The death of [56 Storm Druid] Salcid (Centaur)

in The Forest of Mistywood

from the perspective of [56 Bounty Hunter] Noz Nameless (Dracolich)

<floating about head>a bright green ioun stone[239h 47m 37s]
<worn as a badge>    the atlantan badge of strength of regeneration [79%]
<worn on horns>      a bloody cloth of endurance [49%]
<worn on eyes>       the eyes of the High Forest (glowing) [83%]
<worn in ear>        a lightning earring of regeneration
<worn in ear>        a tiny lightning enshrouded black earring of damage (magic)
<worn on face>       a pitch-black leather mask of dexterity (magic)
<worn in nose>       a bloodstained spiked nose ring of endurance
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   an amulet of creation of damage (magic) (humming)
<worn on body>       the burnt full plate of a death knight of constitution
<worn about body>    the cloak of the stalker (magic)[239h 47m 37s]
<worn on back>       a well crafted backpack of precision (magic) [89%]
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing) [75%]
<worn as quiver>     a sheath of stitched together skulls of endurance (magic)
<worn about waist>   a shimmering chain-linked belt of precision (magic) (glowing) [80%]
<worn on belt buckle>a blood dagger of Tezcatlipoca of dexterity (magic) [80%]
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the pauldrons of the tide of strength (glowing) [82%]
<worn around wrist>  a bracelet of dracolich hide of constitution (magic) (humming) [68%]
<worn around wrist>  the bracer of the whirlwinds of agility (glowing) (humming)
<worn on hands>      the gauntlets of the lifestealer of regeneration (magic) (glowing)
<worn on finger>     a black skull-shaped ring of strength (magic)
<worn on finger>     a black skull-shaped ring of strength (magic)
<wielding twohanded> Doombringer, the sword of chaos (magic) (glowing)[239h 47m 37s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[239h 47m 37s]
<worn on legs>       some pitch-black spiked leg plates of agility

   *****......    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
     ***          
    **M**    **   
   **.*******.*M  
  **..*********+  
 *****..@******+  
 ***.***********  
 **..**M**....**  
  ********....M   
   ****.......    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
    ***      *    
   **M**    **M   
  **.*******.*M*  
 **..*********+*  
 ****...@*****++  
 **.************  
 **.**M**....***  
  *******....M.   
   ***........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
   ***      *+    
  **M**    **M*   
 **.*******.*M**  
 **.*********+**  
 ***....@****+++  
 **************M  
 ****M**....***+  
  ******....M.*   
   **.........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
   ***      *+    
  *****    **M*   
 **.M******.*M**  
 **.*********+**  
 ***....@****+++  
 **************M  
 ****M**....***+  
  ******....M.*   
   **.........    
   **      *+*    
  ****    **M**   
 **M******.*M***  
 ***********+***  
 **.....@***++++  
 *************M*  
 ***M**....***+*  
  *****....M.*+   
   *..........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
   **      *+*    
  ****    **M**   
 **M******.*M***  
 ***********+***  
 **.....@***++M+  
 *************+*  
 ***M**....***+*  
  *****....M.*+   
   *..........    

< 1188h/1188H 369v/373V Pos: standing >
   ***    **M*    
  *M******.*M**   
 ***********+***  
 **......***++M+  
 *******@*****+*  
 ***M**....***+*  
 ******....M.*+*  
  **..........+   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 369v/373V Pos: standing >
You quickly scan the area.
A Centaur who is almost out of sight to your west.

< 1188h/1188H 371v/373V Pos: standing >

< 1188h/1188H 373v/373V Pos: standing >
   ***    **+*    
  *M******.*M**   
 ***********+***  
 **......***++M+  
 *******@*****+*  
 ***M**....***+*  
 ******....M.*+*  
  **..........+   
   ...........    

< 1188h/1188H 373v/373V Pos: standing >
   ***    **+*    
  *M******.*M**   
 ***********+***  
 **......***+M++  
 *******@*****+*  
 ***M**....***+*  
 ******....M.*+*  
  **..........+   
   ...........    
   *********M*    
  **********+**   
 ***********+M++  
 *************+*  
 ******.@..***+*  
 ******....M.*+*  
 ***..........+.  
  ............+   
   ...........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 1188h/1188H 371v/373V Pos: standing >
   *********M*    
  **********+**   
 ***********+M++  
 *************+*  
 ******.@..***+*  
 ******....M.*+*  
 ***..........+.  
  ............+   
   ...........    
   *********+*    
  **********+M+   
 *************+*  
 ******....***+*  
 ******.@..M.*+*  
 ***..........+.  
 .............+.  
  ............+   
   .........^.    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 1188h/1188H 369v/373V Pos: standing >
   *********M*    
  **********+M+   
 *************+*  
 ******....***+*  
 ******.@..M.*+*  
 ***..........+.  
 .............+.  
  ............+   
   .........^.    
   *********+*    
  **********M**   
 ***********+M++  
 *************+*  
 ******.@..***+*  
 ******....M.*+*  
 ***..........+.  
  ............+   
   ...........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 1188h/1188H 367v/373V Pos: standing >
   ***    **+*    
  *M******.*+**   
 ***********M***  
 **......***+M++  
 *******@*****+*  
 ***M**....***+*  
 ******....M.*+*  
  **..........+   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
   ***    **+*    
  *M******.*+**   
 ***********M***  
 **......***M+++  
 *******@*****+*  
 ***M**....***+*  
 ******....M.*+*  
  **..........+   
   ...........    
   ****    **+    
  *.M******.*+*   
 **.*********M**  
 ***......***M++  
 *******@******+  
 ****M**....***+  
 *******....M.*+  
  ***..........   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 369v/373V Pos: standing >
   *****    **    
  **.M******.*+   
 **..*********M*  
 ****......***M+  
 **.****@*******  
 **.**M**....***  
 ********....M.*  
  ****.........   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 369v/373V Pos: standing >
   *****    **    
  **.M******.*+   
 **..*********M*  
 ****......***M+  
 **.****@*******  
 **.**M**....***  
 ********....M.*  
  ****.........   
   ...........    
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (slightly evil) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
  *Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (evil)          
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (slightly good) 
   Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (slightly evil) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (very evil)     
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (very evil)     
  *The Ancient Halls of Ironstar                 (good)          
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
  *Forest of Mir                                 (good)          
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
  *The Para-Elemental Plane of Smoke             (slightly good) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (neutral)       
  *Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly good) 
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly evil) 
  *The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (good)          
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
  *Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
  *The Bronze Citadel                            (good)          
  *Ny'Neth's Stronghold Continued                (slightly evil) 
  *Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1188h/1188H 371v/373V Pos: standing >
    *****    *    
   **.M******.*   
  **..*********M  
 *****......***M  
 ***.***@.******  
 **..**M**....**  
 *********....M.  
  *****........   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 371v/373V Pos: standing >
     *****        
    **.M*******   
   **..*********  
  *****......***  
 ****.**@..*****  
 **...**M**....*  
 .*********....M  
  .*****.......   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 369v/373V Pos: standing >
      *****       
     **.M******   
    **..********  
   .****......**  
  ****.*@*..****  
 .*....**M**....  
 ..*********....  
  ..*****......   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
       *****      
      **.M*****   
     **..*******  
    .****.....**  
   .***.@**..***  
  ......**M**...  
 ...*********...  
  ...*****.....   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W
A Centaur (large) stands here.
There are some tracks heading west.

< 1188h/1188H 367v/373V Pos: standing >
   .    *****     
  .    **.M****   
 .    **..******  
 .   .****....**  
    .***@.**..**  
   ......**M**..  
  ...*********..  
  ....*****....   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 1188h/1188H 367v/373V Pos: standing >
   ..    *****    
  ..    **.M***   
 ..    **..*****  
 ..   .****...**  
 .   .**@..**.**  
    ......**M**.  
   ...*********.  
  .....*****...   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 367v/373V Pos: standing >
   ...    ***     
  ...    *****    
 ...    **.M****  
 ..    **..*****  
 ..   .*@**...**  
 .   .**...**.**  
    ......**M**.  
   ...*********   
   ....*****..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1188h/1188H 371v/373V Pos: standing >
   ..    *****    
  ..    **.M***   
 ..    **..*****  
 ..   .*.**...**  
 .   .**@..**.**  
    ......**M**.  
   ...*********.  
  .....*****...   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 1188h/1188H 369v/373V Pos: standing >
   .    *****     
  .    **.M****   
 .    **..******  
 .   .*.**....**  
    .**.@.**..**  
   ......**M**..  
  ...*********..  
  ....*****....   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W
There are Dracolich tracks going west.
There are Dracolich tracks going north.

< 1188h/1188H 367v/373V Pos: standing >
       *****      
      **.M*****   
     **..*******  
    .*.**.....**  
   .**..@**..***  
  ......**M**...  
 ...*********...  
  ...*****.....   
   ...........    
The Forest of Mistywood
Obvious exits: -N -E -S -W
A Centaur (large) stands here.
There are some tracks heading east.
There are Dracolich tracks going west.

< 1188h/1188H 367v/373V Pos: standing >
You snap into visibility.
[Damage: 140 ] A Centaur makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur drops a blood-stained limestone quiver.

< 1258h/1188H 371v/373V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
        *****      
      **.M*****   
     **..*******  
    .*.**.....**  
   .**..@**..***  
  ......*****...  
 ...******M**...  
  ...*****.....   
   ...........    

< 1258h/1188H 373v/373V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You see nothing special about him.
This Centaur has quite a few wounds.
He's large in size.
He is surrounded by burning flames!

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       a seashell haircomb [poor] (magic) (glowing)
<worn in ear>        a red feather
<worn in ear>        a red feather
<worn around neck>   some prayer beads with a single cross [superior] (glowing) (illuminating)
<worn around neck>   some prayer beads with a single cross [poor] (glowing) (illuminating)
<worn on body>       an incomplete suit of chainmail of the elements (magic) (glowing) [87%]
<worn on horse body> a leather saddle etched with ruins
<worn about body>    some apprentice monk robes (illuminating)
<worn as quiver>     a frost-rimed copper quiver from The Kingdom of Torg [78%]
<held as shield>     a stylish crystal tower shield
<worn around wrist>  a dark dragonscale bracelet
<worn on hands>      some dented iron gauntlets
<worn on finger>     a large glowing ring [superior] (magic) (glowing) (illuminating)
<worn on finger>     a large glowing ring [superior] (magic) (glowing) (illuminating)
<primary weapon>     a flaming sabre (magic) (glowing)
<worn on feet>       a set of bloodied horseshoes (magic)

< 1258h/1188H 373v/373V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You snap into visibility.
[Damage: 37 ] Your impressive slash strikes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 32 ] Your impressive pierce strikes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 33 ] Your pierce strikes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 34 ] Your impressive slash strikes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 34 ] Your slash strikes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 38 ] Your slash strikes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 1361h/1188H 373v/373V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You snap into visibility.
[Damage: 191 ] You leave a huge, red swollen lump on a Centaur's temple.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You deftly pull back your head and ram it into a Centaur again!
[Damage: 95 ] You leave a huge, red swollen lump on a Centaur's temple.
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur stumbles side to side with starry eyes and a lost expression... finally collapsing.

< 1503h/1188H 373v/373V Pos: standing >
<       *****      
      **.M*****   
     **..*******  
    .*.**.....**  
   .**..@**..***  
  ......*****...  
 ...******M**...  
  ...*****.....   
   ...........    

< 1503h/1188H 373v/373V Pos: standing >
<You snap into visibility.
[Damage: 51 ] Your powerful slash strikes a Centaur very hard.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You score a DEVASTATING HIT!!!!!
[Damage: 125 ] Your pierce enshrouds a Centaur in a mist of blood.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 50 ] Your powerful pierce seriously wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 56 ] Your slash enshrouds a Centaur in a mist of blood.
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 57 ] Your powerful slash causes a Centaur to grimace in pain.
The globe around your body flares as it bears the brunt of a Centaur's assault!
You score a DEVASTATING HIT!!!!!
[Damage: 63 ] You beautifully slash a Centaur into two parts - both dead.
A Centaur's stylish crystal tower shield was completely destroyed by the massive blow!
A Centaur's some apprentice monk robes was completely destroyed by the massive blow!
A Centaur's seashell haircomb [poor] was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.