The death of [35 Spiritualist] Azar *-* Bloodlust *-* (Kobold)

in Red Brick Road

from the perspective of [35 Spiritualist] Azar *-* Bloodlust *-* (Kobold)

<worn as a badge>    a masterly crafted obsidian badge
<worn on head>       a calcified pachycephalosaurus skull [superior] (glowing)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn on face>       a glowing rune covered mask [superior] (glowing)
<worn around neck>   a symbol of the Unicorn (glowing)
<worn on body>       a tempered mithril breastplate
<worn on tail>       a celestial ribbon
<worn about waist>   a smugglers belt
<worn on arms>       some tempered mithril arm plates
<worn on hands>      a pair of spirit gloves
<worn on finger>     a gold ring with diamonds
<worn on finger>     a silver ring embossed with a cresent moon
<held>               the totem of the Tri-Lord
<worn on legs>       some tempered mithril leg plates


Obvious exits: -N -S -W#
You flee northward!

< 378h/440H 189v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A blue dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
An almost skeletal drow elf digs up a body here. (casting) 

< 378h/440H 190v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
Szar Spawn  *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.
The wraith of a sergeant of the regular guard stands here. (minion) 
The wraith of a sergeant of the regular guard stands here. (minion) 
Soldon ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.

< 378h/440H 190v/242V Pos: standing >
A Human enters from the south.

< 378h/440H 192v/242V Pos: standing >
A Human leaves north.

< 378h/440H 193v/242V Pos: standing >
Soldon leaves north.
The wraith of a sergeant of the regular guard leaves north.
The wraith of a sergeant of the regular guard leaves north.
Slay whom?

< 379h/440H 194v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
An almost skeletal drow elf digs up a body here.

< 379h/440H 193v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
Szar Spawn  *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.

< 379h/440H 194v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
The wraith of a sergeant of the regular guard stands in mid-air here, fighting a blue dracolich. (minion)  (casting) 
The wraith of a sergeant of the regular guard stands in mid-air here, fighting a blue dracolich. (minion) 
A Human (medium)  The Resistance stands here, fighting a blue dracolich.
A blue dracolich stands in mid-air here, fighting the wraith of a sergeant of the regular guard.
A blue dracolich stands in mid-air here, fighting a Human.
A blue dracolich stands in mid-air here, fighting a Human.
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 379h/440H 194v/242V Pos: standing >
A blue dracolich misses a Human.
A blue dracolich's fine claw strikes a Human hard.
A blue dracolich misses a Human.

< 379h/440H 197v/242V Pos: standing >
A Human's weak slash grazes a blue dracolich.
A Human's a chiseled elephant tusk eminates a soft glow and a Human looks refreshed!
A Human's slash grazes a blue dracolich.
A Human's a chiseled elephant tusk eminates a soft glow and a Human looks refreshed!
A Human attempts to flee.
A Human leaves north.

< 380h/440H 198v/242V Pos: standing >
The wraith of a sergeant of the regular guard starts casting a spell.
Slay whom?

< 380h/440H 199v/242V Pos: standing >
The wraith of a sergeant of the regular guard completes its spell...
The wraith of a sergeant of the regular guard utters the word 'yufzgpuzre'
The wraith of a sergeant of the regular guard is surrounded by burning flames!
A blue dracolich's fine claw enshrouds the wraith of a sergeant of the regular guard in a mist of blood.
A blue dracolich's fine claw enshrouds the wraith of a sergeant of the regular guard in a mist of blood.
A blue dracolich's fine claw grievously wounds the wraith of a sergeant of the regular guard.
A blue dracolich breathes lightning!
A blue dracolich hits you with a lightning breath.
The wraith of a sergeant of the regular guard is hit by a blue dracolich's lightning breath.
A blue dracolich kills the wraith of a sergeant of the regular guard with a lightning breath.
The wraith of a sergeant of the regular guard is dead! R.I.P.
The wraith of a sergeant of the regular guard's death cry reverberates in your head as it falls to the ground.
The wraith of a sergeant of the regular guard howls loudly as it dissipates into the wind.
The wraith of a sergeant of the regular guard stops following Soldon.
The wraith of a sergeant of the regular guard stops invoking abruptly!

< 341h/440H 201v/242V Pos: standing >
<The wraith of a sergeant of the regular guard's weak punch grazes a blue dracolich.

< 341h/440H 202v/242V Pos: standing >
<
< 341h/440H 202v/242V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 341h/440H 202v/242V Pos: standing >
<You miss a blue dracolich.
A blue dracolich breathes lightning!
A blue dracolich hits you with a lightning breath.
A blue dracolich's spell flows around the wraith of a sergeant of the regular guard, leaving it unharmed!
A blue dracolich dodges your futile attack.
Szar enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.
An orc warrior enters from the south.

< 303h/440H 202v/242V Pos: standing >
< T: Azar TP: sta TC: few wounds E: blue sta EP: excellent >
 A blue dracolich's fine claw enshrouds the wraith of a sergeant of the regular guard in a mist of blood.
A blue dracolich's claw causes the wraith of a sergeant of the regular guard to grimace in pain.
With a final swipe of a claw, a blue dracolich ends the wraith of a sergeant of the regular guard's life for good.
The wraith of a sergeant of the regular guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as the wraith of a sergeant of the regular guard dies in agony.
The wraith of a sergeant of the regular guard howls loudly as it dissipates into the wind.
The wraith of a sergeant of the regular guard stops following Soldon.
You attempt to flee...
Red Brick Road
Obvious exits: -N -S -W#
You flee southward!

< 303h/440H 175v/242V Pos: standing >
Amira enters from the south.

< 303h/440H 176v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
An obsidian and steel barrel helm lies here.
An orc warrior is lying here, incapacitated. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
Szar Spawn  *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich stands in mid-air here, fighting an orc warrior.
Amira enters from the south.

< 303h/440H 177v/242V Pos: standing >
Amira leaves north.
Szar leaves north.
An orc warrior leaves north.
An orc warrior leaves north.
Red Brick Road
Obvious exits: -N -S -W#
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
Szar Spawn  *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.
Amira ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands, floating here.

< 303h/440H 177v/242V Pos: standing >

< 303h/440H 178v/242V Pos: standing >
A blue dracolich enters from the south.
Szar starts casting a spell.

< 303h/440H 179v/242V Pos: standing >
A blue dracolich enters from the south.
A blue dracolich breathes lightning!
A blue dracolich hits you with a lightning breath.
A blue dracolich kills an orc warrior with a lightning breath.
An orc warrior is dead! R.I.P.
The last gasps of an orc warrior cause a sickening chill to run up your spine.
An orc warrior stops following Szar.
A blue dracolich kills an orc warrior with a lightning breath.
An orc warrior is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as an orc warrior dies in agony.
An orc warrior stops following Szar.
Szar is hit by a blue dracolich's lightning breath.
Amira is hit by a blue dracolich's lightning breath.

< 267h/440H 180v/242V Pos: standing >
< T: Azar TP: sta TC: few wounds E: blue sta EP: excellent >
 A blue dracolich breathes lightning!
A blue dracolich hits you with a lightning breath.
Szar is hit by a blue dracolich's lightning breath.
Amira is hit by a blue dracolich's lightning breath.
A blue dracolich lashes out with its bony tail!
Sorry, you aren't allowed to do that in combat.

< 229h/440H 180v/242V Pos: standing >
< T: Azar TP: sta TC: few wounds E: blue sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 229h/440H 180v/242V Pos: standing >
< T: Azar TP: sta TC: few wounds E: blue sta EP: excellent >
 You attempt to flee...
Red Brick Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orc warrior is lying here.
An obsidian and steel barrel helm lies here.
A blue dracolich is here, with flesh hanging off its rotting bones.
You flee southward!

< 229h/440H 159v/242V Pos: standing >
Amira enters from the north.

< 229h/440H 159v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Amira enters from the north.

< 229h/440H 158v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
Amira enters from the north.

< 229h/440H 158v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Amira enters from the north.

< 229h/440H 158v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
Amira enters from the north.

< 229h/440H 157v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Amira enters from the north.

< 229h/440H 157v/242V Pos: standing >
You start chanting...

< 229h/440H 159v/242V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 333h/440H 162v/242V Pos: standing >
Amira starts casting a spell.
You sit down and relax.

< 333h/440H 165v/242V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - greater soul disturbance
( 6th circle)  3 - greater mending
( 5th circle)  3 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               3 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  9 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
   10 seconds:  ( 5th) molten spray
   20 seconds:  ( 5th) molten spray
   32 seconds:  ( 7th) greater soul disturbance
   45 seconds:  ( 7th) greater soul disturbance
   57 seconds:  ( 7th) greater soul disturbance
   67 seconds:  ( 5th) molten spray
   78 seconds:  ( 6th) greater mending
   88 seconds:  ( 4th) mending
   99 seconds:  ( 6th) greater mending
  110 seconds:  ( 6th) greater mending

You can memorize 1 1st circle spell(s).
You continue your study.

< 333h/440H 166v/242V Pos: sitting >
You start meditating...

< 333h/440H 168v/242V Pos: sitting >

< 333h/440H 169v/242V Pos: sitting >

< 333h/440H 171v/242V Pos: sitting >

< 334h/440H 176v/242V Pos: sitting >
Amira completes her spell...

< 334h/440H 180v/242V Pos: sitting >
Amira's body appears to recover from the affects of the potion.
You feel like a potion could do you good once again.

< 335h/440H 193v/242V Pos: sitting >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 335h/440H 195v/242V Pos: sitting >
Amira leaves south.

< 335h/440H 197v/242V Pos: sitting >

< 335h/440H 199v/242V Pos: sitting >
You stop meditating.
Red Brick Road
Obvious exits: -N -E -S -W

< 335h/440H 200v/242V Pos: sitting >

< 337h/440H 228v/242V Pos: sitting >

< 337h/440H 230v/242V Pos: sitting >
You have finished memorizing molten spray.

< 338h/440H 237v/242V Pos: sitting >
You clamber to your feet.
You abandon your meditative trance.

< 339h/440H 242v/242V Pos: standing >
You start chanting...

< 339h/440H 242v/242V Pos: standing >
You complete your spell...
You is surrounded by a glowing green aura!

< 419h/440H 242v/242V Pos: standing >
You sit down and relax.

< 419h/440H 242v/242V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - greater soul disturbance
( 6th circle)  3 - greater mending
( 5th circle)  4 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               2 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  9 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
   10 seconds:  ( 5th) molten spray
   22 seconds:  ( 7th) greater soul disturbance
   34 seconds:  ( 7th) greater soul disturbance
   47 seconds:  ( 7th) greater soul disturbance
   57 seconds:  ( 5th) molten spray
   68 seconds:  ( 6th) greater mending
   77 seconds:  ( 4th) mending
   89 seconds:  ( 6th) greater mending
  100 seconds:  ( 6th) greater mending
  109 seconds:  ( 4th) mending

You can memorize 1 1st circle spell(s).
You continue your study.

< 419h/440H 242v/242V Pos: sitting >
You start meditating...

< 419h/440H 242v/242V Pos: sitting >

< 421h/440H 242v/242V Pos: sitting >
You have finished memorizing molten spray.

< 422h/440H 242v/242V Pos: sitting >

< 423h/440H 242v/242V Pos: sitting >

< 424h/440H 242v/242V Pos: sitting >
You stop meditating.
Red Brick Road
Obvious exits: -N -E -S -W

< 424h/440H 242v/242V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - greater soul disturbance
( 6th circle)  3 - greater mending
( 5th circle)  5 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               2 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  9 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
    4 seconds:  ( 7th) greater soul disturbance
   17 seconds:  ( 7th) greater soul disturbance
   29 seconds:  ( 7th) greater soul disturbance
   39 seconds:  ( 5th) molten spray
   50 seconds:  ( 6th) greater mending
   60 seconds:  ( 4th) mending
   71 seconds:  ( 6th) greater mending
   82 seconds:  ( 6th) greater mending
   91 seconds:  ( 4th) mending

You can memorize 1 1st circle spell(s).

< 425h/440H 242v/242V Pos: sitting >
You start meditating...

< 425h/440H 242v/242V Pos: sitting >
Amira enters from the south.

< 427h/440H 242v/242V Pos: sitting >
Amira leaves north.

< 427h/440H 242v/242V Pos: sitting >
You have finished memorizing greater soul disturbance.
Amira enters from the north.

< 427h/440H 242v/242V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - greater soul disturbance
( 6th circle)  3 - greater mending
( 5th circle)  5 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               2 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  9 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
   11 seconds:  ( 7th) greater soul disturbance
   23 seconds:  ( 7th) greater soul disturbance
   33 seconds:  ( 5th) molten spray
   44 seconds:  ( 6th) greater mending
   54 seconds:  ( 4th) mending
   65 seconds:  ( 6th) greater mending
   76 seconds:  ( 6th) greater mending
   85 seconds:  ( 4th) mending

You can memorize 1 1st circle spell(s).

< 428h/440H 242v/242V Pos: sitting >
You are already meditating.

< 428h/440H 242v/242V Pos: sitting >

< 429h/440H 242v/242V Pos: sitting >

< 430h/440H 242v/242V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 430h/440H 242v/242V Pos: sitting >

< 430h/440H 242v/242V Pos: sitting >

< 431h/440H 242v/242V Pos: sitting >

< 432h/440H 242v/242V Pos: sitting >
Amira starts casting a spell.

< 432h/440H 242v/242V Pos: sitting >

< 433h/440H 242v/242V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 433h/440H 242v/242V Pos: sitting >
Amira completes her spell...
Darkness seems to encompass Amira, and begins to permeate her rotting flesh!

< 433h/440H 242v/242V Pos: sitting >

< 434h/440H 242v/242V Pos: sitting >

< 434h/440H 242v/242V Pos: sitting >
Amira starts casting a spell.

< 434h/440H 242v/242V Pos: sitting >

< 434h/440H 242v/242V Pos: sitting >
You have memorized the following spells:
( 7th circle)  4 - greater soul disturbance
( 6th circle)  3 - greater mending
( 5th circle)  5 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               2 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  9 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) molten spray
   17 seconds:  ( 6th) greater mending
   26 seconds:  ( 4th) mending
   38 seconds:  ( 6th) greater mending
   49 seconds:  ( 6th) greater mending
   58 seconds:  ( 4th) mending

You can memorize 1 1st circle spell(s).

< 435h/440H 242v/242V Pos: sitting >
Amira completes her spell...
A dark chill from beyond the grave permeates the air around Amira.
You are already meditating.

< 435h/440H 242v/242V Pos: sitting >
You have finished memorizing molten spray.

< 435h/440H 242v/242V Pos: sitting >
The sun vanishes behind the southern horizon.

< 437h/440H 242v/242V Pos: sitting >
You have finished memorizing greater mending.

< 438h/440H 242v/242V Pos: sitting >

< 438h/440H 242v/242V Pos: sitting >
Amira sits down in a comfortable spot.

< 440h/440H 242v/242V Pos: sitting >
You have finished memorizing mending.
Amira opens a spellbook and begins studying it intently.

< 440h/440H 242v/242V Pos: sitting >

< 440h/440H 242v/242V Pos: sitting >

< 440h/440H 242v/242V Pos: sitting >

< 440h/440H 242v/242V Pos: sitting >
You have finished memorizing greater mending.

< 440h/440H 242v/242V Pos: sitting >

< 440h/440H 242v/242V Pos: sitting >
You stop meditating.
Red Brick Road
Obvious exits: -N -E -S -W
Amira ThE FuRY  *-* Bloodlust *-* (Kobold)(small) sits resting.

< 440h/440H 242v/242V Pos: sitting >
You have memorized the following spells:
( 7th circle)  4 - greater soul disturbance
( 6th circle)  5 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               3 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  9 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
    9 seconds:  ( 6th) greater mending
   18 seconds:  ( 4th) mending

You can memorize 1 1st circle spell(s).

< 440h/440H 242v/242V Pos: sitting >
You start meditating...

< 440h/440H 242v/242V Pos: sitting >

< 440h/440H 242v/242V Pos: sitting >
Soldon enters from the north.

< 440h/440H 242v/242V Pos: sitting >
A Grey Elf enters from the north.

< 440h/440H 242v/242V Pos: sitting >
You stop meditating.

< 440h/440H 242v/242V Pos: sitting >
A Grey Elf leaves north.

< 440h/440H 242v/242V Pos: sitting >
Amira closes her book and grins malevolently.

< 440h/440H 242v/242V Pos: sitting >
You have finished memorizing greater mending.
Amira clambers to her feet.
Who do you wish to tell what??

< 440h/440H 242v/242V Pos: sitting >
You clamber to your feet.
You abandon your meditative trance.

< 440h/440H 242v/242V Pos: standing >
You quickly scan the area.
A blue dracolich who is rather far off to your north.
The beggar leader who is in the distance to your south.

< 440h/440H 242v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
Amira enters from the south.

< 440h/440H 241v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Amira enters from the south.

< 440h/440H 240v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
Amira enters from the south.

< 440h/440H 239v/242V Pos: standing >
Hint: "Luring" means hitting a mob and running away to make it follow you.  Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.
You quickly scan the area.
A blue dracolich who is close by to your north.
A Minotaur who is rather far off to your north.
A Gnome who is rather far off to your north.
A Grey Elf who is rather far off to your north.
A Human who is rather far off to your north.
A Grey Elf who is rather far off to your north.
A Grey Elf who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A retired soldier who is not far off to your east.
A retired soldier who is rather far off to your east.
Soldon who is a brief walk away to your south.

< 440h/440H 239v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Amira enters from the north.

< 440h/440H 241v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
Amira enters from the north.

< 440h/440H 240v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Amira enters from the south.

< 440h/440H 240v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
Amira enters from the south.

< 440h/440H 241v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A blue dracolich stands in mid-air here, fighting a Grey Elf.
A Grey Elf (medium)  The Resistance stands in mid-air here, fighting a blue dracolich.
Amira enters from the south.

< 440h/440H 240v/242V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves south.
Red Brick Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orc warrior is lying here.
An obsidian and steel barrel helm lies here.
Amira enters from the south.

< 440h/440H 239v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Fresh blood covers everything in the area.
[2] The corpse of an orc warrior is lying here.
A Minotaur (huge)  The Resistance stands in mid-air here.
A Gnome (small)  The Resistance stands, floating here.
A Grey Elf (medium)  The Resistance stands in mid-air here.
A Human (medium)  The Resistance stands here.
A Grey Elf (medium)  The Resistance stands, floating here.
Amira enters from the south.
Amira is knocked to the ground by a Human's mighty bash!

< 440h/440H 238v/242V Pos: standing >
Amira misses a Human.

< 440h/440H 240v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orc warrior is lying here.
An obsidian and steel barrel helm lies here.

< 440h/440H 240v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A blue dracolich is here, with flesh hanging off its rotting bones.

< 440h/440H 240v/242V Pos: standing >
A blue dracolich ROARS, filling your heart with sheer terror!
You attempt to flee...
Red Brick Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orc warrior is lying here.
An obsidian and steel barrel helm lies here.
You flee northward!

< 440h/440H 217v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A blue dracolich is here, with flesh hanging off its rotting bones.

< 440h/440H 219v/242V Pos: standing >
A Grey Elf enters from the south.

< 440h/440H 220v/242V Pos: standing >
A Grey Elf leaves north.

< 440h/440H 221v/242V Pos: standing >
A blue dracolich ROARS, filling your heart with sheer terror!
You attempt to flee...
Red Brick Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orc warrior is lying here.
An obsidian and steel barrel helm lies here.
A Grey Elf (medium)  The Resistance stands in mid-air here.
You flee northward!
A Grey Elf leaves north.
You quickly scan the area.
A Grey Elf who is close by to your north.
Amira who is close by to your north.
A Minotaur who is close by to your north.
A Gnome who is close by to your north.
A Grey Elf who is close by to your north.
A Human who is close by to your north.
A Grey Elf who is close by to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A blue dracolich who is close by to your south.
Soldon who is in the distance to your south.

< 440h/440H 192v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A blue dracolich is here, with flesh hanging off its rotting bones.

< 440h/440H 192v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orc warrior is lying here.
An obsidian and steel barrel helm lies here.

< 440h/440H 192v/242V Pos: standing >
A blue dracolich enters from the south.
Red Brick Road
Obvious exits: -N -S -W#
[2] The corpse of an orc warrior is lying here.
A Grey Elf (medium)  The Resistance stands in mid-air here.
Amira ThE FuRY  *-* Bloodlust *-* (Kobold)(small) sits, floating here, fighting a Human.
A Minotaur (huge)  The Resistance stands in mid-air here.
A Gnome (small)  The Resistance stands, floating here.
A Grey Elf (medium)  The Resistance stands in mid-air here, fighting Amira.
A Human (medium)  The Resistance stands here, fighting Amira.
A Grey Elf (medium)  The Resistance sits, floating here, fighting Amira.

< 440h/440H 192v/242V Pos: standing >
A blue dracolich enters from the south.
A Grey Elf tries to tackle you and misses completely, making a nice dent in his forehead and the ground!

< 440h/440H 192v/242V Pos: standing >
A blue dracolich suddenly attacks YOU!
A blue dracolich lashes out with its bony tail!
The powerful sweep sends you crashing to the ground!
[Damage: 20 ] A blue dracolich's fine claw strikes you.

< 399h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC:few scratches E: blue sta EP: excellent >
 A Grey Elf misses Amira.
A Grey Elf's pierce grazes Amira.
A Minotaur starts casting an offensive spell.
A Gnome starts casting an offensive spell.

< 399h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC:few scratches E: blue sta EP: excellent >
 
< 399h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC:few scratches E: blue sta EP: excellent >
 A Grey Elf's crush grazes Amira.
A Grey Elf's crush grazes Amira.
A Human's weak slash grazes Amira.
A Human's weak slash grazes Amira.

< 399h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC:few scratches E: blue sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 318h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: few wounds E: blue sta EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 318h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: few wounds E: blue sta EP: excellent >
 A Minotaur completes his spell...
A Minotaur utters the words 'buoblg qrunsoqpze yugh'
A Minotaur's mighty magic fist slams into you!
OUCH!  That really did HURT!
A Human parries Amira's lunge at him.
Amira clambers to her feet.

< 219h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: nasty wounds E: blue sta EP: excellent >
 A blue dracolich dodges your futile attack.

< 219h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: nasty wounds E: blue sta EP: excellent >
 Amira attempts to flee.
Amira leaves south.
A Gnome starts casting an offensive spell.

< 219h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: nasty wounds E: blue sta EP: excellent >
 A Grey Elf stops chanting abruptly!

< 219h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: nasty wounds E: blue sta EP: excellent >
 A blue dracolich's claw seriously wounds you.
A blue dracolich's claw seriously wounds you.
A blue dracolich's fine claw seriously wounds you.

< 103h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC:pretty hurt E: blue sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Gnome - OUCH!
A Minotaur starts casting an offensive spell.

< 59h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: awful E: blue sta EP: excellent >
 A Grey Elf suddenly attacks YOU!
A Grey Elf misses you.

< 59h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: awful E: blue sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 59h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: awful E: blue sta EP: excellent >
 You dodge a bash from a Human, who loses his balance and falls.

< 59h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: awful E: blue sta EP: excellent >
 You miss a blue dracolich.

< 59h/440H 193v/242V Pos: sitting >
< T: Azar TP: sit TC: awful E: blue sta EP: excellent >
 A Minotaur completes his spell...
A Minotaur utters the words 'buoblg qrunsoqpze yugh'
A Minotaur's giant fist of force is the last thing you ever see.
Your some boots of forest running [superior] was completely destroyed by the massive blow!
Your robin's tail feather was completely destroyed by the massive blow!