The death of [56 Conjurer] Hyador (Grey Elf)

in The Road Leading From Tharnadia

from the perspective of [56 Conjurer] Hyador (Grey Elf)

<worn as a badge>    an unearthly sapphire badge
<worn on head>       a spiked wormskin helm [poor]
<worn in ear>        a jade and emerald earring
<worn in ear>        a steel and silver earring [superior]
<worn on face>       a hardened clay mask
<worn around neck>   a heavy solid gold pendant [superior]
<worn around neck>   a skin-wrapped copper medallion
<worn on body>       a hooded flowing black robe [73%]
<worn about body>    a long fur
<worn about waist>   a belt of desert sands [superior]
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn around wrist>  an archers wrist guard
<worn around wrist>  an archers wrist guard
<worn on hands>      some wolverine claws
<worn on finger>     a titanium ring (glowing)
<primary weapon>     a fine steel parrying dagger [superior]
<worn on legs>       some sandy leggings
<worn on feet>       a pair of purple suede boots [superior]


< 401h/401H 207v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W

< 401h/401H 206v/208V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
There are some tracks heading west.

< 401h/401H 205v/208V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
There are some tracks heading north.
There are some tracks heading south.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- A Bend in a Quiet Alleyway
    East - The Grand Tharnadian Way
    South- A Bend in the Grand Tharnadian Way
    West - Doctors Office

< 401h/401H 207v/208V Pos: standing >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.

< 401h/401H 207v/208V Pos: standing >
The snow is coming down faster now.

< 401h/401H 208v/208V Pos: standing >
A militia guard leaves south.

< 401h/401H 208v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.
A street sweeper is cleaning here, singing songs of labor.
A homeless peasant is here, looking lost and hungry.
There are Grey Elf tracks going east.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- Tharnadian Auction House
    East - The Grand Tharnadian Way
    South- A Commoner's Dwelling
    West - A Bend in the Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
A street sweeper leaves west.

< 401h/401H 207v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- (open maplewood) A Huge Bakery
    East - The Great Fountain of Tharnadia
    West - The Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- (open maplewood) A Huge Bakery
    East - The Great Fountain of Tharnadia
    West - The Grand Tharnadian Way

< 401h/401H 208v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading west.
There are some tracks heading east.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- Tharnadian Auction House
    East - The Grand Tharnadian Way
    South- A Commoner's Dwelling
    West - A Bend in the Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
 Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
[  Overlord   ] Lohrr Tell me help for current Chaos details. :)

There are 1 visible god(s) on.

 Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[56 Psycheporter    ] Myu (Beholder)
[56 Forest Druid    ] Kush (inv) (Dragon)
[56 Swordsman       ] Xalaxon (Titan)
[56 Conjurer        ] Hyador (Grey Elf)
[56 Air Magus       ] Orthyn Vellas Sex Slave The Empire (Grey Elf)
[56 Diabolis        ] Kiz Legionary of The Empire (inv) (Lich)
[56 Huntsman        ] Drunnn (Agathinon)
[56 Wildmage        ] Gilir (inv) (Lich)

There are 8 mortal(s) on.

Total visible players: 9.
Record number of connections this boot: 16.
There are evil(s) online.

< 401h/401H 207v/208V Pos: standing >
A homeless peasant enters from the west.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- Tharnadian Auction House
    East - The Grand Tharnadian Way
    South- A Commoner's Dwelling
    West - A Bend in the Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A human merchant from another town stands here, perusing Tharnadia.

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- (open maplewood) A Huge Bakery
    East - The Great Fountain of Tharnadia
    West - The Grand Tharnadian Way

< 401h/401H 206v/208V Pos: standing >
A stray cat enters from the east.

< 401h/401H 207v/208V Pos: standing >
A human merchant says in common 'excuse me, do you know where the bazaar is?'

< 401h/401H 207v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 208v/208V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A spellbook lies here, discarded.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A tough looking mercenary is standing here, strutting proudly.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are some tracks heading east.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- The 'Mighty Anvil'
    East - The Tharnadia-Keats Intersection
    South- (open door) The Ogre's Foot Lounge
    West - The Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
A tough mercenary leaves west.

< 401h/401H 207v/208V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 401h/401H 206v/208V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 401h/401H 207v/208V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    West - (open door) A Corridor
    Down - The Ogre's Foot Lounge

< 401h/401H 207v/208V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 401h/401H 207v/208V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 401h/401H 206v/208V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A spellbook lies here, discarded.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are some tracks heading north.
There are some tracks heading east.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- The 'Mighty Anvil'
    East - The Tharnadia-Keats Intersection
    South- (open door) The Ogre's Foot Lounge
    West - The Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A tough looking mercenary is standing here, strutting proudly.
A stray tomcat is darting after rodents, here.
A human merchant from another town stands here, perusing Tharnadia.
There are some tracks heading west.
There are some tracks heading east.

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- (open maplewood) A Huge Bakery
    East - The Great Fountain of Tharnadia
    West - The Grand Tharnadian Way

< 401h/401H 206v/208V Pos: standing >
A militia guard enters from the east.

< 401h/401H 208v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.
A homeless peasant is here, looking lost and hungry.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- Tharnadian Auction House
    East - The Grand Tharnadian Way
    South- A Commoner's Dwelling
    West - A Bend in the Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading west.

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- A Bend in a Quiet Alleyway
    East - The Grand Tharnadian Way
    South- A Bend in the Grand Tharnadian Way
    West - Doctors Office

< 401h/401H 206v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.
A homeless peasant is here, looking lost and hungry.

< 401h/401H 207v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- (open maplewood) A Huge Bakery
    East - The Great Fountain of Tharnadia
    West - The Grand Tharnadian Way

< 401h/401H 208v/208V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.

< 401h/401H 208v/208V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A spellbook lies here, discarded.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A human merchant from another town stands here, perusing Tharnadia.
A tough looking mercenary is standing here, strutting proudly.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are some tracks heading east.
There are some tracks heading north.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- The 'Mighty Anvil'
    East - The Tharnadia-Keats Intersection
    South- (open door) The Ogre's Foot Lounge
    West - The Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
Xalaxon enters from the north.

< 401h/401H 207v/208V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 401h/401H 206v/208V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A spellbook lies here, discarded.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
Xalaxon (Titan)(small) stands in mid-air here.
A human merchant from another town stands here, perusing Tharnadia.
A tough looking mercenary is standing here, strutting proudly.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are some tracks heading west.
There are some tracks heading north.

< 401h/401H 207v/208V Pos: standing >
A human merchant says in common 'Hmmm, Where can a man go to have a good time?'

< 401h/401H 207v/208V Pos: standing >
You tip your hat to Xalaxon.

< 401h/401H 207v/208V Pos: standing >
Xalaxon tips his hat.

< 401h/401H 207v/208V Pos: standing >
You smile happily.

< 401h/401H 207v/208V Pos: standing >
Xalaxon leaves east.

< 401h/401H 207v/208V Pos: standing >
A stray cat leaves west.

< 401h/401H 207v/208V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
Obvious exits:
    North- The 'Mighty Anvil'
    East - The Tharnadia-Keats Intersection
    South- (open door) The Ogre's Foot Lounge
    West - The Grand Tharnadian Way

< 401h/401H 207v/208V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A human merchant from another town stands here, perusing Tharnadia.
There are Grey Elf tracks going east.
There are some tracks heading east.

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- Keats Street
    East - (closed door) 
    South- Keats Street
    West - The Great Fountain of Tharnadia

< 401h/401H 208v/208V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 401h/401H 207v/208V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 401h/401H 206v/208V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- Keats Street
    South- The Southern Keats Intersection

< 401h/401H 207v/208V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- Keats Street
    East - Inside the Southern City Gates
    South- A Bend in the Wall Road
    Up   - A Southern Gate Guard Tower

< 401h/401H 206v/208V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 401h/401H 207v/208V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 401h/401H 206v/208V Pos: standing >
Keats Street
Obvious exits: -N -E -S
There are Grey Elf tracks going south.

< 401h/401H 205v/208V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A human merchant from another town stands here, perusing Tharnadia.
There are some tracks heading north.
There are some tracks heading south.

< 401h/401H 207v/208V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 401h/401H 206v/208V Pos: standing >
A human merchant enters from the south.

< 401h/401H 207v/208V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    East - The Northern Wall Road
    South- Keats Street
    West - The Northern Wall Road
    Up   - A Northern Guard Tower

< 401h/401H 207v/208V Pos: standing >
The sun hangs low on the southern sky.

< 401h/401H 207v/208V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 401h/401H 206v/208V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 401h/401H 205v/208V Pos: standing >
Obvious exits:
    North- Keats Street
    East - (closed door) 
    South- Keats Street
    West - The Great Fountain of Tharnadia

< 401h/401H 208v/208V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A peasant farmer who is in the distance to your south.
A stray dog who is in the distance to your south.
A human merchant who is close by to your west.
A tough mercenary who is close by to your west.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A homeless peasant who is a brief walk away to your west.
The doctor who is in the distance to your west.

< 401h/401H 208v/208V Pos: standing >
Obvious exits:
    North- Keats Street
    East - (closed door) 
    South- Keats Street
    West - The Great Fountain of Tharnadia

< 401h/401H 208v/208V Pos: standing >
A human merchant enters from the north.

< 401h/401H 208v/208V Pos: standing >
Ok.

< 401h/401H 208v/208V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
Kieta is stocking the shelves of her store.

< 401h/401H 207v/208V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
There are Grey Elf tracks going west.
There are Grey Elf tracks going south.

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- Keats Street
    East - (open door) Kieta's Adventurer Supply Shoppe
    South- Keats Street
    West - The Great Fountain of Tharnadia

< 401h/401H 207v/208V Pos: standing >
Who do you want to ask something... and what??

< 401h/401H 208v/208V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 401h/401H 207v/208V Pos: standing >
Obvious exits:
    North- The Tharnadia-Keats Intersection
    East - The Great Bazaar
    South- Keats Street

< 401h/401H 207v/208V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.

< 401h/401H 206v/208V Pos: standing >
Obvious exits:
    North- The Great Bazaar
    East - The Center of the Great Bazaar
    South- The Great Bazaar
    West - Keats Street

< 401h/401H 206v/208V Pos: standing >
A human merchant scans around the city.
A human merchant says in common 'I never realized how big this is.'

< 401h/401H 208v/208V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 401h/401H 208v/208V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 401h/401H 207v/208V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 401h/401H 206v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 401h/401H 207v/208V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading east.

< 401h/401H 206v/208V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
There are Grey Elf tracks going east.

< 401h/401H 205v/208V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 401h/401H 206v/208V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.

< 401h/401H 204v/208V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large stone warhammer has been dropped here.
[3] A small bandage rests upon the ground here.
An odd little man, with a shaved head and an orange robe, hums something.

< 401h/401H 202v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 202v/208V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 401h/401H 205v/208V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 401h/401H 206v/208V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 401h/401H 206v/208V Pos: standing >
You complete your spell...
Your flesh melds with conjured rocks, turning it to stone.

< 401h/401H 206v/208V Pos: standing >
You start chanting...

< 401h/401H 208v/208V Pos: standing >
Casting: globe of invulnerability *

< 401h/401H 208v/208V Pos: standing >
Casting: globe of invulnerability 

< 401h/401H 208v/208V Pos: standing >
Labelas Enoreth's grace flows down on you restoring the power of globe of invulnerability.
You complete your spell...
You begin to shimmer.

< 401h/401H 208v/208V Pos: standing >
Obvious exits:
    East - The Road Leading From Tharnadia
    West - The Road Leading From Tharnadia

< 401h/401H 208v/208V Pos: standing >
You sit down and relax.

< 401h/401H 208v/208V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - farsee
( 9th circle)  1 - relocate
               2 - fly
( 8th circle)  1 - detect invisibility
               1 - prismatic spray
               1 - globe of invulnerability
               2 - improved invisibility
( 7th circle)  3 - fireball
               1 - haste
               1 - dimension door
               1 - web
( 6th circle)  2 - teleport
               1 - stone skin
               1 - color spray
               1 - feeblemind
               1 - wall of iron
( 5th circle)  1 - identify
               4 - conjure elemental
               1 - fireshield
               1 - coldshield
               1 - wall of stone
( 4th circle)  8 - lightning bolt
               1 - levitate
( 3rd circle)  2 - concealment
               2 - shocking grasp
               6 - acidimmolate
( 2nd circle)  5 - burning hands
               5 - chill touch
( 1st circle)  2 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 6th) stone skin

You can memorize 5 1st, 1 2nd, 1 8th, 2 9th, 4 10th, 4 11th and 1 12th circle spell(s).
You continue your study.
You have memorized the following spells:
(10th circle)  1 - farsee
( 9th circle)  1 - relocate
               2 - fly
( 8th circle)  1 - detect invisibility
               1 - prismatic spray
               1 - globe of invulnerability
               2 - improved invisibility
( 7th circle)  3 - fireball
               1 - haste
               1 - dimension door
               1 - web
( 6th circle)  2 - teleport
               1 - stone skin
               1 - color spray
               1 - feeblemind
               1 - wall of iron
( 5th circle)  1 - identify
               4 - conjure elemental
               1 - fireshield
               1 - coldshield
               1 - wall of stone
( 4th circle)  8 - lightning bolt
               1 - levitate
( 3rd circle)  2 - concealment
               2 - shocking grasp
               6 - acidimmolate
( 2nd circle)  5 - burning hands
               5 - chill touch
( 1st circle)  2 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 6th) stone skin

You can memorize 5 1st, 1 2nd, 1 8th, 2 9th, 4 10th, 4 11th and 1 12th circle spell(s).
You continue your study.

< 401h/401H 208v/208V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.

< 401h/401H 208v/208V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 401h/401H 208v/208V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 401h/401H 208v/208V Pos: standing >
Obvious exits:
    East - The Road Leading From Tharnadia
    West - The Road Leading From Tharnadia

< 401h/401H 208v/208V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 401h/401H 208v/208V Pos: standing >
A Titan enters from the east.
A Titan enters from the east.
A Titan enters from the east.

< 401h/401H 208v/208V Pos: standing >
A Titan leaves west.
A Titan leaves west.
A Titan leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 401h/401H 208v/208V Pos: standing >
A Titan enters from the west.
A Titan enters from the west.
A Titan enters from the west.

< 401h/401H 208v/208V Pos: standing >
A Titan leaves east.
A Titan leaves east.
A Titan leaves east.

< 401h/401H 208v/208V Pos: standing >
A Titan enters from the east.
A Titan enters from the east.
Alarm bells sound, signalling an invasion!
A Titan enters from the east.

< 401h/401H 208v/208V Pos: standing >
A Titan starts casting an offensive spell.

< 401h/401H 208v/208V Pos: standing >
A Titan completes his spell...
A Titan utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a Titan's spell!
You miss a Titan.

< 401h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:excellent E: A Titan sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 290h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC: few wounds E: A Titan sta EP: excellent >
 A Titan seems to focus for a moment, and his spell bursts through your magical barrier!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 278h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC: few wounds E: A Titan sta EP: excellent >
 A Titan suddenly attacks YOU!
A Titan misses you.
A Titan starts casting an offensive spell.

< 278h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC: few wounds E: A Titan sta EP: excellent >
 A Titan suddenly attacks YOU!
A Titan misses you.

< 278h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC: few wounds E: A Titan sta EP: excellent >
 A Titan completes his spell...
A Titan utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a Titan's spell!

< 278h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC: few wounds E: A Titan sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 205h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC: few wounds E: A Titan sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!

< 97h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: A Titan sta EP: excellent >
 A Titan's powerful crush seriously wounds you.
You dodge a Titan's vicious attack.
A Titan starts casting an offensive spell.

< 77h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: A Titan sta EP: excellent >
 Your weak pierce grazes a Titan.

< 77h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: A Titan sta EP: few scratches >
 A Titan completes his spell...
A Titan utters the words 'ghjiilla zuguaig'
A Titan causes visions to dance before your eyes mesmerizing you!.
The world starts spinning, and your ears are ringing!

< 77h/401H 208v/208V Pos: standing >
Sleep while fighting?  Are you MAD?

< 77h/401H 208v/208V Pos: standing >
A Titan misses you.

< 77h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: image sta EP: excellent >
 A Titan misses you.

< 77h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: image sta EP: excellent >
 The world stops spinning.

< 77h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: image sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 77h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: image sta EP: excellent >
 A Titan starts casting an offensive spell.

< 77h/401H 208v/208V Pos: standing >
< T: Hyador TP: sta TC:pretty hurt E: image sta EP: excellent >
 A Titan completes his spell...
A Titan utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your frost-rimed bone heater shield was completely destroyed by the massive blow!
Your some sandy sleeves was completely destroyed by the massive blow!
Your red hawk signet ring [superior] was completely destroyed by the massive blow!
Your studded leather eyepatch was completely destroyed by the massive blow!