The death of [38 Star Magus] Null The Resistance (Human)

in A Split in the Cloudscape

from the perspective of [44 Swordsman] Raza *-* Bloodlust *-* (Thri-Kreen)

<worn on head>       a boreal obsidian circlet from The Kingdom of Torg
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[239h 59m 41s]
<worn on face>       an ashen volcanic-forged mask [superior]
<worn about body>    a tatterred cloak of flesh (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle of endurance [82%]
<held as shield>     a mantis skin shield
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming)
<worn around wrist>  a blackened bracelet of the ogre chiefs of damage
<worn on lower wrist>a centaurian bracelet of honor (magic) (illuminating)
<worn on lower wrist>an ink-covered steel bracer [superior]
<worn on hands>      the claws of the ruiner
<worn on lower hands>the claws of the ruiner
<primary weapon>     a barbed whip dubbed 'Cometstrike' of regeneration (magic) [58%]
<secondary weapon>   an axe of the vortex demon [superior] (magic) (glowing)
<third weapon>       a mithril battle axe with a strange black stone (magic) [60%]
<worn on legs>       a pair of celestial leg plates

A Dwarf blocks your futile lunge at him.
[Damage:  1 ] -=[Your weak whip grazes a Dwarf.]=-
A Dwarf dodges your futile attack.
[Damage:  1 ] -=[Your weak slash grazes a Dwarf.]=-
[Damage:  1 ] -=[Your weak whip grazes a Dwarf.]=-
Your sweeping attack fails to drop a Dwarf, but you deliver a sound hit.
[Damage: 10 ] -=[Your whip wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  nasty wounds >
 A Human starts casting an offensive spell.
A Human snaps into visibility.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  nasty wounds >
 Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Dwarf.
A Dwarf's entire body spasms uncontrollably as his soul is viciously attacked by Azar.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  nasty wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Dwarf's body, and his wounds begin to heal!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  small wounds >
 A drunken cloud giant misses a Thri-Kreen.
A drunken cloud giant's decent crush wounds a Thri-Kreen.
A drunken cloud giant shivers as he hits a Thri-Kreen.
A drunken cloud giant turns to focus his attack on a Dwarf!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  small wounds >
 The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  few wounds >
 A Human completes his spell...
A Human utters the words 'ghahuq eugqpabraoz'
A web of cracking lightning appears around Azar!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  few wounds >
 Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
Tec clambers to his feet.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  few wounds >
 Naz madly swings his weapon...
Naz's whip strikes a drunken cloud giant hard.
Naz's powerful whip seriously wounds a drunken cloud giant.
Naz's whip wounds a Dwarf.
Naz suffers from contact with the holy aura about a Dwarf.
Naz's impressive whip wounds a Dwarf.
Naz suffers from contact with the holy aura about a Dwarf.
Naz's weak whip grazes a Thri-Kreen.
Naz shivers as he hits a Thri-Kreen.
A Human snaps into visibility.
Naz's impressive whip wounds a Human.
Naz shivers as he hits a Human.
Naz's barbed whip summons a comet!
A large rift opens in front of a Human, you see stars through it, and then a comet flies forth smashing into him!
Naz's impressive whip wounds a Human.
Naz shivers as he hits a Human.
Naz's whip strikes a young cloud giant.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP:  few wounds >
 A Human's fine crush grazes Naz.
Tec tackles a Dwarf square in the chest knocking the wind out of him!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
Tec's impressive slash wounds a Dwarf.
Tec suffers from contact with the holy aura about a Dwarf.
Tec's impressive pierce strikes a Dwarf.
Tec suffers from contact with the holy aura about a Dwarf.
Tec's powerful slash strikes a Dwarf.
Tec suffers from contact with the holy aura about a Dwarf.
Clangeddin Silverbeard sends a ray of light down upon a Dwarf, healing some of his wounds.
Healing energy flows from a Dwarf into a Dwarf's body!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 Trestor gives an order to his followers.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler starts casting an offensive spell.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 A Human attempts to flee.
A Human leaves east.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
Naz's impressive whip strikes a young cloud giant.
A young cloud giant dodges Naz's attack.
Naz's whip strikes a young cloud giant.
Naz's impressive whip strikes a young cloud giant.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 A Thri-Kreen's impressive slash strikes a young cloud giant.
A young cloud giant dodges a Thri-Kreen's attack.
A Thri-Kreen's powerful slash strikes a young cloud giant.
A Thri-Kreen's slash strikes a young cloud giant.
A Thri-Kreen's slash strikes a young cloud giant.
A Thri-Kreen's slash strikes a young cloud giant.
A Thri-Kreen's powerful slash strikes a young cloud giant hard.

< 541h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You leap into the air, avoiding a young cloud giant's attack.
You dodge a young cloud giant's vicious attack.
A young cloud giant turns to focus his attack on Tec!
You snap into visibility.
Your improved dexterity grants you an additional attack!
A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.
You snap into visibility.
[Damage: 11 ] -=[Your impressive slash strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 12 ] -=[Your impressive whip strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 13 ] -=[Your impressive slash strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
A Dwarf mutters a prayer to Clangeddin Silverbeard as he stares coldly at you.
A Dwarf calls down a holy blast of might at you, ouch!
OUCH!  That really did HURT!
[Damage: 12 ] -=[Your whip strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 13 ] -=[Your impressive slash strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
A Dwarf mutters a prayer to Clangeddin Silverbeard as he stares coldly at you.
A Dwarf calls down a holy blast of might at you, ouch!
OUCH!  That really did HURT!
[Damage: 11 ] -=[Your impressive slash strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[Your powerful whip strikes a Dwarf hard.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
A Human enters from the east.

< 363h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP:  nasty wounds >
 You dodge a Dwarf's vicious attack.
You snap into visibility.
Azar starts casting an offensive spell.

< 363h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP:  nasty wounds >
 The lightning surrounding Azar glows briefly.
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!

< 363h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: pretty hurt >
 You snap into visibility.
You cleanly perform a sweeping attack on a Dwarf!
[Damage: 10 ] -=[Your whip strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!

< 360h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: pretty hurt >
 Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
A drunken cloud giant's impressive crush causes a Dwarf to grimace in pain.
A drunken cloud giant suffers from contact with the holy aura about a Dwarf.

< 360h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP:  awful >
 A Human leaves north.

< 360h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP:  awful >
 Azar starts casting an offensive spell.

< 360h/545H 229v/230V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP:  awful >
 Tec's powerful slash hits a Dwarf.
A Dwarf is mortally wounded, and will die soon, if not aided.
Tec suffers from contact with the holy aura about a Dwarf.

< 360h/545H 229v/230V Pos: standing >
<Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Dwarf.
A burst of molten spray sent from Azar's fingertips melts a Dwarf into a puddle of mush.
A Dwarf's pair of thick hydra-hide gloves melted from the intense heat!
A Dwarf's crude bronze ringmail from Village of Split Shield melted from the intense heat!
A Dwarf's mithril-chain clerical amulet [superior] melted from the intense heat!
A Dwarf's tiny ruby ring melted from the intense heat!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.20 frags!
Your guild gained prestige!
You have gained 50 epic points.
You feel a light sense of satisfaction from somewhere...
The last gasps of a Dwarf cause a sickening chill to run up your spine.
A Dwarf stops following a Firbolg.
Trestor gives an order to his followers.

< 360h/545H 229v/230V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...

< 360h/545H 229v/230V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...

< 360h/545H 229v/230V Pos: standing >
Trestor gets a small pile of coins from the corpse of Kale.

< 360h/545H 230v/230V Pos: standing >
Naz's whip strikes a young cloud giant hard.
Naz's whip strikes a young cloud giant hard.
Naz's impressive whip strikes a young cloud giant hard.
Naz's mighty whip seriously wounds a young cloud giant.

< 360h/545H 230v/230V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...
The lightning surrounding Azar glows briefly.
A Thri-Kreen's impressive slash strikes a young cloud giant hard.
A Thri-Kreen's slash seriously wounds a young cloud giant.
A young cloud giant dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash strikes a young cloud giant very hard.
A Thri-Kreen's powerful slash seriously wounds a young cloud giant.
A Thri-Kreen's slash seriously wounds a young cloud giant.
A Thri-Kreen's slash causes a young cloud giant to grimace in pain.
A Thri-Kreen's powerful slash grievously wounds a young cloud giant.
A young cloud giant is stunned!

< 360h/545H 230v/230V Pos: standing >
A Thri-Kreen dodges a young cloud giant's attack.
A young cloud giant misses a Thri-Kreen.

< 360h/545H 230v/230V Pos: standing >
Naz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 360h/545H 230v/230V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...

< 360h/545H 230v/230V Pos: standing >
The gash opened up by Naz's whip fatally wounds a young cloud giant.
A young cloud giant is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a young cloud giant dies in agony.

< 360h/545H 230v/230V Pos: standing >
A drunken cloud giant suddenly attacks a Thri-Kreen!
A drunken cloud giant misses a Thri-Kreen.

< 360h/545H 230v/230V Pos: standing >
Tec puts a pile of coins into a rugged adventurers satchel.
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves north.

< 360h/545H 230v/230V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
You follow Azar.

Within a Cloud Giant Camp
   This obviously is the heart of the cloud giant camp.  Guards
watch over the young giants intently, who wander about aimlessly.
Makeshift tents have been set up, and the more drunken giants
laugh and stumble about. The camp spread open here both in both
south and east direction, while west leads back to the trail that
ends up in the pasture.
Obvious exits: -East  -South -West 
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium)  The Resistance stands, floating here.(Gold Aura)
Tec enters from the south.

< 361h/545H 228v/230V Pos: standing >
The lightning surrounding Azar glows briefly.
Trestor puts a pile of coins into a bottomless bag of the illithids.
A Human enters from the west.
Azar leaves west.
Trestor leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
You follow Azar.

On the Verge of a Cloud Giant Camp
   The clouds continue to form a trail here offering the cloud giants
that inhabit this area a small secluded and protected area away
from the the rest of the Home of the Divine.  The cloud giants that
exist here attack in self-defense, believing that all intruders
come to evict them from the area.
Obvious exits: -East  -West 
The corpse of a cloud giant guard is lying here.
The corpse of a drunken cloud giant is lying here.
The corpse of a cloud giant guard is lying here.
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A drunken cloud giant wobbles about here.(Red Aura)
Tec enters from the east.
On the Verge of a Cloud Giant Camp
Obvious exits: -East  -West 
The corpse of a cloud giant guard is lying here.
The corpse of a drunken cloud giant is lying here.
The corpse of a cloud giant guard is lying here.
Tec Cinnamon Tec Crunch *-* Bloodlust *-* (Troll)(large) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A drunken cloud giant wobbles about here.(Red Aura)

< 361h/545H 226v/230V Pos: standing >
Azar leaves west.
Trestor leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
You follow Azar.

A Seldom Used Cloud Path
   The pathway through the clouds continues east here, seldom
used by the angels but self-proclaimed owned by a group of cloud
giants that have lived up here for several ages.  Though the
cloud giants are loud, drunken, obnoxious, the protectors of the
Home allow them to remain. Lenia, the titan royalty believes the
giants to be some wayward children of the divine, strayed from
the light but still holding righteousness in the hearts.
Obvious exits: -North -East 
The corpse of a cloud giant guard is lying here.
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tec enters from the east.

< 361h/545H 225v/230V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
You follow Azar.

A Seldom Used Cloud Path
   The pathway through the clouds continues south here, seldom
used by the angels but self-proclaimed owned by a group of cloud
giants that have lived up here for several ages.  Though the
cloud giants are loud, drunken, obnoxious, the protectors of the
Home allow them to remain. Lenia, the titan royalty believes the
giants to be some wayward children of the divine, strayed from
the light but still holding righteousness in the hearts.
Obvious exits: -North -South
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tec enters from the south.

< 361h/545H 223v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 361h/545H 224v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 361h/545H 224v/230V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
You follow Azar.

A Seldom Used Cloud Path
   The density of the clouds becomes intense in most directions
here, other than a distinct pathway leading south, and of course,
back west to where the the path split.  Although somewhat muffled
sounds of loud, booming, voices and bellowing laughter can be heard
from further down the cloudscape trail, indicating someone or
something has made themselves a camp nearby.
Obvious exits: -South -West 
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tec enters from the south.

< 362h/545H 223v/230V Pos: standing >
Azar leaves west.
Trestor leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
You follow Azar.

A Split in the Cloudscape
   The cloudscape, which had been slightly obscured by the mists,
splits into two distinct paths here.  Although no sounds can be
heard from either direction, moreso with the loud noises from the
pasture below, the northern path predictably ends shortly with
a visible accent.  Nothing can be seen from the east, as the
billowing cloud becomes extrememly dense.
Obvious exits: -North -East  -Down 
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tec enters from the east.

< 362h/545H 221v/230V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
You follow Azar.

Above the Pasture
   The cloudscape pathway ends just above here with the highest
walkable position in the Home of the Divine's entirety.  Niether
the angels or the titans come up here much at all and even the
sound of Emition's pounding from inside the Palace of Justice has
become faint and distant.
Obvious exits: -South -Up   
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tec enters from the south.

< 362h/545H 220v/230V Pos: standing >
Trestor gives an order to his followers.

< 362h/545H 220v/230V Pos: standing >
The lightning surrounding Azar glows briefly.

< 362h/545H 221v/230V Pos: standing >
Azar leaves up.
Trestor leaves up.
The wraith of a bandit swashbuckler leaves up.
The wraith of a bandit swashbuckler leaves up.
The wraith of a bandit swashbuckler leaves up.
The wraith of a bandit swashbuckler leaves up.
You follow Azar.

High Above the Pasture
   This is most likely as high as one could possibly be within
the Home of the Divine.  To the south and below the cloudy pasture
and the Palace of Justice itself can be seen, its towers still not
reaching the height of this portion of cloudscape.  West of here
the mist plane is nothing but a haze of semi-darkness, as far as
the eye can see.  A strong angel warrior is stationed here as a
lookout for defence of the Home.
Obvious exits: -Down 
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A watchful angel soldier stands here, looking out over the Home.(Gold Aura)
Tec floats in from below.

< 362h/545H 219v/230V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.

< 362h/545H 220v/230V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.

< 362h/545H 220v/230V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.

< 362h/545H 221v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 362h/545H 221v/230V Pos: standing >
Azar leaves down.
Trestor leaves down.
The wraith of a bandit swashbuckler leaves down.
The wraith of a bandit swashbuckler leaves down.
The wraith of a bandit swashbuckler leaves down.
The wraith of a bandit swashbuckler leaves down.
You follow Azar.

You grin as you realize you're floating, with no floor in the room.
Above the Pasture
   The cloudscape pathway ends just above here with the highest
walkable position in the Home of the Divine's entirety.  Niether
the angels or the titans come up here much at all and even the
sound of Emition's pounding from inside the Palace of Justice has
become faint and distant.
Obvious exits: -South -Up   
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tec floats in from above.
You quickly scan the area.
A Human who is close by to your south.
A watchful angel soldier who is close by above you.

< 363h/545H 220v/230V Pos: standing >
You quickly scan the area.
A Human who is close by to your south.

< 363h/545H 220v/230V Pos: standing >
Azar leaves south.
Trestor leaves south.
The wraith of a bandit swashbuckler leaves south.
The wraith of a bandit swashbuckler leaves south.
The wraith of a bandit swashbuckler leaves south.
The wraith of a bandit swashbuckler leaves south.
You follow Azar.

A Split in the Cloudscape
   The cloudscape, which had been slightly obscured by the mists,
splits into two distinct paths here.  Although no sounds can be
heard from either direction, moreso with the loud noises from the
pasture below, the northern path predictably ends shortly with
a visible accent.  Nothing can be seen from the east, as the
billowing cloud becomes extrememly dense.
Obvious exits: -North -East  -Down 
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY  *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*A Human (medium)  The Resistance stands in mid-air here.
Tec enters from the north.
Tec tackles a Human square in the chest knocking the wind out of him!

< 363h/545H 218v/230V Pos: standing >
A Human snaps into visibility.
The electricity surrounding Azar discharges in a huge burst of lightning.

< 363h/545H 220v/230V Pos: standing >
Trestor gives an order to his followers.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.

< 363h/545H 221v/230V Pos: standing >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Azar.

< 363h/545H 222v/230V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Azar.

< 363h/545H 222v/230V Pos: standing >

< 364h/545H 224v/230V Pos: standing >
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!

< 364h/545H 224v/230V Pos: standing >
Azar starts casting an offensive spell.

< 364h/545H 225v/230V Pos: standing >
A Human snaps into visibility.
Tec's impressive slash strikes a Human.
Tec shivers as he hits a Human.
Tec's fine pierce strikes a Human.
Tec shivers as he hits a Human.
Tec's impressive slash strikes a Human.
Tec shivers as he hits a Human.
You snap into visibility.
[Damage: 13 ] -=[Your impressive whip strikes a Human.]=-
The freezing cold causes you intense pain!
You shiver from the unnatural cold as you hit a Human.

< 353h/545H 226v/230V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP:  nasty wounds >
 The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!

< 353h/545H 226v/230V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A Human snaps into visibility.
A blast of molten spray sent by Azar coats a Human with searing agony.

< 353h/545H 226v/230V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP:  awful >
 Trestor gives an order to his followers.
The wraith of a bandit swashbuckler starts casting an offensive spell.

< 353h/545H 226v/230V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP:  awful >
 Azar starts casting an offensive spell.

< 353h/545H 226v/230V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP:  awful >
 The wraith of a bandit swashbuckler fades from your mortal viewing...

< 353h/545H 226v/230V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP:  awful >
 Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A burst of molten spray sent from Azar's fingertips melts a Human into a puddle of mush.
A Human's mithril tiara melted from the intense heat!
A Human's star woven symbol of Selune melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.