The death of [27 Anti-Paladin] Rargg *-* The Clan *-* (Orc)

in A Small Cozy Cottage

from the perspective of [28 BeRSeRKeR] Laz The Resistance (Barbarian)

<worn as a badge>    a masterly crafted obsidian badge of precision (illuminating)
<worn on head>       a twined clay crown from Valley of Crushk
<worn on eyes>       a pair of protective goggles
<worn in ear>        a dangling chain crucifix (glowing)
<worn in ear>        a birdfeather earring (magic)
<worn on face>       a mask of sewn flesh [superior] (magic) [88%]
<worn around neck>   a bloody bamboo charm from Valley of Crushk
<worn around neck>   a superior reed pendant from Nax
<worn on body>       some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn as quiver>     a fanged hide quiver from Valley of Crushk
<worn about waist>   a filthy hide loincloth [superior]
<worn on belt buckle>a roc bone longbow
<attached to belt>   a tiny elixir of potent drugs
<worn on arms>       some bone-plated sleeves smeared with blood
<worn around wrist>  a beautiful clay bracelet from Valley of Crushk
<worn around wrist>  a twisted clay wristguard from Valley of Crushk
<worn on hands>      some exquisite rubber mitts from Valley of Crushk
<worn on finger>     a tarnished bronze ring of damage (glowing)
<worn on finger>     an engraved silver ring
<primary weapon>     the titan warhammer, 'Purelight' (magic) (glowing)
<secondary weapon>   the titan warhammer, 'Purelight' (magic) (glowing)
<worn on legs>       a pair of dragonscale leg plates (magic)
<worn on feet>       some spiked siege boots

A few drops of fresh blood are scattered around the area.
The corpse of a wise, old man is lying here.
The corpse of a wandering gypsy is lying here.
The corpse of a deer is lying here.
The corpse of a furry white rabbit is lying here.
The corpse of a deer is lying here.
The corpse of a brown squirrel is lying here.
A sneaky bandit is here trying to steal something from you.

< 736h/736H 172v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a sneaky bandit is lying here.
The corpse of a brown squirrel is lying here.
The corpse of a furry white rabbit is lying here.
The corpse of a white wolf is lying here.
The corpse of a wandering gypsy is lying here.
The corpse of a brown squirrel is lying here.
The corpse of a small grey fox is lying here.
The corpse of a furry white rabbit is lying here.
A brown squirrel is here frolicking about.

< 736h/736H 171v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
2 coins are scattered about here.
The corpse of a small grey fox is lying here.
The corpse of a brown squirrel is lying here.
The corpse of a sneaky bandit is lying here.
The corpse of a wandering gypsy is lying here.

< 736h/736H 170v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
A few coins lie scattered here.
The corpse of a wandering gypsy is lying here.
The corpse of a sneaky bandit is lying here.
The corpse of a furry white rabbit is lying here.
The corpse of a small grey fox is lying here.
The corpse of a deer is lying here.
The corpse of a small grey fox is lying here.
The corpse of a deer is lying here.

< 736h/736H 169v/173V Pos: standing >
A Sharp Turn South on the Trail
Obvious exits: -S -W
The corpse of a furry white rabbit is lying here.
The corpse of a white wolf is lying here.

< 736h/736H 169v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 170v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 170v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 171v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
A few coins lie scattered here.
The corpse of a wandering gypsy is lying here.
The corpse of a sneaky bandit is lying here.
The corpse of a furry white rabbit is lying here.
The corpse of a small grey fox is lying here.
The corpse of a deer is lying here.
The corpse of a small grey fox is lying here.
The corpse of a deer is lying here.

< 736h/736H 172v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 172v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
2 coins are scattered about here.
The corpse of a small grey fox is lying here.
The corpse of a brown squirrel is lying here.
The corpse of a sneaky bandit is lying here.
The corpse of a wandering gypsy is lying here.

< 736h/736H 171v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 171v/173V Pos: standing >
You quickly scan the area.
A brown squirrel who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
Farma who is a brief walk away to your west.
An evil magician who is a brief walk away to your west.
A deer who is a brief walk away to your west.

< 736h/736H 172v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a sneaky bandit is lying here.
The corpse of a brown squirrel is lying here.
The corpse of a furry white rabbit is lying here.
The corpse of a white wolf is lying here.
The corpse of a wandering gypsy is lying here.
The corpse of a brown squirrel is lying here.
The corpse of a small grey fox is lying here.
The corpse of a furry white rabbit is lying here.
A brown squirrel is here frolicking about.

< 736h/736H 171v/173V Pos: standing >
The first rays of sunlight signal that day is approaching.
Alas, you cannot go that way. . . .

< 736h/736H 172v/173V Pos: standing >
You quickly scan the area.
A sneaky bandit who is close by to your west.
Farma who is not far off to your west.

< 736h/736H 173v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
2 coins are scattered about here.
The corpse of a small grey fox is lying here.
The corpse of a brown squirrel is lying here.
The corpse of a sneaky bandit is lying here.
The corpse of a wandering gypsy is lying here.

< 736h/736H 172v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -E -W
A few coins lie scattered here.
The corpse of a wandering gypsy is lying here.
The corpse of a sneaky bandit is lying here.
The corpse of a furry white rabbit is lying here.
The corpse of a small grey fox is lying here.
The corpse of a deer is lying here.
The corpse of a small grey fox is lying here.
The corpse of a deer is lying here.

< 736h/736H 171v/173V Pos: standing >
A Sharp Turn South on the Trail
Obvious exits: -S -W
The corpse of a furry white rabbit is lying here.
The corpse of a white wolf is lying here.

< 736h/736H 170v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 170v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -N -S
The corpse of a brown squirrel is lying here.
The corpse of a tiny sparrow is lying here.
The corpse of a white wolf is lying here.

< 736h/736H 169v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 170v/173V Pos: standing >
You quickly scan the area.
You see nothing.

< 736h/736H 171v/173V Pos: standing >
A Trail in the Valley of Crushk
Obvious exits: -N -E
The corpse of a small rodent is lying here.
[2] The corpse of a white wolf is lying here.

< 736h/736H 171v/173V Pos: standing >
Before the Magic Gates
Obvious exits: -E -W
The corpse of a white wolf is lying here.
An old, wooden sign is stuck in the ground here.

< 736h/736H 170v/173V Pos: standing >
You quickly scan the area.
Plo who is not far off to your east.
A small rodent who is rather far off to your east.

< 736h/736H 172v/173V Pos: standing >
Before the Magic Gates
Obvious exits: -E -W

< 736h/736H 170v/173V Pos: standing >
You quickly scan the area.
A small rodent who is a brief walk away to your east.

< 736h/736H 171v/173V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -S -W
[2] A steel dagger has been tossed aside here.
[2] A long steel sword is here in the dirt.
An old, wooden sign is stuck in the ground here.
Plo (Halfling)(small) stands here.

< 736h/736H 170v/173V Pos: standing >
You quickly scan the area.
A spider faerie who is not far off to your north.
A moon faerie who is a brief walk away to your north.
An opal faerie who is a brief walk away to your north.
An iridescent faerie who is a brief walk away to your north.
Plo who is close by to your west.

< 736h/736H 172v/173V Pos: standing >
On the Magical Road
Obvious exits: -N -S
[3] The corpse of a moon faerie is lying here.
A small bundle of strong, turgid bamboo has been dropped here.

< 736h/736H 171v/173V Pos: standing >
On the Magical Road
Obvious exits: -N -S
The corpse of an opal faerie is lying here.
The corpse of a moon faerie is lying here.
The corpse of a spider faerie is lying here.
The corpse of an iridescent faerie is lying here.
A spider faerie is here eyeing your every move.

< 736h/736H 169v/173V Pos: standing >
Entrance to the Faerie Forest
Obvious exits: -N -S
The corpse of an iridescent faerie is lying here.
[2] The corpse of a moon faerie is lying here.
The corpse of an emerald faerie is lying here.
The corpse of a moon faerie is lying here.
[2] The corpse of an iridescent faerie is lying here.
A moon faerie is flying rapidly about here.
An opal faerie is lying here, mortally wounded. (Non-Fraggable)
An opal faerie is lying here, mortally wounded. (Non-Fraggable)
An iridescent faerie is here buzzing around you.

< 736h/736H 167v/173V Pos: standing >
In the Faerie Forest
Obvious exits: -N -E -S -W
The corpse of a glass faerie is lying here.
The corpse of a moon faerie is lying here.
[2] The corpse of an opal faerie is lying here.
The corpse of an iridescent faerie is lying here.
The corpse of an opal faerie is lying here.
A sparkling reed scythe lies here on the ground.
A glowing bamboo mantle lies here on the ground.

< 736h/736H 165v/173V Pos: standing >
You quickly scan the area.
Nz who is close by to your east.
Plo who is rather far off to your south.

< 736h/736H 166v/173V Pos: standing >
Nz enters from the east.

< 736h/736H 167v/173V Pos: standing >
An emerald faerie enters from the north.
In the Faerie Forest
Obvious exits: -N -S
The corpse of a glass faerie is lying here.
The corpse of a rainbow faerie is lying here.
A HUGE pearl has been dropped here.

< 736h/736H 166v/173V Pos: standing >
You quickly scan the area.
A moon faerie who is close by to your north.
An opal faerie who is not far off to your south.
An opal faerie who is not far off to your south.
An iridescent faerie who is not far off to your south.

< 736h/736H 167v/173V Pos: standing >
In the Faerie Forest
Obvious exits: -N -E -S -W
The corpse of a glass faerie is lying here.
The corpse of a moon faerie is lying here.
[2] The corpse of an opal faerie is lying here.
The corpse of an iridescent faerie is lying here.
The corpse of an opal faerie is lying here.
A sparkling reed scythe lies here on the ground.
A glowing bamboo mantle lies here on the ground.
An emerald faerie is here glowing a bright greenish color.
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.

< 736h/736H 167v/173V Pos: standing >
Nz drops flat to the ground.

< 736h/736H 168v/173V Pos: standing >
Nz clambers to his feet.

< 736h/736H 173v/173V Pos: standing >
Nz has just given you his consent.

< 736h/736H 173v/173V Pos: standing >
Nz is now a member of your group.

< 736h/736H 173v/173V Pos: standing >
Nz starts following you.

< 736h/736H 173v/173V Pos: standing >
Entrance to the Faerie Forest
Obvious exits: -N -S
The corpse of an iridescent faerie is lying here.
[2] The corpse of a moon faerie is lying here.
The corpse of an emerald faerie is lying here.
The corpse of a moon faerie is lying here.
[2] The corpse of an iridescent faerie is lying here.
A moon faerie is flying rapidly about here.
An opal faerie is lying here, mortally wounded. (Non-Fraggable)
An opal faerie is lying here, mortally wounded. (Non-Fraggable)
An iridescent faerie is here buzzing around you.
Nz enters from the north.

< 736h/736H 171v/173V Pos: standing >
On the Magical Road
Obvious exits: -N -S
The corpse of an opal faerie is lying here.
The corpse of a moon faerie is lying here.
The corpse of a spider faerie is lying here.
The corpse of an iridescent faerie is lying here.
A spider faerie is here eyeing your every move.
Nz enters from the north.

< 736h/736H 169v/173V Pos: standing >

< 736h/736H 173v/173V Pos: standing >
On the Magical Road
Obvious exits: -N -S
[3] The corpse of a moon faerie is lying here.
A small bundle of strong, turgid bamboo has been dropped here.
Nz enters from the north.

< 736h/736H 171v/173V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -S -W
[2] A steel dagger has been tossed aside here.
[2] A long steel sword is here in the dirt.
An old, wooden sign is stuck in the ground here.
Plo (Halfling)(small) stands here.
Nz enters from the north.

< 736h/736H 169v/173V Pos: standing >
You quickly scan the area.
A spider faerie who is not far off to your north.
An iridescent faerie who is a brief walk away to your north.
An emerald faerie who is rather far off to your north.

< 736h/736H 169v/173V Pos: standing >
A Road Through the Hills
Obvious exits: -E -W
Nz enters from the west.

< 736h/736H 170v/173V Pos: standing >
A Road Through the Hills
Obvious exits: -W -U
Nz enters from the west.

< 736h/736H 169v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 170v/173V Pos: standing >
Top of a Hill
Obvious exits: -N -D
A small rodent is scurrying about here.
Nz enters from below.

< 736h/736H 170v/173V Pos: standing >
A Road Through the Hills
Obvious exits: -S -D
Nz enters from the south.

< 736h/736H 169v/173V Pos: standing >
Bottom of a Hill
Obvious exits: -E -U
Nz enters from above.

< 736h/736H 168v/173V Pos: standing >
A Road Through the Hills
Obvious exits: -E -S -W
A greyish stone wall is here to the south. (magic)
A small rabbit is here, hopping through the grass.
Nz enters from the west.

< 736h/736H 168v/173V Pos: standing >
Base of a Large Hill
Obvious exits: -N -W
Nz enters from the west.

< 736h/736H 168v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 169v/173V Pos: standing >
A Road Through the Hills
Obvious exits: -E -S
Nz enters from the south.

< 736h/736H 169v/173V Pos: standing >

< 736h/736H 170v/173V Pos: standing >
Closer to the Hill
Obvious exits: -E -W
A tiny sparrow is flying here.
Nz enters from the west.

< 736h/736H 169v/173V Pos: standing >
Bottom of the Hill
Obvious exits: -W -U
Nz enters from the west.

< 736h/736H 170v/173V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/736H 171v/173V Pos: standing >
Top of the Hill
Obvious exits: -W# -D
You sense a lifeform nearby.
Orthyn  The Resistance (Grey Elf)(medium) stands, floating here.
Nz enters from below.

< 736h/736H 171v/173V Pos: standing >

< 736h/736H 171v/173V Pos: standing >
Orthyn opens the door.

< 736h/736H 171v/173V Pos: standing >
You say in barbarian 'wall d'

< 736h/736H 171v/173V Pos: standing >
Orthyn opens the door.

< 736h/736H 171v/173V Pos: standing >
Orthyn opens the door.

< 736h/736H 171v/173V Pos: standing >
You say in barbarian 'wall d'

< 736h/736H 171v/173V Pos: standing >
You say in barbarian 'wall d'

< 736h/736H 171v/173V Pos: standing >
You say in barbarian 'wall d'

< 736h/736H 171v/173V Pos: standing >
Orthyn opens the door.

< 736h/736H 171v/173V Pos: standing >
Orthyn opens the door.

< 736h/736H 171v/173V Pos: standing >
You say in barbarian 'wall d'
Orthyn starts casting a spell.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
You see no exit in that direction!

< 736h/736H 171v/173V Pos: standing >
Top of the Hill
Obvious exits: -W# -D
A greyish stone wall is here to the down. (magic)
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
You sense a lifeform nearby.
Orthyn  The Resistance (Grey Elf)(medium) stands, floating here.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.
You feel stupid, trying to bash an open door down?
Orthyn sneaks west.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.
You feel stupid, trying to bash an open door down?

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.
You feel stupid, trying to bash an open door down?

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.
You feel stupid, trying to bash an open door down?

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.
You feel stupid, trying to bash an open door down?

< 736h/736H 171v/173V Pos: standing >
Nz opens the door.
You feel stupid, trying to bash an open door down?

< 736h/736H 171v/173V Pos: standing >
You charge the door, fully intent on getting it open, FOR GOOD!
You charge it, but it doesn't seem much damaged compared to you!
[Damage:  2 ] 
< 734h/736H 171v/173V Pos: standing >

< 734h/736H 171v/173V Pos: standing >
Nz opens the door.

< 734h/736H 171v/173V Pos: standing >
Nz leaves west.

< 734h/736H 171v/173V Pos: standing >

< 735h/736H 171v/173V Pos: standing >
You feel stupid, trying to bash an open door down?

< 735h/736H 171v/173V Pos: standing >
A Small Cozy Cottage
Obvious exits: -E
Nz  The Resistance (Githzerai)(medium) stands in mid-air here. (casting) 
You sense a lifeform nearby.
Orthyn  The Resistance (Grey Elf)(medium) stands, floating here.
An Orc (medium) Was CBL FuRy Before Laz *-* The Clan *-*, floating sits atop a deadly nightmare, fighting someone.(holy)
Esroh the hermit is standing here, bidding you welcome to his home.

< 735h/736H 169v/173V Pos: standing >
An Orc misses someone.
An air elemental snaps into visibility.
Alas, you cannot go that way. . . .

< 735h/736H 169v/173V Pos: standing >
Alas, you cannot go that way. . . .
Orthyn makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following Orthyn.

< 735h/736H 169v/173V Pos: standing >
An Orc closes the door.

< 735h/736H 170v/173V Pos: standing >
An Orc screams out in pain!

< 736h/736H 171v/173V Pos: standing >
It's already closed!
Orthyn has just given you his consent.

< 736h/736H 172v/173V Pos: standing >
Orthyn is now a member of your group.

< 736h/736H 173v/173V Pos: standing >
You trip over an Orc while pointlessly slamming at someone already down.

< 736h/736H 143v/173V Pos: sitting >
Orthyn starts casting an offensive spell.

< 736h/736H 143v/173V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'
An Orc wavers under the impact of the lightning bolt sent by Orthyn.

< 736h/736H 143v/173V Pos: sitting >
An Orc screams out in pain!

< 736h/736H 143v/173V Pos: sitting >
Orthyn starts casting an offensive spell.

< 736h/736H 143v/173V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'
An Orc wavers under the impact of the lightning bolt sent by Orthyn.

< 736h/736H 143v/173V Pos: sitting >
Orthyn starts casting an offensive spell.

< 736h/736H 143v/173V Pos: sitting >
An Orc screams out in pain!

< 736h/736H 143v/173V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'
An Orc wavers under the impact of the lightning bolt sent by Orthyn.

< 736h/736H 143v/173V Pos: sitting >
Nz waves happily.

< 736h/736H 143v/173V Pos: sitting >
Orthyn starts casting an offensive spell.

< 736h/736H 143v/173V Pos: sitting >

< 736h/736H 143v/173V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'
An Orc wavers under the impact of the lightning bolt sent by Orthyn.

< 736h/736H 143v/173V Pos: sitting >
An Orc screams out in pain!

< 736h/736H 143v/173V Pos: sitting >
Orthyn starts casting an offensive spell.

< 736h/736H 143v/173V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the words 'waouq wuggurz'

< 736h/736H 143v/173V Pos: sitting >
You clamber to your feet.

< 736h/736H 143v/173V Pos: standing >
You are already about as tense as you can get.

< 736h/736H 143v/173V Pos: standing >
An Orc screams out in pain!
You are already standing.

< 736h/736H 143v/173V Pos: standing >
[Damage:  1 ] -=[Your weak crush wounds an Orc.]=-
You are briefly surrounded by a red aura!
Orthyn starts casting an offensive spell.

< 736h/736H 143v/173V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
 Orthyn completes his spell...
Orthyn utters the words 'waouq wuggurz'

< 736h/736H 143v/173V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
 Orthyn starts casting an offensive spell.

< 736h/736H 143v/173V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
 A deadly nightmare suddenly attacks YOU!
A deadly nightmare misses you.

< 736h/736H 143v/173V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
 An Orc screams out in pain!

< 736h/736H 143v/173V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc sit EP:  awful >
 Orthyn completes his spell...
Orthyn utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Orthyn striking an Orc full on!
An Orc's bloody clay hat from Kobold Settlement melted corroded by the acid.
An Orc's blackened collar of the squall melted corroded by the acid.
An Orc's human-made rubber visor from Kobold Settlement melted corroded by the acid.
An Orc's patched hardwood belt from Kobold Settlement melted corroded by the acid.
An Orc is stunned!
An Orc falls off his mount!
A deadly nightmare stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!