The death of [20 Sorcerer] Morrigu (Kobold)

in Broad Street

from the perspective of [26 Monk] Grom (Human)

<worn on head>       a crown of thorns
<worn on eyes>       a black leather studded eyepatch [superior]
<worn in ear>        a pale magenta earring [superior] (glowing)
<worn on face>       a frogskin mask [superior]
<worn on body>       a shimmering marble robe
<worn about body>    a cloak of tazten bark
<worn as quiver>     a knight's iron quiver
<worn about waist>   a tigerskin belt [poor]
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a set of loose fitting sleeves
<worn around wrist>  a dull grey bracelet
<worn on hands>      a pair of spiked bloody talons [poor]
<worn on finger>     a dented ring [superior]
<worn on finger>     a dented ring [superior]
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some fine dragonscale boots

Your punch enshrouds a large will o' wisp in a mist of blood.

< 212h/212H 85v/162V Pos: standing >
< T: Dier TP: sta TC:few scratches E: large sta EP:  bleeding, close to death >
 A large will o' wisp misses Dier.

< 212h/212H 85v/162V Pos: standing >
< T: Dier TP: sta TC:few scratches E: large sta EP:  bleeding, close to death >
 Dier completes his spell...
Dier utters the word 'uizuoafahz'
Fresh energy pours through your body. You are invigorated!

< 212h/212H 157v/162V Pos: standing >
< T: Dier TP: sta TC:few scratches E: large sta EP:  bleeding, close to death >
 Drok futilely tries to rescue Dier!

< 212h/212H 157v/162V Pos: standing >
< T: Dier TP: sta TC:few scratches E: large sta EP:  bleeding, close to death >
 You miss a large will o' wisp.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] You hit a large will o' wisp in the throat, it chokes, gasps and dies.
A large will o' wisp is dead! R.I.P.
You receive your share of experience.
The last gasps of a large will o' wisp cause a sickening chill to run up your spine.
A large will o' wisp dissolves into thin air.

< 212h/212H 157v/162V Pos: standing >
 
 *..*M^*^^  
 *M*...*M*  
 .***@****  
 *********  
 ..**^^***  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Drok (Firbolg)(huge) stands, floating here.
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Dier (Gnome)(small) stands, floating here.

< 212h/212H 157v/162V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 212h/212H 157v/162V Pos: standing >
 
 *..*M^*^^  
 *M*...*M*  
 .***@****  
 *********  
 ..**^^***  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Drok (Firbolg)(huge) stands, floating here.
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Dier (Gnome)(small) stands, floating here.

< 212h/212H 159v/162V Pos: standing >
Sev shouts out loudly.. MOVING!!!!

< 212h/212H 159v/162V Pos: standing >
You are already standing.

< 212h/212H 159v/162V Pos: standing >
You let everyone know you're ready to go!

< 212h/212H 159v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 *M*...*M*  
 .***P****  
 ****@****  
 ..**^^***  
 ^^*..^^..  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 155v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 .********  
 ****P****  
 ..**@^***  
 ^^*..^^..  
 .^^^^.^^^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 151v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 *********  
 ..**P^***  
 ^^*.@^^..  
 .^^^^.^^^  
 *M****.^^  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 150v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 ..**^^***  
 ^^*.P^^..  
 .^^^@.^^^  
 *M****.^^  
 ***M*****  
Above a Large Tunnel Opening
Obvious exits: -N -E -S -W -D
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.
You quickly scan the area.
A large swamp rat who is almost out of sight to your north.
A small bat who is close by below you.

< 212h/212H 150v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 ^^*..^^..  
 .^^^P.^^^  
 *M**@*.^^  
 ***M*****  
       M*   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 147v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 .^^^^.^^^  
 *M**P*.^^  
 ***M@****  
       M*   
            
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 143v/162V Pos: standing >
You quickly scan the area.
A large will o' wisp who is close by to your west.

< 212h/212H 143v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 *M****.^^  
 ***MP****  
     @ M*   
            
   ...****  
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 140v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 **M******  
     P M*   
     @      
   ...****  
   ....***  
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 137v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
       M*   
     P      
   ..@****  
   ....***  
  M.......  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 134v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
            
   ..P****  
   ..@.***  
  M.......  
            
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 132v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
            
  ...*****  
  ..P@****  
 M........  
            
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 131v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
         *  
 ...*****.  
 ...P@****  
 .........  
            
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 129v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
        **  
 ..*****..  
 ...P@***.  
 .........  
            
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 124v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
       ***  
 .*****...  
 ..*P@**..  
 .........  
         .  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 119v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
      ****  
 *****....  
 .**P@*..^  
 .........  
        ..  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 114v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
     *****  
 ****.....  
 ***P@..^.  
 ........^  
       ..^  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 110v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
    ******  
 ***......  
 ***P@.^..  
 .......^^  
      ..^^  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 107v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
   *******  
 **.......  
 ***P@^...  
 ......^^D  
     ..^^^  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.
You quickly scan the area.
You see nothing.

< 212h/212H 105v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
  ********  
 *........  
 **.P@...^  
 .....^^D^  
    ..^^^^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 104v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 212h/212H 104v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
 ********.  
 .........  
 *..P@..^^  
 ....^^D^^  
   ..^^^^^  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 102v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow Sev.

 
 *******.*  
 .........  
 ..^P@.^^^  
 ...^^D^^.  
  ..^^^^^^  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 101v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

 
 .........  
 ..^.P.^^^  
 ...^@D^^.  
  ..^^^^^^  
        ^M  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.
You quickly scan the area.
A giant green dragon who is close by to your east.
A thin troll who is close by to your south.
A red shape who is a brief walk away to your south.
A red shape who is a brief walk away to your south.

< 212h/212H 99v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow Sev.

The Wide Entrance to a Large Cavern
Obvious exits: -N -S
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
A tall, thin troll warrior guards the entrance.
A tall, thin troll warrior guards the entrance.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 98v/162V Pos: standing >
You quickly scan the area.
A red shape who is not far off to your south.
A red shape who is not far off to your south.

< 212h/212H 98v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow a red shape.

Broad Street
Obvious exits: -N -S
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the north.
Dier enters from the north.
You quickly scan the area.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
A red shape who is close by to your south.
A red shape who is close by to your south.

< 212h/212H 98v/162V Pos: standing >
Sev leaves south.
Kann leaves south.
You follow a red shape.

Broad Street
Obvious exits: -N -E -S
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
A tall orcish pirate wanders the town.
A Kobold (small) stands here.
Drok enters from the north.
Dier enters from the north.

< 212h/212H 99v/162V Pos: standing >
Sev leaves east.
Kann leaves east.
You follow a red shape.

A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
Drok enters from the west.
Dier enters from the west.

< 212h/212H 99v/162V Pos: standing >
Sev leaves west.
Kann leaves west.
You follow a red shape.

Broad Street
Obvious exits: -N -E -S
Kann (Gnome)(small) stands, floating here.
Sev (Gnome)(small) stands, floating here.
A tall orcish pirate wanders the town.
A Kobold (small) stands here.
Drok enters from the east.
Dier enters from the east.

< 212h/212H 99v/162V Pos: standing >
Sev suddenly attacks a Kobold!
Sev misses a Kobold.

< 212h/212H 99v/162V Pos: standing >
You feel your skill in dragon punch improving.
[Damage: 36 ] WHAP!  For a moment, you feel just like a dragon must as you punch a Kobold.

< 212h/212H 100v/162V Pos: standing >
< T: Sev TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 Dier suddenly attacks a Kobold!
Dier misses a Kobold.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 Sev dodges a Kobold's attack.
A Kobold dodges Sev's attack.
A Kobold starts casting an offensive spell.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 Dier's fine crush strikes a Kobold.
[Damage:  6 ] Your decent punch strikes a Kobold.
[Damage:  6 ] Your punch strikes a Kobold.
Sev starts casting an offensive spell.
Kann starts casting an offensive spell.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the words 'mosailla paieg'
Sev cries out as a Kobold burns her.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Sev completes her spell...
Sev utters the words 'warhunso gsfal'
Sev points at a Kobold.
A blast of molten spray sent by Sev coats a Kobold with searing agony.
Kann completes his spell...
Kann utters the words 'diesilla barh'
A Kobold wavers under the impact of the lightning bolt sent by Kann.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: small wounds E: A Kobold sta EP:  awful >
 A Kobold dodges Sev's attack.
Sev starts casting an offensive spell.
Kann starts casting an offensive spell.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: small wounds E: A Kobold sta EP:  awful >
 A Kobold completes his spell...
A Kobold utters the words 'mosailla paieg'
Sev cries out as a Kobold burns her.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 Dier starts casting a spell.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 A Kobold dodges your futile attack.
A Kobold starts casting an offensive spell.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 Your throat suddenly becomes dry.

< 212h/212H 101v/162V Pos: standing >
< T: Sev TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 Sev completes her spell...
Sev utters the words 'warhunso gsfal'
Sev points at a Kobold.
A burst of molten spray sent from Sev's fingertips melts a Kobold into a puddle of mush.
A Kobold is dead! R.I.P.
You receive your share of experience.