The death of [48 Necrolyte] Dywer *-* Bloodlust *-* (Kobold)

in A Darkened Section of Jungle

from the perspective of [47 Enslaver] Nz The Resistance (Githzerai)

<worn as a badge>    a symbol of Malch'hor Ganl
<worn on head>       a birdfeather headdress (magic) (humming)
<worn on eyes>       a blood-red eyepiece (magic)
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a gnomish ear amplifier (magic)
<worn on face>       a Tukluk spirit mask
<worn around neck>   a string of duergar dwarf ears
<worn around neck>   a string of duergar dwarf ears
<worn on body>       a darksteel chainmail shirt (magic) (glowing)
<worn about body>    the robes of the maelstrom
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [77%]
<worn about waist>   a sturdy firbolg climbing belt
<worn on belt buckle>a leafy mask of Silvanos (magic)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [86%]
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [83%]
<worn around wrist>  an adamantite bracelet (magic)
<worn around wrist>  a gnomish lifegiving wristband
<worn on hands>      shining metallic gauntlets dyed yellow
<worn on finger>     a glowing ruby ring (magic)
<worn on finger>     a ring of flames (magic)
<primary weapon>     a mindwhip (glowing)
<worn on legs>       a black and red kilt [89%]
<worn on feet>       some spurred blood crystal boots (magic)

   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 497h/497H 317v/317V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.

< 497h/497H 317v/317V Pos: standing >
Nil completes his spell...
Nil utters the word 'grzzs'
A marsh viper misses Nil.
Nil dodges a marsh viper's attack.
Ebo starts casting an offensive spell.
Ebo snaps into visibility.

< 497h/497H 317v/317V Pos: standing >
The Jade Jungle
Obvious exits: -N -S
Dense bamboo trees grow wild here.
Ebo (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil (Minotaur)(huge) stands in mid-air here, fighting a marsh viper.(Gold Aura)
A marsh viper stands here, fighting Nil.(Red Aura)

< 497h/497H 317v/317V Pos: standing >
Ebo completes his spell...
Ebo utters the words 'warhunso gsfal'
Ebo points at a marsh viper.
A burst of molten spray sent from Ebo's fingertips melts a marsh viper into a puddle of mush.
A marsh viper is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a marsh viper's gurgling and choking signals its demise.

< 497h/497H 317v/317V Pos: standing >
It appears to be the corpse of a marsh viper.
Nothing.

< 497h/497H 317v/317V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.

< 497h/497H 317v/317V Pos: standing >
The Jade Jungle
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a marsh viper is lying here.
Dense bamboo trees grow wild here.
*Ebo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil (Minotaur)(huge) stands in mid-air here.(Gold Aura)

< 497h/497H 317v/317V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.

< 497h/497H 317v/317V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.

< 497h/497H 317v/317V Pos: standing >
Chak leaves south.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>

<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
The Jade Jungle
Obvious exits: -N -S -W#
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil enters from the north.

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.
A hunter who is close by to your west.

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.
A hunter who is close by to your west.

< 497h/497H 315v/317V Pos: standing >
The Jade Jungle
Obvious exits: -N -S -W#
Nil (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*Ebo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 315v/317V Pos: standing >
Aq sneaks south.
Chak leaves south.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>

<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
The Jade Jungle
Obvious exits: -N -E -W
Dense bamboo trees grow wild here.
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil enters from the north.
You quickly scan the area.
A su-monster who is a brief walk away to your north.

< 497h/497H 313v/317V Pos: standing >

< 497h/497H 313v/317V Pos: standing >
Chak leaves west.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>

<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>
A Darkened Section of Jungle
Obvious exits: -E -S
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil enters from the east.

< 497h/497H 314v/317V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 497h/497H 315v/317V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 497h/497H 317v/317V Pos: standing >
A Darkened Section of Jungle
Obvious exits: -E -S
Nil (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*Ebo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 497h/497H 317v/317V Pos: standing >
Aq sneaks east.
Chak leaves east.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>

<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
The Jade Jungle
Obvious exits: -N -E -W
Dense bamboo trees grow wild here.
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil enters from the west.

< 497h/497H 315v/317V Pos: standing >

< 497h/497H 315v/317V Pos: standing >
Chak leaves west.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>

<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>
A Darkened Section of Jungle
Obvious exits: -E -S
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Ebo sneaks in from the east.
Nil enters from the east.

< 497h/497H 313v/317V Pos: standing >

< 497h/497H 313v/317V Pos: standing >
Aq closes the vines.

< 497h/497H 314v/317V Pos: standing >

< 497h/497H 315v/317V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 497h/497H 317v/317V Pos: standing >

< 497h/497H 317v/317V Pos: standing >
Aq nods.

< 497h/497H 317v/317V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 497h/497H 317v/317V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 497h/497H 317v/317V Pos: standing >
A Darkened Section of Jungle
Obvious exits: -E# -S
Nil (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*Ebo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 497h/497H 317v/317V Pos: standing >
Chak leaves south.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>

<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>
A Darkened Section of Jungle
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a vicious razorback is lying here.
The corpse of a giant wild boar is lying here.
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil enters from the north.

< 497h/497H 315v/317V Pos: standing >

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 315v/317V Pos: standing >
You place a wicked grin on your face.

< 497h/497H 315v/317V Pos: standing >

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
The lich of a patrolling guard who is close by to your west.
The lich of a patrolling guard who is close by to your west.
The vampire of a native thri-kreen who is close by to your west.
The wraith of a vicious razorback who is close by to your west.
A Kobold who is close by to your west.

< 497h/497H 315v/317V Pos: standing >

< 497h/497H 315v/317V Pos: standing >

< 497h/497H 315v/317V Pos: standing >

< 497h/497H 315v/317V Pos: standing >
Chak leaves north.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>

<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>
A Darkened Section of Jungle
Obvious exits: -E# -S
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Ebo sneaks in from the south.
Nil enters from the south.

< 497h/497H 313v/317V Pos: standing >

< 497h/497H 313v/317V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 497h/497H 314v/317V Pos: standing >
Aq shouts out loudly.. MOVING!!!!

< 497h/497H 315v/317V Pos: standing >
Aq shouts out loudly.. MOVING!!!!
You are already standing.

< 497h/497H 316v/317V Pos: standing >
You are already standing.

< 497h/497H 316v/317V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 497h/497H 317v/317V Pos: standing >
Chak leaves south.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>

<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>
A Darkened Section of Jungle
Obvious exits: -N -W
The corpse of a vicious razorback is lying here.
The corpse of a giant wild boar is lying here.
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nil enters from the north.

< 497h/497H 315v/317V Pos: standing >
A Darkened Section of Jungle
Obvious exits: -N -W
The corpse of a vicious razorback is lying here.
The corpse of a giant wild boar is lying here.
Nil (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*Ebo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 315v/317V Pos: standing >
Aq sneaks west.
Chak leaves west.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>

<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>
A Darkened Section of Jungle
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a wild boar is lying here.
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Ebo sneaks in from the east.
Nil enters from the east.

< 497h/497H 313v/317V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (extremely evil)
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (very evil)     
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly good) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
  *The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly good) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
  *The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (evil)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (pure evil)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (very evil)     
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (evil)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (evil)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 497h/497H 313v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 313v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 314v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 315v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 317v/317V Pos: standing >
A Darkened Section of Jungle
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a wild boar is lying here.
Nil (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*Ebo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 497h/497H 317v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 317v/317V Pos: standing >
You quickly scan the area.
You see nothing.

< 497h/497H 317v/317V Pos: standing >
Aq sneaks south.
Chak leaves south.
You follow Aq.


<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>

<map>
Zone: The Jade Empire.
Room: A Darkened Section of Jungle
</map>
A Darkened Section of Jungle
Obvious exits: -N -E -S -W
*Chak (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vicious razorback stands here, fighting the lich of a patrolling guard.(Red Aura)
The lich of a patrolling guard stands in mid-air here, fighting a vicious razorback. (minion) (Red Aura)
The lich of a patrolling guard stands here. (minion) (Red Aura)
The vampire of a native thri-kreen stands here. (minion) (Red Aura)
The wraith of a vicious razorback stands in mid-air here, fighting a vicious razorback. (minion) (Red Aura)
A Kobold (small)  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A vicious razorback stands here, fighting the lich of a patrolling guard.(Red Aura)
Ebo sneaks in from the north.
Nil enters from the north.
Chak snaps into visibility.
A Kobold is knocked to the ground by Chak's skillful bash!
The lich of a patrolling guard suddenly attacks Chak!
The lich of a patrolling guard misses Chak.

< 497h/497H 315v/317V Pos: standing >
A Darkened Section of Jungle
Obvious exits: -N -E -S -W
Nil (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*Ebo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Chak (Dwarf)(medium) stands in mid-air here, fighting a Kobold.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vicious razorback stands here, fighting the lich of a patrolling guard.(Red Aura)
The lich of a patrolling guard stands in mid-air here, fighting a vicious razorback. (minion) (Red Aura)
The lich of a patrolling guard stands in mid-air here, fighting Chak. (minion) (Red Aura)
The vampire of a native thri-kreen stands here. (minion) (Red Aura)
The wraith of a vicious razorback stands in mid-air here, fighting a vicious razorback. (minion) (Red Aura)
A Kobold (small)  *-* Bloodlust *-* sits in mid-air here, fighting Chak.(Red Aura)
A vicious razorback stands here, fighting the lich of a patrolling guard.(Red Aura)

< 497h/497H 315v/317V Pos: standing >
Ebo starts casting an offensive spell.
Ebo snaps into visibility.
There's too much stuff blocking your sight here to scan.

< 497h/497H 315v/317V Pos: standing >
A vicious razorback dodges the lich of a patrolling guard's attack.
A vicious razorback dodges the lich of a patrolling guard's attack.

< 497h/497H 315v/317V Pos: standing >
Nil starts casting an offensive spell.
You begin to focus your will...

< 497h/497H 315v/317V Pos: standing >
Ebo completes his spell...
Ebo utters the words 'ofzahzf gajr eughjfbaiqz'
Ebo points at a Kobold.
A Kobold's entire body spasms uncontrollably as her soul is viciously attacked by Ebo.

< 497h/497H 315v/317V Pos: standing >
A vicious razorback's bite strikes the lich of a patrolling guard.
A vicious razorback's bite strikes the lich of a patrolling guard hard.
The lich of a patrolling guard dodges a vicious razorback's attack.
A vicious razorback kicks the lich of a patrolling guard causing parts of the lich of a patrolling guard to cave in!

< 497h/497H 315v/317V Pos: standing >
The lich of a patrolling guard dodges a vicious razorback's attack.
The lich of a patrolling guard dodges a vicious razorback's attack.
A vicious razorback kicks the lich of a patrolling guard causing parts of the lich of a patrolling guard to cave in!

< 497h/497H 315v/317V Pos: standing >
You snap into visibility.
Casting: psychic crush *
Aq starts casting an offensive spell.
Ebo starts casting an offensive spell.
Ebo snaps into visibility.

< 497h/497H 315v/317V Pos: standing >
Chak's weak slash grazes a Kobold.
Chak misses a Kobold.
Chak's weak slash grazes a Kobold.
Chak misses a Kobold.

< 497h/497H 315v/317V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
Ebo completes his spell...
Ebo utters the words 'ofzahzf gajr eughjfbaiqz'
Ebo points at a Kobold.
A Kobold's entire body spasms uncontrollably as her soul is viciously attacked by Ebo.
A Kobold's faded dragonscale quiver [superior] is corrupted by spiritual anger!

< 497h/497H 316v/317V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 94 ] A Kobold's eyes briefly cloud over as her entire psyche is wracked with wonderfully intense pain.
A vicious razorback dodges the wraith of a vicious razorback's attack.
The wraith of a vicious razorback misses a vicious razorback.

< 497h/497H 316v/317V Pos: standing >
Chak parries a Kobold's lunge at him.

< 497h/497H 317v/317V Pos: standing >
Nil completes his spell...
Nil utters the words 'buoblg qfjgpuio paie'
A Kobold is encircled by a huge fist sent by Nil, which begins to crush her body.
Chak parries the lich of a patrolling guard's lunge at him.
Chak dodges the lich of a patrolling guard's attack.

< 497h/497H 317v/317V Pos: standing >
Ebo starts casting an offensive spell.
Ebo snaps into visibility.

< 497h/497H 317v/317V Pos: standing >
Aq completes his spell...
Aq utters the word 'agsplnuahz'
Ghostly hands appear before a Kobold, close around her neck and begin to squeeze!
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
You begin to focus your will...

< 497h/497H 317v/317V Pos: standing >
A Kobold gasps for air as a pair of ghostly hands tighten around her throat!
The lich of a patrolling guard's fine punch wounds a vicious razorback.
The lich of a patrolling guard's fine punch wounds a vicious razorback.

< 497h/497H 317v/317V Pos: standing >
Ebo completes his spell...
Ebo utters the words 'ofzahzf gajr eughjfbaiqz'
Ebo points at a Kobold.
With a gasp, a Kobold realizes her soul will disturb her no more.
A Kobold's shield of gray illithid hide [poor] was destroyed by the blast!
A Kobold's helmet of agony of endurance was destroyed by the blast!
A Kobold's bone band of infinite power was destroyed by the blast!
A Kobold's pair of bear-hide mountain boots [superior] was destroyed by the blast!
A Kobold's a white hot mask of living flame was destroyed by the blast!
The wraith of a vicious razorback stops following a Kobold.
The vampire of a native thri-kreen stops following a Kobold.
The lich of a patrolling guard stops following a Kobold.
The lich of a patrolling guard stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!