The death of [43 Swordsman] Raza *-* Bloodlust *-* (Thri-Kreen)

in The Center Docks

from the perspective of [44 Necrolyte] Kesk The Resistance (Githzerai)

<worn as a badge>    an insignia of the nomad healers (illuminating)
<worn on head>       a golden crown set with diamonds [superior] (magic)
<worn on eyes>       a flaming visor (illuminating)
<worn in ear>        a sparkling golden hoop earring (magic) (illuminating)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a ghastly bamboo amulet from Ixarkon
<worn around neck>   a twisted gem collar from Du'Maathe Castle
<worn on body>       an imperceptable shroud of stars (magic) (glowing) (humming)
<worn about body>    a vaporous cloak of crimson death
<worn on back>       a large leather backpack
<worn as quiver>     a bloody gem quiver [79%]
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a thick tome of legendary lores (magic)
<held as shield>     a well-used flesh buckler from Du'Maathe Castle [75%]
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[228h 13m 10s]
<worn around wrist>  a frost-rimed diamond wristguard from Du'Maathe Castle
<worn on hands>      some knight's gold talons from Du'Maathe Castle
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a silvery ring with engraved sigils [superior] (glowing)
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<worn on legs>       some fragile bronze greaves from Du'Maathe Castle
<worn on feet>       some bloody stone boots from Du'Maathe Castle


   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
the short hall continues southward.
Obvious exits: -North -East  -South -West 
Laz enters from the south.
Chak enters from the south.

< 668h/615H 124v/130V Pos: standing >
You quickly scan the area.
Twyglyroo who is close by to your north.
Zarkov who is close by to your east.
Slilatel who is close by to your east.
Rhogrim who is close by to your west.

< 668h/615H 125v/130V Pos: standing >
The Room of Bards
   This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in.  An assortment of equipment can be found
here to assist the masters in their teachings.  A large wooden door leads
back into the main halls of the tower.
Obvious exits: -West 
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.
(Q)Slilatel, the master bard, sings softly here.
Laz enters from the west.
Chak enters from the west.

< 667h/615H 129v/130V Pos: standing >
Slilatel sings a song to make your heart swell with pride.

< 667h/615H 129v/130V Pos: standing >
Laz asks Slilatel a question.
Slilatel nods.
Slilatel says 'Thanks for bringing me the message. Here is a little something for your trouble.'
Slilatel gives Laz fishing pole.

< 667h/615H 129v/130V Pos: standing >
Zarkov gives you a pendant of fire.

< 667h/615H 129v/130V Pos: standing >

< 667h/615H 129v/130V Pos: standing >
Chak asks Slilatel a question.
Slilatel nods.
Slilatel says 'Thanks for bringing me the message. Here is a little something for your trouble.'
Slilatel gives Chak a shimmering shark tooth earring.

< 667h/615H 130v/130V Pos: standing >
Slilatel sings a song to make your heart swell with pride.

< 667h/615H 130v/130V Pos: standing >
You ask Slilatel 'fart'
Slilatel nods.
Slilatel says 'Thanks for bringing me the message. Here is a little something for your trouble.'
Slilatel gives you a shimmering longsword 
You gain some experience.

< 667h/615H 130v/130V Pos: standing >

< 667h/615H 130v/130V Pos: standing >
Laz puts a fishing pole into a bottomless bag of the shield dwarves.

< 667h/615H 130v/130V Pos: standing >

< 667h/615H 130v/130V Pos: standing >
Slilatel sings a song to make your heart swell with pride.

< 667h/615H 130v/130V Pos: standing >

< 666h/615H 130v/130V Pos: standing >

< 666h/615H 130v/130V Pos: standing >

< 666h/615H 130v/130V Pos: standing >

< 666h/615H 130v/130V Pos: standing >
Zarkov says in common 'evils at docks'

< 666h/615H 130v/130V Pos: standing >
Slilatel sings a song to make your heart swell with pride.
You sit down and relax.

< 666h/615H 130v/130V Pos: sitting >
You clamber to your feet.

< 666h/615H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 666h/615H 130v/130V Pos: standing >
A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
the short hall continues southward.
Obvious exits: -North -East  -South -West 
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 666h/615H 129v/130V Pos: standing >
A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East  -West  -Up    -Down 
Laz enters from the north.
Zarkov enters from the north.
Chak enters from the north.

< 666h/615H 128v/130V Pos: standing >
The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East  -South -West  -Up   
Laz enters from above.
Zarkov floats in from above.
Chak floats in from above.

< 666h/615H 127v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 666h/615H 127v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 666h/615H 128v/130V Pos: standing >
It's already open!

< 666h/615H 130v/130V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -South -West 
Laz enters from the north.
Zarkov enters from the north.
Chak enters from the north.

< 666h/615H 129v/130V Pos: standing >
You quickly scan the area.
Draloth who is a brief walk away to your north.
Tirila who is close by to your south.
An elite guard who is close by to your west.
A retired sailor who is a brief walk away to your west.
A young girl who is in the distance to your west.

< 666h/615H 129v/130V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
An elite member of the city guard patrols the streets.
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 666h/615H 128v/130V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 666h/615H 127v/130V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 666h/615H 126v/130V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East  -South -West 
A small round shield has been dropped here.
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 666h/615H 126v/130V Pos: standing >
Zarkov says in common 'nuking kobold'

< 666h/615H 127v/130V Pos: standing >
Shaiennar Road
   This part of the street being so close to the market still carries
many of the loud noises of vendors shouting and shoppers attempting to
go home with a good deal.  Street lamps line the streets, their cases
designed into transparent glass seashells.  A few shops and other
tourist attractions are nearby here.  To the far west lies the ocean
and the docking area.
Obvious exits: -East  -West 
A young girl runs around here carelessly.
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 666h/615H 127v/130V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your east.
An elite guard who is rather far off to your east.
A retired sailor who is not far off to your west.
An elite guard who is not far off to your west.
Elemak, captain of the guards who is not far off to your west.
A young guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 666h/615H 127v/130V Pos: standing >

< 666h/615H 128v/130V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -West 
A small round shield has been dropped here.
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 128v/130V Pos: standing >
You quickly scan the area.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A young girl who is close by to your east.
Kale who is a brief walk away to your east.
A retired sailor who is a brief walk away to your east.
An elite guard who is in the distance to your east.
A retired sailor who is close by to your west.
An elite guard who is close by to your west.
Elemak, captain of the guards who is close by to your west.
A young guard who is not far off to your west.
An elite guard who is not far off to your west.

< 665h/615H 128v/130V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -South -West 
An old sailor looks uneasy on land here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 129v/130V Pos: standing >

< 665h/615H 129v/130V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -West 
A young member of the city guard strolls by here.
An elite member of the city guard patrols the streets.
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 128v/130V Pos: standing >
Chak's cloak of deva's feathers [poor] sends forth a whirlwind of feathers!
The feathers swirl around Laz!
Laz floats up in the air!
The feathers swirl around you!
You float up in the air!
Shaiennar Road
   Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street.  The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor.  To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards.  The street
itself continues both east and west.
Obvious exits: -North# -East  -West 
Laz enters from the east.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
Laz seems to have overcome his battle madness.

< 665h/615H 128v/130V Pos: standing >
Laz fills with BloodLust
Shaiennar Road
   The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward.  The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears.  A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East  -South -West 
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
Before The Docks
   Two thick iron gates stand open before the docks, creaking when
strong winds hit the small city.  The salty scent of the air is heavy
here, seagulls swoop down hoping for a free meal.  Shaiennar Road
leads east from here and the docks are west.  To the north is a small
path leading towards the beach.
Obvious exits: -North -East  -West 
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >

< 665h/615H 128v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East  -West 
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -East  -West 
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
The Center of The Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  Market square is off in the distance to the
east, and in every other direction lies the docks.
Obvious exits: -North -East  -South -West 
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A deer stands here, grazing on some grass.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 128v/130V Pos: standing >
A young sailor leaves west.

< 665h/615H 128v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
Hurrying along, a boat inspector makes sure things are in order.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 128v/130V Pos: standing >
The Western Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue north, south, and east.
Obvious exits: -North -East  -South -West 
A burly seaman walks by here, enjoying some time off.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 128v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 128v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A burly seaman walks by here, enjoying some time off.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 128v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
Hurrying along, a boat inspector makes sure things are in order.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
End of The Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east.
Obvious exits: -North -East  -West 
The Ketch Lytely floats here.
The Clipper Kaaak floats here.
The Clipper onlypreypray floats here.
The Caravel BOOZE Runner floats here.
The Caravel Kaak floats here.
The Ketch boooo! floats here.
The Clipper SlIzooP floats here.
The Sloop hell nope! floats here.
The Clipper Spectre floats here.
The Sloop Already Sunk floats here.
The Clipper Sirens Call floats here.
The Sloop Campbell's Sloop floats here.
The Sloop o floats here.
The Ketch yeepee floats here.
The boat merchant enjoys the ocean sounds here.
Zarkov enters from the east.
Chak enters from the east.

< 665h/615H 127v/130V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
A boat inspector who is close by to your east.
An old seaman who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
An old seaman who is in the distance to your east.
A Thri-Kreen disembarks from the Clipper Kaaak.

< 665h/615H 127v/130V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 665h/615H 128v/130V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
A boat inspector who is close by to your east.
An old seaman who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
An old seaman who is in the distance to your east.

< 665h/615H 128v/130V Pos: standing >

< 665h/615H 130v/130V Pos: standing >
A Thri-Kreen leaves east.

< 665h/615H 130v/130V Pos: standing >
Laz enters from the east.

< 665h/615H 130v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
*A Thri-Kreen (medium) DreadLord  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
Hurrying along, a boat inspector makes sure things are in order.
Laz enters from the west.
Zarkov enters from the west.
Chak enters from the west.
Chak snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen is knocked to the ground by Chak's skillful bash!

< 665h/615H 129v/130V Pos: standing >
Chak snaps into visibility.
A Thri-Kreen snaps into visibility.
Chak's impressive slash wounds a Thri-Kreen.
Chak misses a Thri-Kreen.
A Thri-Kreen blocks Chak's lunge at him.
Laz suddenly attacks a Thri-Kreen!
Laz's impressive crush wounds a Thri-Kreen.
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
Zarkov enters from the west.

< 665h/615H 128v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A burly seaman walks by here, enjoying some time off.
Zarkov enters from the west.
Kale enters from the east.

< 665h/615H 127v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Zarkov enters from the west.
Kale enters from the west.

< 665h/615H 126v/130V Pos: standing >
The Western Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue north, south, and east.
Obvious exits: -North -East  -South -West 
A burly seaman walks by here, enjoying some time off.
Zarkov enters from the west.
Kale enters from the west.

< 665h/615H 126v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
Zarkov enters from the east.
Kale enters from the east.

< 665h/615H 125v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A burly seaman walks by here, enjoying some time off.
Zarkov enters from the east.
Kale enters from the east.

< 665h/615H 125v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
Zarkov enters from the east.
Kale enters from the east.

< 665h/615H 125v/130V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
*Chak  The Resistance (Dwarf)(medium) stands in mid-air here, fighting a Thri-Kreen.
Laz  The Resistance (Barbarian)(large) stands in mid-air here, fighting a Thri-Kreen.
*A Thri-Kreen (medium) DreadLord  *-* Bloodlust *-* sits in mid-air here, fighting Chak.(Red Aura)
Hurrying along, a boat inspector makes sure things are in order.
Zarkov enters from the east.
Kale enters from the east.

< 665h/615H 125v/130V Pos: standing >

< 665h/615H 127v/130V Pos: standing >

< 665h/615H 128v/130V Pos: standing >
You are surrounded by a magenta glow.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen suddenly clutches their head, as if trying to shrug off some unknown malady.
A Thri-Kreen snaps into visibility.
A Thri-Kreen's eyes briefly cloud over as his body is painfully ripped apart from within.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen snaps into visibility.
Laz's powerful crush wounds a Thri-Kreen.
Laz's bludgeon wounds a Thri-Kreen.
Laz misses a Thri-Kreen.
A Thri-Kreen blocks Laz's lunge at him.
A Thri-Kreen snaps into visibility.
Chak snaps into visibility.
A Thri-Kreen's whip wounds Chak.
A Thri-Kreen's impressive slash wounds Chak.
Chak's body quivers as a Thri-Kreen's hit strikes deep!
A Thri-Kreen's powerful slash wounds Chak.
A Thri-Kreen's impressive whip wounds Chak.
A Thri-Kreen's impressive slash wounds Chak.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen blocks Chak's lunge at him.
Chak snaps into visibility.
A Thri-Kreen snaps into visibility.
Chak's slash wounds a Thri-Kreen.
Chak's impressive slash wounds a Thri-Kreen.

< 664h/615H 130v/130V Pos: standing >
You start chanting...

< 664h/615H 130v/130V Pos: standing >
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 72 ] Your concussion blast rips into a Thri-Kreen, shattering his soul!

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen snaps into visibility.
A Thri-Kreen's eyes briefly cloud over as his body is painfully ripped apart from within.

< 664h/615H 130v/130V Pos: standing >
You start chanting...

< 664h/615H 130v/130V Pos: standing >
Laz fills with BLooDLuST and makes a ferocious leap at a Thri-Kreen!
A Thri-Kreen avoids Laz's ferocious maul, and down he goes!

< 664h/615H 130v/130V Pos: standing >
You complete your spell...
[Damage: 81 ] Your concussion blast rips into a Thri-Kreen, shattering his soul!

< 664h/615H 130v/130V Pos: standing >
Laz misses a Thri-Kreen.
A Thri-Kreen snaps into visibility.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen snaps into visibility.
Chak snaps into visibility.
A Thri-Kreen's whip wounds Chak.
Chak deflects a Thri-Kreen's blow and strikes back at him!
Chak's impressive slash wounds a Thri-Kreen.
A Thri-Kreen's impressive slash wounds Chak.
A Thri-Kreen's whip wounds Chak.
A Thri-Kreen's impressive slash wounds Chak.

< 664h/615H 130v/130V Pos: standing >
Chak snaps into visibility.
A Thri-Kreen snaps into visibility.
Chak's impressive slash strikes a Thri-Kreen.
A Thri-Kreen blocks Chak's lunge at him.
Chak's powerful slash strikes a Thri-Kreen.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen clambers to his feet.

< 664h/615H 130v/130V Pos: standing >
You start chanting...

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen snaps into visibility.
A Thri-Kreen's eyes briefly cloud over as his body is painfully ripped apart from within.
Chak snaps into visibility.
A Thri-Kreen is knocked to the ground by Chak's skillful bash!

< 664h/615H 130v/130V Pos: standing >
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 79 ] Your concussion blast rips into a Thri-Kreen, shattering his soul!

< 664h/615H 130v/130V Pos: standing >
You don't have that spell memorized.

< 664h/615H 130v/130V Pos: standing >
You don't have that spell memorized.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen snaps into visibility.
Laz's impressive crush strikes a Thri-Kreen hard.
Laz's mighty bludgeon seriously wounds a Thri-Kreen.
Laz's powerful crush seriously wounds a Thri-Kreen.
Laz's impressive crush seriously wounds a Thri-Kreen.
Kale starts casting a spell.

< 664h/615H 130v/130V Pos: standing >
You don't have that spell memorized.

< 664h/615H 130v/130V Pos: standing >
Chak blocks a Thri-Kreen's lunge at him.
A Thri-Kreen snaps into visibility.
Chak snaps into visibility.
A Thri-Kreen's slash wounds Chak.
Chak parries a Thri-Kreen's lunge at him.
A Thri-Kreen's whip wounds Chak.
Chak parries a Thri-Kreen's lunge at him.
Laz rises to his feet.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen easily blocks Chak's lunge at him.
Chak misses a Thri-Kreen.
Chak snaps into visibility.
A Thri-Kreen snaps into visibility.
Chak's impressive slash seriously wounds a Thri-Kreen.
Laz fills with BLooDLuST and makes a ferocious leap at a Thri-Kreen!
A Thri-Kreen avoids Laz's ferocious maul, and down he goes!

< 664h/615H 130v/130V Pos: standing >
Kale completes his spell...
Kale utters the words 'yrawz ghfutz'
A Thri-Kreen snaps into visibility.
Kale calls down a roaring flamestrike at a Thri-Kreen who starts to melt!

< 664h/615H 130v/130V Pos: standing >
A Drow Elf sneaks in from the west.

< 664h/615H 130v/130V Pos: standing >
A Troll starts casting an offensive spell.

< 664h/615H 130v/130V Pos: standing >
A Drow Elf sings a song to make your heart swell with pride.

< 664h/615H 130v/130V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at Zarkov.
A blast of molten spray sent by a Troll coats Zarkov with searing agony.

< 664h/615H 130v/130V Pos: standing >
A Thri-Kreen snaps into visibility.
Blood seeps from a Thri-Kreen's ears as his mind is torn to pieces.
A Thri-Kreen's pair of silverish githyanki gauntlets of precision shattered in bits as the tortured body spasms and quivers!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!