.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.

< 357h/381H 104v/146V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of a crazed zebra is lying here.
Morrigu  Suicide Squad (Kobold)(small) stands in mid-air here.
A giraffe looks about for a nearby tree.
A giraffe stands here, fighting a Gnome.
The wraith of a loggerhead shrike stands in mid-air here, fighting a giraffe. (minion) 
The wraith of a loggerhead shrike stands in mid-air here, fighting a giraffe. (minion) 
The wraith of a cheetah stands in mid-air here, fighting a giraffe. (minion) 
A Gnome (small) stands, floating here, fighting a giraffe.
You tackle a Gnome square in the chest knocking the wind out of him!

< 357h/381H 103v/146V Pos: standing >
< T: giraffe TP: sta TC: few wounds E: A Gnome sit EP: few scratches >
 The wraith of a loggerhead shrike's fine punch wounds a giraffe.
The wraith of a cheetah's decent punch wounds a giraffe.
A giraffe dodges a Gnome's attack.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP: few scratches >
 A giraffe's punch seriously wounds a Gnome.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  small wounds >
 Morrigu starts casting an offensive spell.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  small wounds >
 A giraffe starts to move with uncanny speed!

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  small wounds >
 You miss a Gnome.
You miss a Gnome.
[Damage:  7 ] Your fine slash strikes a Gnome.
You miss a Gnome.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  few wounds >
 Morrigu completes his spell...
Morrigu utters the words 'buoblg qrunsoqpze yugh'
Morrigu's fist beats the life out of a Gnome, blood pours from his body!

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  nasty wounds >
 A giraffe dodges the wraith of a loggerhead shrike's attack.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  nasty wounds >
 The wraith of a loggerhead shrike misses a giraffe.
The wraith of a cheetah's decent punch wounds a giraffe.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  nasty wounds >
 Morrigu starts casting an offensive spell.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  nasty wounds >
 A Gnome misses a giraffe.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP:  nasty wounds >
 A giraffe misses a Gnome.
A giraffe's impressive punch enshrouds a Gnome in a mist of blood.
A giraffe's punch enshrouds a Gnome in a mist of blood.

< 358h/381H 104v/146V Pos: standing >
< T: giraffe TP: sta TC: nasty wounds E: A Gnome sit EP: pretty hurt >
 [Damage:  8 ] Your impressive slash seriously wounds a Gnome.
[Damage:  7 ] Your fine pierce seriously wounds a Gnome.
[Damage:  9 ] Your impressive slash enshrouds a Gnome in a mist of blood.
[Damage:  8 ] Your impressive slash causes a Gnome to grimace in pain.
A Gnome is stunned!

< 358h/381H 104v/146V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sit EP:  awful >
 Morrigu completes his spell...
Morrigu utters the words 'buoblg qrunsoqpze yugh'
Morrigu's magic fist punches a Gnome into so much pulp!
A Gnome's tunic woven of hardened reed [superior] was completely destroyed by the massive blow!
The wraith of a cheetah stops following a Gnome.
The wraith of a loggerhead shrike stops following a Gnome.
The wraith of a loggerhead shrike stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!