The death of [ 1 Mercenary] Xag (Goblin)

in At a Turn in the Path

from the perspective of [ 1 Mercenary] Xag (Goblin)

<worn on head>       a bronze skull cap
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a little round wooden shield
<worn on hands>      some thick leather gloves
<primary weapon>     a steel short sword
<worn on legs>       a pair of studded leather leggings

Within Some Barracks
   These barracks house the town's special forces troops.  These troops have
been trained work behind enemy lines to wreak havoc on the enemy.  These men
live hard and die fast, and not always to the enemy as the wreckage and debris
in this room atests.
Obvious exits: -East  -South -West 
[2] A steel short sword lies discarded here.
[10] A small bandage rests upon the ground here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[6] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[3] A long steel sword is here in the dirt.
Thaln (Kobold)(small) stands here.
A mercenary stands here practicing his battle moves.
A mercenary stands here practicing his battle moves.
Olog, the troll mercenary stands here training goblin recruits.

< 30h/30H 106v/106V Pos: standing >
Thaln gets a steel short sword.

< 30h/30H 106v/106V Pos: standing >
Thaln gets a thin steel dagger.

< 30h/30H 106v/106V Pos: standing >
You tip your hat at no one in particular.

< 30h/30H 106v/106V Pos: standing >
Thaln grins wickedly.

< 30h/30H 106v/106V Pos: standing >
Thaln wields a steel short sword.

< 30h/30H 106v/106V Pos: standing >
Thaln wields a thin steel dagger.

< 30h/30H 106v/106V Pos: standing >
Thaln gets a small bandage.

< 30h/30H 106v/106V Pos: standing >
Thaln attempts to bandage Thaln

< 30h/30H 106v/106V Pos: standing >
Thaln continues to bandage Thaln

< 30h/30H 106v/106V Pos: standing >
Thaln continues to bandage Thaln

< 30h/30H 106v/106V Pos: standing >
Thaln continues to bandage Thaln

< 30h/30H 106v/106V Pos: standing >
Thaln continues to bandage Thaln

< 30h/30H 106v/106V Pos: standing >
You wield a steel short sword.

< 30h/30H 106v/106V Pos: standing >
Thaln continues to bandage Thaln

< 30h/30H 106v/106V Pos: standing >
You strap a little round wooden shield to your arm.

< 30h/30H 106v/106V Pos: standing >
You shrug into a suit of spiked leather armor.
You slide your legs into a pair of studded leather leggings.
You cover your arms with a pair of studded leather sleeves.
You clasp a belt of sewn ratskins around your waist.
You pull some thick leather gloves onto your hands.
You place a pair of studded leather boots on your feet.
You don a bronze skull cap on your head.
You wear a reptile skin cloak about your body.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
Your hands are full.

< 30h/30H 106v/106V Pos: standing >
Thaln leaves west.

< 30h/30H 106v/106V Pos: standing >
Thaln enters from the west.

< 30h/30H 106v/106V Pos: standing >
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a long steel sword.
You drop a large moth-eaten leather sack.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a thin steel dagger.
You drop a steel long sword.
You drop a small wooden mace.

< 30h/30H 106v/106V Pos: standing >
A large moth-eaten leather sack crumbles to dust and blows away.

< 30h/30H 106v/106V Pos: standing >
Thaln leaves east.

< 30h/30H 106v/106V Pos: standing >
You get a small bandage.

< 30h/30H 106v/106V Pos: standing >
Headbutt whom?

< 30h/30H 106v/106V Pos: standing >
You get a small bandage.

< 30h/30H 106v/106V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 30h/30H 106v/106V Pos: standing >
You get a small bandage.

< 30h/30H 106v/106V Pos: standing >
You get a small bandage.

< 30h/30H 106v/106V Pos: standing >
You get a small bandage.

< 30h/30H 106v/106V Pos: standing >
You get a small bandage.

< 30h/30H 106v/106V Pos: standing >
Entry Hall into the Guards Barracks
   While not on duty most of the city guard reside in these barracks, mostly
for the cities own protection.  As well as the dirt of many feet the floor has
bits of glass and dried blood.  To the east and west are training halls and
sleep areas, to the south a recreation area used by off-duty guards.
Obvious exits: -North -East # -South -West 
A few drops of fresh blood are scattered around the area.

< 30h/30H 105v/106V Pos: standing >
Along the Street of the Dead
   To the north is the towns cemetery, a large pit in which bodies are dumped
unceremoniously.  To the south lies the town guards' barracks, placed here so
the bodies produced inside wouldn't have to be carried as far.  A large dirty
intersection lies to the east, the street carries on to the west.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A grub crawls about looking for carrion.
A baby goblin sits here bawling its eyes out.

< 30h/30H 104v/106V Pos: standing >
The Intersection of the Lower Road and the Street of the Dead
   This is the armpit of Moregeeth, and the lowest point in town.  To the
north is the Lower Road along which lives most of the poor and dejected in
town.  To the west is the street the townsfolk call the Street of the Dead
because it has the cemetery and guards barracks.  As the townspeople like to
joke, the dead and the soon to be dead.  A large hole above has been lined
with two ladders and leads upto the upper quarters of the town.  The streets
here are dirt roads, a ditch along the side helps drain water to this point
where it flows out of town along with an underground stream.  The same
underground stream that enters town at the end of the Lower Road with clean
clear water.
Obvious exits: -North -West  -Up   

< 30h/30H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 30h/30H 103v/106V Pos: standing >
A grub enters from the west.

< 30h/30H 104v/106V Pos: standing >
A grub suddenly attacks YOU!
A grub misses you.

< 30h/30H 104v/106V Pos: standing >
< T: Xag TP: sta TC:excellent E: grub sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/30H 104v/106V Pos: standing >
< T: Xag TP: sta TC:excellent E: grub sta EP: excellent >
 You attempt to flee...
Along the Lower Road
   When the town was built this was the main street, but now most of the well-
to-do live on the Street of Nobles.  This road is populated with all the
wretched town folks that barely eke out an existence.  The street is little
more then an open sewer, a ditch along it carries water and sewage from the
river north of town to the south where it drains into the underdark.
Obvious exits: -North -East # -South -West #
A scarab beetle is here searching for food.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
A grub crawls about looking for carrion.
You flee northward!

< 30h/30H 80v/106V Pos: standing >
A grub suddenly attacks YOU!
A grub misses you.

< 30h/30H 81v/106V Pos: standing >
< T: Xag TP: sta TC:excellent E: grub sta EP: excellent >
 An elite goblin guard enters from the north.
A huge warg enters from the north.
Sorry, you aren't allowed to do that in combat.

< 30h/30H 81v/106V Pos: standing >
< T: Xag TP: sta TC:excellent E: grub sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/30H 81v/106V Pos: standing >
< T: Xag TP: sta TC:excellent E: grub sta EP: excellent >
 An elite goblin guard is waving a platinum coin around wanting to make a bet on the outcome.
Ouch, that seriously hurt!

< 29h/30H 81v/106V Pos: standing >
< T: Xag TP: sta TC:few scratches E: grub sta EP: excellent >
 Your slash seriously wounds a grub.
A grub is stunned!

< 29h/30H 81v/106V Pos: standing >
< T: Xag TP: sta TC:few scratches E: grub sta EP:  awful >
 You barely block a grub's lunge at you.

< 29h/30H 81v/106V Pos: standing >
< T: Xag TP: sta TC:few scratches E: grub sta EP:  awful >
 An elite goblin guard stands to the side, evaluating the fray.
Your improved dexterity grants you an additional attack!
Your slash seriously wounds a grub.
Your fine slash causes a grub to grimace in pain.
A grub is mortally wounded, and will die soon, if not aided.

< 29h/30H 81v/106V Pos: standing >
<An elite goblin guard is waving a platinum coin around wanting to make a bet on the outcome.

< 29h/30H 81v/106V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your decent slash critically injures a grub.
A grub is mortally wounded, and will die soon, if not aided.
Your final slash sends a grub's head bouncing along the ground.
A grub is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a grub's gurgling and choking signals its demise.

< 29h/30H 81v/106V Pos: standing >
Terse battle mode enabled.

< 29h/30H 81v/106V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 29h/30H 81v/106V Pos: standing >
You turn your battle alert status on.

< 29h/30H 83v/106V Pos: standing >
Hints are now turned OFF.

< 29h/30H 85v/106V Pos: standing >
Brief mode on.

< 30h/30H 87v/106V Pos: standing >
You have now turned Paging mode off.

< 30h/30H 90v/106V Pos: standing >
Damage Display is now ON

< 30h/30H 92v/106V Pos: standing >
The Intersection of the Lower Road and the Street of the Dead
Obvious exits: -N -W -U
A grub crawls about looking for carrion.

< 30h/30H 95v/106V Pos: standing >
A grub suddenly attacks YOU!

< 30h/30H 97v/106V Pos: standing >
< T: Xag TP: sta TC:excellent E: grub sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/30H 97v/106V Pos: standing >
< T: Xag TP: sta TC:excellent E: grub sta EP: excellent >
 Ouch, that seriously hurt!
OUCH!  That really did HURT!
CRASSSHHHH!  Your head is pulsating, the world around you suddenly becomes black.

< 20h/30H 97v/106V Pos: on your ass >
The world seems to come back into focus.

< 19h/30H 106v/106V Pos: on your ass >
You scramble madly to your feet!

< 20h/30H 106v/106V Pos: standing >
A grub suddenly attacks YOU!

< 21h/30H 106v/106V Pos: standing >
< T: Xag TP: sta TC: few wounds E: grub sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] -=[You attack a grub.]=- [1 hits]

< 21h/30H 106v/106V Pos: standing >
< T: Xag TP: sta TC: few wounds E: grub sta EP:  awful >
 -=[a grub attacks you.]=- [0 hits]

< 21h/30H 106v/106V Pos: standing >
< T: Xag TP: sta TC: few wounds E: grub sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] A grub is stunned!
[Damage:  2 ] A grub is incapacitated and will slowly die, if not aided.
-=[You attack a grub.]=- [2 hits]

< 21h/30H 106v/106V Pos: standing >
<An elite goblin guard enters from the north.
A huge warg enters from the north.

< 21h/30H 106v/106V Pos: standing >
<[Damage:  3 ] A grub is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] A grub is mortally wounded, and will die soon, if not aided.
-=[You attack a grub.]=- [2 hits]

< 21h/30H 106v/106V Pos: standing >
<An elite goblin guard enters from the north.
A huge warg enters from the north.
A baby goblin enters from the west.

< 21h/30H 106v/106V Pos: standing >
<[Damage:  2 ] Your final slash sends a grub's head bouncing along the ground.
A grub is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a grub's gurgling and choking signals its demise.

< 21h/30H 106v/106V Pos: standing >
An elite goblin guard leaves up.
A huge warg leaves up.

< 22h/30H 106v/106V Pos: standing >
A baby goblin leaves north.

< 22h/30H 106v/106V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
Fresh blood covers everything in the area.
A concrete fountain dedicated to Moreg stands here.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A wealthy noble walks about town while shopping.

< 23h/30H 105v/106V Pos: standing >
Before the Gates of Moregeeth
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
An elite goblin guard stands here looking bored.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.

< 23h/30H 104v/106V Pos: standing >
Before a Large Hole
Obvious exits: -N -D
Fresh blood splatters cover the area.

< 23h/30H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/30H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/30H 103v/106V Pos: standing >
At a Turn in the Path
Obvious exits: -W -U
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
A duergar brigand is standing here, busy with his own matters.

< 23h/30H 103v/106V Pos: standing >
A duergar brigand looks at you.

< 24h/30H 106v/106V Pos: standing >
A duergar brigand suddenly attacks YOU!
YIKES!  Another hit like that, and you've had it!!

< 11h/30H 106v/106V Pos: standing >
< T: Xag TP: sta TC: nasty wounds E: a duergar brigand sta EP: few scratches >
 You see nothing special about him.
A duergar brigand appears to be Duergar and has a few scratches.
He's small in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with holiness!
He's encased in a shimmering globe!
He has little gills in his neck!

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a glittering limestone skull from Charing
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a gnomish ear amplifier
<worn in ear>        a green feather [87%]
<worn on face>       the mask of bloodlust of regeneration (glowing)
<worn around neck>   a sparkling glass choker from Charing
<worn around neck>   an unique silver collar from The Kingdom of Torg
<worn on body>       a sinister hide chestplate from Charing
<worn about body>    the masters cloak (glowing)
<worn about waist>   a misshaped hardwood belt from Charing
<worn on belt buckle>a jagged titanium boomerang
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       some misshaped limestone sleeves from Charing
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  a githyanki skin bracer [72%]
<worn on hands>      some skin-wrapped bamboo talons from Charing [79%]
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     a red earthstone ring
<primary weapon>     an ashen crystal dirk from The Motte and Bailey of Duke Delwyn
<secondary weapon>   the humming sword named 'Blaze' (humming)
<worn on legs>       some bright blue leg plates

< 11h/30H 106v/106V Pos: standing >
< T: Xag TP: sta TC: nasty wounds E: a duergar brigand sta EP: few scratches >
 YIKES!  Another hit like that, and you've had it!!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
-=[a duergar brigand attacks you.]=- [2 hits]

< -2h/30H 106v/106V Pos: standing >
< T: Xag TP: sta TC: bleeding, close to death E: a duergar brigand sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
-=[You attack a duergar brigand.]=- [0 hits]

< -2h/30H 106v/106V Pos: standing >
< T: Xag TP: sta TC: bleeding, close to death E: a duergar brigand sta EP: few scratches >
 Your consciousness begins to fade in and out as your mortality slips away.....