The death of [27 Mercenary] Zarco (Kobold)

in An Open Pasture

from the perspective of [27 Mercenary] Zarco (Kobold)

<worn on head>       a crown of ethereal frost
<worn on eyes>       a troll-skin eyepatch
<worn in ear>        a smallish golden earring
<worn on face>       a dull copper mask
<worn around neck>   a patched copper gorget from Shairak and Smokeveil Forest
<worn around neck>   a wickedly barbed collar [poor]
<worn on body>       a magical leather breastplate
<worn on tail>       a glowing granite cord
<worn as quiver>     a fine glass quiver
<worn about waist>   a beer soaked belt
<worn on belt buckle>a humming granite belt buckle
<worn on arms>       some spiked leather sleeves [superior]
<worn around wrist>  an orc-skin wrist protector
<worn around wrist>  an orc-skin wrist protector [poor]
<worn on hands>      some chain linked fighting mitts
<worn on finger>     a lustrous golden-red ring
<worn on finger>     a ring with triangular emeralds [poor]
<primary weapon>     a rapier [superior]
<worn on feet>       some exquisite iron moccasins


< 326h/326H 132v/132V Pos: standing >
A Raging River
Obvious exits: -South -West 
Morrigu (Kobold)(small) stands, floating here.
A hostile fish swims by here trying to bite You!

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
A Raging River
Obvious exits: -South -West 
Morrigu (Kobold)(small) stands, floating here.
A hostile fish swims by here trying to bite You!

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
A Raging River
Obvious exits: -South -West 
Morrigu (Kobold)(small) stands, floating here.
A hostile fish swims by here trying to bite You!

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
A Raging River
Obvious exits: -South -West 
Morrigu (Kobold)(small) stands, floating here.
A hostile fish swims by here trying to bite You!

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
A Raging River
Obvious exits: -South -West 
Morrigu (Kobold)(small) stands, floating here.
A hostile fish swims by here trying to bite You!

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
A Raging River
Obvious exits: -South -West 
Morrigu (Kobold)(small) stands, floating here.
A hostile fish swims by here trying to bite You!

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
A Raging River
Obvious exits: -South -West 
Morrigu (Kobold)(small) stands, floating here.
A hostile fish swims by here trying to bite You!

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.

< 326h/326H 132v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is not far off to your south.
Morrigu leaves west.
You follow Morrigu.

A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A trail leads west between two lively forests.
Obvious exits: -North -East  -West 
Morrigu (Kobold)(small) stands, floating here.

< 326h/326H 127v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your north.
A hostile fish who is close by to your east.
Morrigu leaves north.
You follow Morrigu.

A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
A freshly killed salmon lies here, rotting.
Morrigu (Kobold)(small) stands, floating here.
A pink salmon swims here, fighting the current up stream.

< 326h/326H 122v/132V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
Morrigu (Kobold)(small) stands, floating here.

< 326h/326H 117v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.

< 326h/326H 118v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.

< 326h/326H 118v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.

< 326h/326H 119v/132V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  Bubbles rise from a pile of rocks.
Obvious exits: -North -South
Morrigu (Kobold)(small) stands, floating here.

< 326h/326H 115v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your south.

< 326h/326H 116v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your south.

< 326h/326H 117v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your south.

< 326h/326H 117v/132V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your south.

< 326h/326H 118v/132V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.  Daylight can be seen through some eastern brush.
The river can be reached to the south.
Obvious exits: -East  -South -West 
Morrigu (Kobold)(small) stands, floating here.

< 326h/326H 116v/132V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

An Open Pasture
   The field of grass before a gentle hillside is a nice retreat.  The
clearing is quiet except for a faint sound from a nearby river.  Chopped
timber lies stacked next to a small horse stable.  In the distance a small
fire burns.  Through some brush a riverside road can be reached west of here.
Obvious exits: -West 
Morrigu (Kobold)(small) stands, floating here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.

< 326h/326H 114v/132V Pos: standing >
You quickly scan the area.
A rabid raccoon who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
A rabid raccoon who is rather far off to your west.

< 326h/326H 115v/132V Pos: standing >
You quickly scan the area.
A rabid raccoon who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
A rabid raccoon who is in the distance to your west.

< 326h/326H 115v/132V Pos: standing >
Morrigu closes the brush.

< 326h/326H 116v/132V Pos: standing >
You quickly scan the area.
You see nothing.

< 326h/326H 118v/132V Pos: standing >
You quickly scan the area.
You see nothing.

< 326h/326H 119v/132V Pos: standing >
You quickly scan the area.
You see nothing.

< 326h/326H 119v/132V Pos: standing >
You are well on your way towards your next level.

< 326h/326H 122v/132V Pos: standing >
Saving Zarco.

< 326h/326H 124v/132V Pos: standing >

< 326h/326H 127v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Hint: Remember to use your skills! Type "skills" to see what special techniques you may be able to use.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Morrigu gets the opaque white potion of regeneration from his bottomless bag of the illithids.

< 326h/326H 132v/132V Pos: standing >

		Score information for Zarco

Level: 27   Race: Kobold   Class: Mercenary Sex: Female
Hit points: 326(326)  Moves: 132(132)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 8571 platinum   107 gold    85 silver     1 copper
Playing time: 0 days / 19 hours/ 5 minutes
Received data: 1.2906 MB this session.
Send data:     0.0362 MB this session.
Compression ratio: 84%
84%
Group Leader: Morrigu
Status:  Standing.
Epic points(total): 3(3)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Consenting: Morrigu
Detecting:      Life
Enchantments:   Ultravision Levitation
Herbs:          Blue Haze
Bartender Quests Remaining: 0
Combat Pulse:   12 Spell Pulse:  0.64 
Leaderboard Points:  271 

Active Spells:
--------------
endurance (1 minute)
levitate (10 minutes)
dexterity (7 minutes)
strength (7 minutes)


< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
You do not see or have the bp.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
You are well on your way towards your next level.

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
An Open Pasture
Obvious exits: -West #
Morrigu (Kobold)(small) stands, floating here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Morrigu's body appears to recover from the affects of the potion.

< 326h/326H 132v/132V Pos: standing >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
You are well on your way towards your next level.

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Your endurance fades away.

< 326h/326H 132v/132V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)".  You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.
You feel your skill in hide improving.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >
Autosaving...

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
An Open Pasture
Obvious exits: -West #
Morrigu (Kobold)(small) stands, floating here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.
You feel your skill in hide improving.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
Skill
1h bludgeon                   40
1h flaying                    40
1h piercing                   88
1h slashing                   95
2h bludgeon                   40
2h flaying                    40
2h slashing                   40
appraise                      40
backstab                      40
bandage                       40
carve                         40
climb                         40
double attack                100
double headbutt           (obtained at level 56)
dual wield                   100
fishing                       40
headbutt                      52
hide                          57
kick                          40
mount                         42
parry                         80
reach weapons             (obtained at level 30)
rescue                        40
retreat                       40
riposte                       59
salvage                       40
shield block                  40
swim                          40
switch opponents          (obtained at level 51)
tackle                        60
throat crush              (obtained at level 51)
track                         40
triple attack             (obtained at level 53)
unarmed damage                40

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
You attempt to hide yourself.

< 326h/326H 132v/132V Pos: standing >

< 326h/326H 132v/132V Pos: standing >
A Halfling enters from the west.

< 326h/326H 132v/132V Pos: standing >
Saving Zarco.
Morrigu closes the brush.

< 326h/326H 132v/132V Pos: standing >
A Halfling plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!
Morrigu flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
An undead horse flies through the air, free as a bird!
An Open Pasture
Obvious exits: -West #
A Halfling (small) stands in mid-air here.
Morrigu (Kobold)(small) stands in mid-air here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.
An undead horse stands here.

< 326h/326H 132v/132V Pos: standing >
You tackle a Halfling square in the chest knocking the wind out of him!

< 326h/326H 132v/132V Pos: standing >
<[Damage:  7 ] Your impressive slash wounds a Halfling.
[Damage:  8 ] Your impressive pierce wounds a Halfling.
You miss a Halfling.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP: few scratches >
 A Halfling misses you.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP: few scratches >
 Morrigu starts casting an offensive spell.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP: few scratches >
 Morrigu completes his spell...
Morrigu utters the words 'diesilla barh'
A Halfling wavers under the impact of the lightning bolt sent by Morrigu.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 Morrigu starts casting an offensive spell.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your powerful slash strikes a Halfling.
You miss a Halfling.
You miss a Halfling.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 Morrigu completes his spell...
Morrigu utters the words 'diesilla barh'
A Halfling wavers under the impact of the lightning bolt sent by Morrigu.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 You dodge a Halfling's vicious attack.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 Morrigu starts casting an offensive spell.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 A Halfling plays a song to lift his spirit off the ground.
A Halfling clambers to his feet.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 A Halfling starts casting an offensive spell.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Morrigu completes his spell...
Morrigu utters the words 'diesilla barh'
A Halfling wavers under the impact of the lightning bolt sent by Morrigu.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 [Damage: 17 ] You leave a huge, red swollen lump on a Halfling's temple.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 A Halfling parries your futile lunge at him.
A Halfling parries your futile lunge at him.
A Halfling parries your futile lunge at him.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Morrigu starts casting an offensive spell.

< 326h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 A Halfling completes his spell...
A Halfling utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Halfling - OUCH!
OUCH!  That really did HURT!

< 178h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC: few wounds E: A Halfling sta EP:  few wounds >
 Morrigu completes his spell...
Morrigu utters the words 'diesilla barh'
A Halfling wavers under the impact of the lightning bolt sent by Morrigu.

< 178h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC: few wounds E: A Halfling sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 12 ] Your powerful slash strikes a Halfling.
A Halfling dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your slash strikes a Halfling.

< 178h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC: few wounds E: A Halfling sta EP:  nasty wounds >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 178h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC: few wounds E: A Halfling sta EP:  nasty wounds >
 A Halfling starts casting an offensive spell.

< 178h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC: few wounds E: A Halfling sta EP:  nasty wounds >
 Morrigu starts casting an offensive spell.

< 178h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC: few wounds E: A Halfling sta EP:  nasty wounds >
 A Halfling completes his spell...
A Halfling utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Halfling - OUCH!
YIKES!  Another hit like that, and you've had it!!

< 74h/326H 132v/132V Pos: standing >
< T: Zarco TP: sta TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 They are aware of deviousness but you try anyways!
You try to tackle a Halfling and fly over his head landing face first in the dirt!

< 74h/326H 132v/132V Pos: kneeling >
< T: Zarco TP: kne TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 You can't seem to get a single swing in.

< 74h/326H 132v/132V Pos: kneeling >
< T: Zarco TP: kne TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 A Halfling starts casting an offensive spell.

< 74h/326H 132v/132V Pos: kneeling >
< T: Zarco TP: kne TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 Morrigu completes his spell...
Morrigu utters the words 'gpaqtuio ofags'
A Halfling looks shocked as Morrigu grasps at him.

< 74h/326H 132v/132V Pos: kneeling >
< T: Zarco TP: kne TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 A Halfling plays a song to lift his spirit off the ground.

< 74h/326H 132v/132V Pos: kneeling >
< T: Zarco TP: kne TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 Morrigu starts casting an offensive spell.

< 74h/326H 132v/132V Pos: kneeling >
< T: Zarco TP: kne TC:pretty hurt E: A Halfling sta EP:  nasty wounds >
 Morrigu completes his spell...
Morrigu utters the words 'gpaqtuio ofags'
A Halfling looks shocked as Morrigu grasps at him.

< 74h/326H 132v/132V Pos: kneeling >
< T: Zarco TP: kne TC:pretty hurt E: A Halfling sta EP: pretty hurt >
 A Halfling completes his spell...
A Halfling utters the word 'yufzbarr'
A Halfling grins evilly as you burst into flames and die.
Your lion fang [superior] melted from the intense heat!
Your lion-skin backpack melted from the intense heat!
Your some barbed leg plates melted from the intense heat!
Your silver tooth earring melted from the intense heat!
Your glowing blue crystal [superior] melted from the intense heat!