The death of [56 Gypsy] Aqbar Nameless (Titan)

in The Road Leading From Tharnadia

from the perspective of [56 Backbender] Milir (Dracolich)

<worn as a badge>    an ever-watching eye (glowing) (humming) [83%]
<worn on head>       a ram horned helm of demonic allegiance enchanted by Milir (magic) (humming)
<worn on eyes>       the blindfold of sight (magic)
<worn in ear>        a demon bone earring
<worn in ear>        a dangling bloodstone earring (magic) (glowing) [85%]
<worn on face>       the fanged mask of the Sixth Legion [84%]
<worn around neck>   a necklace of halfling ears enchanted by Milir [61%]
<worn around neck>   the fangs of the balor enchanted by Milir (magic)
<worn on body>       the chameleon suit of transformation enchanted by Milir [80%]
<worn about body>    a pair of razorsteel angel wings (glowing) [89%]
<worn as quiver>     a decaying quiver made from cracked leather
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a severed illithid tentacle [69%]
<worn on arms>       some wolf hide sleeves enchanted by Milir
<worn around wrist>  a spiked mithril wristguard enchanted by Milir (magic)
<worn around wrist>  a lightbringer bracelet of Pelor enchanted by Milir (magic)
<worn on hands>      the claws of the dead (glowing)
<worn on finger>     a ring of constitution enchanted by Milir [87%]
<worn on finger>     the ring of a duergar elder (glowing)
<primary weapon>     the Soulsword (magic) (humming)
<secondary weapon>   the barb of an ancient green wyrm (magic) (glowing) [83%]
<worn on legs>       some flexible leggings of hellfire enchanted by Milir (magic) (glowing) [20%]
<worn on feet>       the boots named "Death Incarnate" enchanted by Milir

 
   M^**M*.^^.M    
    *******....   
     *M+**^**.^.  
      ^.......+M  
     *M.@...****  
    M^******....  
  MMMM^***^..^MM  
  MMMMM*^*..^M^   
   MMMM^**..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
A twined crystal girth from Arachdrathos Wilderness lies here on the ground.

< 1530h/1181H 320v/370V Pos: standing >
 
    M^**M*.^^.    
     *******...   
      *M+**^**.^  
       ^......++  
      *M@*.*.***  
     M^******...  
   MMMM^***^..^M  
  MMMMMM*^*..^M   
   MMMMM^**..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 1529h/1181H 318v/370V Pos: standing >
 
   MMM^***..^M    
    M^**M*.^^.M   
     *******....  
      *M+**^**.^  
       ^@.....++  
      *M.*.*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The evil sword of anti-paladins lies here.
[2] The corpse of a tharnadian highway marshall is lying here.
[2] The corpse of a highwayman is lying here.
[2] The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
[2] The corpse of a tharnadian highway marshall is lying here.
[2] The corpse of an elite highwayman is lying here.
The corpse of meldar the Tharnadian Marshall is lying here.
[3] The corpse of a tharnadian highway marshall is lying here.
The corpse of a highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of a magnificent horse is lying here.
The corpse of a highwayman is lying here.
The corpse of a noble white steed is lying here.
[2] The corpse of an elite Tharnadian warrior is lying here.
The corpse of a highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a highwayman is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a magnificent horse is lying here.
The corpse of a highwayman is lying here.
[3] The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
[3] The corpse of an elite highwayman is lying here.
The corpse of a tharnadian highway patrolman is lying here.
[2] The corpse of a tharnadian highway marshall is lying here.
The corpse of a highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
[2] The corpse of a Town Guardian is lying here.
The corpse of a tharnadian highway marshall is lying here.

< 1529h/1181H 318v/370V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.
The corpse of a tharnadian highway marshall is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
There are some tracks heading west.

< 1529h/1181H 321v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
The corpse of bhui, the reaper is lying here.

< 1528h/1181H 323v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
There are Human tracks going west.
There are Human tracks going east.

< 1528h/1181H 322v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
There are some tracks.
There are some tracks heading east.

< 1528h/1181H 321v/370V Pos: standing >
You quickly scan the area.
You see nothing.

< 1527h/1181H 324v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
There are residual brain waves in the area.
There are residual brain waves in the area.

< 1527h/1181H 325v/370V Pos: standing >
You quickly scan the area.
Rodoc who is close by to your west.
A fiery serpent who is not far off to your west.
A fiery serpent who is not far off to your west.
A fire elemental who is not far off to your west.
A Titan who is not far off to your west.
A militia guard who is not far off to your west.

< 1527h/1181H 326v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.

< 1526h/1181H 328v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
Rodoc (Human)(medium) stands here.(Gold Aura)
A fiery winged serpent hovers above the ground. (minion) 
A fiery winged serpent hovers above the ground. (minion) 
A fire elemental is here blazing with heat! (minion) 
A Titan (medium)  Nameless stands in mid-air here.(Red Aura)
There are some tracks heading east.
There are some tracks heading south.
There are some tracks heading east.
There are residual brain waves in the area.
There are some tracks heading east.

< 1526h/1181H 327v/370V Pos: standing >
A Titan sings a song so well you feel your pain and suffering ebbing away.

< 1526h/1181H 328v/370V Pos: standing >
A Titan leaves east.
A fire elemental leaves east.
A fiery serpent leaves east.
A fiery serpent leaves east.

< 1524h/1181H 337v/370V Pos: standing >
You don't know that spell!

< 1524h/1181H 339v/370V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him.  Sometimes he might not notice you though!

< 1523h/1181H 346v/370V Pos: standing >

< 1521h/1181H 358v/370V Pos: standing >
You have been fully restored by Lohrr!
Autosaving...
Autosaving...

< 569h/569H 150v/150V Pos: standing >
You have been fully restored by Lohrr!
Autosaving...
Autosaving...

< 1181h/1181H 370v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
There are residual brain waves in the area.
There are Titan tracks going east.
There are Human tracks going east.

< 1181h/1181H 368v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
A fiery winged serpent hovers above the ground. (minion) 
A fiery winged serpent hovers above the ground. (minion) 
A fire elemental is here blazing with heat! (minion) 
A Titan (medium)  Nameless stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are residual brain waves in the area.
There are Human tracks going west.
There are Human tracks going up.

< 1181h/1181H 366v/370V Pos: standing >
Rodoc enters from the west.

< 1181h/1181H 370v/370V Pos: standing >
You don't know that spell!

< 1181h/1181H 370v/370V Pos: standing >
Rodoc leaves west.

< 1181h/1181H 370v/370V Pos: standing >
A Titan sings so badly it makes you hurt all over.

< 1181h/1181H 370v/370V Pos: standing >
A Ghost sneaks in from the west.

< 1181h/1181H 370v/370V Pos: standing >
A Ghost sneaks up.

< 1181h/1181H 370v/370V Pos: standing >
You don't know that spell!

< 1181h/1181H 370v/370V Pos: standing >
A fiery serpent says 'For glory!'
A fiery serpent suddenly attacks YOU!
-=[A fiery serpent's crush grazes you.]=-
A fiery serpent absorbs your spell!

< 1178h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:few scratches E: serpent sta EP:  small wounds >
 The Road Leading From Tharnadia
Obvious exits: -West  -Up   
Puddles of fresh blood cover the ground.
A fiery winged serpent hovers above the ground. (minion) 
A fiery serpent stands in mid-air here, fighting YOU! (minion) 
A fire elemental is here blazing with heat! (minion) 
A Titan (medium)  Nameless stands in mid-air here, fighting YOU!(Red Aura)

< 1178h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:few scratches E: serpent sta EP:  small wounds >
 -=[A Titan's impressive pierce wounds you.]=-
The globe around a Titan's body flares as it bears the brunt of your assault!
A Titan misses you.

< 1166h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:few scratches E: serpent sta EP:  small wounds >
 You attempt to flee...
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
You flee westward!

< 1166h/1181H 361v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
Puddles of fresh blood cover the ground.
A fiery winged serpent hovers above the ground. (minion) 
A fiery winged serpent hovers above the ground. (minion) 
A fire elemental is here blazing with heat! (minion) 
A Titan (medium)  Nameless stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
There are Human tracks going west.
There are some tracks heading west.
There are residual brain waves in the area.
There are Human tracks going up.

< 1166h/1181H 364v/370V Pos: standing >
You don't know that spell!

< 1166h/1181H 365v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
There are some tracks heading west.
There are some tracks heading east.
There are residual brain waves in the area.
There are some tracks heading east.

< 1166h/1181H 367v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
There are residual brain waves in the area.

< 1167h/1181H 368v/370V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1181H 368v/370V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1181H 368v/370V Pos: standing >
A Titan enters from the east.
A fire elemental enters from the east.
A fiery serpent enters from the east.
A fiery serpent enters from the east.

< 1167h/1181H 368v/370V Pos: standing >
A Titan leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A fire elemental leaves south.
A fiery serpent leaves south.
A fiery serpent leaves south.

< 1167h/1181H 368v/370V Pos: standing >

< 1168h/1181H 368v/370V Pos: standing >
Autosaving...

< 1168h/1181H 368v/370V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 1168h/1181H 370v/370V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1168h/1181H 370v/370V Pos: standing >
You complete your spell...
You shrinks to about half his normal size!

< 1168h/1181H 370v/370V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 1168h/1181H 370v/370V Pos: standing >
You sit down and relax.

< 1169h/1181H 370v/370V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of  6   (  13 seconds)
  2nd circle:  0 of  6   (  18 seconds)
  3rd circle:  0 of  5   (  18 seconds)
  4th circle:  0 of  5   (  22 seconds)
  5th circle:  0 of  4   (  20 seconds)
  6th circle:  0 of  4   (  22 seconds)
  7th circle:  2 of  3   (   5 seconds)
  8th circle:  3 of  3
  9th circle:  3 of  3
 10th circle:  3 of  3
 11th circle:  2 of  2
 12th circle:  0 of  1   (   7 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 1169h/1181H 370v/370V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 1169h/1181H 370v/370V Pos: sitting >
You feel infused by 12th circle DARK powers!

< 1172h/1181H 370v/370V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 1172h/1181H 370v/370V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 1173h/1181H 370v/370V Pos: sitting >
Militia forces muster to bolster the town's defenses against the invaders!!!
You stop meditating.
You clamber to your feet.
Your mind reels in confusion as your link with negative powers is disturbed!

< 1173h/1181H 370v/370V Pos: standing >
You start chanting...

< 1174h/1181H 370v/370V Pos: standing >
Casting: reduce 

< 1174h/1181H 370v/370V Pos: standing >
Lathander the Morninglord's grace flows down on you refreshing your spell power!
You complete your spell...

< 1174h/1181H 370v/370V Pos: standing >

< 1175h/1181H 370v/370V Pos: standing >
Autosaving...

< 1175h/1181H 370v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.

< 1175h/1181H 368v/370V Pos: standing >
Alas, you cannot go that way. . . .

< 1175h/1181H 368v/370V Pos: standing >
Alas, you cannot go that way. . . .

< 1175h/1181H 368v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
There are some tracks heading west.

< 1175h/1181H 366v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.

< 1176h/1181H 365v/370V Pos: standing >
You quickly scan the area.
A fiery serpent who is close by to your west.
A fiery serpent who is close by to your west.
A fire elemental who is close by to your west.
A Titan who is close by to your west.
A Christmas elf who is not far off to your west.
A militia guard who is not far off to your west.
A Christmas elf who is not far off to your west.
A Ghost who is rather far off to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.

< 1176h/1181H 367v/370V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 1176h/1181H 370v/370V Pos: standing >
The sun starts to set in the south.

< 1176h/1181H 370v/370V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
[2] Some idiot has dropped a magical bag here (magic) (glowing)
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A fiery winged serpent hovers above the ground. (minion) 
A Titan (medium)  Nameless stands in mid-air here.(Illusion)(Red Aura)
A Titan (medium)  Nameless stands in mid-air here.(Illusion)(Red Aura)
A fiery winged serpent hovers above the ground. (minion) 
A fire elemental is here blazing with heat! (minion) 
A Titan (medium)  Nameless stands in mid-air here.(Illusion)(Red Aura)
A Titan (medium)  Nameless stands in mid-air here.(Illusion)(Red Aura)
A Titan (medium)  Nameless stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.

< 1177h/1181H 368v/370V Pos: standing >
You begin to focus your will...

< 1177h/1181H 368v/370V Pos: standing >
Casting: psychic crush 

< 1177h/1181H 368v/370V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
A Titan suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 12 ] A Titan crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
Upon being struck, a Titan disappears into thin air.
A Titan stops following a Titan.
A Titan leaves east.
A Titan leaves east.
A Titan leaves east.
A Titan leaves east.
Alarm bells sound, signalling an invasion!
A fire elemental leaves east.
A fiery serpent leaves east.
A fiery serpent leaves east.

< 1177h/1181H 368v/370V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 1177h/1181H 370v/370V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You send out a wave of psionic death!

< 1178h/1181H 370v/370V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
A fiery winged serpent hovers above the ground. (minion) 
A fiery winged serpent hovers above the ground. (minion) 
A fire elemental is here blazing with heat! (minion) 
A Titan (medium)  Nameless stands in mid-air here.(Illusion)(Red Aura)
A Titan (medium)  Nameless stands in mid-air here.(Illusion)(Red Aura)
A Titan (medium)  Nameless stands in mid-air here.(Illusion)(Red Aura)
A Titan (medium)  Nameless stands in mid-air here.(Red Aura)

< 1178h/1181H 368v/370V Pos: standing >
A Titan leaves east.
A Titan leaves east.
A Titan leaves east.
A Titan leaves east.
Alarm bells sound, signalling an invasion!
A fire elemental leaves east.
A fiery serpent leaves east.
A fiery serpent leaves east.

< 1178h/1181H 368v/370V Pos: standing >
You begin to focus your will...

< 1178h/1181H 368v/370V Pos: standing >
A Titan enters from the east.
A Titan enters from the east.
A Titan enters from the east.
A Titan enters from the east.
A fire elemental enters from the east.
A fiery serpent enters from the east.
A fiery serpent enters from the east.

< 1178h/1181H 368v/370V Pos: standing >
Casting: death field *

< 1178h/1181H 368v/370V Pos: standing >
Your mental manipulations become a reality...
You send out a wave of psionic death!
[Damage: 204 ] [Damage: 202 ] [Damage: 221 ] [Damage: 12 ] A Titan's body shivers and falls lifeless as a wave of death reaches him.
Upon being struck, a Titan disappears into thin air.
A Titan stops following a Titan.
[Damage: 12 ] A Titan's body shivers and falls lifeless as a wave of death reaches him.
Upon being struck, a Titan disappears into thin air.
A Titan stops following a Titan.
[Damage: 12 ] A Titan's body shivers and falls lifeless as a wave of death reaches him.
Upon being struck, a Titan disappears into thin air.
A Titan stops following a Titan.
Your pure arcane focus causes your spell to burst through a Titan's magical resistance!
[Damage: 22 ] 
< 1394h/1181H 368v/370V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 1394h/1181H 368v/370V Pos: standing >
A Titan sings so badly it makes you hurt all over.
You resist the effects of a Titan's spell!

< 1394h/1181H 368v/370V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
A Titan suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 149 ] A Titan's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 1443h/1181H 368v/370V Pos: standing >
A Titan misses you.
You dodge a Titan's vicious attack.
You dodge a fire elemental's vicious attack.
You dodge a fire elemental's vicious attack.

< 1443h/1181H 369v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  small wounds >
 You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 1443h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 140 ] A Titan's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 1488h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  few wounds >
 -=[A fiery serpent's feeble crush grazes you.]=-

< 1487h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  few wounds >
 You dodge a fiery serpent's vicious attack.

< 1487h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  few wounds >
 [Damage: 35 ] -=[Your slash strikes a Titan.]=-
[Damage: 38 ] -=[Your mighty pierce strikes a Titan.]=-
[Damage: 33 ] -=[Your pierce strikes a Titan.]=-
[Damage: 32 ] -=[Your slash strikes a Titan.]=-
[Damage: 30 ] -=[Your powerful slash strikes a Titan.]=-
A Titan anticipates your attack and masterfully parries your blow.
A Titan dodges your futile attack.
[Damage: 33 ] -=[Your slash strikes a Titan.]=-
[Damage: 32 ] -=[Your powerful slash strikes a Titan.]=-
[Damage: 32 ] -=[Your powerful slash strikes a Titan.]=-

< 1548h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  nasty wounds >
 A Titan gives an order to his followers.
A fiery serpent topples over itself as it tries to bash you.
A fiery serpent topples over itself as it tries to bash you.
A fire elemental topples over itself as it tries to bash you.

< 1548h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  nasty wounds >
 You begin to focus your will...

< 1548h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  nasty wounds >
 Casting: psychic crush 

< 1547h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  nasty wounds >
 You parry a Titan's lunge at you.
A Titan misses you.

< 1547h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP:  nasty wounds >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
[Damage: 151 ] A Titan's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 1548h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP: pretty hurt >
 A fire elemental misses you.
A fire elemental clambers to its feet.

< 1548h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP: pretty hurt >
 A Titan sings so badly it makes you hurt all over.
You resist the effects of a Titan's spell!

< 1486h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP: pretty hurt >
 A fiery serpent clambers to its feet.
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 1486h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP: pretty hurt >
 You dodge a fiery serpent's vicious attack.
A fiery serpent clambers to its feet.

< 1486h/1181H 370v/370V Pos: standing >
< T: Milir TP: sta TC:excellent E: A Titan sta EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 298 ] A Titan's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Titan is mortally wounded, and will die soon, if not aided.
You score a DEVASTATING HIT!!!!!
[Damage:  3 ] Your final slash sends a Titan's head bouncing along the ground.
A fire elemental stops following a Titan.
A fiery serpent stops following a Titan.
A fiery serpent stops following a Titan.
A Titan is dead! R.I.P.
You receive your share of experience.