The death of [27 Ethermancer] Bh *-* The Clan *-* (Kobold)

in A Grove of Tall Elm Trees

from the perspective of [28 Sorcerer] Bisil The Resistance (Grey Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a glowing white stone circlet
<worn on eyes>       a magical spyglass
<worn in ear>        an ear clasp of petrified dragon claws (illuminating)
<worn in ear>        a platinum stud (illuminating)
<worn on face>       a ceramic mask painted to resemble a kitten
<worn around neck>   a psionicist locket of power (glowing)
<worn around neck>   a patched obsidian torque from The Kingdom of Torg
<worn on body>       the robes of equality of health (glowing) (humming)
<worn about body>    a cowlskin of bearfur
<worn as quiver>     an embroidered illithid-hide backsheath
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<held as shield>     a crystalline tower shield (glowing)
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  a silver band with blue stones
<worn on hands>      some gloves enshrouded in flames (glowing)
<worn on finger>     a silver ring encrusted with a black sapphire of endurance (humming)
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<held>               the lost book of Magic
<worn on legs>       some magical bamboo greaves
<worn on feet>       a pair of winded boots

 
   MMMMMMMMM    
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Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 86v/140V Pos: standing >
Approaching the Artist Colony of Harrow
  The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign. 
Obvious exits: -North# -South -West 

< 234h/234H 83v/140V Pos: standing >
The gate seems to be closed.

< 234h/234H 85v/140V Pos: standing >
Ok.
A Kobold enters from the north.

< 234h/234H 87v/140V Pos: standing >
Pathway in the Artist Colony of Harrow
  Colorful stones line the path through the gates as you enter into
the Harrow Artist Colony. Around you is more evidence of the
lovely gardens and the serine atmosphere. Artisans and visitors peruse
the grounds appreciating the fine arts crafted here. The fountain square to
the north has stalls displaying and selling items and is usually bustling
with activity. Lining the pathway here are several sculptures of art.
Obvious exits: -North -South
An art student tries to find the class.
An art student tries to find his way around.

< 234h/234H 84v/140V Pos: standing >
Ok.

< 234h/234H 86v/140V Pos: standing >
Ok.

< 234h/234H 91v/140V Pos: standing >
Approaching the Artist Colony of Harrow
  The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign. 
Obvious exits: -North -South -West 

< 234h/234H 89v/140V Pos: standing >
 
   MMMMMMMMM    
  ^^MMMMMMMMM   
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  .^^.^.^M^^M   
   .^..^^.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A mountaineer walks through here, poised for combat.

< 234h/234H 88v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 90v/140V Pos: standing >
 
   MMMMMMMMM    
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 ^^.^^^MMMMMMM  
 ^^MM^.^^MMMMM  
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  ..^^.^.^M^^   
   ..^..^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 87v/140V Pos: standing >
 
   ^MMMMMMMM    
  .^^^MMMMMMM   
 .^^.^^^MMMMMM  
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  ...^^.^.^M^   
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Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 86v/140V Pos: standing >
 
   ^^MMMMMMM    
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Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 85v/140V Pos: standing >
 
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Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 83v/140V Pos: standing >
 
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   ......^..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 81v/140V Pos: standing >
 
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Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 79v/140V Pos: standing >
 
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Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 78v/140V Pos: standing >
 
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Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A wandering giant cleric from The Transparent Tower.(holy)

< 234h/234H 76v/140V Pos: standing >
 
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Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 74v/140V Pos: standing >
 
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Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 73v/140V Pos: standing >

< 234h/234H 73v/140V Pos: standing >
 
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   ..*******    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 74v/140V Pos: standing >
 
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   *********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 73v/140V Pos: standing >
 
   ...^.M^.^    
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Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 234h/234H 72v/140V Pos: standing >
 
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 70v/140V Pos: standing >
 
   ^^^...^^^    
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 69v/140V Pos: standing >
 
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 67v/140V Pos: standing >
 
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 66v/140V Pos: standing >
 
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 ..***********  
 *************  
 *P****@******  
 *******^*****  
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 65v/140V Pos: standing >
 
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 .************  
 .*P***@******  
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  ***********   
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 63v/140V Pos: standing >
 
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 ^.*P**@******  
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 62v/140V Pos: standing >
 
   .^^....**    
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 .^.**********  
 ^^.*P*@******  
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 ^.***********  
  .**********   
   .*M******    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 60v/140V Pos: standing >
 
   ^.^^....*    
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 ^.^.*********  
 ^^^.*P@******  
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 M^.**********  
  ^.*********   
   ..*M*****    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 59v/140V Pos: standing >
 
   ^^.^^....    
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 
A gnomish grenadier stands, floating here, fighting a Kobold.
A mountaineer stands, floating here, fighting a Kobold.
A Kobold (small) DreadLord  *-* The Clan *-* sits in mid-air here, fighting a mountaineer.

< 234h/234H 59v/140V Pos: standing >
A Kobold blocks a mountaineer's lunge at him.
A mountaineer's crude punch strikes a Kobold.
A mountaineer's weak punch strikes a Kobold.

< 234h/234H 59v/140V Pos: standing >
The day has begun.

< 234h/234H 61v/140V Pos: standing >
A mountaineer dodges a Kobold's attack.

< 234h/234H 61v/140V Pos: standing >
A gnomish grenadier's punch wounds a Kobold.
A gnomish grenadier's weak punch wounds a Kobold.
A gnomish grenadier's weak punch wounds a Kobold.
A gnomish grenadier's punch wounds a Kobold.
A gnomish grenadier almost sweeps a Kobold off of his feet with a well placed leg sweep.
You start chanting...

< 234h/234H 62v/140V Pos: standing >
A Kobold clambers to his feet.

< 234h/234H 67v/140V Pos: standing >
Casting: fireball *

< 234h/234H 68v/140V Pos: standing >
A mountaineer dodges a Kobold's attack.
A Kobold misses a mountaineer.
A Kobold attempts to flee.
A Kobold leaves east.

< 234h/234H 69v/140V Pos: standing >
You abort your spell before it's done!

< 234h/234H 70v/140V Pos: standing >
You failed.

< 234h/234H 70v/140V Pos: standing >
 
   ^^.^^....**    
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 71v/140V Pos: standing >
A mountaineer enters from the west.
 
   ^.^^....***    
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 ^.....*********  
 ^.^.***********  
 ^^^.*MM@*******  
 M^.M**P****^***  
 M^.************  
  ^.***********   
   ..*M*******    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 70v/140V Pos: standing >
 
   ^M....****M    
  .....********   
 ^.^.***********  
 ^^^.*MM********  
 M^.M***@***^***  
 M^.************  
 M^.************  
  ^..*M********   
   ^..*******M    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 
A Kobold (small) DreadLord  *-* The Clan *-* stands in mid-air here.

< 234h/234H 69v/140V Pos: standing >
 
   ^^M....****    
  ^.....*******   
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 MM^.M**@P***^**  
 ^M^.***********  
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  M^..*M*******   
   M^..*******    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 68v/140V Pos: standing >

< 234h/234H 69v/140V Pos: standing >
 
   ^M....****M    
  .....********   
 ^.^.***********  
 ^^^.*MM********  
 M^.M***@***^***  
 M^.************  
 M^.************  
  ^..*M********   
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A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 
A Kobold (small) DreadLord  *-* The Clan *-* stands in mid-air here.

< 234h/234H 67v/140V Pos: standing >
A Kobold leaves south.

< 234h/234H 70v/140V Pos: standing >
Slay whom?

< 234h/234H 71v/140V Pos: standing >
A mountaineer enters from the north.

< 234h/234H 72v/140V Pos: standing >
 
   ....*******    
  .^.**********   
 ^^^.*M*********  
 M^.M***M***^***  
 M^.****@*******  
 M^.************  
 M^..*M********M  
  M^..*******M*   
   M^..*******    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 
A Kobold (small) DreadLord  *-* The Clan *-* stands in mid-air here.

< 234h/234H 72v/140V Pos: standing >
 
   ^.*********    
  ^^.*M********   
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 M^.****P*******  
 M^.****@*******  
 M^..*M********M  
 ^M^..*******M**  
  ^M^..********   
   M^....**M**    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 

< 234h/234H 71v/140V Pos: standing >
 
   ....*******    
  .^.**********   
 ^^^.*M*********  
 M^.M***M***^***  
 M^.****@*******  
 M^.************  
 M^..*M********M  
  M^..*******M*   
   M^..*******    
A Grove of Tall Elm Trees
Obvious exits: -North -East  -South -West 
A Kobold (small) DreadLord  *-* The Clan *-* stands in mid-air here.

< 234h/234H 70v/140V Pos: standing >
You miss a Kobold.

< 234h/234H 71v/140V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 
< 234h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 234h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the words 'lightning bolt'
You resist the effects of a Kobold's spell!

< 234h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold blocks your futile lunge at him.
A Kobold starts casting an offensive spell.

< 234h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A gnomish grenadier enters from the north.
You start chanting...

< 234h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Kobold has reached its goal.
OUCH!  That really did HURT!

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 Casting: fireball **

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A gnomish grenadier suddenly attacks a Kobold!
A gnomish grenadier's fine punch strikes a Kobold very hard.

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold misses you.
You dodge a Kobold's vicious attack.
A Kobold starts casting an offensive spell.

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 You complete your spell...
[Damage: 55 ] You throw a fireball at a Kobold and have the satisfaction of seeing him enveloped in flames.

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
 A Kobold completes his spell...
A Kobold utters the words 'ghahuq eugqpabraoz'
A web of cracking lightning appears around you!

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
 A Kobold blocks your futile lunge at him.

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
 You start chanting...
A Kobold starts casting an offensive spell.

< 208h/234H 72v/140V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
 A gnomish grenadier's fine punch seriously wounds a Kobold.
A gnomish grenadier's fine punch seriously wounds a Kobold.
A gnomish grenadier's impressive punch grievously wounds a Kobold.
A gnomish grenadier hits a Kobold with a mighty kick to his chest.
A Kobold is mortally wounded, and will die soon, if not aided.

< 208h/234H 72v/140V Pos: standing >
<A Kobold stops chanting abruptly!

< 208h/234H 72v/140V Pos: standing >
<Casting: fireball **

< 208h/234H 72v/140V Pos: standing >
<Casting: fireball *

< 208h/234H 72v/140V Pos: standing >
<The lightning surrounding you glows briefly.

< 208h/234H 72v/140V Pos: standing >
<You complete your spell...
[Damage:  5 ] Your fireball hits a Kobold with full force, causing an immediate death.
A Kobold's drow-made bamboo veil from Kobold Settlement melted from the intense heat!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!