The death of [51 Assassin] Xzyo Nameless (Duergar)

in The Eastern Entrance of the Shaledrieth Barracks

from the perspective of [56 Air Magus] Orthyn The Empire (Grey Elf)

<floating about head>a dark purple ioun stone[239h 57m 1s]
<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the helmet of agony of endurance (magic) (humming)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a black pearl earring [poor]
<worn in ear>        a polished scale of Tiamat of endurance (magic) (glowing)
<worn on face>       the mask of the plague
<worn around neck>   the necklace of the icecrag royalty [poor] (magic)
<worn around neck>   a gory string of cyclops eyes [superior] (magic) [88%]
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    the robes of the maelstrom
<worn as quiver>     a hunters quiver [poor]
<worn about waist>   a belt of iron solidarity (magic)[239h 57m 1s]
<worn on belt buckle>a white leather-bound tome of spirit domination of endurance (magic)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<attached to belt>   the wand of the Plane of Air (magic) (glowing)
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[239h 57m 1s]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      the gloves of the mind (magic)
<worn on finger>     a ring of the Neogi Lords (glowing)
<worn on finger>     a gleaming platinum ring [poor] (magic)
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       some slime-covered aboleth skin [poor] (magic) (glowing)
<worn on feet>       the cubes of protection (humming)

You grin evilly as you send a green beam of disintegration streaking towards a Drow Elf!
[Damage: 113 ] You smile happily as your disintegration ray hits a Drow Elf!
A sparring high elf guard's feeble punch strikes a Drow Elf.

< 742h/801H 130v/130V Pos: standing >
A guard in training's feeble punch strikes a Drow Elf.
A guard in training's weak punch strikes a Drow Elf.

< 742h/801H 130v/130V Pos: standing >
A patrolling high elf guard enters from the north.

< 743h/801H 130v/130V Pos: standing >
A patrolling high elf guard suddenly attacks a Drow Elf!
A patrolling high elf guard's feeble punch strikes a Drow Elf.

< 743h/801H 130v/130V Pos: standing >
You don't have that spell memorized.

< 743h/801H 130v/130V Pos: standing >
A travelling merchant enters from the north.
A high elf sentinel's fine punch grievously wounds a Drow Elf.
You don't have that spell memorized.

< 743h/801H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
A guard in training punches a Drow Elf in the throat, he chokes, gasps and dies.
A Drow Elf is dead! R.I.P.
A look of horror and a silent scream are a Drow Elf's last actions in this world.

< 743h/801H 130v/130V Pos: standing >
You sit down and relax.

< 744h/801H 130v/130V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
               1 - group globe of invulnerability
(10th circle)  1 - farsee
               3 - group stone skin
               1 - air form
( 8th circle)  1 - detect invisibility
               3 - ethereal recharge
( 7th circle)  3 - dimension door
               1 - ice storm
               1 - wall of ice
               1 - airy water
( 6th circle)  5 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               4 - conjure elemental
               3 - wall of stone
( 4th circle)  8 - wall of force
               1 - reveal true name
( 3rd circle)  1 - strength
               3 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  6 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) electrical execution
    2 seconds:  ( 9th) electrical execution
    3 seconds:  ( 9th) electrical execution
    4 seconds:  ( 9th) electrical execution
    5 seconds:  ( 9th) electrical execution
    5 seconds:  ( 8th) disintegrate
    6 seconds:  ( 8th) disintegrate

You can memorize 3 2nd and 3 3rd circle spell(s).
You continue your study.

< 744h/801H 130v/130V Pos: sitting >
You start meditating...

< 744h/801H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 744h/801H 130v/130V Pos: sitting >
A guard in training leaves north.

< 744h/801H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 745h/801H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 745h/801H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 745h/801H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 745h/801H 130v/130V Pos: sitting >
A guard in training leaves north.
You have finished memorizing disintegrate.

< 745h/801H 130v/130V Pos: sitting >
You have finished memorizing disintegrate.
Your studies are complete.

< 746h/801H 130v/130V Pos: sitting >
A guard in training leaves north.

< 746h/801H 130v/130V Pos: sitting >
It appears to be the corpse of Jubeii.
[2] a scroll of identify
a backpack made of hemp (glowing) [41%]
an emblem of Shanatar royalty of power (magic)
the frost giant's axe (magic) [83%]
a bloody onyx ear stud of constitution (magic)
a tiny mindstone ear clasp of health (magic)
a butterfly domino mask of regeneration (magic) (glowing) [59%]
a severed illithid tentacle of intelligence [83%]
a severed illithid tentacle of wisdom [83%]
a soul sceptre of strength (magic) (glowing)
the bangle of the Dreamer [superior] (magic)
a bracer made from the skin of a yuan-ti of constitution (magic)
the cloak of the manta ray of wisdom
a pair of faded skullstone sleeves of power (magic) [76%]
the boots of a MaDMaN of strength (glowing) [85%]
a pair of flayed illithid hide leggings of dexterity (glowing)
the robe of Lost Souls (magic)
a cloak of dragons of agility (magic) (glowing)
a glowing crystal veil [81%]
a beautiful obsidian girth from The High Moor Forest
some well-crafted dragonscale gloves
a magical dragonscale skull from Jotunheim [80%]
a superior dragonscale charm from The Bronze Citadel [59%]
the red ring of perfection of intelligence (magic)
a tarnished bronze ring of precision (glowing)
a small pile of coins
a large leather backpack
the wondrous mace of the Sea (magic) (illuminating)
a thick cyan potion (magic)
a bottomless bag of the shield dwarves
[4] a suit of blessed platemail

< 746h/801H 130v/130V Pos: sitting >
You clamber to your feet.

< 746h/801H 130v/130V Pos: standing >
A sparring high elf guard leaves north.

< 746h/801H 130v/130V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 747h/801H 130v/130V Pos: standing >
A rakshasa guard sneaks in from the east.

< 749h/801H 130v/130V Pos: standing >
A rakshasa guard attempts to stab you in the back, but your biofeedback quickly absorbs the impact before fading away!
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.
OUCH!  That really did HURT!
A rakshasa guard twists the blade lodged in your back causing you to writhe in agony.

< 643h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
 You miss a rakshasa guard.
You miss a rakshasa guard.
A rakshasa guard snaps into visibility.

< 643h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
 A rakshasa guard attempts to flee.
A rakshasa guard leaves east.

< 643h/801H 130v/130V Pos: standing >
A rakshasa guard sneaks in from the east.

< 643h/801H 130v/130V Pos: standing >
A rakshasa guard snaps into visibility.
Out of nowhere, a rakshasa guard stabs you in the back.
Out of nowhere, a rakshasa guard stabs you in the back.

< 601h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: a rakshasa guard sta EP: excellent >
 An air elemental suddenly attacks a rakshasa guard!
An air elemental snaps into visibility.
An air elemental suddenly appears a bit confused!
A rakshasa guard snaps into visibility.
An air elemental's feeble crush grazes a rakshasa guard.

< 601h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: a rakshasa guard sta EP: few scratches >
 A rakshasa guard attempts to flee.
A rakshasa guard leaves north.

< 601h/801H 130v/130V Pos: standing >
A rakshasa guard enters from the north.

< 601h/801H 130v/130V Pos: standing >
A rakshasa guard snaps into visibility.
A rakshasa guard's impressive pierce wounds you.
Out of nowhere, a rakshasa guard stabs you in the back.
With a swift tug a rakshasa guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa guard stabs you in the back.

< 555h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sta EP: few scratches >
 A rakshasa guard parries your futile lunge at him.
A rakshasa guard parries your futile lunge at him.
A rakshasa guard snaps into visibility.
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental snaps into visibility.
An air elemental's mass slams into a rakshasa guard, knocking him to the ground!

< 555h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 You are surrounded by a green mist!

< 555h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 A patrolling high elf guard watches the area, making sure the battle does not get out of hand.

< 555h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 You dodge a rakshasa guard's vicious attack.
A rakshasa guard snaps into visibility.
A rakshasa guard's pierce grazes you.

< 554h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 An air elemental suddenly appears a bit confused!
An air elemental misses a rakshasa guard.
An air elemental snaps into visibility.
A rakshasa guard snaps into visibility.
An air elemental's feeble crush grazes a rakshasa guard.
An air elemental's feeble crush grazes a rakshasa guard.
An air elemental's feeble crush grazes a rakshasa guard.
An air elemental's feeble crush grazes a rakshasa guard.
An air elemental's feeble crush grazes a rakshasa guard.
You start chanting...

< 554h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 An air elemental suddenly attacks a rakshasa guard!
An air elemental snaps into visibility.
An air elemental misses a rakshasa guard.

< 554h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 Casting: mirror image **

< 554h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 Casting: mirror image *

< 554h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 A rakshasa guard snaps into visibility.
A rakshasa guard's feeble pierce grazes you.
A rakshasa guard's weak pierce grazes you.
You dodge a rakshasa guard's vicious attack.

< 551h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 You complete your spell...
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!

< 551h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sit EP: few scratches >
 Looking panicked, a rakshasa guard scrambles madly to his feet!

< 551h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sta EP: few scratches >
 A patrolling high elf guard frowns in boredom at the obviously one-sided struggle.
A rakshasa guard snaps into visibility.
An air elemental's feeble crush grazes a rakshasa guard.
An air elemental's feeble crush grazes a rakshasa guard.
An air elemental's feeble crush grazes a rakshasa guard.
An air elemental's feeble crush grazes a rakshasa guard.
A rakshasa guard dodges an air elemental's attack.
A rakshasa guard dodges an air elemental's attack.
An air elemental misses a rakshasa guard.
An air elemental snaps into visibility.
A rakshasa guard snaps into visibility.
An air elemental's feeble crush grazes a rakshasa guard.
A rakshasa guard dodges an air elemental's attack.

< 551h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sta EP: few scratches >
 You score a CRITICAL HIT!!!!!
A rakshasa guard snaps into visibility.
[Damage:  5 ] Your bludgeon grazes a rakshasa guard.
A rakshasa guard parries your futile lunge at him.
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 551h/801H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: few wounds E: a rakshasa guard sta EP: few scratches >
 You complete your spell...
A rakshasa guard snaps into visibility.
[Damage: 63 ] A huge shower of arcing electricity engulfs a rakshasa guard.
A rakshasa guard attempts to flee.
A rakshasa guard leaves north.

< 551h/801H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...

< 551h/801H 130v/130V Pos: standing >
[Damage: 22 ] Electrical arcs continue to blacken and pincushion a rakshasa guard.

< 551h/801H 130v/130V Pos: standing >
Ok.

< 551h/801H 130v/130V Pos: standing >
Ye feel a burning sensation in yer blood.
[Damage:  6 ] Electrical arcs continue to blacken and pincushion a rakshasa guard.
A Hallway Within the Barracks
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A rakshasa guard is standing here, busy with his own matters.(Red Aura)
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.
Orthyn enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 541h/801H 129v/130V Pos: standing >
A rakshasa guard leaves south.

< 541h/801H 129v/130V Pos: standing >
Ok.

< 541h/801H 129v/130V Pos: standing >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a rakshasa guard.

< 541h/801H 129v/130V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
The corpse of a Drow Elf is lying here.
A merchant travels through the mountain outpost, smiling happily.
A high elf guard stands here, proudly patrolling the outpost.
A high elf sentinel stands here, protecting the barracks.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.
Orthyn enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 542h/801H 128v/130V Pos: standing >
Ok.

< 542h/801H 129v/130V Pos: standing >
[Damage:  9 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 542h/801H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 542h/801H 130v/130V Pos: standing >
Ok.

< 542h/801H 130v/130V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
A Duergar (large)  Nameless stands in mid-air here.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.
A wandering human walks calmly here, interested in the high elves.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 543h/801H 129v/130V Pos: standing >
[Damage:  8 ] Electrical arcs continue to blacken and pincushion a Duergar.
Ok.
A Duergar attempts to flee.
A Duergar leaves north.

< 543h/801H 129v/130V Pos: standing >
A Duergar enters from the north.

< 544h/801H 129v/130V Pos: standing >
The arcs of electricity surrounding someone ground out!

< 544h/801H 129v/130V Pos: standing >
Ok.
Uh oh. They don't seem to have agreed with that last order.

< 544h/801H 129v/130V Pos: standing >
A travelling merchant leaves north.

< 545h/801H 129v/130V Pos: standing >
Ok.

< 545h/801H 129v/130V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
You sense a lifeform nearby.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Orthyn Vellas Sex Slave The Empire (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Orthyn Vellas Sex Slave The Empire (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Orthyn Vellas Sex Slave The Empire (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Orthyn Vellas Sex Slave The Empire (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
A wandering human walks calmly here, interested in the high elves.

< 546h/801H 129v/130V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 546h/801H 129v/130V Pos: standing >
Ok.

< 546h/801H 129v/130V Pos: standing >
You start chanting...

< 547h/801H 129v/130V Pos: standing >
Casting: prismatic cube **

< 548h/801H 129v/130V Pos: standing >
The sun starts to set in the south.

< 548h/801H 129v/130V Pos: standing >
A wandering human leaves south.
Casting: prismatic cube *

< 548h/801H 129v/130V Pos: standing >
You complete your spell...

< 549h/801H 129v/130V Pos: standing >
Ye feel a burning sensation in yer blood.
A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
A Duergar steps through the wall.
A Duergar leaves west.

< 539h/801H 129v/130V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 540h/801H 129v/130V Pos: standing >
Ok.

< 540h/801H 129v/130V Pos: standing >
You failed.

< 541h/801H 129v/130V Pos: standing >
Ok.

< 541h/801H 129v/130V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
A Duergar (large)  Nameless stands in mid-air here, fighting a patrolling high elf guard.(Red Aura)
A merchant travels through the mountain outpost, smiling happily.
A patrolling high elf guard stands in mid-air here, fighting a Duergar.
A high elf sentinel stands in mid-air here, fighting a Duergar.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 542h/801H 128v/130V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Duergar withstands a bash from an air elemental, who bounces back and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Duergar, knocking him to the ground!

< 542h/801H 128v/130V Pos: standing >
A patrolling high elf guard suddenly appears a bit confused!
A patrolling high elf guard's punch wounds a Duergar.
A patrolling high elf guard's fine punch wounds a Duergar.

< 543h/801H 130v/130V Pos: standing >
A Duergar's impressive pierce strikes a patrolling high elf guard.
A Duergar's powerful pierce strikes a patrolling high elf guard very hard.
A Duergar's impressive pierce strikes a patrolling high elf guard.

< 543h/801H 130v/130V Pos: standing >
A Duergar snaps into visibility.
A high elf sentinel's fine punch wounds a Duergar.
A high elf sentinel's fine punch wounds a Duergar.
A high elf sentinel kicks a Duergar in the stomach, rendering him breathless.

< 543h/801H 130v/130V Pos: standing >
An air elemental suddenly appears a bit confused!
An air elemental misses a Duergar.
An air elemental misses a Duergar.
An air elemental misses a Duergar.
An air elemental snaps into visibility.
An air elemental's decent crush grazes a Duergar.
An air elemental suddenly appears a bit confused!
An air elemental misses a Duergar.

< 543h/801H 130v/130V Pos: standing >
You start chanting...

< 544h/801H 130v/130V Pos: standing >
You complete your spell...
A Duergar snaps into visibility.
[Damage: 65 ] A huge shower of arcing electricity engulfs a Duergar.

< 544h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Duergar sit EP:  few wounds >
 A patrolling high elf guard's fine punch wounds a Duergar.
A patrolling high elf guard's fine punch wounds a Duergar.

< 544h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Duergar sit EP:  few wounds >
 You start chanting...

< 544h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Duergar sit EP:  few wounds >
 A high elf sentinel misses a Duergar.
A high elf sentinel's punch wounds a Duergar.
A Duergar's impressive pierce strikes a patrolling high elf guard hard.
A Duergar's impressive pierce strikes a patrolling high elf guard hard.
A Duergar's impressive pierce strikes a patrolling high elf guard hard.

< 544h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Duergar sit EP:  few wounds >
 A Duergar snaps into visibility.
[Damage: 20 ] Electrical arcs continue to blacken and pincushion a Duergar.
An air elemental misses a Duergar.
An air elemental snaps into visibility.
An air elemental's crush wounds a Duergar.
An air elemental misses a Duergar.
An air elemental's fine crush wounds a Duergar.
An air elemental's decent crush wounds a Duergar.
An air elemental's crush wounds a Duergar.
An air elemental misses a Duergar.
An air elemental snaps into visibility.

< 544h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Duergar sit EP:  nasty wounds >
 You complete your spell...
[Damage: 62 ] A huge shower of arcing electricity engulfs a Duergar.

< 544h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Duergar sit EP:  nasty wounds >
 Looking panicked, a Duergar scrambles madly to his feet!

< 544h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Duergar sta EP:  nasty wounds >
 A Duergar parries your futile lunge at him.
A Duergar dodges your futile attack.
A Duergar snaps into visibility.
A Duergar attempts to flee.
A Duergar leaves east.

< 544h/801H 130v/130V Pos: standing >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 544h/801H 130v/130V Pos: standing >
A high elf sentinel leaves north.
An air elemental fades from your mortal viewing...
[Damage: 24 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 544h/801H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...
Ok.

< 544h/801H 130v/130V Pos: standing >
[Damage:  6 ] Electrical arcs continue to blacken and pincushion a Duergar.
A patrolling high elf guard leaves east.

< 544h/801H 130v/130V Pos: standing >
[Damage:  8 ] Electrical arcs continue to blacken and pincushion a Duergar.
Ok.

< 544h/801H 130v/130V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
A wall of shifting color is here to the south. (Illusion) (magic)
A wall of shifting color is here to the north. (Illusion) (magic)
A patrolling high elf guard stands in mid-air here, fighting a Duergar.
A Duergar (large)  Nameless stands in mid-air here, fighting a patrolling high elf guard.(Red Aura)
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
Orthyn enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 545h/801H 129v/130V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Duergar withstands a bash from an air elemental, who bounces back and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Duergar, knocking him to the ground!

< 545h/801H 129v/130V Pos: standing >
[Damage:  7 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 545h/801H 129v/130V Pos: standing >
[Damage: 11 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 545h/801H 129v/130V Pos: standing >
Ye feel a burning sensation in yer blood.

< 535h/801H 129v/130V Pos: standing >
An air elemental suddenly appears a bit confused!
An air elemental misses a Duergar.
An air elemental snaps into visibility.
An air elemental's impressive crush strikes a Duergar.
An air elemental's crush wounds a Duergar.
An air elemental's crush wounds a Duergar.
An air elemental misses a Duergar.
An air elemental snaps into visibility.

< 536h/801H 129v/130V Pos: standing >
[Damage:  7 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 536h/801H 129v/130V Pos: standing >
[Damage:  8 ] Electrical arcs continue to blacken and pincushion a Duergar.
A patrolling high elf guard's fine punch strikes a Duergar.
A patrolling high elf guard's fine punch strikes a Duergar.

< 536h/801H 129v/130V Pos: standing >
A Duergar's powerful pierce seriously wounds a patrolling high elf guard.
A Duergar's impressive pierce strikes a patrolling high elf guard very hard.

< 536h/801H 129v/130V Pos: standing >
Congratulations! You have completed the Serial Killer achievement!
Autosaving...

< 537h/801H 129v/130V Pos: standing >
You start chanting...

< 537h/801H 130v/130V Pos: standing >
The arcs of electricity surrounding a Duergar ground out!

< 537h/801H 130v/130V Pos: standing >
A Duergar snaps into visibility.
[Damage:  8 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 537h/801H 130v/130V Pos: standing >
You complete your spell...
A Duergar snaps into visibility.
[Damage: 61 ] A huge shower of arcing electricity engulfs a Duergar.

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Duergar sit EP: pretty hurt >
 You start chanting...

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Duergar sit EP: pretty hurt >
 An air elemental snaps into visibility.
A Duergar snaps into visibility.
An air elemental's impressive crush strikes a Duergar.
An air elemental's decent crush strikes a Duergar.
An air elemental misses a Duergar.
An air elemental's fine crush strikes a Duergar.
An air elemental suddenly appears a bit confused!
An air elemental snaps into visibility.
An air elemental's crush strikes a Duergar.

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Duergar sit EP: pretty hurt >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Duergar.
A patrolling high elf guard suddenly appears a bit confused!
A patrolling high elf guard's fine punch strikes a Duergar hard.
A patrolling high elf guard's fine punch strikes a Duergar hard.

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Duergar sit EP:  awful >
 [Damage: 21 ] Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar's impressive pierce strikes a patrolling high elf guard very hard.
A Duergar's impressive pierce seriously wounds a patrolling high elf guard.
A Duergar's green bladed dagger named 'Sepsis' [superior] was damaged from the massive blow!
A Duergar's impressive pierce seriously wounds a patrolling high elf guard.

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC:pretty hurt E: A Duergar sit EP:  awful >
 You complete your spell...
[Damage: 56 ] A huge shower of arcing electricity engulfs a Duergar.

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC:pretty hurt E: A Duergar sit EP:  awful >
 You start chanting...

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC:pretty hurt E: A Duergar sit EP:  awful >
 A Duergar snaps into visibility.
[Damage:  9 ] Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar clambers to his feet.

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC:pretty hurt E: A Duergar sta EP:  awful >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar attempts to flee.
Oof! a Duergar bumps into a prismatic wall...
A Duergar snaps into visibility.
...and is enveloped by a orange field as he tries to pass through it.
A Duergar tries to flee, but can't make it out of here!

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC:pretty hurt E: A Duergar sta EP:  awful >
 [Damage: 21 ] Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar attempts to flee.
Oof! a Duergar bumps into a prismatic wall...
...and is enveloped by a indigo field as he tries to pass through it.
A Duergar tries to flee, but can't make it out of here!

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC:pretty hurt E: A Duergar sta EP:  awful >
 Casting: disintegrate 

< 537h/801H 130v/130V Pos: standing >
< T: high TP: sta TC:pretty hurt E: A Duergar sta EP:  awful >
 A Duergar attempts to flee.
A Duergar leaves west.

< 537h/801H 130v/130V Pos: standing >
You abort your spell before it's done!

< 537h/801H 130v/130V Pos: standing >
The arcs of electricity surrounding a Duergar ground out!

< 537h/801H 130v/130V Pos: standing >
[Damage:  6 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 537h/801H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Duergar.

< 537h/801H 130v/130V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
*A Duergar (large)  Nameless is lying here, mortally wounded.(Red Aura)
A high elf sentinel stands here, protecting the barracks.
A merchant travels through the mountain outpost, smiling happily.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.
Orthyn enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 537h/801H 129v/130V Pos: standing >
A Duergar snaps into visibility.
[Damage:  3 ] A Duergar's body smokes and him lifeless body turns black.
A Duergar's green bladed dagger named 'Sepsis' [superior] exploded spreading charges of electrical energy!
A Duergar's long, flowing cape of hellfire exploded spreading charges of electrical energy!
A Duergar's necklace of halfling ears exploded spreading charges of electrical energy!
A Duergar's pitch black ring of bloodlust exploded spreading charges of electrical energy!
A Duergar's pair of shadowseed stone boots exploded spreading charges of electrical energy!
A Duergar is dead! R.I.P.
You receive your share of experience.