The death of [56 Necrolyte] Gron (Gnome)

in A Corridor

from the perspective of [56 Necrolyte] Gron (Gnome)

<worn in ear>        an earring of the waves (magic)
<worn on face>       an unearthly stone mask
<worn around neck>   a cosmic silver collar (magic)
<worn around neck>   a thick and bloodstained cowl
<worn on body>       a silky black dress of the sirens (magic) [80%]
<worn on back>       a large leather backpack
<worn about waist>   a belt of iron bands (magic)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt>   a spellbook
<worn around wrist>  a bracelet of astrology
<worn around wrist>  a band of black smoke (magic)
<worn on finger>     a ring of fading (magic) (humming)
<worn on finger>     a ring of endless light (magic) (illuminating)
<held>               the skull of Malodin (magic)
<worn on legs>       some superior dragonscale pants from An Ancient Bridge
<worn on feet>       the boots of the four winds [poor] (magic)


< 538h/519H 100v/100V Pos: standing >
You are using:
<worn around neck>   a cosmic silver collar (magic)
<worn around neck>   a thick and bloodstained cowl
<worn on body>       a silky black dress of the sirens (magic)
<worn on back>       a large leather backpack
<worn about waist>   a belt of iron bands (magic)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt>   a spellbook
<worn around wrist>  a bracelet of astrology
<worn around wrist>  a band of black smoke (magic)
<worn on finger>     a ring of fading (magic) (humming)
<worn on finger>     a ring of endless light (magic) (illuminating)
<held>               the gem of the aerie (magic)
<held>               the skull of Malodin (magic)
<worn on legs>       some superior dragonscale pants from An Ancient Bridge
<worn on feet>       the boots of the four winds [poor] (magic)

< 538h/519H 100v/100V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 537h/519H 100v/100V Pos: standing >

A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:

some scintillating sleeves (magic)
a pair of blued steel vambraces (magic)
a set of spiked dragonscale arm plates (magic)
sleeves of pleated seal-skin [superior]

< 537h/519H 100v/100V Pos: standing >
You are using:
<worn around neck>   a cosmic silver collar (magic)
<worn around neck>   a thick and bloodstained cowl
<worn on body>       a silky black dress of the sirens (magic)
<worn on back>       a large leather backpack
<worn about waist>   a belt of iron bands (magic)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt>   a spellbook
<worn around wrist>  a bracelet of astrology
<worn around wrist>  a band of black smoke (magic)
<worn on finger>     a ring of fading (magic) (humming)
<worn on finger>     a ring of endless light (magic) (illuminating)
<held>               the gem of the aerie (magic)
<held>               the skull of Malodin (magic)
<worn on legs>       some superior dragonscale pants from An Ancient Bridge
<worn on feet>       the boots of the four winds [poor] (magic)

< 537h/519H 100v/100V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 537h/519H 100v/100V Pos: standing >

A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:

a bloody dragonscale mask from Plane of Air
an unearthly stone mask
a misty blue mask of gauze
a beautiful mask made of bird feathers
the morbid face of a stone golem
a tribal mask of human skulls (magic)

< 537h/519H 100v/100V Pos: standing >
a large wooden chest does not contain the skulls.

< 537h/519H 100v/100V Pos: standing >
You get a bloody dragonscale mask from Plane of Air from a large wooden chest.

< 537h/519H 100v/100V Pos: standing >
Pardon?

< 537h/519H 100v/100V Pos: standing >

This item is from the zone: Heaven.
'a bloody dragonscale mask from Plane of Air'
Weight 4, Item type: ARMOR
Item will give you following abilities:  PROT_UNDEAD 
Item is: NOREPAIR FLOAT 
AC-apply is 30
This item will also affect your DAMROLL positively.
A bloody dragonscale mask from Plane of Air has an item value of 92.
A bloody dragonscale mask from Plane of Air is made of dragonscale and appears to be of average quality.
A bloody dragonscale mask from Plane of Air has an item value of 92.

< 537h/519H 100v/100V Pos: standing >
You get an unearthly stone mask from a large wooden chest.

< 537h/519H 100v/100V Pos: standing >

This item is from the zone: Heaven.
'an unearthly stone mask'
Weight 4, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 15
This item will also affect your MOVE positively.
An unearthly stone mask has an item value of 85.
An unearthly stone mask is made of stone and appears to be of average quality.
An unearthly stone mask has an item value of 85.

< 537h/519H 100v/100V Pos: standing >
You cover your face with an unearthly stone mask.

< 537h/519H 100v/100V Pos: standing >
You are carrying: (3/11)
a bloody dragonscale mask from Plane of Air
some boots of segmented iron (magic)
a suit of Blood Horde chainmail

< 537h/519H 111v/111V Pos: standing >
You drop a bloody dragonscale mask from Plane of Air.

< 537h/519H 111v/111V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 537h/519H 111v/111V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 537h/519H 111v/111V Pos: standing >

A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:

a crown of the gnomes
the band of focusing (magic)
the circlet of blood (magic)
the headdress of the Hammer
a gnomish crown of superiority
a bone white skull-faced helmet (magic)
a twisted diamond helmet
a drow-made crystal helmet from Ugta
a sinister dragonscale circlet

< 537h/519H 111v/111V Pos: standing >
You get the band of focusing from a large wooden chest.

< 536h/519H 111v/111V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Prisons of Carthapia.
'the band of focusing'
Weight 1, Item type: ARMOR
Item is: ALLOWED_CLASSES FLOAT NOLOCATE NOSUMMON NOCHARM 
AC-apply is 5
This item will also affect your HIT_REG positively and HITPOINTS positively.
The band of focusing has an item value of 134.

< 536h/519H 111v/111V Pos: standing >
You get a gnomish crown of superiority from a large wooden chest.

< 536h/519H 111v/111V Pos: standing >
You don a gnomish crown of superiority on your head.

< 536h/519H 111v/111V Pos: standing >
You are carrying: (3/11)
the band of focusing (magic)
some boots of segmented iron (magic)
a suit of Blood Horde chainmail

< 536h/519H 111v/111V Pos: standing >
You do not have that item.

< 536h/519H 111v/111V Pos: standing >
You drop the band of focusing.

< 536h/519H 111v/111V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 536h/519H 111v/111V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 536h/519H 111v/111V Pos: standing >

A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:

the fused spine of a swamp mite (illuminating)
a mithril and gold earring [superior]
an orb of metorite (glowing)
an earring of the waves (magic)
[2] a small leaf shaped earring
a fanged tin stud from The Great Realm of Duris

< 536h/519H 111v/111V Pos: standing >
You get an earring of the waves from a large wooden chest.

< 536h/519H 111v/111V Pos: standing >
You wear an earring of the waves on your left ear.

< 536h/519H 111v/111V Pos: standing >

< 536h/519H 111v/111V Pos: standing >
You are carrying: (2/11)
some boots of segmented iron (magic)
a suit of Blood Horde chainmail

< 536h/519H 111v/111V Pos: standing >
Ok.

< 536h/519H 111v/111V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A pin cushion lies here gathering dust.
A bone splinter, turned into a stiletto has been left here.
[2] A crafting recipe lies here collecting dust.
[4] A small round shield has been dropped here.
A large wooden counter is here, with a sign posted on it.
*A young man in leather armor seems to be patrolling outside the gates. (casting) 
A greedy looking banker stands behind the counter, eyeing you curiously.

< 536h/519H 110v/111V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'zaiugp'

< 536h/519H 110v/111V Pos: standing >
You drop some boots of segmented iron.
You drop a suit of Blood Horde chainmail.

< 536h/519H 110v/111V Pos: standing >
A militia guard starts casting an offensive spell.
A militia guard snaps into visibility.

< 536h/519H 111v/111V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
Your silky black dress of the sirens was damaged from the massive blow!
Auctions closing soon:
112564)  1 the horn of Gilandrimeel                      [2h 4m] Bid: 1p     Buy: 1p    
112632)  1 a threadbare silken cloak                     [4h 30m] Bid: 1p     Buy: 1p    
112634)  1 a green and black oval earring                [4h 44m] Bid: 1p    
112637)  1 a small statue of a dark dragon               [4h 48m] Bid: 1p     Buy: 1p    
112643)  1 a magical scimitar                            [5h 1m] Bid: 1p     Buy: 1p    
112661)  1 a steel cuirass emblazoned with the insignia  [5h 14m] Bid: 1p     Buy: 1p    
112676)  1 a earring made of ogre parts                  [5h 44m] Bid: 1p    
112679)  1 some cut leather bindings                     [5h 46m] Bid: 1p     Buy: 1p    
112680)  1 the flaming mace of Marigot                   [5h 48m] Bid: 1p     Buy: 1p    
112684)  1 a long spider silk cloak                      [5h 50m] Bid: 1p     Buy: 1p    
112699)  1 a pair of dwarf-hide boots                    [6h] Bid: 1p     Buy: 1p    
112711)  1 a sinister silver sickle from The Underworld  [6h] Bid: 1p     Buy: 1p    
112715)  1 a small silver dagger                         [6h] Bid: 1p     Buy: 1p    
112720)  1 a drow-made dragonscale heater shield from Th [6h] Bid: 1p     Buy: 1p    
112719)  1 a feathered bracelet of Nax'Varan nobility    [7h] Bid: 1p    
112722)  1 the staff of the woodlands                    [7h] Bid: 1p     Buy: 1p    
112724)  1 the holy bible according to The Black Order   [8h] Bid: 1p     Buy: 1p    
112726)  1 a ring of the EarthMother                     [8h] Bid: 1p     Buy: 1p    
112728)  1 a barbed lancet                               [8h] Bid: 1p    
112730)  1 a polished silver medallion                   [9h] Bid: 1p     Buy: 1p    
112739)  1 a small crystal ball                          [10h] Bid: 1p     Buy: 1p    
112740)  1 a shimmering sapphire                         [10h] Bid: 1p     Buy: 1p    
112742)  1 a silver myrabolan shortsword                 [10h] Bid: 1p     Buy: 1p    
112744)  1 the dagger of flesh                           [10h] Bid: 1p     Buy: 1p    
112753)  1 a glowing band of flowing water               [14h] Bid: 1p     Buy: 1p    
112772)  1 a black hooded cloak of Isha the Wanderer     [19h] Bid: 1p    
112773)  1 a ring pure nature                            [20h] Bid: 1p     Buy: 1p    
112774)  1 a crystal spike                               [20h] Bid: 1p     Buy: 1p    
112775)  1 a spider ring                                 [20h] Bid: 1p     Buy: 1p    
112776)  1 a feathered talisman                          [21h] Bid: 1p     Buy: 1p    
112777)  1 a hovering ball of ice                        [22h] Bid: 1p     Buy: 1p    
112778)  1 some spiked plate mail                        [22h] Bid: 1p     Buy: 1p    
112779)  1 a fur lined suit of spiked mail               [22h] Bid: 1p     Buy: 1p    
112785)  1 a tribal mask                                 [22h] Bid: 1p     Buy: 1p    
112786)  1 clerical garments                             [22h] Bid: 1p    
112788)  1 some silk panties                             [25h] Bid: 1p     Buy: 1p    
112795)  1 a black mask                                  [26h] Bid: 10p    Buy: 100p  
112798)  1 claws of the dragon Crakkaros                 [27h] Bid: 1p     Buy: 1p    
112799)  1 a totem of the windmasters                    [27h] Bid: 1p    
112800)  1 a fragile dragonscale saddle from Forest of M [27h] Bid: 1p     Buy: 1p    
112794)  1 greaves of cracked bluestone                  [98h] Bid: 1090p  Buy: 1555p 
112796)  1 some wolf hide pants                          [98h] Bid: 100p   Buy: 100p  
112797)  1 the orb of deception                          [98h] Bid: 5000p  Buy: 5000p 

< 481h/519H 111v/111V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 426h/519H 111v/111V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 374h/519H 111v/111V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A woman is standing here, shopping about the town.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.

< 374h/519H 110v/111V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 374h/519H 109v/111V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 374h/519H 109v/111V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 374h/519H 109v/111V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 374h/519H 108v/111V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 374h/519H 108v/111V Pos: standing >

< 374h/519H 108v/111V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 374h/519H 107v/111V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 374h/519H 107v/111V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.

< 374h/519H 107v/111V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 374h/519H 107v/111V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 374h/519H 106v/111V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 374h/519H 106v/111V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 375h/519H 109v/111V Pos: standing >
Room #1
Obvious exits: -N
A large burlap sack sits on the floor here.
A giant map of the surrounding countryside lies on the desk here.
(Q)A halfling in brightly colored garb sits here, studying his map.

< 375h/519H 108v/111V Pos: standing >
Autosaving...

< 375h/519H 110v/111V Pos: standing >
You start chanting...

< 376h/519H 111v/111V Pos: standing >
You complete your spell...
[Damage: 85 ] Ithilin, the travelling bard. crumples as you kill him by draining his energy.
Ithilin, the travelling bard. is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are Ithilin, the travelling bard.'s last actions in this world.

< 457h/519H 111v/111V Pos: standing >
You sit down and relax.

< 458h/519H 111v/111V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               1 - summon ghasts
(10th circle)  1 - fly
               1 - gate
               1 - raise lich
( 9th circle)  3 - energy drain
               1 - dimension door
( 8th circle)  6 - negative concussion blast
( 7th circle)  2 - protect undead
( 5th circle)  1 - teleport
               2 - heal undead

And you are currently memorizing the following spells:
    2 seconds:  (10th) vampiric trance
    5 seconds:  ( 7th) protect undead
    6 seconds:  ( 5th) heal undead
    8 seconds:  ( 6th) vitalize undead
    9 seconds:  ( 1st) minor creation
   12 seconds:  ( 9th) energy drain

You can memorize 11 1st, 11 2nd, 10 3rd, 9 4th, 4 5th, 6 6th, 3 7th, 1 10th, 2 11th and 1 12th circle spell(s).
You continue your study.

< 458h/519H 111v/111V Pos: sitting >
You start meditating...

< 458h/519H 111v/111V Pos: sitting >
You have finished memorizing vampiric trance.

< 459h/519H 111v/111V Pos: sitting >
You have finished memorizing protect undead.

< 459h/519H 111v/111V Pos: sitting >
You have finished memorizing heal undead.

< 459h/519H 111v/111V Pos: sitting >

< 460h/519H 111v/111V Pos: sitting >
You have finished memorizing vitalize undead.

< 460h/519H 111v/111V Pos: sitting >
You have finished memorizing minor creation.

< 460h/519H 111v/111V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.

< 460h/519H 111v/111V Pos: sitting >
A militia guard starts casting an offensive spell.

< 461h/519H 111v/111V Pos: sitting >
A militia guard completes his spell...
A gigantic red dragon appears from nowhere!
A gigantic red dragon's impressive claw strikes you.
A gigantic red dragon's claw strikes you.
A gigantic red dragon's impressive claw strikes you.
A gigantic red dragon breathes fire!
A gigantic red dragon burns you.

< 342h/519H 111v/111V Pos: sitting >
< T: Gron TP: sit TC: few wounds E: dragon sta EP: excellent >
 You miss a gigantic red dragon.
A militia guard starts casting an offensive spell.
You clamber to your feet.

< 342h/519H 111v/111V Pos: standing >
< T: Gron TP: sta TC: few wounds E: dragon sta EP: excellent >
 You attempt to flee...
A Corridor
Obvious exits: -N -E# -S -W -U
You flee northward!

< 342h/519H 83v/111V Pos: standing >
The door seems to be closed.

< 342h/519H 83v/111V Pos: standing >
Ok.

< 342h/519H 84v/111V Pos: standing >
A militia guard closes the door.
The door seems to be closed.

< 342h/519H 84v/111V Pos: standing >
Alas, you cannot go that way. . . .

< 342h/519H 85v/111V Pos: standing >
Room #2
Obvious exits: -S
(Q)A brawny dwarf stands here, practicing his technique.

< 342h/519H 85v/111V Pos: standing >
I see nothing suitable there.

< 342h/519H 86v/111V Pos: standing >
A Corridor
Obvious exits: -N -E# -S -W -U
A young man in leather armor seems to be patrolling outside the gates.

< 343h/519H 86v/111V Pos: standing >
Ok.

< 343h/519H 87v/111V Pos: standing >
A militia guard closes the door.
The door seems to be closed.

< 343h/519H 87v/111V Pos: standing >

< 343h/519H 88v/111V Pos: standing >
The door seems to be closed.

< 343h/519H 88v/111V Pos: standing >
Ok.

< 343h/519H 89v/111V Pos: standing >
A militia guard closes the door.
The door seems to be closed.

< 343h/519H 89v/111V Pos: standing >
A militia guard starts casting an offensive spell.
You failed.

< 344h/519H 92v/111V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 282h/519H 93v/111V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 221h/519H 94v/111V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
A Corridor
Obvious exits: -N -E -S -W

< 163h/519H 93v/111V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
a satchel used to hold various items lies here. (magic) (illuminating)
[5] A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[2] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.

< 163h/519H 93v/111V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 164h/519H 95v/111V Pos: standing >
Your enhanced strength drains away.
A Corridor
Obvious exits: -N -E# -S -W -U
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling outside the gates.

< 52h/407H 94v/111V Pos: standing >
The door seems to be closed.

< 52h/407H 94v/111V Pos: standing >
The door seems to be closed.

< 52h/407H 94v/111V Pos: standing >
The door seems to be closed.

< 52h/407H 95v/111V Pos: standing >
Ok.

< 52h/407H 95v/111V Pos: standing >
A militia guard closes the door.

< 52h/407H 95v/111V Pos: standing >
The door seems to be closed.

< 52h/407H 96v/111V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 52h/407H 96v/111V Pos: standing >
Room #3
Obvious exits: -N
Fresh blood covers everything in the area.
(Q)A slender grey elf is here, looking for something.

< 53h/407H 100v/111V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'
You start chanting...

< 54h/407H 102v/111V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.

< 54h/407H 104v/111V Pos: standing >
You complete your spell...
[Damage: 66 ] Rhed, the elven ranger crumples as you kill him by draining his energy.
Rhed, the elven ranger is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of Rhed, the elven ranger.
You are not willing to summon pets from death blows.

< 156h/407H 105v/111V Pos: standing >
You start chanting...

< 156h/407H 106v/111V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 402h/407H 107v/111V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
*A young man in leather armor seems to be patrolling outside the gates.

< 402h/407H 110v/111V Pos: standing >
A Corridor
Obvious exits: -N -E# -S -W -U
Fresh blood covers everything in the area.

< 403h/407H 109v/111V Pos: standing >
You start chanting...

< 403h/407H 110v/111V Pos: standing >
You complete your spell...
A militia guard snaps into visibility.
[Damage: 103 ] You drain a militia guard of some of his energy.

< 403h/407H 111v/111V Pos: standing >
A militia guard's pierce wounds you.
You dodge a militia guard's vicious attack.
A militia guard starts casting an offensive spell.

< 393h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC:few scratches E: a militia guard sta EP:  small wounds >
 You start chanting...

< 393h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC:few scratches E: a militia guard sta EP:  small wounds >
 You complete your spell...
[Damage: 101 ] You drain a militia guard of some of his energy.
The illusion surrounding a Shade fades apart!
A Shade completes his spell...
A Shade utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 330h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: small wounds E: A Shade sta EP:  small wounds >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 275h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: few wounds E: A Shade sta EP:  small wounds >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 218h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 A Shade dodges your futile attack.

< 218h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 A Shade starts casting an offensive spell.
You failed.

< 218h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: few wounds E: A Shade sta EP: few scratches >
 A Shade completes his spell...
A Shade utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
Your ring of endless light was damaged from the massive blow!

< 163h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: nasty wounds E: A Shade sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 111h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC:pretty hurt E: A Shade sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!

< 54h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: awful E: A Shade sta EP: excellent >
 That's tough to do in battle, but still you try...

< 54h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: awful E: A Shade sta EP: excellent >
 A Shade starts casting an offensive spell.

< 54h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: awful E: A Shade sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 54h/407H 111v/111V Pos: standing >
< T: Gron TP: sta TC: awful E: A Shade sta EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'ghjiilla zuguaig'
A Shade causes visions to dance before your eyes, causing you to fall into a trance!.
The world starts spinning, and your ears are ringing!

< 54h/407H 111v/111V Pos: standing >
You attempt to flee...
Room #1
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of ithilin, the travelling bard. is lying here.
A large burlap sack sits on the floor here.
A giant map of the surrounding countryside lies on the desk here.
You flee southward!

< 54h/407H 83v/111V Pos: standing >
The world stops spinning.

< 54h/407H 83v/111V Pos: standing >
You stagger as a magic missile from a Shade hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Shade hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Shade hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Shade hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Shade hits you.
You wish that your wounds would stop BLEEDING so much!

< 19h/407H 83v/111V Pos: standing >
You start chanting...

< 20h/407H 84v/111V Pos: standing >
You stagger as a magic missile from a Shade hits you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Shade hits you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You only have time to notice a Shade uttering strange sounds before everything is dark.
Your gem of the aerie was completely destroyed by the massive blow!
Your a gnomish crown of superiority was completely destroyed by the massive blow!