The death of [27 Paladin] Artur (Human)

in Hunter's Tavern

from the perspective of [27 Paladin] Artur (Human)

<worn as a badge>    a dark shadowy circle [poor]
<worn on head>       a sabertooth headdress
<worn in ear>        a birdfeather earring
<worn on face>       a black leather mask
<worn around neck>   a wicked looking collar
<worn around neck>   a sandstone choker
<worn on body>       an elaborate chainmail suit emblazoned with a hammer
<worn about body>    a hooded panther skin cloak
<worn about waist>   a thick belt of trollhide
<worn on belt buckle>a petrified fanged snake
<worn on arms>       a pair of worn leather sleeves
<worn around wrist>  some enchanted wristguards
<worn around wrist>  some lily pads (illuminating)
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<worn on legs>       some serpentine shin-guards
<worn on feet>       some boots of forest running

[Damage: 18 ] Your slash strikes a huge su-monster.

< 258h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  small wounds >
 A huge su-monster misses a magnificent heavy warhorse.
You feel your skill in mounted combat improving.
A huge su-monster's fine maul wounds a magnificent heavy warhorse.
A huge su-monster's kick hits you in your side.

< 248h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  small wounds >
 A magnificent heavy warhorse misses a huge su-monster.
You direct your battle steed into action!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse's hooves crash into a huge su-monster's chest with a stunning force.

< 248h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  small wounds >
 [Damage:  7 ] Your fine slash wounds a huge su-monster.
[Damage:  8 ] Your fine slash wounds a huge su-monster.

< 248h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  few wounds >
 A huge su-monster misses you.
You parry a huge su-monster's lunge at you.

< 248h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  few wounds >
 A magnificent heavy warhorse misses a huge su-monster.

< 248h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  few wounds >
 [Damage:  8 ] Your fine slash wounds a huge su-monster.

< 248h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  few wounds >
 You dodge a huge su-monster's vicious attack.
A huge su-monster's fine maul strikes you.
You dodge a bash from a huge su-monster, who loses its balance and falls.

< 232h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su kne EP:  few wounds >
 You lean into your saddle for the engagement!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse bucks madly disobeying your order.

< 232h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su kne EP:  few wounds >
 A magnificent heavy warhorse's fine thrash strikes a huge su-monster.

< 232h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su kne EP:  few wounds >
 You miss a huge su-monster.
[Damage:  8 ] Your fine slash wounds a huge su-monster.

< 232h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su kne EP:  few wounds >
 A magnificent heavy warhorse's fine thrash strikes a huge su-monster.

< 232h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su kne EP:  few wounds >
 [Damage:  8 ] Your slash wounds a huge su-monster.
[Damage:  9 ] Your fine slash strikes a huge su-monster.

< 232h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su kne EP:  few wounds >
 A huge su-monster rises to its feet.

< 232h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: small wounds E: su sta EP:  few wounds >
 A huge su-monster's maul strikes you very hard.
OUCH!  That really did HURT!
A huge su-monster's kick crashes into your chest.
You lean into your saddle for the engagement!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse bucks madly disobeying your order.

< 189h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 A magnificent heavy warhorse's fine thrash strikes a huge su-monster.

< 189h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 [Damage:  8 ] Your fine slash strikes a huge su-monster.
[Damage:  7 ] Your slash wounds a huge su-monster.

< 189h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 You parry a huge su-monster's lunge at you.

< 189h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 A magnificent heavy warhorse misses a huge su-monster.

< 189h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 [Damage:  7 ] Your fine slash strikes a huge su-monster.
The holy power of your a glimmering silver glaive replenishes your soul with holy energy!
You feel MUCH better!

< 217h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 You direct your battle steed into action!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse bucks madly disobeying your order.

< 217h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 A huge su-monster dodges a magnificent heavy warhorse's attack.
You parry a huge su-monster's lunge at you.
A huge su-monster's fine maul strikes you.

< 204h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  few wounds >
 [Damage:  8 ] Your slash strikes a huge su-monster.
[Damage:  9 ] Your fine slash strikes a huge su-monster.

< 204h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 A magnificent heavy warhorse's fine thrash strikes a huge su-monster.

< 204h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 A huge su-monster's fine maul strikes you.
A huge su-monster's kick hits you in your side.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 [Damage:  7 ] Your fine slash strikes a huge su-monster.
[Damage:  9 ] Your fine slash strikes a huge su-monster.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 You nudge your mount into BATTLE!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse's hooves crash into a huge su-monster's chest with a stunning force.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 A magnificent heavy warhorse's fine thrash strikes a huge su-monster.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 Autosaving...

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 A huge su-monster misses you.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 [Damage:  7 ] Your slash strikes a huge su-monster.
A huge su-monster dodges your futile attack.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 A huge su-monster dodges a magnificent heavy warhorse's attack.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 You dodge a huge su-monster's vicious attack.
A huge su-monster misses you.
You duck under a huge su-monster's lame kick.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 [Damage:  8 ] Your fine slash strikes a huge su-monster.
[Damage:  8 ] Your fine slash strikes a huge su-monster.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 You direct your battle steed into action!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse bucks madly disobeying your order.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  nasty wounds >
 A magnificent heavy warhorse's thrash strikes a huge su-monster.

< 172h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 A huge su-monster's fine maul strikes you hard.
A huge su-monster misses you.

< 156h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 [Damage:  7 ] Your fine slash strikes a huge su-monster.
[Damage:  8 ] Your fine slash strikes a huge su-monster.
The holy power of your a glimmering silver glaive replenishes your soul with holy energy!
You feel a lot better!

< 176h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 A magnificent heavy warhorse's fine thrash strikes a huge su-monster hard.

< 176h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 A huge su-monster misses a magnificent heavy warhorse.

< 176h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 A huge su-monster dodges your futile attack.
[Damage:  8 ] Your fine slash strikes a huge su-monster hard.

< 176h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 You direct your battle steed into action!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse's hooves crash into a huge su-monster's chest with a stunning force.

< 176h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 A magnificent heavy warhorse's fine thrash strikes a huge su-monster very hard.

< 176h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP: pretty hurt >
 You dodge a huge su-monster's vicious attack.
You parry a huge su-monster's lunge at you.
You dodge a bash from a huge su-monster, who loses its balance and falls.

< 176h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su kne EP: pretty hurt >
 [Damage:  8 ] Your fine slash strikes a huge su-monster hard.
[Damage: 10 ] Your fine slash strikes a huge su-monster very hard.
The holy power of your a glimmering silver glaive replenishes your soul with holy energy!
You feel MUCH better!

< 200h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su kne EP:  awful >
 A magnificent heavy warhorse misses a huge su-monster.

< 200h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su kne EP:  awful >
 [Damage:  8 ] Your fine slash strikes a huge su-monster very hard.
[Damage: 11 ] Your impressive slash seriously wounds a huge su-monster.

< 200h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su kne EP:  awful >
 You lean into your saddle for the engagement!!!
You order your mount to trample a huge su-monster.
A magnificent heavy warhorse bucks madly disobeying your order.

< 200h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su kne EP:  awful >
 A magnificent heavy warhorse's fine thrash enshrouds a huge su-monster in a mist of blood.

< 200h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su kne EP:  awful >
 A huge su-monster rises to its feet.

< 200h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su sta EP:  awful >
 [Damage:  7 ] Your fine slash enshrouds a huge su-monster in a mist of blood.
[Damage:  6 ] Your slash enshrouds a huge su-monster in a mist of blood.
A huge su-monster's fine maul strikes you.
A huge su-monster's fine maul wounds a magnificent heavy warhorse.
You dodge a bash from a huge su-monster, who loses its balance and falls.

< 185h/308H 137v/137V Pos: standing >
< T: Artur TP: sta TC: few wounds E: su kne EP:  awful >
 A huge su-monster's chest falls into itself as a magnificent heavy warhorse's hooves land on it!
A huge su-monster is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a huge su-monster's last actions in this world.

< 194h/317H 137v/137V Pos: standing >
You get a few coins from the corpse of a huge su-monster.
There were: 1 platinum coin, 10 gold coins. 

< 194h/317H 137v/137V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a huge su-monster is made of flesh and appears to be of slightly below average quality.
The corpse of a huge su-monster has an item value of 1.
It appears to be the corpse of a huge su-monster.
Nothing.

< 194h/317H 137v/137V Pos: standing >
Ok.
You put 1 platinum, 10 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 195h/317H 137v/137V Pos: standing >
You have just begun the trek to your next level!

< 195h/317H 137v/137V Pos: standing >
A Dark Forest Trail
   The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees.  Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -South -West 

< 195h/317H 137v/137V Pos: standing >

		Score information for Artur

Level: 27   Race: Human   Class: Paladin Sex: Male
Hit points: 196(317)  Moves: 137(137)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   31 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 38 minutes
Received data: 0.1022 MB this session.
Send data:     0.0019 MB this session.
Compression ratio: 84%
84%
Followers:
   a magnificent heavy warhorse
Status:  Standing in a magnificent heavy warhorse's saddle.
Epic points(total): 6(6)
Epic Bonus: Experience Bonus (0.02%)
Frags:   +0.00   Deaths:   0
Consenting: warhorse horse heavy mount paladinmount _Artur_
Detecting:       Evil Good Heat
Enchantments:    Armor Aware
Bartender Quests Remaining: 8
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  270 
Paladin auras:   Protection

Active Spells:
--------------
well-rested bonus (137 minutes)
armor (8 minutes)


< 196h/317H 137v/137V Pos: standing >
You sit down and relax.

< 196h/317H 137v/137V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - remove curse
( 5th circle)  2 - invigorate
( 4th circle)  1 - cure blind
               1 - dispel evil
               1 - remove poison
( 3rd circle)  4 - armor
( 2nd circle)  4 - bless

And you are currently praying for the following spells:
   16 seconds:  ( 5th) invigorate

You can pray 5 1st circle spell(s).
You continue your praying.

< 196h/317H 137v/137V Pos: sitting >
You start meditating...

< 196h/317H 137v/137V Pos: sitting >
You have just begun the trek to your next level!

< 198h/317H 137v/137V Pos: sitting >

		Score information for Artur

Level: 27   Race: Human   Class: Paladin Sex: Male
Hit points: 198(317)  Moves: 137(137)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   31 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 38 minutes
Received data: 0.1032 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 84%
84%
Followers:
   a magnificent heavy warhorse
Status:  Resting in the saddle.
         Praying Meditating
Epic points(total): 6(6)
Epic Bonus: Experience Bonus (0.02%)
Frags:   +0.00   Deaths:   0
Consenting: warhorse horse heavy mount paladinmount _Artur_
Detecting:       Evil Good Heat
Enchantments:    Armor Aware
Bartender Quests Remaining: 8
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  270 
Paladin auras:   Protection

Active Spells:
--------------
well-rested bonus (137 minutes)
armor (8 minutes)


< 198h/317H 137v/137V Pos: sitting >

< 199h/317H 137v/137V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.

< 199h/317H 137v/137V Pos: sitting >
You clamber to your feet.

< 200h/317H 137v/137V Pos: standing >
A Dark Forest Trail
   The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees.  Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -East 

< 200h/317H 137v/137V Pos: standing >
A Dark Forest Trail
   The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees.  Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -South -West 

< 200h/317H 137v/137V Pos: standing >
A Dark Forest Trail
   The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees.  Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -South

< 200h/317H 137v/137V Pos: standing >
A Dark Forest Trail
   The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees.  Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -South

< 200h/317H 137v/137V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -South -West 
A su-monster stands here.

< 201h/317H 137v/137V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East  -West 

< 201h/317H 137v/137V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East 

< 201h/317H 137v/137V Pos: standing >
A Split in a Tribal Path
  The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West 
A su-monster stands here.

< 202h/317H 137v/137V Pos: standing >
A Tribal Path
  The path here becomes more distinct and seems to be the only thing that
that stands out among the vast trees and vines. The path is oddly covered
and decorated with many strange objects. Along the path lie small spikes
in the ground, with guted skulls mounted upon them. The path, made of
small pebbles, seems like it could run forever off into the horizion.
As the tribal path continues, large amounts of methane and animal droppings
are apparents along the trail.
Obvious exits: -East  -West 

< 202h/317H 137v/137V Pos: standing >
A Tribal Path
  The path here becomes more distinct and seems to be the only thing that
that stands out among the vast trees and vines. The path is oddly covered
and decorated with many strange objects. Along the path lie small spikes
in the ground, with guted skulls mounted upon them. The path, made of
small pebbles, seems like it could run forever off into the horizion.
Obvious exits: -East  -West 
A bloody marble tiara lies here on the ground.
A bent steel scrap has lies here on the ground.

< 202h/317H 137v/137V Pos: standing >
Deeper Into the Jungle
  This small jungle grows in density here as the path continues through
the endless sea of vines and trees. The path seems to be traveled very
rarly and can in some places, the path is hardly visible. Several different
types of varius fruits grow along the vines and trees here providing food
for the local wild life. The vines grow thick here, as if they could hold
the weight of a person.
Obvious exits: -East  -West 
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 202h/317H 137v/137V Pos: standing >
A Path Through a Jungle
  Coming out of the valley here, this path is very crudly worn in and
there aren't much signs of civilization around here. Most of the area
is thick dense jungle getting more complex as the path continues. The
most noticeable thing about the surroundings is the extreme height of the
trees, and the vines which spread between them. The undergrowth has many
varieties of plants and animals taking refuge against the winds there.
Obvious exits: -East  -West 

< 203h/317H 137v/137V Pos: standing >
Deeper Into the Jungle
  This small jungle grows in density here as the path continues through
the endless sea of vines and trees. The path seems to be traveled very
rarly and can in some places, the path is hardly visible. Several different
types of varius fruits grow along the vines and trees here providing food
for the local wild life. The vines grow thick here, as if they could hold
the weight of a person.
Obvious exits: -East  -West 
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 203h/317H 137v/137V Pos: standing >
A Tribal Path
  The path here becomes more distinct and seems to be the only thing that
that stands out among the vast trees and vines. The path is oddly covered
and decorated with many strange objects. Along the path lie small spikes
in the ground, with guted skulls mounted upon them. The path, made of
small pebbles, seems like it could run forever off into the horizion.
Obvious exits: -East  -West 
A bloody marble tiara lies here on the ground.
A bent steel scrap has lies here on the ground.

< 203h/317H 137v/137V Pos: standing >
You get a bloody marble tiara.

< 204h/317H 137v/137V Pos: standing >

This item is from the zone: Heaven.
'a bloody marble tiara'
Weight 3, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 2
A bloody marble tiara has an item value of 55.
A bloody marble tiara is made of marble and appears to be of average quality.
A bloody marble tiara has an item value of 55.

< 204h/317H 137v/137V Pos: standing >
You drop a bloody marble tiara.

< 204h/317H 137v/137V Pos: standing >
Deeper Into the Jungle
  This small jungle grows in density here as the path continues through
the endless sea of vines and trees. The path seems to be traveled very
rarly and can in some places, the path is hardly visible. Several different
types of varius fruits grow along the vines and trees here providing food
for the local wild life. The vines grow thick here, as if they could hold
the weight of a person.
Obvious exits: -East  -West 
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 205h/317H 137v/137V Pos: standing >
A Path Through a Jungle
  Coming out of the valley here, this path is very crudly worn in and
there aren't much signs of civilization around here. Most of the area
is thick dense jungle getting more complex as the path continues. The
most noticeable thing about the surroundings is the extreme height of the
trees, and the vines which spread between them. The undergrowth has many
varieties of plants and animals taking refuge against the winds there.
Obvious exits: -East  -West 

< 205h/317H 137v/137V Pos: standing >
 
 ..^**  
 ..@^*  
 .****  
A Dark Jungle
Obvious exits: -North -East  -South -West 

< 205h/317H 137v/137V Pos: standing >
 
  .^M.^   
 ^....^M  
 ...@**M  
 ^..*^*M  
  .****   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 205h/317H 137v/137V Pos: standing >
 
  M^...   
 ..^M.^^  
 ^..@.^M  
 ...^**M  
  ..*^*   
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 205h/317H 137v/137V Pos: standing >
 
  MMMS^   
 MM^....  
 ..^@.^^  
 ^....^M  
  ..^**   
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 
A battered, worn sign stands here crookedly.
A hippogryph flies here, beating its wings majestically.

< 205h/317H 137v/137V Pos: standing >
 
  MMS^    
 M^....M  
 .^M@^^M  
 ....^MM  
  .^**M   
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 205h/317H 137v/137V Pos: standing >
 
  MS^     
 ^....MM  
 ^M.@^MM  
 ...^MMM  
  ^**MM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 206h/317H 137v/137V Pos: standing >
 
          
 MMS^  M  
 ^..@.MM  
 ^M.^^MM  
  ..^MM   
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 206h/317H 137v/137V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East  -South -West 

< 206h/317H 137v/137V Pos: standing >
The Gates of Myrabolus
   Rumors have said that even the immortals themselves have not been able
to penetrate the walls of this amazing city. The gates are made of four
feet of solid oak, the walls, six feet of stone. To physically break in
would be next to impossible, but intruders must also be warned of not
the archers watching carefully in the twin parapets above, but the immense
arcane energies that have been fused with both these walls and gates,
protecting from any sort of magical entry.
Obvious exits: -North -South
The corpse of a veteran pikeman is lying here.
The corpse of an elite guard is lying here.
A trained whitetiger waits for an owner

< 206h/317H 137v/137V Pos: standing >
Myrabolus Highway - Gate Road Intersection
   This is the first main insection in the city. Gate Road runs east
to west parallel Market Road and Ancients Avenue. Inside the gates
a huge red painted sign reads:
        'Welcome to Myrabolus, Home of the Hunters.'
The peaceful citizens of the town welcome all visitors warmly and offer
directions to all this great city's attractions.  The Highway here runs
straight north here, directly towards the palace gates.
Obvious exits: -North -East  -South -West 
(Q)A frantic man searches for his lost monkey!
A woman shopper travels the city.

< 206h/317H 137v/137V Pos: standing >
Myrabolus Highway
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area.
Obvious exits: -North -South

< 206h/317H 137v/137V Pos: standing >
Myrabolus Highway - Market Road Intersection
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area. 
Obvious exits: -North -East  -South -West 

< 206h/317H 137v/137V Pos: standing >
Market Road West
   Running west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East  -West 
A Grey Elf from Charing, wanders the city.
A Half-Orc, born and raised in the city, loiters here.

< 206h/317H 137v/137V Pos: standing >
Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up   
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A common resident of the city wanders the streets.
A Grey Elf from Charing, wanders the city.
A common resident of the city wanders the streets.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 207h/317H 137v/137V Pos: standing >
A visiting grey elf starts casting a spell.

< 207h/317H 137v/137V Pos: standing >
You get a small pile of coins from your rugged adventurers satchel.
There were: 50 platinum coins, 110 gold coins, 5 silver coins, 4 copper coins. 

< 207h/317H 137v/137V Pos: standing >
A visiting grey elf completes his spell...
A visiting grey elf utters the words 'wuiaf orabz ay uizjrizfaburuhl'
An off-duty militia guard begins to shimmer.

< 208h/317H 137v/137V Pos: standing >
A duergar bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 5 gold, and 4 silver.'
You hand over the money.
a duergar bartender gave you the following quest:
Go ask an elven mage in Rift Valley Jungle about the Month of Decay.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A duergar bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 208h/317H 137v/137V Pos: standing >
A visiting grey elf floats up.

< 209h/317H 137v/137V Pos: standing >
You detach from reality for a moment, pondering.

< 210h/317H 137v/137V Pos: standing >
You have just begun the trek to your next level!

< 210h/317H 137v/137V Pos: standing >
A visiting grey elf floats in from above.

< 211h/317H 137v/137V Pos: standing >
A duergar bartender says 'OH NO, you've cost me alot of time and money, but toss me 4 platinum, 8 gold, and 7 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 212h/317H 137v/137V Pos: standing >
A duergar bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 5 gold, and 4 silver.'
You hand over the money.
a duergar bartender gave you the following quest:
Go kill 6 a red-tailed butterfly (6 left) in Abandoned Elven Homestead!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A duergar bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 212h/317H 137v/137V Pos: standing >
Ok.
You put 50 platinum, 51 gold, 0 silver, and 4 copper coins into a rugged adventurers satchel.

< 213h/317H 137v/137V Pos: standing >
Someone gives an order to his followers.
A Kobold snaps into visibility.
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster snaps into visibility.
The wraith of a shock troop snaps into visibility.

< 213h/317H 137v/137V Pos: standing >
A myrabolan commoner leaves south.

< 214h/317H 137v/137V Pos: standing >
A visiting grey elf starts casting a spell.

< 214h/317H 137v/137V Pos: standing >
The wraith of a shock troop completes its spell...
The wraith of a shock troop utters the words 'buoblg qrunsoqpze yugh'
The wraith of a shock troop's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 172h/317H 137v/137V Pos: standing >
You are enveloped in flames from a fireball sent by a Kobold - OUCH!
OUCH!  That really did HURT!

< 118h/317H 137v/137V Pos: standing >
The wraith of a su-monster completes its spell...
The wraith of a su-monster utters the words 'buoblg qrunsoqpze yugh'
The wraith of a su-monster's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your thick belt of trollhide was damaged from the massive blow!
The wraith of a su-monster completes its spell...
The wraith of a su-monster utters the words 'buoblg qrunsoqpze yugh'
The wraith of a su-monster's giant fist of force is the last thing you ever see.
Your glimmering silver glaive was completely destroyed by the massive blow!
Your some snakeskin gloves was completely destroyed by the massive blow!
Your set of metal eye protectors was completely destroyed by the massive blow!
The world starts spinning, and your ears are ringing!
You stop riding a magnificent heavy warhorse.