The death of [ 6 Monk] Zkrop (Orc)

in A Worn Path in the Forest

from the perspective of [ 6 Monk] Zkrop (Orc)

<worn on head>       a banded helmet with small studs [superior]
<worn in ear>        an unholy star
<worn in ear>        an unholy star
<worn about waist>   a soldiers belt

 ^*..+@...M.  
 ^**.+M.....  
 ****+*.....  
  M^*+*^^.^   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 27h/27H 103v/113V Pos: standing >
 
  ...+...**   
 .^..+M...**  
 ^*..+....M.  
 ^**.+@.....  
 ****+*.....  
 *M^*+*^^.^.  
  *^*+^^*..   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
A mature male leucrotta sniffs the air in search of prey.

< 27h/27H 101v/113V Pos: standing >
 
 .+M..  
 *+@..  
 *+*^^  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 27h/27H 99v/113V Pos: standing >
 
 *+*..  
 *+@^^  
 *+^^*  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 27h/27H 98v/113V Pos: standing >
Beginning of a Worn Trail
Obvious exits: -N -E
a satchel used to hold various items lies here.
[2] A small rock lies here.

< 27h/27H 97v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 27h/27H 97v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 27h/27H 97v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 27h/27H 98v/113V Pos: standing >
A Worn Path Through the Forest
Obvious exits: -S -W
The corpse of an Orc is lying here.
[3] A small stick lays discarded here.
A large rock lies here.

< 27h/27H 97v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 27h/27H 97v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 27h/27H 98v/113V Pos: standing >
A Worn Path Continues Deeper Into the Woods
Obvious exits: -N -S
[3] A large stick lays discarded here.
[3] A small stick lays discarded here.
A shady old man stands here watching horizon.

< 27h/27H 96v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -E
The corpse of a large warg is lying here.
[2] A large slab of meat is left here.
[3] A large stick lays discarded here.
[2] A small rock lies here.
A very large warg is wandering about here, snarling viciously at you.

< 27h/27H 94v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 27h/27H 95v/113V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.

< 27h/27H 97v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You easily lean out of range of a large warg's vicious attack.
Your crude punch strikes a large warg.

< 27h/27H 98v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 A large warg dodges your futile attack.

< 27h/27H 98v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You easily lean out of range of a large warg's vicious attack.

< 27h/27H 98v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You miss a large warg.
WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.
A large warg is mortally wounded, and will die soon, if not aided.

< 27h/27H 98v/113V Pos: standing >
<Your crude punch grievously wounds a large warg.
A large warg is mortally wounded, and will die soon, if not aided.

< 27h/27H 98v/113V Pos: standing >
<Your fearsome punch hits a large warg, smashing it to death.
A large warg is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large warg's gurgling and choking signals its demise.

< 27h/27H 98v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 27h/27H 98v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 27h/27H 98v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 27h/27H 98v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 27h/27H 98v/113V Pos: standing >
the corpse of a large warg does not contain the coins.

< 27h/27H 99v/113V Pos: standing >
You don't have anything to put in it.

< 27h/27H 99v/113V Pos: standing >
It appears to be the corpse of a large warg.
Nothing.

< 27h/27H 99v/113V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
You are almost ready to attain your next level!

< 27h/27H 99v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -E
Fresh blood splatters cover the area.
[2] The corpse of a large warg is lying here.
[2] A large slab of meat is left here.
[3] A large stick lays discarded here.
[2] A small rock lies here.

< 27h/27H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -E -W
A slab of orc meat is left here.
The corpse of an Orc is lying here.
[2] A large slab of meat is left here.
[2] A large stick lays discarded here.
A small dog is here chasing his tail.

< 27h/27H 111v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -S -W
A large slab of meat is left here.
A tree branch lies here broken from a tree.
A very large warg is wandering about here, snarling viciously at you.

< 27h/27H 109v/113V Pos: standing >
You raise a level!
WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.

< 40h/40H 110v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You easily lean out of range of a large warg's vicious attack.

< 40h/40H 110v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 
< 40h/40H 110v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 Your crude punch strikes a large warg.

< 40h/40H 110v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 A large warg misses you.

< 40h/40H 110v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 A large warg dodges your futile attack.

< 40h/40H 110v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.
A large warg is mortally wounded, and will die soon, if not aided.

< 40h/40H 110v/113V Pos: standing >
<Your crude punch grievously wounds a large warg.
A large warg is mortally wounded, and will die soon, if not aided.

< 40h/40H 110v/113V Pos: standing >
<Your fearsome punch hits a large warg, smashing it to death.
A large warg is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large warg's gurgling and choking signals its demise.

< 40h/40H 110v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 40h/40H 110v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 40h/40H 110v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 40h/40H 110v/113V Pos: standing >
the corpse of a large warg does not contain the coins.

< 40h/40H 111v/113V Pos: standing >
You don't have anything to put in it.

< 40h/40H 111v/113V Pos: standing >
It appears to be the corpse of a large warg.
a rare piece of coldsteel

< 40h/40H 111v/113V Pos: standing >
You are well on your way towards your next level.

< 40h/40H 111v/113V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 40h/40H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a large warg is lying here.
A large slab of meat is left here.
A tree branch lies here broken from a tree.

< 40h/40H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -S
A slab of orc meat is left here.
[5] A large slab of meat is left here.
[2] A large stick lays discarded here.
A very large warg is wandering about here, snarling viciously at you.
A very large warg is wandering about here, snarling viciously at you.

< 40h/40H 111v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -S -W
A young orc shaman practices his incantations.

< 40h/40H 109v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -S
A slab of orc meat is left here.
[5] A large slab of meat is left here.
[2] A large stick lays discarded here.
A very large warg is wandering about here, snarling viciously at you.
A very large warg is wandering about here, snarling viciously at you.

< 40h/40H 108v/113V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.

< 40h/40H 109v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You whirl around, just avoiding a large warg's vicious attack.

< 40h/40H 109v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 A large warg dodges your futile attack.

< 40h/40H 109v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You whirl around, just avoiding a large warg's vicious attack.

< 40h/40H 109v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You miss a large warg.

< 40h/40H 109v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You raise a level!
WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.
A large warg is stunned!

< 51h/51H 109v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  bleeding, close to death >
 You easily lean out of range of a large warg's vicious attack.

< 51h/51H 109v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  bleeding, close to death >
 Your punch seriously wounds a large warg.
A large warg is incapacitated and will slowly die, if not aided.

< 51h/51H 109v/113V Pos: standing >
<Hint: Some magic works at a distance - try "cast 'spellname' <person> <direction>" to hit someone in the next room!

< 51h/51H 109v/113V Pos: standing >
<Your crude punch enshrouds a large warg in a mist of blood.
A large warg is mortally wounded, and will die soon, if not aided.

< 51h/51H 109v/113V Pos: standing >
<You punch forcefully at a large warg, causing its face to collapse under the blow, blood everywhere.  Hmm, doesn't look like a large warg will recover. Ever.
A large warg is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large warg's gurgling and choking signals its demise.

< 51h/51H 109v/113V Pos: standing >

< 51h/51H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 51h/51H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 51h/51H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 51h/51H 113v/113V Pos: standing >
the corpse of a large warg does not contain the coins.

< 51h/51H 113v/113V Pos: standing >
You don't have anything to put in it.

< 51h/51H 113v/113V Pos: standing >
It appears to be the corpse of a large warg.
Nothing.

< 51h/51H 113v/113V Pos: standing >
You have just passed the half-way point on the way towards your next level.

< 51h/51H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a large warg is lying here.
A slab of orc meat is left here.
[5] A large slab of meat is left here.
[2] A large stick lays discarded here.
A very large warg is wandering about here, snarling viciously at you.

< 51h/51H 113v/113V Pos: standing >
Pardon?

< 51h/51H 113v/113V Pos: standing >

< 51h/51H 113v/113V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.

< 51h/51H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You easily lean out of range of a large warg's vicious attack.

< 51h/51H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 A large warg dodges your futile attack.

< 51h/51H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 A large warg misses you.

< 51h/51H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 Your crude punch strikes a large warg.

< 51h/51H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: warg sta EP:  nasty wounds >
 You raise a level!
WHAP!  For a moment, you feel just like a dragon must as you punch a large warg.
A large warg is incapacitated and will slowly die, if not aided.

< 61h/61H 113v/113V Pos: standing >
<Your decent punch causes a large warg to grimace in pain.
A large warg is mortally wounded, and will die soon, if not aided.

< 61h/61H 113v/113V Pos: standing >
<Your crude punch grievously wounds a large warg.
A large warg is mortally wounded, and will die soon, if not aided.

< 61h/61H 113v/113V Pos: standing >
<You punch forcefully at a large warg, causing its face to collapse under the blow, blood everywhere.  Hmm, doesn't look like a large warg will recover. Ever.
A large warg is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large warg's gurgling and choking signals its demise.

< 61h/61H 113v/113V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 61h/61H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 61h/61H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 61h/61H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 61h/61H 113v/113V Pos: standing >
the corpse of a large warg does not contain the coins.

< 61h/61H 113v/113V Pos: standing >
You don't have anything to put in it.

< 61h/61H 113v/113V Pos: standing >
It appears to be the corpse of a large warg.
a small chunk of obsidian

< 61h/61H 113v/113V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 61h/61H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -S
Fresh blood covers everything in the area.
[2] The corpse of a large warg is lying here.
A slab of orc meat is left here.
[5] A large slab of meat is left here.
[2] A large stick lays discarded here.

< 61h/61H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -S -W
A young orc shaman practices his incantations.

< 61h/61H 111v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -E
[3] A large slab of meat is left here.
The corpse of an Orc is lying here.
[2] A large stick lays discarded here.
A very large warg is wandering about here, snarling viciously at you.
A young orc shaman practices his incantations.
A patrolling guard moves about the village, watching everything.

< 61h/61H 109v/113V Pos: standing >
A young orc shaman leaves east.

< 61h/61H 111v/113V Pos: standing >
Are you mad!?

< 61h/61H 112v/113V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch a village patrol guard.

< 61h/61H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  few wounds >
 A young orc shaman enters from the east.

< 61h/61H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  few wounds >
 A village patrol guard dodges your futile attack.

< 61h/61H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  few wounds >
 A young orc shaman enters from the north.
You miss a village patrol guard.

< 61h/61H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  few wounds >
 You raise a level!
WHAP!  For a moment, you feel just like a dragon must as you punch a village patrol guard.

< 74h/74H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  awful >
 Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 74h/74H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  awful >
 Your decent punch seriously wounds a village patrol guard.

< 74h/74H 113v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  awful >
 You feel your skill in unarmed damage improving.
Your decent punch enshrouds a village patrol guard in a mist of blood.
A village patrol guard is incapacitated and will slowly die, if not aided.
A village patrol guard is stunned!
A village patrol guard slumps to the ground.

< 74h/74H 113v/113V Pos: standing >
<A young orc shaman leaves north.

< 74h/74H 113v/113V Pos: standing >
<You punch forcefully at a village patrol guard, causing his face to collapse under the blow, blood everywhere.  Hmm, doesn't look like a village patrol guard will recover. Ever.
A village patrol guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the The Journey Begins achievement!
This achievement rewards an item! Check your inventory by typing i!
The last gasps of a village patrol guard cause a sickening chill to run up your spine.

< 74h/74H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 74h/74H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 74h/74H 113v/113V Pos: standing >
You get a few coins from the corpse of a village patrol guard.
There were: 2 gold coins, 5 silver coins, 6 copper coins. 

< 74h/74H 113v/113V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 5 silver, and 6 copper coins into a rugged adventurers satchel.

< 74h/74H 113v/113V Pos: standing >
It appears to be the corpse of a village patrol guard.
[2] a dull steel short sword
a raw leather cloak
a pair of raw leather boots
a shimmering bark skullcap
a stylish reed platemail
a smooth piece of polished marble
[3] a rugged adventurers satchel
[6] a small leather backpack

< 74h/74H 113v/113V Pos: standing >
You have just passed the half-way point on the way towards your next level.

< 74h/74H 113v/113V Pos: standing >
A rugged adventurers satchel contains:

a few coins

< 74h/74H 113v/113V Pos: standing >
You get a few coins from your rugged adventurers satchel.
There were: 2 gold coins, 5 silver coins, 6 copper coins. 

< 74h/74H 113v/113V Pos: standing >
You drop a rugged adventurers satchel.

< 74h/74H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -E
a satchel used to hold various items lies here.
Fresh blood splatters cover the area.
[3] A large slab of meat is left here.
The corpse of a village patrol guard is lying here.
The corpse of an Orc is lying here.
[2] A large stick lays discarded here.
A young orc shaman practices his incantations.
A very large warg is wandering about here, snarling viciously at you.

< 74h/74H 113v/113V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel

< 74h/74H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -E -W
A large slab of meat is left here.
A small slab of meat is left here.
A slab of orc meat is left here.
A young adolescent orc scans the crowd looking for a mark.

< 74h/74H 111v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -S -W
[2] A large slab of meat is left here.
A small rock lies here.
A large dog walks slowly down the road.

< 74h/74H 109v/113V Pos: standing >
A large dog leaves west.

< 74h/74H 109v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -E -W
A large slab of meat is left here.
A small slab of meat is left here.
A slab of orc meat is left here.
A large dog walks slowly down the road.
A young adolescent orc scans the crowd looking for a mark.

< 74h/74H 109v/113V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch a teen-age orc.

< 74h/74H 110v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: teen sta EP:  nasty wounds >
 A teen-age orc misses you.

< 74h/74H 111v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: teen sta EP:  nasty wounds >
 A teen-age orc dodges your futile attack.

< 74h/74H 111v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: teen sta EP:  nasty wounds >
 A teen-age orc misses you.

< 74h/74H 111v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: teen sta EP:  nasty wounds >
 A teen-age orc dodges your futile attack.

< 74h/74H 111v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: teen sta EP:  nasty wounds >
 You raise a level!
You punch forcefully at a teen-age orc, causing his face to collapse under the blow, blood everywhere.  Hmm, doesn't look like a teen-age orc will recover. Ever.
A teen-age orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a teen-age orc dies in agony.

< 84h/84H 111v/113V Pos: standing >
You have ranked up to Serf.

< 84h/84H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 84h/84H 113v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 84h/84H 113v/113V Pos: standing >
You get a few coins from the corpse of a teen-age orc.
There were: 3 gold coins, 11 silver coins, 13 copper coins. 

< 84h/84H 113v/113V Pos: standing >
Ok.
You put 0 platinum, 5 gold, 16 silver, and 19 copper coins into a rugged adventurers satchel.

< 84h/84H 113v/113V Pos: standing >
It appears to be the corpse of a teen-age orc.
Nothing.

< 84h/84H 113v/113V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 84h/84H 113v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -E
a satchel used to hold various items lies here.
Fresh blood splatters cover the area.
[3] A large slab of meat is left here.
The corpse of a village patrol guard is lying here.
The corpse of an Orc is lying here.
[2] A large stick lays discarded here.
A patrolling guard moves about the village, watching everything.
A young orc shaman practices his incantations.
A very large warg is wandering about here, snarling viciously at you.

< 84h/84H 111v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a teen-age orc is lying here.
A large slab of meat is left here.
A small slab of meat is left here.
A slab of orc meat is left here.
A large dog walks slowly down the road.

< 84h/84H 109v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -S -W
[2] A large slab of meat is left here.
A small rock lies here.

< 84h/84H 107v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a teen-age orc is lying here.
A large slab of meat is left here.
A small slab of meat is left here.
A slab of orc meat is left here.
A large dog walks slowly down the road.

< 84h/84H 107v/113V Pos: standing >
A Worn Path in the Forest
Obvious exits: -N -E
a satchel used to hold various items lies here.
Fresh blood splatters cover the area.
[3] A large slab of meat is left here.
The corpse of a village patrol guard is lying here.
The corpse of an Orc is lying here.
[2] A large stick lays discarded here.
A patrolling guard moves about the village, watching everything.
A young orc shaman practices his incantations.
A very large warg is wandering about here, snarling viciously at you.

< 84h/84H 105v/113V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch a village patrol guard.

< 84h/84H 106v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  few wounds >
 Your punch strikes a village patrol guard.

< 84h/84H 107v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  few wounds >
 A village patrol guard dodges your futile attack.

< 84h/84H 107v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  few wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch a village patrol guard.

< 84h/84H 107v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  awful >
 A village patrol guard dodges your futile attack.

< 84h/84H 107v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  awful >
 
< 84h/84H 107v/113V Pos: standing >
< T: Zkrop TP: sta TC:excellent E: orc sta EP:  awful >
 A Thri-Kreen snaps into visibility.
OUCH!  That really did HURT!
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 74h/84H 107v/113V Pos: sitting >
< T: Zkrop TP: sit TC: small wounds E: orc sta EP:  awful >
 A young orc shaman leaves east.

< 74h/84H 107v/113V Pos: sitting >
< T: Zkrop TP: sit TC: small wounds E: orc sta EP:  awful >
 A village patrol guard dodges your futile attack.

< 74h/84H 107v/113V Pos: sitting >
< T: Zkrop TP: sit TC: small wounds E: orc sta EP:  awful >
 A Thri-Kreen snaps into visibility.
A Thri-Kreen's crush seriously wounds you.
OUCH!  That really did HURT!
A Thri-Kreen's powerful slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Thri-Kreen's powerful crush enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Thri-Kreen's powerful crush causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's slash hits you.
You feel your pulse begin to slow and you realize you are mortally wounded...